mirror of
https://github.com/mt-mods/plantlife_modpack.git
synced 2024-11-10 20:30:28 +01:00
bc80a079bc
This prevents unpopulated map areas being left over after a restart. Adds a fairly large shutdown penalty to the engine only if the mapgen is actively generating at the time of shutdown. If the mapgen is more or less idle, no extra time is added.
728 lines
27 KiB
Lua
728 lines
27 KiB
Lua
-- Plantlife library mod by Vanessa Ezekowitz
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--
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-- License: WTFPL
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--
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-- I got the temperature map idea from "hmmmm", values used for it came from
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-- Splizard's snow mod.
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--
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-- Various settings - most of these probably won't need to be changed
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plantslib = {}
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plantslib.blocklist_aircheck = {}
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plantslib.blocklist_no_aircheck = {}
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plantslib.surface_nodes_aircheck = {}
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plantslib.surface_nodes_no_aircheck = {}
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plantslib.surfaceslist_aircheck = {}
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plantslib.surfaceslist_no_aircheck = {}
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plantslib.actioncount_aircheck = {}
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plantslib.actioncount_no_aircheck = {}
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plantslib.actionslist_aircheck = {}
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plantslib.actionslist_no_aircheck = {}
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plantslib.modpath = minetest.get_modpath("plants_lib")
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plantslib.total_no_aircheck_calls = 0
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-- Boilerplate to support localized strings if intllib mod is installed.
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local S
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if minetest.get_modpath("intllib") then
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S = intllib.Getter()
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else
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S = function(s) return s end
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end
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plantslib.intllib = S
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local DEBUG = false --... except if you want to spam the console with debugging info :-)
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function plantslib:dbg(msg)
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if DEBUG then
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print("[Plantlife] "..msg)
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minetest.log("verbose", "[Plantlife] "..msg)
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end
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end
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plantslib.plantlife_seed_diff = 329 -- needs to be global so other mods can see it
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local perlin_octaves = 3
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local perlin_persistence = 0.6
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local perlin_scale = 100
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local temperature_seeddiff = 112
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local temperature_octaves = 3
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local temperature_persistence = 0.5
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local temperature_scale = 150
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local humidity_seeddiff = 9130
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local humidity_octaves = 3
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local humidity_persistence = 0.5
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local humidity_scale = 250
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local time_scale = 1
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local time_speed = tonumber(minetest.setting_get("time_speed"))
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if time_speed and time_speed > 0 then
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time_scale = 72 / time_speed
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end
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--PerlinNoise(seed, octaves, persistence, scale)
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plantslib.perlin_temperature = PerlinNoise(temperature_seeddiff, temperature_octaves, temperature_persistence, temperature_scale)
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plantslib.perlin_humidity = PerlinNoise(humidity_seeddiff, humidity_octaves, humidity_persistence, humidity_scale)
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-- Local functions
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function plantslib:is_node_loaded(node_pos)
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local n = minetest.get_node_or_nil(node_pos)
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if (not n) or (n.name == "ignore") then
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return false
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end
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return true
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end
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function plantslib:set_defaults(biome)
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biome.seed_diff = biome.seed_diff or 0
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biome.min_elevation = biome.min_elevation or -31000
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biome.max_elevation = biome.max_elevation or 31000
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biome.temp_min = biome.temp_min or 1
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biome.temp_max = biome.temp_max or -1
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biome.humidity_min = biome.humidity_min or 1
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biome.humidity_max = biome.humidity_max or -1
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biome.plantlife_limit = biome.plantlife_limit or 0.1
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biome.near_nodes_vertical = biome.near_nodes_vertical or 1
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-- specific to on-generate
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biome.neighbors = biome.neighbors or biome.surface
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biome.near_nodes_size = biome.near_nodes_size or 0
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biome.near_nodes_count = biome.near_nodes_count or 1
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biome.rarity = biome.rarity or 50
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biome.max_count = biome.max_count or 5
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if biome.check_air ~= false then biome.check_air = true end
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-- specific to abm spawner
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biome.seed_diff = biome.seed_diff or 0
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biome.light_min = biome.light_min or 0
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biome.light_max = biome.light_max or 15
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biome.depth_max = biome.depth_max or 1
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biome.facedir = biome.facedir or 0
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end
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local function search_table(t, s)
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for i = 1, #t do
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if t[i] == s then return true end
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end
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return false
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end
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-- register the list of surfaces to spawn stuff on, filtering out all duplicates.
