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mirror of https://github.com/t-affeldt/regional_weather.git synced 2025-07-18 16:30:31 +02:00

Disable snow in deserts, improve puddle clustering

This commit is contained in:
Till Affeldt
2020-05-29 21:53:33 +02:00
parent da4062206d
commit 920f80e044
5 changed files with 112 additions and 33 deletions

View File

@ -1,4 +1,6 @@
local BLOCK_PREFIX = "regional_weather:snow_cover_"
local CHECK_DISTANCE = 3
local MAX_AMOUNT = 20
if not minetest.get_modpath("default")
or default.node_sound_snow_defaults == nil
@ -35,7 +37,7 @@ for i = 1,5 do
crumbly = 3,
falling_node = 1,
snowy = 1,
regional_weather_snow_cover = i
weather_snow_cover = i
},
sounds = default.node_sound_snow_defaults(),
drop = "default:snow " .. math.ceil(i / 2),
@ -69,7 +71,15 @@ climate_api.register_abm({
max_height = regional_weather.settings.max_height,
min_humidity = 55,
max_heat = 30,
daylight = 15
daylight = 15,
not_biome = {
"cold_desert",
"cold_desert_ocean",
"desert",
"desert_ocean",
"sandstone_desert",
"sandstone_desert_ocean"
}
},
pos_override = function(pos)
@ -77,13 +87,16 @@ climate_api.register_abm({
end,
action = function (pos, node, env)
-- only override air nodes
if node.name ~= "air" then return end
local base = minetest.get_node(vector.add(pos, {x=0, y=-1, z=0})).name
local is_soil = minetest.get_item_group(base, "soil") or 0
local is_stone = minetest.get_item_group(base, "stone") or 0
if not (is_soil == 0 and is_stone == 0) then
minetest.set_node(pos, { name = BLOCK_PREFIX .. "1" })
end
-- do not place snow if area is not fully loaded
if minetest.find_node_near(pos, CHECK_DISTANCE, "ignore") then return end
-- do not place snow if already enpugh snow
local pos1 = vector.add(pos, { x = -CHECK_DISTANCE, y = -1, z = -CHECK_DISTANCE })
local pos2 = vector.add(pos, { x = CHECK_DISTANCE, y = 1, z = CHECK_DISTANCE })
local preplaced = minetest.find_nodes_in_area(pos1, pos2, "group:weather_snow_cover")
if preplaced ~= nil and #preplaced >= MAX_AMOUNT then return end
minetest.set_node(pos, { name = BLOCK_PREFIX .. "1" })
end
})
@ -93,7 +106,7 @@ climate_api.register_abm({
"group:flora",
"group:grass",
"group:plant",
"group:regional_weather_snow_cover"
"group:weather_snow_cover"
},
neighbors = { "air" },
interval = 25,
@ -105,12 +118,34 @@ climate_api.register_abm({
max_height = regional_weather.settings.max_height,
min_humidity = 55,
max_heat = 30,
daylight = 15
daylight = 15,
not_biome = {
"cold_desert",
"cold_desert_ocean",
"desert",
"desert_ocean",
"sandstone_desert",
"sandstone_desert_ocean"
}
},
action = function (pos, node, env)
local value = minetest.get_item_group(node.name, "regional_weather_snow_cover")
if value == nil then value = 0 end
local value = minetest.get_item_group(node.name, "weather_snow_cover") or 0
if value == 0 then
-- do not override plants unless marked as buildable_to
local def = minetest.registered_nodes[node.name]
if def == nil or not def.buildable_to then return end
-- do not override plants of the frost_resistance group
local resistance = minetest.get_item_group(node.name, "frost_resistance") or 0
if resistance > 0 then return end
end
-- do not place snow if area is not fully loaded
if minetest.find_node_near(pos, CHECK_DISTANCE, "ignore") then return end
-- do not place snow if already enpugh snow
local pos1 = vector.add(pos, { x = -CHECK_DISTANCE, y = -1, z = -CHECK_DISTANCE })
local pos2 = vector.add(pos, { x = CHECK_DISTANCE, y = 1, z = CHECK_DISTANCE })
local preplaced = minetest.find_nodes_in_area(pos1, pos2, "group:weather_snow_cover")
if preplaced ~= nil and #preplaced >= MAX_AMOUNT then return end
if value < 5 then
minetest.set_node(pos, { name = BLOCK_PREFIX .. (value + 1) })
end
@ -119,9 +154,9 @@ climate_api.register_abm({
climate_api.register_abm({
label = "melt snow covers",
nodenames = { "group:regional_weather_snow_cover" },
interval = 25,
chance = 10,
nodenames = { "group:weather_snow_cover" },
interval = 15,
chance = 4,
catch_up = true,
conditions = {
@ -129,12 +164,12 @@ climate_api.register_abm({
},
action = function (pos, node, env)
local value = minetest.get_item_group(node.name, "regional_weather_snow_cover")
local value = minetest.get_item_group(node.name, "weather_snow_cover")
if value == nil then value = 0 end
if value > 1 then
minetest.set_node(pos, { name = BLOCK_PREFIX .. (value - 1) })
elseif regional_weather.settings.puddles then
minetest.set_node(pos, { name = "regional_weather:puddle" })
minetest.set_node(pos, regional_weather.get_random_puddle())
else
minetest.set_node(pos, { name = "air" })
end