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https://github.com/mt-mods/plantlife_modpack.git
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e42b0ff4b3
As there is only one leaf per fern, this makes it possible and convenient to farm ferns (which was impossible, and even replanting all chopped-down fern plants was extremely laborious due to the rarity of saplings). Although on average slightly more than one sapling is produced per plant, replanting and reharvesting the leaves is still the quickest way to obtain more saplings.
337 lines
10 KiB
Lua
337 lines
10 KiB
Lua
-----------------------------------------------------------------------------------------------
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-- Ferns - Giant Tree Fern 0.1.1
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-----------------------------------------------------------------------------------------------
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-- by Mossmanikin
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-- License (everything): WTFPL
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-- Contains code from: plants_lib
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-- Looked at code from: 4seasons, default
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-- Supports: vines
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-----------------------------------------------------------------------------------------------
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assert(abstract_ferns.config.enable_giant_treefern == true)
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-- lot of code, lot to load
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abstract_ferns.grow_giant_tree_fern = function(pos)
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local pos_01 = {x = pos.x, y = pos.y + 1, z = pos.z}
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if minetest.get_node(pos_01).name ~= "air"
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and minetest.get_node(pos_01).name ~= "ferns:sapling_giant_tree_fern"
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and minetest.get_node(pos_01).name ~= "default:junglegrass" then
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return
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end
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local size = math.random(12,16) -- min of range must be >= 4
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local leafchecks = {
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{
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direction = 3,
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positions = {
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{x = pos.x + 1, y = pos.y + size - 1, z = pos.z },
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{x = pos.x + 2, y = pos.y + size , z = pos.z },
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{x = pos.x + 3, y = pos.y + size - 1, z = pos.z },
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{x = pos.x + 4, y = pos.y + size - 2, z = pos.z }
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}
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},
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{
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direction = 1,
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positions = {
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{x = pos.x - 1, y = pos.y + size - 1, z = pos.z },
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{x = pos.x - 2, y = pos.y + size, z = pos.z },
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{x = pos.x - 3, y = pos.y + size - 1, z = pos.z },
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{x = pos.x - 4, y = pos.y + size - 2, z = pos.z }
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}
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},
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{
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direction = 2,
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positions = {
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{x = pos.x , y = pos.y + size - 1, z = pos.z + 1},
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{x = pos.x , y = pos.y + size , z = pos.z + 2},
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{x = pos.x , y = pos.y + size - 1, z = pos.z + 3},
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{x = pos.x , y = pos.y + size - 2, z = pos.z + 4}
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}
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},
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{
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direction = 0,
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positions = {
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{x = pos.x , y = pos.y + size - 1, z = pos.z - 1},
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{x = pos.x , y = pos.y + size , z = pos.z - 2},
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{x = pos.x , y = pos.y + size - 1, z = pos.z - 3},
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{x = pos.x , y = pos.y + size - 2, z = pos.z - 4}
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}
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}
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}
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for i = 1, size-3 do
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minetest.set_node({x = pos.x, y = pos.y + i, z = pos.z}, {name="ferns:fern_trunk_big"})
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end
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minetest.set_node({x = pos.x, y = pos.y + size-2, z = pos.z}, {name="ferns:fern_trunk_big_top"})
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minetest.set_node({x = pos.x, y = pos.y + size-1, z = pos.z}, {name="ferns:tree_fern_leaves_giant"})
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-- all the checking for air below is to prevent some ugly bugs (incomplete trunks of neighbouring trees), it's a bit slower, but worth the result
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-- assert(#leafchecks == 4)
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for i = 1, 4 do
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local positions = leafchecks[i].positions
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local rot = leafchecks[i].direction
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local endpos = 4 -- If the loop below adds all intermediate leaves then the "terminating" leaf will be at positions[4]
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-- assert(#positions == 4)
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-- add leaves so long as the destination nodes are air
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for j = 1, 3 do
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if minetest.get_node(positions[j]).name == "air" then
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minetest.set_node(positions[j], {name="ferns:tree_fern_leave_big"})
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else
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endpos = j
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break
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end
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end
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-- add the terminating leaf if required and possible
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if endpos == 4 and minetest.get_node(positions[endpos]).name == "air" then
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minetest.set_node(positions[endpos], {name="ferns:tree_fern_leave_big_end", param2=rot})
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end
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end
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end
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-----------------------------------------------------------------------------------------------
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-- GIANT TREE FERN LEAVES
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-----------------------------------------------------------------------------------------------
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minetest.register_node("ferns:tree_fern_leaves_giant", {
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description = "Tree Fern Crown (Dicksonia)",
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drawtype = "plantlike",
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visual_scale = math.sqrt(8),
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wield_scale = {x=0.175, y=0.175, z=0.175},
