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plantlife_modpack/ferns/treefern.lua
Vanessa Ezekowitz f3cdd1b7a1 don't disable air checking in biome defs when it isn't necessary
doing so greatly slows down plants_lib by forcing the use of the legacy
mapgen code.
2014-08-12 23:44:00 -04:00

246 lines
7.5 KiB
Lua

-----------------------------------------------------------------------------------------------
-- Ferns - Tree Fern 0.1.1
-----------------------------------------------------------------------------------------------
-- by Mossmanikin
-- License (everything): WTFPL
-- Contains code from: plants_lib
-- Looked at code from: default , trees
-----------------------------------------------------------------------------------------------
abstract_ferns.grow_tree_fern = function(pos)
local size = math.random(1,5)
local crown = math.random(1,2)
local pos_01 = {x = pos.x, y = pos.y + 1, z = pos.z}
local pos_02 = {x = pos.x, y = pos.y + 2, z = pos.z}
local pos_03 = {x = pos.x, y = pos.y + 3, z = pos.z}
local pos_04 = {x = pos.x, y = pos.y + 4, z = pos.z}
local pos_05 = {x = pos.x, y = pos.y + 5, z = pos.z}
if minetest.env:get_node(pos_01).name == "air" -- instead of check_air = true,
or minetest.env:get_node(pos_01).name == "ferns:sapling_tree_fern"
or minetest.env:get_node(pos_01).name == "default:junglegrass" then
if minetest.env:get_node(pos_02).name ~= "air"
or size == 1 then
minetest.env:add_node(pos_01, {name="ferns:tree_fern_leaves"})
elseif minetest.env:get_node(pos_03).name ~= "air"
or size == 2 then
minetest.env:add_node(pos_01, {name="ferns:fern_trunk"})
if crown == 1 then
minetest.env:add_node(pos_02, {name="ferns:tree_fern_leaves"})
else
minetest.env:add_node(pos_02, {name="ferns:tree_fern_leaves_02"})
end
elseif minetest.env:get_node(pos_04).name ~= "air"
or size == 3 then
minetest.env:add_node(pos_01, {name="ferns:fern_trunk"})
minetest.env:add_node(pos_02, {name="ferns:fern_trunk"})
if crown == 1 then
minetest.env:add_node(pos_03, {name="ferns:tree_fern_leaves"})
else
minetest.env:add_node(pos_03, {name="ferns:tree_fern_leaves_02"})
end
elseif minetest.env:get_node(pos_05).name ~= "air"
or size == 4 then
minetest.env:add_node(pos_01, {name="ferns:fern_trunk"})
minetest.env:add_node(pos_02, {name="ferns:fern_trunk"})
minetest.env:add_node(pos_03, {name="ferns:fern_trunk"})
if crown == 1 then
minetest.env:add_node(pos_04, {name="ferns:tree_fern_leaves"})
else
minetest.env:add_node(pos_04, {name="ferns:tree_fern_leaves_02"})
end
elseif size == 5 then
minetest.env:add_node(pos_01, {name="ferns:fern_trunk"})
minetest.env:add_node(pos_02, {name="ferns:fern_trunk"})
minetest.env:add_node(pos_03, {name="ferns:fern_trunk"})
minetest.env:add_node(pos_04, {name="ferns:fern_trunk"})
if crown == 1 then
minetest.env:add_node(pos_05, {name="ferns:tree_fern_leaves"})
else
minetest.env:add_node(pos_05, {name="ferns:tree_fern_leaves_02"})
end
end
end
end
-----------------------------------------------------------------------------------------------
-- TREE FERN LEAVES
-----------------------------------------------------------------------------------------------
minetest.register_node("ferns:tree_fern_leaves", {
description = "Tree Fern Crown (Dicksonia)",
drawtype = "plantlike",
visual_scale = 2,
paramtype = "light",
paramtype2 = "facedir",
--tiles = {"[combine:32x32:0,0=top_left.png:0,16=bottom_left.png:16,0=top_right.png:16,16=bottom_right.png"},
tiles = {"ferns_fern_tree.png"},
inventory_image = "ferns_fern_tree_inv.png",
walkable = false,
groups = {snappy=3,flammable=2,attached_node=1},
drop = {
max_items = 1,
items = {
{
items = {"ferns:sapling_tree_fern"},
rarity = 20,
},
{
items = {"ferns:tree_fern_leaves"},
