mirror of
				https://github.com/mt-mods/plantlife_modpack.git
				synced 2025-10-31 13:55:25 +01:00 
			
		
		
		
	
		
			
				
	
	
		
			73 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			73 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| README file for Plantlife mod, by Vanessa Ezekowitz
 | |
| ---------------------------------------------------
 | |
| 
 | |
| Plantlife is a combined form of my Flowers and Poison Ivy mods and an expanded
 | |
| version of the old Bushes mod, now called bushes_classic.  The entire package
 | |
| has been significantly rewritten and re-organized.  This mod supplies all
 | |
| three of these components and should be 100% compatible with mods that used
 | |
| the old versions.
 | |
| 
 | |
| Its purpose is to add various kinds of flowers, cotton plants, water foliage, 
 | |
| poison ivy, and fruit bushes, obviously. :-)  All of these are spawned as 
 | |
| normal nodes and can be collected and used in any recipes that depend on the 
 | |
| old mods.
 | |
| 
 | |
| Spawning of plants is sensitive to the amount of available light.  Flowers,
 | |
| cotton, and waterlilies only spawn when there at least a signficant amount of
 | |
| light.  Seaweed will grow only in dimly-lit areas.  Poison ivy also grows only 
 | |
| in the daytime, but require less light than flowers.
 | |
| 
 | |
| Growing of poison ivy will only occur for plants that are on the same surface
 | |
| that is necessary for them to spawn on, so they won't grow if placed on e.g.
 | |
| cobble or homedecor flower pot, etc.  This doesn't affect wall-climbing poison
 | |
| ivy, since it uses a different growth pattern.
 | |
| 
 | |
| All plants use multiple controls provided by plants_lib, to keep where they
 | |
| grow under control - no more random spread of plants!  In addition, the density
 | |
| of the plants in any region they appear in has been fixed and brought under
 | |
| control.
 | |
| 
 | |
| Poison ivy is found sparsely among junglegrass, but will not grow near flowers.
 | |
| 
 | |
| ------------------------------------------------------------------------------
 | |
| 
 | |
| Important details:
 | |
| 
 | |
| Configuration: Any of the three components of this mod can be disabled 
 | |
| by just removing their respective directories.
 | |
| 
 | |
| Dependencies: Just the game's default stuff.
 | |
| 
 | |
| Recommends: Nothing in particular.
 | |
| 
 | |
| Conflicts: This mod should not be installed alongside the original, separate 
 | |
| Poison Ivy, or old Bushes mods.  If those exist, delete them, as this mod
 | |
| supplies their functionality.  If you still use the old Jungle Grass mod
 | |
| either as previously supplied with this modpack, or in its standalone form,
 | |
| you'll want to delete the "junglegrass" directory from this modpack to get rid
 | |
| of the aliases-to-air that it supplies.
 | |
| 
 | |
| Software Requirements: This mod requires Minetest 0.4.11 or later.  It is 
 | |
| unlikely to work with old versions.
 | |
| 
 | |
| ------------------------------------------------------------------------------
 | |
| 
 | |
| Crafting:
 | |
| 
 | |
| For crafting recipes, please see the forum thread for this modpack:
 | |
| 
 | |
| https://forum.minetest.net/viewtopic.php?f=11&t=3898
 | |
| 
 | |
| ------------------------------------------------------------------------------
 | |
| 
 | |
| Notes:
 | |
| 
 | |
| Poison Ivy will spawn on grass and in some cases, on vertical surfaces 
 | |
| including trees and jungle trees where they meet the dirt or grass.  Ivy 
 | |
| previously spawned on the ground taller/thicker or start climbing up said 
 | |
| vertical surfaces and trees.
 | |
| 
 | |
| At present, the poison ivy presents little more than an annoyance - they can 
 | |
| only be cut down and either re-planted or thrown away.  No damage is done by 
 | |
| harvesting them, yet. ;-)
 |