mirror of
https://github.com/t-affeldt/regional_weather.git
synced 2024-11-15 23:20:24 +01:00
57 lines
1003 B
Lua
57 lines
1003 B
Lua
local name = "regional_weather:hail"
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local conditions = {
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min_height = regional_weather.settings.min_height,
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max_height = regional_weather.settings.max_height,
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min_heat = 30,
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max_heat = 45,
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min_humidity = 65,
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min_biome_humidity = 26,
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min_windspeed = 2.5,
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indoors = false,
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not_biome = {
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"cold_desert",
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"cold_desert_ocean",
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"desert",
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"desert_ocean",
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"sandstone_desert",
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"sandstone_desert_ocean"
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}
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}
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local effects = {}
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effects["climate_api:damage"] = {
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rarity = 15,
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value = 3,
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check = {
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type = "raycast",
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height = 7,
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velocity = 20
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}
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}
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effects["climate_api:sound"] = {
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name = "weather_hail",
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gain = 1
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}
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effects["regional_weather:lightning"] = 1 / 30
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local textures = {}
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for i = 1,5 do
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textures[i] = "weather_hail" .. i .. ".png"
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end
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effects["climate_api:particles"] = {
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boxsize = { x = 18, y = 0, z = 18 },
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v_offset = 7,
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velocity = 20,
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amount = 6,
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expirationtime = 0.7,
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texture = textures,
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glow = 5
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}
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climate_api.register_weather(name, conditions, effects)
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