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-- separate the items by air-checking or non-air-checking map eval methods
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function plantslib:register_generate_plant(biomedef, nodes_or_function_or_model)
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-- if calling code passes an undefined node for a surface or
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-- as a node to be spawned, don't register an action for it.
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if type(nodes_or_function_or_model) == "string"
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and string.find(nodes_or_function_or_model, ":")
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and not minetest.registered_nodes[nodes_or_function_or_model] then
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plantslib:dbg("Warning: Ignored registration for undefined spawn node: "..dump(nodes_or_function_or_model))
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return
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end
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if type(nodes_or_function_or_model) == "string"
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and not string.find(nodes_or_function_or_model, ":") then
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plantslib:dbg("Warning: Registered function call using deprecated string method: "..dump(nodes_or_function_or_model))
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end
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if biomedef.check_air == false then
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plantslib:dbg("Register no-air-check mapgen hook: "..dump(nodes_or_function_or_model))
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plantslib.actionslist_no_aircheck[#plantslib.actionslist_no_aircheck + 1] = { biomedef, nodes_or_function_or_model }
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local s = biomedef.surface
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if type(s) == "string" then
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if s and (string.find(s, "^group:") or minetest.registered_nodes[s]) then
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if not search_table(plantslib.surfaceslist_no_aircheck, s) then
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plantslib.surfaceslist_no_aircheck[#plantslib.surfaceslist_no_aircheck + 1] = s
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end
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else
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plantslib:dbg("Warning: Ignored no-air-check registration for undefined surface node: "..dump(s))
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end
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else
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for i = 1, #biomedef.surface do
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local s = biomedef.surface[i]
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if s and (string.find(s, "^group:") or minetest.registered_nodes[s]) then
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if not search_table(plantslib.surfaceslist_no_aircheck, s) then
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plantslib.surfaceslist_no_aircheck[#plantslib.surfaceslist_no_aircheck + 1] = s
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end
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else
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plantslib:dbg("Warning: Ignored no-air-check registration for undefined surface node: "..dump(s))
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end
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end
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end
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else
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plantslib:dbg("Register with-air-checking mapgen hook: "..dump(nodes_or_function_or_model))
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plantslib.actionslist_aircheck[#plantslib.actionslist_aircheck + 1] = { biomedef, nodes_or_function_or_model }
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local s = biomedef.surface
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if type(s) == "string" then
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if s and (string.find(s, "^group:") or minetest.registered_nodes[s]) then
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if not search_table(plantslib.surfaceslist_aircheck, s) then
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plantslib.surfaceslist_aircheck[#plantslib.surfaceslist_aircheck + 1] = s
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end
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else
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plantslib:dbg("Warning: Ignored with-air-checking registration for undefined surface node: "..dump(s))
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end
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else
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for i = 1, #biomedef.surface do
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local s = biomedef.surface[i]
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if s and (string.find(s, "^group:") or minetest.registered_nodes[s]) then
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if not search_table(plantslib.surfaceslist_aircheck, s) then
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plantslib.surfaceslist_aircheck[#plantslib.surfaceslist_aircheck + 1] = s
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end
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else
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plantslib:dbg("Warning: Ignored with-air-checking registration for undefined surface node: "..dump(s))
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end
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end
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end
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end
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end
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function plantslib:populate_surfaces(biome, nodes_or_function_or_model, snodes, checkair)
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plantslib:set_defaults(biome)
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-- filter stage 1 - find nodes from the supplied surfaces that are within the current biome.
