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mirror of https://github.com/t-affeldt/regional_weather.git synced 2025-07-18 08:20:28 +02:00

Add new textures, tweak effects, add fog and freezing of river water

This commit is contained in:
Till Affeldt
2020-04-22 00:54:27 +02:00
parent e0b8d6d835
commit 32ab2c4d23
27 changed files with 223 additions and 65 deletions

View File

@ -11,14 +11,9 @@ if not regional_weather.settings.puddles then
return
end
--Puddle node
local node_box = {
type = "fixed",
fixed = {
{-0.1875, -0.5, -0.375, 0.125, -0.4875, 0.3125},
{-0.25, -0.5, -0.3125, 0.3125, -0.4925, 0.25},
{-0.3125, -0.5, -0.1875, 0.375, -0.4975, 0.1875},
}
fixed = {-0.5, -0.5, -0.5, 0.5, -0.49, 0.5}
}
minetest.register_node(BLOCK_NAME, {
@ -30,14 +25,15 @@ minetest.register_node(BLOCK_NAME, {
walkable = false,
sunlight_propagates = true,
paramtype = "light",
alpha = 50,
use_texture_alpha = true,
node_box = node_box,
groups = {
not_in_creative_inventory = 1,
crumbly = 3,
attached_node = 1,
slippery = 1,
flora = 1
flora = 1,
water = 1
},
drop = "",
})