}
}
},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-7/16, -1/2, -7/16, 7/16, 0, 7/16},
},
})
minetest.register_node("ferns:tree_fern_leaves_02", {
drawtype = "plantlike",
visual_scale = 2,
paramtype = "light",
tiles = {"ferns_fern_big.png"},
walkable = false,
groups = {snappy=3,flammable=2,attached_node=1,not_in_creative_inventory=1},
drop = {
max_items = 1,
items = {
{
items = {"ferns:sapling_tree_fern"},
rarity = 20,
},
{
items = {"ferns:tree_fern_leaves"},
}
}
},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-7/16, -1/2, -7/16, 7/16, 0, 7/16},
},
})
-----------------------------------------------------------------------------------------------
-- FERN TRUNK
-----------------------------------------------------------------------------------------------
minetest.register_node("ferns:fern_trunk", {
description = "Fern Trunk (Dicksonia)",
drawtype = "nodebox",
paramtype = "light",
tiles = {
"ferns_fern_trunk_top.png",
"ferns_fern_trunk_top.png",
"ferns_fern_trunk.png"
},
node_box = {
type = "fixed",
fixed = {-1/8, -1/2, -1/8, 1/8, 1/2, 1/8},
},
selection_box = {
type = "fixed",
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
},
groups = {tree=1,choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
sounds = default.node_sound_wood_defaults(),
after_destruct = function(pos,oldnode)
local node = minetest.get_node({x=pos.x,y=pos.y+1,z=pos.z})
if node.name == "ferns:fern_trunk" then
minetest.dig_node({x=pos.x,y=pos.y+1,z=pos.z})
minetest.add_item(pos,"ferns:fern_trunk")
end
end,
})
-----------------------------------------------------------------------------------------------
-- TREE FERN SAPLING
-----------------------------------------------------------------------------------------------
minetest.register_node("ferns:sapling_tree_fern", {
description = "Tree Fern Sapling (Dicksonia)",
drawtype = "plantlike",
paramtype = "light",
paramtype2 = "facedir",
tiles = {"ferns_sapling_tree_fern.png"},
inventory_image = "ferns_sapling_tree_fern.png",
walkable = false,
groups = {snappy=3,flammable=2,flora=1,attached_node=1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-7/16, -1/2, -7/16, 7/16, 0, 7/16},
},
})
-- abm
minetest.register_abm({
nodenames = "ferns:sapling_tree_fern",
interval = 1000,
chance = 4,
action = function(pos, node, _, _)
abstract_ferns.grow_tree_fern({x = pos.x, y = pos.y-1, z = pos.z})
end
})
-----------------------------------------------------------------------------------------------
-- GENERATE TREE FERN
-----------------------------------------------------------------------------------------------
-- in jungles
if Tree_Ferns_in_Jungle == true then
plantslib:register_generate_plant({
surface = {
"default:dirt_with_grass",
"default:sand",
"default:desert_sand"--,
--"dryplants:grass_short"
},
max_count = 35,--27,
avoid_nodes = {"default:tree"},
avoid_radius = 4,
rarity = 50,
seed_diff = 329,
min_elevation = -10,
near_nodes = {"default:jungletree"},
near_nodes_size = 6,
near_nodes_vertical = 2,--4,
near_nodes_count = 1,
plantlife_limit = -0.9,
humidity_max = -1.0,
humidity_min = 0.4,
temp_max = -0.5,
temp_min = 0.13,
},
"abstract_ferns.grow_tree_fern"
)
end
-- for oases & tropical beaches
if Tree_Ferns_for_Oases == true then
plantslib:register_generate_plant({
surface = {
"default:sand"--,
--"default:desert_sand"
},
max_count = 35,
rarity = 50,
seed_diff = 329,
neighbors = {"default:desert_sand"},
ncount = 1,
min_elevation = 1,
near_nodes = {"default:water_source"},
near_nodes_size = 2,
near_nodes_vertical = 1,
near_nodes_count = 1,
plantlife_limit = -0.9,
humidity_max = -1.0,
humidity_min = 1.0,
temp_max = -1.0,
temp_min = 1.0,
},
"abstract_ferns.grow_tree_fern"
)
end