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local in_biome_nodes = {}
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local perlin_fertile_area = minetest.get_perlin(biome.seed_diff, perlin_octaves, perlin_persistence, perlin_scale)
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for i = 1, #snodes do
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local pos = snodes[i]
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local p_top = { x = pos.x, y = pos.y + 1, z = pos.z }
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local noise1 = perlin_fertile_area:get2d({x=pos.x, y=pos.z})
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local noise2 = plantslib.perlin_temperature:get2d({x=pos.x, y=pos.z})
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local noise3 = plantslib.perlin_humidity:get2d({x=pos.x+150, y=pos.z+50})
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local biome_surfaces_string = dump(biome.surface)
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local surface_ok = false
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if not biome.depth then
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local dest_node = minetest.get_node(pos)
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if string.find(biome_surfaces_string, dest_node.name) then
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surface_ok = true
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else
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if string.find(biome_surfaces_string, "group:") then
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for j = 1, #biome.surface do
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if string.find(biome.surface[j], "^group:")
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and minetest.get_item_group(dest_node.name, biome.surface[j]) then
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surface_ok = true
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break
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end
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end
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end
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end
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elseif not string.find(biome_surfaces_string, minetest.get_node({ x = pos.x, y = pos.y-biome.depth-1, z = pos.z }).name) then
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surface_ok = true
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end
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if surface_ok
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and (not checkair or minetest.get_node(p_top).name == "air")
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and pos.y >= biome.min_elevation
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and pos.y <= biome.max_elevation
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and noise1 > biome.plantlife_limit
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and noise2 <= biome.temp_min
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and noise2 >= biome.temp_max
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and noise3 <= biome.humidity_min
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and noise3 >= biome.humidity_max
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and (not biome.ncount or #(minetest.find_nodes_in_area({x=pos.x-1, y=pos.y, z=pos.z-1}, {x=pos.x+1, y=pos.y, z=pos.z+1}, biome.neighbors)) > biome.ncount)
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and (not biome.near_nodes or #(minetest.find_nodes_in_area({x=pos.x-biome.near_nodes_size, y=pos.y-biome.near_nodes_vertical, z=pos.z-biome.near_nodes_size}, {x=pos.x+biome.near_nodes_size, y=pos.y+biome.near_nodes_vertical, z=pos.z+biome.near_nodes_size}, biome.near_nodes)) >= biome.near_nodes_count)
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and math.random(1,100) > biome.rarity
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and (not biome.below_nodes or string.find(dump(biome.below_nodes), minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name) )
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then
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in_biome_nodes[#in_biome_nodes + 1] = pos
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end
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end
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-- filter stage 2 - find places within that biome area to place the plants.
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local num_in_biome_nodes = #in_biome_nodes
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if num_in_biome_nodes > 0 then
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for i = 1, math.min(biome.max_count, num_in_biome_nodes) do
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local tries = 0
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local spawned = false
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while tries < 2 and not spawned do
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local pos = in_biome_nodes[math.random(1, num_in_biome_nodes)]
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if biome.spawn_replace_node then
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pos.y = pos.y-1
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end
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local p_top = { x = pos.x, y = pos.y + 1, z = pos.z }
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if not (biome.avoid_nodes and biome.avoid_radius and minetest.find_node_near(p_top, biome.avoid_radius + math.random(-1.5,2), biome.avoid_nodes)) then
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if biome.delete_above then
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minetest.remove_node(p_top)
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minetest.remove_node({x=p_top.x, y=p_top.y+1, z=p_top.z})
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end
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if biome.delete_above_surround then
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minetest.remove_node({x=p_top.x-1, y=p_top.y, z=p_top.z})
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minetest.remove_node({x=p_top.x+1, y=p_top.y, z=p_top.z})
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minetest.remove_node({x=p_top.x, y=p_top.y, z=p_top.z-1})
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minetest.remove_node({x=p_top.x, y=p_top.y, z=p_top.z+1})
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minetest.remove_node({x=p_top.x-1, y=p_top.y+1, z=p_top.z})
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minetest.remove_node({x=p_top.x+1, y=p_top.y+1, z=p_top.z})
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minetest.remove_node({x=p_top.x, y=p_top.y+1, z=p_top.z-1})
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minetest.remove_node({x=p_top.x, y=p_top.y+1, z=p_top.z+1})
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end
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if biome.spawn_replace_node then
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minetest.remove_node(pos)
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end
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local objtype = type(nodes_or_function_or_model)
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if objtype == "table" then
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if nodes_or_function_or_model.axiom then
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plantslib:generate_tree(pos, nodes_or_function_or_model)
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spawned = true
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else
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local fdir = nil
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if biome.random_facedir then
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fdir = math.random(biome.random_facedir[1], biome.random_facedir[2])
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end
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minetest.set_node(p_top, { name = nodes_or_function_or_model[math.random(#nodes_or_function_or_model)], param2 = fdir })
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spawned = true
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end
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elseif objtype == "string" and
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minetest.registered_nodes[nodes_or_function_or_model] then
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local fdir = nil
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if biome.random_facedir then
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fdir = math.random(biome.random_facedir[1], biome.random_facedir[2])
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end
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minetest.set_node(p_top, { name = nodes_or_function_or_model, param2 = fdir })
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spawned = true
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elseif objtype == "function" then
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nodes_or_function_or_model(pos)
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spawned = true
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elseif objtype == "string" and pcall(loadstring(("return %s(...)"):
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format(nodes_or_function_or_model)),pos) then
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spawned = true
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else
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plantslib:dbg("Warning: Ignored invalid definition for object "..dump(nodes_or_function_or_model).." that was pointed at {"..dump(pos).."}")
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end
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else
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tries = tries + 1
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end
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end
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end
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end
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end
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-- Primary mapgen spawner, for mods that can work with air checking enabled on
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-- a surface during the initial map read stage.