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paramtype = "light",
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tiles = {"ferns_fern_tree_giant.png"},
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inventory_image = "ferns_fern_tree.png",
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walkable = false,
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groups = {
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snappy=3,
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flammable=2,
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attached_node=1,
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not_in_creative_inventory=1
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},
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drop = {
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max_items = 2,
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items = {
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{
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-- occasionally, drop a second sapling instead of leaves
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-- (extra saplings can also be obtained by replanting and
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-- reharvesting leaves)
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items = {"ferns:sapling_giant_tree_fern"},
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rarity = 10,
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},
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{
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items = {"ferns:sapling_giant_tree_fern"},
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},
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{
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items = {"ferns:tree_fern_leaves_giant"},
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}
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}
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},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-7/16, -1/2, -7/16, 7/16, 0, 7/16},
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},
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})
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-----------------------------------------------------------------------------------------------
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-- GIANT TREE FERN LEAVE PART
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-----------------------------------------------------------------------------------------------
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minetest.register_node("ferns:tree_fern_leave_big", {
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description = "Giant Tree Fern Leaves",
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drawtype = "raillike",
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paramtype = "light",
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tiles = {
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"ferns_tree_fern_leave_big.png",
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},
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walkable = false,
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groups = {
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snappy=3,
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flammable=2,
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attached_node=1,
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not_in_creative_inventory=1
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},
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drop = "",
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sounds = default.node_sound_leaves_defaults(),
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})
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-----------------------------------------------------------------------------------------------
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-- GIANT TREE FERN LEAVE END
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-----------------------------------------------------------------------------------------------
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minetest.register_node("ferns:tree_fern_leave_big_end", {
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description = "Giant Tree Fern Leave End",
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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tiles = { "ferns_tree_fern_leave_big_end.png" },
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walkable = false,
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node_box = {
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type = "fixed",
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-- {left, bottom, front, right, top, back }
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fixed = {-1/2, -1/2, 1/2, 1/2, 33/64, 1/2},
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},
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selection_box = {
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type = "fixed",
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fixed = {-1/2, -1/2, 1/2, 1/2, 33/64, 1/2},
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},
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groups = {
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snappy=3,
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flammable=2,
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attached_node=1,
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not_in_creative_inventory=1
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},
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drop = "",
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sounds = default.node_sound_leaves_defaults(),
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})
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-----------------------------------------------------------------------------------------------
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-- GIANT TREE FERN TRUNK TOP
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-----------------------------------------------------------------------------------------------
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minetest.register_node("ferns:fern_trunk_big_top", {
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description = "Giant Fern Trunk",
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drawtype = "nodebox",
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paramtype = "light",
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tiles = {
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"ferns_fern_trunk_big_top.png^ferns_tree_fern_leave_big_cross.png",
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"ferns_fern_trunk_big_top.png^ferns_tree_fern_leave_big_cross.png",
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"ferns_fern_trunk_big.png"
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},
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node_box = {
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type = "fixed",
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-- {left, bottom, front, right, top, back }
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fixed = {
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{-1/2, 33/64, -1/2, 1/2, 33/64, 1/2},
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{-1/4, -1/2, -1/4, 1/4, 1/2, 1/4},
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}
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},
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selection_box = {
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type = "fixed",
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fixed = {-1/4, -1/2, -1/4, 1/4, 1/2, 1/4},
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},
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groups = {
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tree=1,
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choppy=2,
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oddly_breakable_by_hand=2,
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flammable=3,
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wood=1,
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not_in_creative_inventory=1,
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leafdecay=3 -- to support vines
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},
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drop = "ferns:fern_trunk_big",
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sounds = default.node_sound_wood_defaults(),
