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plantlife_modpack/ferns/horsetail.lua

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-----------------------------------------------------------------------------------------------
-- Archae Plantae - Horsetail 0.0.5
-----------------------------------------------------------------------------------------------
-- by Mossmanikin
-- License (everything): WTFPL
-- Contains code from: plants_lib
-- Looked at code from: default, flowers, trees
-- Dependencies: plants_lib
-- Supports: dryplants, stoneage, sumpf
-----------------------------------------------------------------------------------------------
assert(abstract_ferns.config.enable_horsetails == true)
abstract_ferns.grow_horsetail = function(pos)
local horsetail_size = math.random(1,4)
if horsetail_size == 1 then
minetest.set_node({x=pos.x, y=pos.y+1, z=pos.z}, {name="ferns:horsetail_01"})
elseif horsetail_size == 2 then
minetest.set_node({x=pos.x, y=pos.y+1, z=pos.z}, {name="ferns:horsetail_02"})
elseif horsetail_size == 3 then
minetest.set_node({x=pos.x, y=pos.y+1, z=pos.z}, {name="ferns:horsetail_03"})
elseif horsetail_size == 4 then
minetest.set_node({x=pos.x, y=pos.y+1, z=pos.z}, {name="ferns:horsetail_04"})
end
end
-----------------------------------------------------------------------------------------------
-- HORSETAIL (EQUISETUM)
-----------------------------------------------------------------------------------------------
minetest.register_node("ferns:horsetail_01", {
description = "Young Horsetail (Equisetum)",
drawtype = "plantlike",
paramtype = "light",
tiles = {"ferns_horsetail_01.png"},
inventory_image = "ferns_horsetail_01.png",
walkable = false,
buildable_to = true,
groups = {snappy=3,flammable=2,attached_node=1,horsetail=1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = { -0.15, -1/2, -0.15, 0.15, -1/16, 0.15 },
},
on_use = minetest.item_eat(1), -- young ones edible https://en.wikipedia.org/wiki/Equisetum
})
minetest.register_node("ferns:horsetail_02", {
drawtype = "plantlike",
paramtype = "light",
tiles = {"ferns_horsetail_02.png"},
walkable = false,
buildable_to = true,
groups = {snappy=3,flammable=2,attached_node=1,horsetail=1,not_in_creative_inventory=1},
drop = "ferns:horsetail_04",
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = { -0.15, -1/2, -0.15, 0.15, 1/16, 0.15 },
},
})
minetest.register_node("ferns:horsetail_03", {
drawtype = "plantlike",
paramtype = "light",
tiles = {"ferns_horsetail_03.png"},
walkable = false,
buildable_to = true,
groups = {snappy=3,flammable=2,attached_node=1,horsetail=1,not_in_creative_inventory=1},
drop = "ferns:horsetail_04",
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = { -0.15, -1/2, -0.15, 0.15, 4/16, 0.15 },
},
})
minetest.register_node("ferns:horsetail_04", { -- the one in inventory
description = "Horsetail (Equisetum)",
drawtype = "plantlike",
paramtype = "light",
tiles = {"ferns_horsetail_04.png"},
inventory_image = "ferns_horsetail_04.png",
walkable = false,
buildable_to = true,
groups = {snappy=3,flammable=2,attached_node=1,horsetail=1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = { -0.15, -1/2, -0.15, 0.15, 7/16, 0.15 },
},
on_place = function(itemstack, placer, pointed_thing)
-- place a random horsetail
local stack = ItemStack("ferns:horsetail_0"..math.random(2,4))
local ret = minetest.item_place(stack, placer, pointed_thing)
return ItemStack("ferns:horsetail_04 "..itemstack:get_count()-(1-ret:get_count()))
end,
})
-----------------------------------------------------------------------------------------------
-- Spawning
-----------------------------------------------------------------------------------------------
if abstract_ferns.config.enable_horsetails_spawning == true then
plantslib:spawn_on_surfaces({
spawn_delay = 1200,
spawn_plants = {
"ferns:horsetail_01",
"ferns:horsetail_02",
"ferns:horsetail_03",
"ferns:horsetail_04"
},
spawn_chance = 400,
spawn_surfaces = {
"default:dirt_with_grass",
"default:desert_sand",
"default:sand",
"dryplants:grass_short",
"stoneage:grass_with_silex",
"default:mossycobble",
"default:gravel"
},
seed_diff = 329,
min_elevation = 1, -- above sea level
near_nodes = {"default:water_source","default:gravel"},
near_nodes_size = 2,
near_nodes_vertical = 1,
near_nodes_count = 1,
})
end
-----------------------------------------------------------------------------------------------
-- Generating
-----------------------------------------------------------------------------------------------
if abstract_ferns.config.enable_horsetails_on_grass == true then
plantslib:register_generate_plant({
surface = {
"default:dirt_with_grass",
"sumpf:sumpf"
},
max_count = 35,
rarity = 40,
min_elevation = 1, -- above sea level
near_nodes = {
"group:water", -- likes water (of course)
"default:gravel", -- near those on gravel
"default:sand", -- some like sand
"default:clay", -- some like clay
"stoneage:grass_with_silex",
"default:mossycobble",
"default:cobble",
"sumpf:sumpf"
},
near_nodes_size = 3,
near_nodes_vertical = 2,--3,
near_nodes_count = 1,
plantlife_limit = -0.9,
humidity_min = 0.4,
temp_max = -0.5, -- 55 <20>C
temp_min = 0.53, -- 0 <20>C, dies back in winter
},
abstract_ferns.grow_horsetail
)
end
if abstract_ferns.config.enable_horsetails_on_stones == true then
plantslib:register_generate_plant({
surface = {
"default:gravel", -- roots go deep
"default:mossycobble",
"stoneage:dirt_with_silex",
"stoneage:grass_with_silex",
"stoneage:sand_with_silex"--, -- roots go deep
--"sumpf:sumpf"
},
max_count = 35,
rarity = 20,
min_elevation = 1, -- above sea level
plantlife_limit = -0.9,
humidity_min = 0.4,
temp_max = -0.5, -- 55 <20>C
temp_min = 0.53, -- 0 <20>C, dies back in winter
},
abstract_ferns.grow_horsetail
)
end