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https://github.com/mt-mods/plantlife_modpack.git
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81b2b0898b
just use `biome_lib`'s random-choice table feature (it was only there to let the mod replace junglegrass, but that's pointless when junglegrass doesn't tend to spawn in the same areas)
31 lines
838 B
Lua
31 lines
838 B
Lua
-----------------------------------------------------------------------------------------------
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-- Grasses - More Tall Grass 0.0.2
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-----------------------------------------------------------------------------------------------
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-- by Mossmanikin
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-- Contains code from: biome_lib
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-- Looked at code from: default
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-----------------------------------------------------------------------------------------------
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biome_lib:register_generate_plant(
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{
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surface = {
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"default:dirt_with_grass",
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"stoneage:grass_with_silex",
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"sumpf:peat",
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"sumpf:sumpf"
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},
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max_count = TALL_GRASS_PER_MAPBLOCK,
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rarity = 101 - TALL_GRASS_RARITY,
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min_elevation = 1, -- above sea level
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plantlife_limit = -0.9,
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check_air = true,
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},
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{ "default:grass_1",
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"default:grass_2",
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"default:grass_3",
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"default:grass_4",
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"default:grass_5"
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}
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)
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