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function plantslib:generate_block_with_air_checking(dtime)
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if dtime > 0.2 then return end -- don't attempt to populate if lag is too high
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if #plantslib.blocklist_aircheck > 0 then
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local minp = plantslib.blocklist_aircheck[1][1]
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local maxp = plantslib.blocklist_aircheck[1][2]
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-- use the block hash as a unique key into the surface nodes
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-- tables, so that we can write the tables thread-safely.
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local blockhash = minetest.hash_node_position(minp)
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if not plantslib.surface_nodes_aircheck.blockhash then
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if type(minetest.find_nodes_in_area_under_air) == "function" then -- use newer API call
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plantslib.surface_nodes_aircheck.blockhash =
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minetest.find_nodes_in_area_under_air(minp, maxp, plantslib.surfaceslist_aircheck)
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else
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local search_area = minetest.find_nodes_in_area(minp, maxp, plantslib.surfaceslist_aircheck)
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-- search the generated block for air-bounded surfaces the slow way.
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plantslib.surface_nodes_aircheck.blockhash = {}
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for i = 1, #search_area do
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local pos = search_area[i]
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local p_top = { x=pos.x, y=pos.y+1, z=pos.z }
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if minetest.get_node(p_top).name == "air" then
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plantslib.surface_nodes_aircheck.blockhash[#plantslib.surface_nodes_aircheck.blockhash + 1] = pos
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end
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end
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end
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plantslib.actioncount_aircheck.blockhash = 1
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else
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if plantslib.actioncount_aircheck.blockhash <= #plantslib.actionslist_aircheck then
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-- [1] is biome, [2] is node/function/model
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plantslib:populate_surfaces(
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plantslib.actionslist_aircheck[plantslib.actioncount_aircheck.blockhash][1],
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plantslib.actionslist_aircheck[plantslib.actioncount_aircheck.blockhash][2],
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plantslib.surface_nodes_aircheck.blockhash, true)
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plantslib.actioncount_aircheck.blockhash = plantslib.actioncount_aircheck.blockhash + 1
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else
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if plantslib.surface_nodes_aircheck.blockhash then
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table.remove(plantslib.blocklist_aircheck, 1)
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plantslib.surface_nodes_aircheck.blockhash = nil
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end
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end
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end
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end
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end
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-- Secondary mapgen spawner, for mods that require disabling of
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-- checking for air during the initial map read stage.
