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Enable shadows, increase puddle transparency, tweak player speed buffs
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@ -53,7 +53,7 @@ for i = 1, VARIANT_COUNT do
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local name = BLOCK_PREFIX .. i
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local index = i
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if i < 10 then index = "0" .. i end
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local texture = "weather_puddle_" .. index .. ".png^[opacity:128"
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local texture = "weather_puddle_" .. index .. ".png^[opacity:24"
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if flip == 1 then
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name = name .. "_flipped"
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texture = texture .. "^[transformFX"
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