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https://github.com/TeTpaAka/quests.git
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Clean up whitespace
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2
core.lua
2
core.lua
@ -139,7 +139,7 @@ end
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function quests.abort_quest(playername, questname)
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if (questname == nil) then
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return false
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end
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end
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if (quests.failed_quests[playername] == nil) then
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quests.failed_quests[playername] = {}
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end
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@ -24,7 +24,7 @@ function quests.create_formspec(playername, tab, integrated)
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questlist = quests.failed_quests[playername] or {}
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end
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quests.formspec_lists[playername].tab = tab
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local no_quests = true
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for questname,questspecs in pairs(questlist) do
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if (questspecs.finished == nil) then
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@ -75,7 +75,7 @@ function quests.create_config(playername, integrated)
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formspec = formspec .. "true"
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else
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formspec = formspec .. "false"
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end
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end
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formspec = formspec .. "]checkbox[.25,1.25;quests_config_central_message;" .. S("Central messages") .. ";"
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if(quests.hud[playername] ~= nil and quests.hud[playername].central_message_enabled) then
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formspec = formspec .. "true"
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@ -122,7 +122,7 @@ function quests.create_info(playername, questname, integrated)
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if (not integrated) then
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formspec = formspec .. "size[9,6.5]"
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end
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formspec = formspec .. "label[0.5,0.5;"
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formspec = formspec .. "label[0.5,0.5;"
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if (questname) then
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formspec = formspec .. quests.registered_quests[questname].title .. "]" ..
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@ -192,7 +192,7 @@ core.register_on_player_receive_fields(function(player, formname, fields)
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if (quests.formspec_lists[playername].id == nil) then
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return
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end
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quests.abort_quest(playername, quests.formspec_lists[playername]["list"][quests.formspec_lists[playername].id])
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quests.abort_quest(playername, quests.formspec_lists[playername]["list"][quests.formspec_lists[playername].id])
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if (formname == "quests:questlog") then
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core.show_formspec(playername, "quests:questlog", quests.create_formspec(playername))
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else
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@ -217,7 +217,7 @@ core.register_on_player_receive_fields(function(player, formname, fields)
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-- config
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if (fields["quests_config_enable"]) then
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quests.hud[playername].autohide = false
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if (fields["quests_config_enable"] == "true") then
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if (fields["quests_config_enable"] == "true") then
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quests.show_hud(playername)
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else
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quests.hide_hud(playername)
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@ -257,7 +257,7 @@ core.register_on_player_receive_fields(function(player, formname, fields)
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if (fields["quests_config_return"]) then
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if (formname == "quests:config") then
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core.show_formspec(playername, "quests:questlog", quests.create_formspec(playername))
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else
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else
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unified_inventory.set_inventory_formspec(player, "quests")
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end
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end
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@ -267,17 +267,17 @@ core.register_on_player_receive_fields(function(player, formname, fields)
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if (quests.formspec_lists[playername].id == nil) then
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return
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end
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quests.abort_quest(playername, quests.formspec_lists[playername]["list"][quests.formspec_lists[playername].id])
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quests.abort_quest(playername, quests.formspec_lists[playername]["list"][quests.formspec_lists[playername].id])
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if (formname == "quests:info") then
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core.show_formspec(playername, "quests:questlog", quests.create_formspec(playername))
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else
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else
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unified_inventory.set_inventory_formspec(player, "quests")
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end
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end
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if (fields["quests_info_return"]) then
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if (formname == "quests:info") then
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core.show_formspec(playername, "quests:questlog", quests.create_formspec(playername))
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else
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else
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unified_inventory.set_inventory_formspec(player, "quests")
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end
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end
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2
init.lua
2
init.lua
@ -17,7 +17,7 @@ end
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quests.formspec_lists = {}
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function quests.round(num, n)
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function quests.round(num, n)
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local mult = 10^(n or 0)
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return math.floor(num * mult + .5) / mult
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end
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@ -8,7 +8,7 @@ unified_inventory.register_button("quests", {
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})
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unified_inventory.register_page("quests", {
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get_formspec = function(player)
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get_formspec = function(player)
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local playername = player:get_player_name()
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local formspec = quests.create_formspec(playername, "1", true)
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return {formspec = formspec, draw_inventory=false}
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@ -16,7 +16,7 @@ unified_inventory.register_page("quests", {
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})
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unified_inventory.register_page("quests_successfull", {
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get_formspec = function(player)
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get_formspec = function(player)
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local playername = player:get_player_name()
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local formspec = quests.create_formspec(playername, "2", true)
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return {formspec = formspec, draw_inventory=false}
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@ -24,7 +24,7 @@ unified_inventory.register_page("quests_successfull", {
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})
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unified_inventory.register_page("quests_failed", {
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get_formspec = function(player)
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get_formspec = function(player)
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local playername = player:get_player_name()
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local formspec = quests.create_formspec(playername, "3", true)
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return {formspec = formspec, draw_inventory=false}
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