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function plantslib:generate_block_no_aircheck(dtime)
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if dtime > 0.2 then return end
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if #plantslib.blocklist_no_aircheck > 0 then
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local minp = plantslib.blocklist_no_aircheck[1][1]
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local maxp = plantslib.blocklist_no_aircheck[1][2]
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local blockhash = minetest.hash_node_position(minp)
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if not plantslib.surface_nodes_no_aircheck.blockhash then
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-- directly read the block to be searched into the chunk cache
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plantslib.surface_nodes_no_aircheck.blockhash =
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minetest.find_nodes_in_area(minp, maxp, plantslib.surfaceslist_no_aircheck)
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plantslib.actioncount_no_aircheck.blockhash = 1
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else
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if plantslib.actioncount_no_aircheck.blockhash <= #plantslib.actionslist_no_aircheck then
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plantslib:populate_surfaces(
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plantslib.actionslist_no_aircheck[plantslib.actioncount_no_aircheck.blockhash][1],
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plantslib.actionslist_no_aircheck[plantslib.actioncount_no_aircheck.blockhash][2],
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plantslib.surface_nodes_no_aircheck.blockhash, false)
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plantslib.actioncount_no_aircheck.blockhash = plantslib.actioncount_no_aircheck.blockhash + 1
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else
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if plantslib.surface_nodes_no_aircheck.blockhash then
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table.remove(plantslib.blocklist_no_aircheck, 1)
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plantslib.surface_nodes_no_aircheck.blockhash = nil
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end
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end
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end
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end
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end
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-- "Record" the chunks being generated by the core mapgen
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minetest.register_on_generated(function(minp, maxp, blockseed)
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plantslib.blocklist_aircheck[#plantslib.blocklist_aircheck + 1] = { minp, maxp }
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end)
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minetest.register_on_generated(function(minp, maxp, blockseed)
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plantslib.blocklist_no_aircheck[#plantslib.blocklist_no_aircheck + 1] = { minp, maxp }
|
|
end)
|
|
|
|
-- "Play" them back, populating them with new stuff in the process
|
|
|
|
minetest.register_globalstep(function(dtime)
|
|
plantslib:generate_block_with_air_checking(dtime)
|
|
end)
|
|
|
|
minetest.register_globalstep(function(dtime)
|
|
plantslib:generate_block_no_aircheck(dtime)
|
|
end)
|
|
|
|
-- Play out the entire log all at once on shutdown
|
|
-- to prevent unpopulated map areas
|
|
|
|
minetest.register_on_shutdown(function()
|
|
print("[plants_lib] Stand by, playing out the rest of the aircheck mapblock log")
|
|
print("(there are "..#plantslib.blocklist_aircheck.." entries)...")
|
|
while true do
|
|
plantslib:generate_block_with_air_checking(0.1)
|
|
if #plantslib.blocklist_aircheck == 0 then return end
|
|
end
|
|
end)
|
|
|
|
minetest.register_on_shutdown(function()
|
|
print("[plants_lib] Stand by, playing out the rest of the no-aircheck mapblock log")
