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https://github.com/t-affeldt/regional_weather.git
synced 2025-07-24 03:10:21 +02:00
Implement ABM system and damage effect
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@ -2,7 +2,7 @@ local name = "regional_weather:deep_cave"
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local conditions = {
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max_light = 14,
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--max_height = -100
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max_height = -100
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}
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local effects = {}
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@ -11,9 +11,7 @@ local conditions = {
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local effects = {}
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effects["regional_weather:spawn_puddles"] = true
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effects["regional_weather:lightning"] = true
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effects["climate_api:damage"] = 1
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effects["regional_weather:damage"] = 1
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effects["climate_api:sound"] = {
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name = "weather_hail",
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@ -10,8 +10,6 @@ local conditions = {
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}
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local effects = {}
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effects["regional_weather:spawn_puddles"] = true
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effects["regional_weather:wetten_farmland"] = true
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effects["climate_api:sound"] = {
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name = "weather_rain"
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@ -10,10 +10,6 @@ local conditions = {
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local effects = {}
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effects["regional_weather:spawn_puddles"] = true
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effects["regional_weather:wetten_farmland"] = true
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effects["regional_weather:lightning"] = true
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effects["climate_api:sound"] = {
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name = "weather_rain",
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gain = 1
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@ -11,8 +11,6 @@ local conditions = {
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local effects = {}
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effects["regional_weather:spawn_snow"] = true
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effects["climate_api:particles"] = {
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min_pos = {x=-20, y= 3, z=-20},
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max_pos = {x= 20, y=12, z= 20},
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