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})
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-----------------------------------------------------------------------------------------------
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-- GIANT TREE FERN TRUNK
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-----------------------------------------------------------------------------------------------
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minetest.register_node("ferns:fern_trunk_big", {
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description = "Giant Fern Trunk",
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drawtype = "nodebox",
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paramtype = "light",
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tiles = {
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"ferns_fern_trunk_big_top.png",
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"ferns_fern_trunk_big_top.png",
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"ferns_fern_trunk_big.png"
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},
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node_box = {
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type = "fixed",
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fixed = {-1/4, -1/2, -1/4, 1/4, 1/2, 1/4},
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},
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selection_box = {
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type = "fixed",
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fixed = {-1/4, -1/2, -1/4, 1/4, 1/2, 1/4},
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},
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groups = {tree=1,choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
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sounds = default.node_sound_wood_defaults(),
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after_destruct = function(pos,oldnode)
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local node = minetest.get_node({x=pos.x,y=pos.y+1,z=pos.z})
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if node.name == "ferns:fern_trunk_big" or node.name == "ferns:fern_trunk_big_top" then
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minetest.dig_node({x=pos.x,y=pos.y+1,z=pos.z})
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minetest.add_item(pos,"ferns:fern_trunk_big")
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end
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end,
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})
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-----------------------------------------------------------------------------------------------
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-- GIANT TREE FERN SAPLING
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-----------------------------------------------------------------------------------------------
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minetest.register_node("ferns:sapling_giant_tree_fern", {
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description = "Giant Tree Fern Sapling",
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drawtype = "plantlike",
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paramtype = "light",
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tiles = {"ferns_sapling_tree_fern_giant.png"},
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inventory_image = "ferns_sapling_tree_fern_giant.png",
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walkable = false,
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groups = {snappy=3,flammable=2,flora=1,attached_node=1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-7/16, -1/2, -7/16, 7/16, 0, 7/16},
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},
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})
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-- abm
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minetest.register_abm({
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nodenames = "ferns:sapling_giant_tree_fern",
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interval = 1000,
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chance = 4,
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action = function(pos, node, _, _)
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abstract_ferns.grow_giant_tree_fern({x = pos.x, y = pos.y-1, z = pos.z})
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end
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})
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-----------------------------------------------------------------------------------------------
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-- GENERATE GIANT TREE FERN
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-----------------------------------------------------------------------------------------------
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-- in jungles
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if abstract_ferns.config.enable_giant_treeferns_in_jungle == true then
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plantslib:register_generate_plant({
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surface = {
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"default:dirt_with_grass",
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"default:sand",
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"default:desert_sand"--,
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--"dryplants:grass_short"
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},
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max_count = 12,--27,
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avoid_nodes = {"group:tree"},
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avoid_radius = 3,--4,
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rarity = 85,
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seed_diff = 329,
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min_elevation = 1,
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near_nodes = {"default:jungletree"},
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near_nodes_size = 6,
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near_nodes_vertical = 2,--4,
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near_nodes_count = 1,
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plantlife_limit = -0.9,
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},
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abstract_ferns.grow_giant_tree_fern
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)
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end
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-- for oases & tropical beaches
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if abstract_ferns.config.enable_giant_treeferns_in_oases == true then
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plantslib:register_generate_plant({
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surface = {
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"default:sand"--,
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--"default:desert_sand"
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},
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max_count = 10,--27,
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rarity = 90,
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seed_diff = 329,
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neighbors = {"default:desert_sand"},
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ncount = 1,
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min_elevation = 1,
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near_nodes = {"default:water_source"},
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near_nodes_size = 2,
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near_nodes_vertical = 1,
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near_nodes_count = 1,
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plantlife_limit = -0.9,
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humidity_max = -1.0,
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humidity_min = 1.0,
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temp_max = -1.0,
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temp_min = 1.0,
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},
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abstract_ferns.grow_giant_tree_fern
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)
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end
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