|
|
print("(there are "..#plantslib.blocklist_aircheck.." entries)...")
|
|
while true do
|
|
plantslib:generate_block_no_aircheck(0.1)
|
|
if #plantslib.blocklist_no_aircheck == 0 then return end
|
|
end
|
|
end)
|
|
|
|
-- The spawning ABM
|
|
|
|
function plantslib:spawn_on_surfaces(sd,sp,sr,sc,ss,sa)
|
|
|
|
local biome = {}
|
|
|
|
if type(sd) ~= "table" then
|
|
biome.spawn_delay = sd -- old api expects ABM interval param here.
|
|
biome.spawn_plants = {sp}
|
|
biome.avoid_radius = sr
|
|
biome.spawn_chance = sc
|
|
biome.spawn_surfaces = {ss}
|
|
biome.avoid_nodes = sa
|
|
else
|
|
biome = sd
|
|
end
|
|
|
|
if biome.spawn_delay*time_scale >= 1 then
|
|
biome.interval = biome.spawn_delay*time_scale
|
|
else
|
|
biome.interval = 1
|
|
end
|
|
|
|
plantslib:set_defaults(biome)
|
|
biome.spawn_plants_count = #(biome.spawn_plants)
|
|
|
|
minetest.register_abm({
|
|
nodenames = biome.spawn_surfaces,
|
|
interval = biome.interval,
|
|
chance = biome.spawn_chance,
|
|
neighbors = biome.neighbors,
|
|
action = function(pos, node, active_object_count, active_object_count_wider)
|
|
local p_top = { x = pos.x, y = pos.y + 1, z = pos.z }
|
|
local n_top = minetest.get_node(p_top)
|
|
local perlin_fertile_area = minetest.get_perlin(biome.seed_diff, perlin_octaves, perlin_persistence, perlin_scale)
|
|
local noise1 = perlin_fertile_area:get2d({x=p_top.x, y=p_top.z})
|
|
local noise2 = plantslib.perlin_temperature:get2d({x=p_top.x, y=p_top.z})
|
|
local noise3 = plantslib.perlin_humidity:get2d({x=p_top.x+150, y=p_top.z+50})
|
|
if noise1 > biome.plantlife_limit
|
|
and noise2 <= biome.temp_min
|
|
and noise2 >= biome.temp_max
|
|
and noise3 <= biome.humidity_min
|
|
and noise3 >= biome.humidity_max
|
|
and plantslib:is_node_loaded(p_top) then
|
|
local n_light = minetest.get_node_light(p_top, nil)
|
|
if not (biome.avoid_nodes and biome.avoid_radius and minetest.find_node_near(p_top, biome.avoid_radius + math.random(-1.5,2), biome.avoid_nodes))
|
|
and n_light >= biome.light_min
|
|
and n_light <= biome.light_max
|
|
and (not(biome.neighbors and biome.ncount) or #(minetest.find_nodes_in_area({x=pos.x-1, y=pos.y, z=pos.z-1}, {x=pos.x+1, y=pos.y, z=pos.z+1}, biome.neighbors)) > biome.ncount )
|
|
and (not(biome.near_nodes and biome.near_nodes_count and biome.near_nodes_size) or #(minetest.find_nodes_in_area({x=pos.x-biome.near_nodes_size, y=pos.y-biome.near_nodes_vertical, z=pos.z-biome.near_nodes_size}, {x=pos.x+biome.near_nodes_size, y=pos.y+biome.near_nodes_vertical, z=pos.z+biome.near_nodes_size}, biome.near_nodes)) >= biome.near_nodes_count)
|
|
and (not(biome.air_count and biome.air_size) or #(minetest.find_nodes_in_area({x=p_top.x-biome.air_size, y=p_top.y, z=p_top.z-biome.air_size}, {x=p_top.x+biome.air_size, y=p_top.y, z=p_top.z+biome.air_size}, "air")) >= biome.air_count)
|
|
and pos.y >= biome.min_elevation
|
|
and pos.y <= biome.max_elevation
|
|
then
|
|
local walldir = plantslib:find_adjacent_wall(p_top, biome.verticals_list, biome.choose_random_wall)
|
|
if biome.alt_wallnode and walldir then
|
|
if n_top.name == "air" then
|
|
minetest.set_node(p_top, { name = biome.alt_wallnode, param2 = walldir })
|
|
end
|
|
else
|
|
local currentsurface = minetest.get_node(pos).name
|
|
if currentsurface ~= "default:water_source"
|
|
or (currentsurface == "default:water_source" and #(minetest.find_nodes_in_area({x=pos.x, y=pos.y-biome.depth_max-1, z=pos.z}, {x=pos.x, y=pos.y, z=pos.z}, {"default:dirt", "default:dirt_with_grass", "default:sand"})) > 0 )
|
|
then
|
|
local rnd = math.random(1, biome.spawn_plants_count)
|
|
local plant_to_spawn = biome.spawn_plants[rnd]
|
|
local fdir = biome.facedir
|
|
if biome.random_facedir then
|
|
fdir = math.random(biome.random_facedir[1],biome.random_facedir[2])
|
|
end
|
|
if type(biome.spawn_plants) == "string" then
|
|
assert(loadstring(biome.spawn_plants.."(...)"))(pos)
|
|
elseif not biome.spawn_on_side and not biome.spawn_on_bottom and not biome.spawn_replace_node then
|
|
if n_top.name == "air" then
|
|
minetest.set_node(p_top, { name = plant_to_spawn, param2 = fdir })
|
|
end
|
|
elseif biome.spawn_replace_node then
