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https://github.com/mt-mods/plantlife_modpack.git
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179 lines
5.7 KiB
Lua
179 lines
5.7 KiB
Lua
-----------------------------------------------------------------------------------------------
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-- Archae Plantae - Horsetail 0.0.5
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-----------------------------------------------------------------------------------------------
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-- by Mossmanikin
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-- License (everything): WTFPL
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-- Contains code from: plants_lib
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-- Looked at code from: default, flowers, trees
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-- Dependencies: plants_lib
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-- Supports: dryplants, stoneage, sumpf
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-----------------------------------------------------------------------------------------------
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abstract_ferns.grow_horsetail = function(pos)
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local horsetail_size = math.random(1,4)
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if horsetail_size == 1 then
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minetest.env:add_node({x=pos.x, y=pos.y+1, z=pos.z}, {name="ferns:horsetail_01"})
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elseif horsetail_size == 2 then
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minetest.env:add_node({x=pos.x, y=pos.y+1, z=pos.z}, {name="ferns:horsetail_02"})
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elseif horsetail_size == 3 then
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minetest.env:add_node({x=pos.x, y=pos.y+1, z=pos.z}, {name="ferns:horsetail_03"})
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elseif horsetail_size == 4 then
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minetest.env:add_node({x=pos.x, y=pos.y+1, z=pos.z}, {name="ferns:horsetail_04"})
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end
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end
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-----------------------------------------------------------------------------------------------
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-- HORSETAIL (EQUISETUM)
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-----------------------------------------------------------------------------------------------
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minetest.register_node("ferns:horsetail_01", {
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description = "Young Horsetail (Equisetum)",
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drawtype = "plantlike",
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paramtype = "light",
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tiles = {"ferns_horsetail_01.png"},
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inventory_image = "ferns_horsetail_01.png",
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walkable = false,
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buildable_to = true,
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groups = {snappy=3,flammable=2,attached_node=1,horsetail=1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = { -0.15, -1/2, -0.15, 0.15, -1/16, 0.15 },
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},
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on_use = minetest.item_eat(1), -- young ones edible https://en.wikipedia.org/wiki/Equisetum
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})
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minetest.register_node("ferns:horsetail_02", {
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drawtype = "plantlike",
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paramtype = "light",
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tiles = {"ferns_horsetail_02.png"},
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walkable = false,
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buildable_to = true,
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groups = {snappy=3,flammable=2,attached_node=1,horsetail=1,not_in_creative_inventory=1},
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drop = "ferns:horsetail_04",
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = { -0.15, -1/2, -0.15, 0.15, 1/16, 0.15 },
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},
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})
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minetest.register_node("ferns:horsetail_03", {
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drawtype = "plantlike",
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paramtype = "light",
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tiles = {"ferns_horsetail_03.png"},
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walkable = false,
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buildable_to = true,
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groups = {snappy=3,flammable=2,attached_node=1,horsetail=1,not_in_creative_inventory=1},
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drop = "ferns:horsetail_04",
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = { -0.15, -1/2, -0.15, 0.15, 4/16, 0.15 },
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},
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})
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minetest.register_node("ferns:horsetail_04", { -- the one in inventory
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description = "Horsetail (Equisetum)",
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drawtype = "plantlike",
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paramtype = "light",
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tiles = {"ferns_horsetail_04.png"},
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inventory_image = "ferns_horsetail_04.png",
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walkable = false,
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buildable_to = true,
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groups = {snappy=3,flammable=2,attached_node=1,horsetail=1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = { -0.15, -1/2, -0.15, 0.15, 7/16, 0.15 },
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},
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on_place = function(itemstack, placer, pointed_thing)
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-- place a random horsetail
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local stack = ItemStack("ferns:horsetail_0"..math.random(2,4))
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local ret = minetest.item_place(stack, placer, pointed_thing)
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return ItemStack("ferns:horsetail_04 "..itemstack:get_count()-(1-ret:get_count()))
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end,
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})
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-----------------------------------------------------------------------------------------------
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-- Spawning
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-----------------------------------------------------------------------------------------------
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if Horsetails_Spawning == true then
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plantslib:spawn_on_surfaces({
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spawn_delay = 1200,
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spawn_plants = {
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"ferns:horsetail_01",
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"ferns:horsetail_02",
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"ferns:horsetail_03",
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"ferns:horsetail_04"
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},
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spawn_chance = 400,
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spawn_surfaces = {
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"default:dirt_with_grass",
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"default:desert_sand",
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"default:sand",
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"dryplants:grass_short",
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"stoneage:grass_with_silex",
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"default:mossycobble",
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"default:gravel"
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},
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seed_diff = 329,
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min_elevation = 1, -- above sea level
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near_nodes = {"default:water_source","default:gravel"},
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near_nodes_size = 2,
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near_nodes_vertical = 1,
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near_nodes_count = 1,
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})
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end
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-----------------------------------------------------------------------------------------------
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-- Generating
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-----------------------------------------------------------------------------------------------
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if Horsetails_on_Grass == true then
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plantslib:register_generate_plant({
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surface = {
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"default:dirt_with_grass",
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"sumpf:sumpf"
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},
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max_count = 35,
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rarity = 40,
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min_elevation = 1, -- above sea level
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near_nodes = {
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"group:water", -- likes water (of course)
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"default:gravel", -- near those on gravel
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"default:sand", -- some like sand
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"default:clay", -- some like clay
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"stoneage:grass_with_silex",
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"default:mossycobble",
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"default:cobble",
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"sumpf:sumpf"
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},
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near_nodes_size = 3,
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near_nodes_vertical = 2,--3,
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near_nodes_count = 1,
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plantlife_limit = -0.9,
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humidity_min = 0.4,
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temp_max = -0.5, -- 55 <20>C
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temp_min = 0.53, -- 0 <20>C, dies back in winter
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},
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"abstract_ferns.grow_horsetail"
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)
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end
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if Horsetails_on_Stony == true then
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plantslib:register_generate_plant({
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surface = {
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"default:gravel", -- roots go deep
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"default:mossycobble",
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"stoneage:dirt_with_silex",
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"stoneage:grass_with_silex",
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"stoneage:sand_with_silex"--, -- roots go deep
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--"sumpf:sumpf"
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},
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max_count = 35,
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rarity = 20,
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min_elevation = 1, -- above sea level
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plantlife_limit = -0.9,
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humidity_min = 0.4,
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temp_max = -0.5, -- 55 <20>C
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temp_min = 0.53, -- 0 <20>C, dies back in winter
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},
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"abstract_ferns.grow_horsetail"
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)
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end
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