1
0
mirror of https://github.com/t-affeldt/regional_weather.git synced 2024-11-05 01:50:39 +01:00
regional_weather/ca_weathers/snow_heavy.lua
2020-04-13 13:40:36 +02:00

40 lines
905 B
Lua

local name = "regional_weather:snow_heavy"
local conditions = {
min_height = regional_weather.settings.min_height,
max_height = regional_weather.settings.max_height,
max_heat = 30,
min_humidity = 65
}
local effects = {}
effects["regional_weather:spawn_snow"] = true
effects["climate_api:particles"] = {
min_pos = {x=-12, y= 5, z=-12},
max_pos = {x= 12, y=9, z= 12},
exptime=8,
size=12,
texture="weather_snow.png"
}
local function generate_effects(params)
local avg_humidity = 55
local intensity = params.humidity / avg_humidity
local override = {}
override["climate_api:sound"] = {
gain = math.min(intensity, 1.2)
}
override["climate_api:particles"] = {
amount = 50 * math.min(intensity, 1.5),
falling_speed = 1 / math.min(intensity, 1.3)
}
return climate_api.utility.merge_tables(effects, override)
end
climate_api.register_weather(name, conditions, generate_effects)