|
|
minetest.set_node(pos, { name = plant_to_spawn, param2 = fdir })
|
|
|
|
elseif biome.spawn_on_side then
|
|
local onside = plantslib:find_open_side(pos)
|
|
if onside then
|
|
minetest.set_node(onside.newpos, { name = plant_to_spawn, param2 = onside.facedir })
|
|
end
|
|
elseif biome.spawn_on_bottom then
|
|
if minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name == "air" then
|
|
minetest.set_node({x=pos.x, y=pos.y-1, z=pos.z}, { name = plant_to_spawn, param2 = fdir} )
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
})
|
|
end
|
|
|
|
-- The growing ABM
|
|
|
|
function plantslib:grow_plants(opts)
|
|
|
|
local options = opts
|
|
|
|
options.height_limit = options.height_limit or 5
|
|
options.ground_nodes = options.ground_nodes or { "default:dirt_with_grass" }
|
|
options.grow_nodes = options.grow_nodes or { "default:dirt_with_grass" }
|
|
options.seed_diff = options.seed_diff or 0
|
|
|
|
if options.grow_delay*time_scale >= 1 then
|
|
options.interval = options.grow_delay*time_scale
|
|
else
|
|
options.interval = 1
|
|
end
|
|
|
|
minetest.register_abm({
|
|
nodenames = { options.grow_plant },
|
|
interval = options.interval,
|
|
chance = options.grow_chance,
|
|
action = function(pos, node, active_object_count, active_object_count_wider)
|
|
local p_top = {x=pos.x, y=pos.y+1, z=pos.z}
|
|
local p_bot = {x=pos.x, y=pos.y-1, z=pos.z}
|
|
local n_top = minetest.get_node(p_top)
|
|
local n_bot = minetest.get_node(p_bot)
|
|
local root_node = minetest.get_node({x=pos.x, y=pos.y-options.height_limit, z=pos.z})
|
|
local walldir = nil
|
|
if options.need_wall and options.verticals_list then
|
|
walldir = plantslib:find_adjacent_wall(p_top, options.verticals_list, options.choose_random_wall)
|
|
end
|
|
if n_top.name == "air" and (not options.need_wall or (options.need_wall and walldir))
|
|
then
|
|
-- corner case for changing short junglegrass
|
|
-- to dry shrub in desert
|
|
if n_bot.name == options.dry_early_node and options.grow_plant == "junglegrass:short" then
|
|
minetest.set_node(pos, { name = "default:dry_shrub" })
|
|
|
|
elseif options.grow_vertically and walldir then
|
|
if plantslib:search_downward(pos, options.height_limit, options.ground_nodes) then
|
|
minetest.set_node(p_top, { name = options.grow_plant, param2 = walldir})
|
|
end
|
|
|
|
elseif not options.grow_result and not options.grow_function then
|
|
minetest.remove_node(pos)
|
|
|
|
else
|
|
plantslib:replace_object(pos, options.grow_result, options.grow_function, options.facedir, options.seed_diff)
|
|
end
|
|
end
|
|
end
|
|
})
|
|
end
|
|
|
|
-- Function to decide how to replace a plant - either grow it, replace it with
|
|
-- a tree, run a function, or die with an error.
|
|
|
|
function plantslib:replace_object(pos, replacement, grow_function, walldir, seeddiff)
|
|
local growtype = type(grow_function)
|
|
if growtype == "table" then
|
|
minetest.remove_node(pos)
|
|
plantslib:grow_tree(pos, grow_function)
|
|
return
|
|
elseif growtype == "function" then
|
|
local perlin_fertile_area = minetest.get_perlin(seeddiff, perlin_octaves, perlin_persistence, perlin_scale)
|
|
local noise1 = perlin_fertile_area:get2d({x=pos.x, y=pos.z})
|
|
local noise2 = plantslib.perlin_temperature:get2d({x=pos.x, y=pos.z})
|
|
grow_function(pos,noise1,noise2,walldir)
|
|
return
|
|
elseif growtype == "string" then
|
|
local perlin_fertile_area = minetest.get_perlin(seeddiff, perlin_octaves, perlin_persistence, perlin_scale)
|
|
local noise1 = perlin_fertile_area:get2d({x=pos.x, y=pos.z})
|
|
local noise2 = plantslib.perlin_temperature:get2d({x=pos.x, y=pos.z})
|
|
assert(loadstring(grow_function.."(...)"))(pos,noise1,noise2,walldir)
|
|
return
|
|
elseif growtype == "nil" then
|
|
minetest.set_node(pos, { name = replacement, param2 = walldir})
|
|
return
|
|
elseif growtype ~= "nil" and growtype ~= "string" and growtype ~= "table" then
|
|
error("Invalid grow function "..dump(grow_function).." used on object at ("..dump(pos)..")")
|
|
end
|
|
end
|
|
|
|
-- function to decide if a node has a wall that's in verticals_list{}
|
|
-- returns wall direction of valid node, or nil if invalid.
|
|
|
|
function plantslib:find_adjacent_wall(pos, verticals, randomflag)
|
|
local verts = dump(verticals)
|
|
if randomflag then
|
|
local walltab = {}
|
|
|
|
if string.find(verts, minetest.get_node({ x=pos.x-1, y=pos.y, z=pos.z }).name) then walltab[#walltab + 1] = 3 end
|
|
if string.find(verts, minetest.get_node({ x=pos.x+1, y=pos.y, z=pos.z }).name) then walltab[#walltab + 1] = 2 end
|
|
if string.find(verts, minetest.get_node({ x=pos.x , y=pos.y, z=pos.z-1 }).name) then walltab[#walltab + 1] = 5 end
|
|
if string.find(verts, minetest.get_node({ x=pos.x , y=pos.y, z=pos.z+1 }).name) then walltab[#walltab + 1] = 4 end
|
|
|
|
if #walltab > 0 then return walltab[math.random(1, #walltab)] end
|
|
|
|
else
|
|
if string.find(verts, minetest.get_node({ x=pos.x-1, y=pos.y, z=pos.z }).name) then return 3 end
|
|
if string.find(verts, minetest.get_node({ x=pos.x+1, y=pos.y, z=pos.z }).name) then return 2 end
|
|
if string.find(verts, minetest.get_node({ x=pos.x , y=pos.y, z=pos.z-1 }).name) then return 5 end
|
|
if string.find(verts, minetest.get_node({ x=pos.x , y=pos.y, z=pos.z+1 }).name) then return 4 end
|
|
end
|
|
return nil
|
|
end
|
|
|
|
-- Function to search downward from the given position, looking for the first
|
|
-- node that matches the ground table. Returns the new position, or nil if
|
|
-- height limit is exceeded before finding it.
|
|
|
|
function plantslib:search_downward(pos, heightlimit, ground)
|
|
for i = 0, heightlimit do
|
|
if string.find(dump(ground), minetest.get_node({x=pos.x, y=pos.y-i, z = pos.z}).name) then
|
|
return {x=pos.x, y=pos.y-i, z = pos.z}
|
|
end
|
|
end
|
|
return false
|
|
end
|
|
|
|
function plantslib:find_open_side(pos)
|
|
if minetest.get_node({ x=pos.x-1, y=pos.y, z=pos.z }).name == "air" then
|
|
return {newpos = { x=pos.x-1, y=pos.y, z=pos.z }, facedir = 2}
|
|
end
|
|
if minetest.get_node({ x=pos.x+1, y=pos.y, z=pos.z }).name == "air" then
|
|
return {newpos = { x=pos.x+1, y=pos.y, z=pos.z }, facedir = 3}
|
|
end
|
|
if minetest.get_node({ x=pos.x, y=pos.y, z=pos.z-1 }).name == "air" then
|
|
return {newpos = { x=pos.x, y=pos.y, z=pos.z-1 }, facedir = 4}
|
|
end
|
|
if minetest.get_node({ x=pos.x, y=pos.y, z=pos.z+1 }).name == "air" then
|
|
return {newpos = { x=pos.x, y=pos.y, z=pos.z+1 }, facedir = 5}
|
|
end
|
|
return nil
|
|
end
|
|
|
|
-- spawn_tree() on generate is routed through here so that other mods can hook
|
|
-- into it.
|
|
|
|
function plantslib:generate_tree(pos, nodes_or_function_or_model)
|
|
minetest.spawn_tree(pos, nodes_or_function_or_model)
|
|
end
|
|
|
|
-- and this one's for the call used in the growing code
|
|
|
|
function plantslib:grow_tree(pos, nodes_or_function_or_model)
|
|
minetest.spawn_tree(pos, nodes_or_function_or_model)
|
|
end
|
|
|
|
-- Check for infinite stacks
|
|
|
|
if minetest.get_modpath("unified_inventory") or not minetest.setting_getbool("creative_mode") then
|
|
plantslib.expect_infinite_stacks = false
|
|
else
|
|
plantslib.expect_infinite_stacks = true
|
|
end
|
|
|
|
-- read a field from a node's definition
|
|
|
|
function plantslib:get_nodedef_field(nodename, fieldname)
|
|
if not minetest.registered_nodes[nodename] then
|
|
return nil
|
|
end
|
|
return minetest.registered_nodes[nodename][fieldname]
|
|
end
|
|
|
|
print("[Plants Lib] Loaded")
|
|
|
|
minetest.after(0, function()
|
|
print("[Plants Lib] Registered a total of "..(#plantslib.surfaceslist_aircheck)+(#plantslib.surfaceslist_no_aircheck).." surface types to be evaluated, spread")
|
|
print("[Plants Lib] across "..#plantslib.actionslist_aircheck.." actions with air-checking and "..#plantslib.actionslist_no_aircheck.." actions without.")
|
|
end)
|
|
|