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https://github.com/HybridDog/riesenpilz.git
synced 2024-11-15 23:10:22 +01:00
Add a .luacheckrc and some code style changes
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parent
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3
.luacheckrc
Normal file
3
.luacheckrc
Normal file
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@ -0,0 +1,3 @@
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read_globals = {"minetest", "vector", "PseudoRandom", "ItemStack", "VoxelArea",
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"table", "dump", "default"}
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globals = {"riesenpilz"}
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@ -24,12 +24,11 @@ function riesenpilz.circle(r)
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if circle then
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return circle
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end
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local circle, n = {}, 1
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circle = {}
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for i = -r, r do
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for j = -r, r do
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if math.floor(math.sqrt(i * i + j * j) + 0.5) == r then
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circle[n] = {x=i, y=0, z=j}
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n = n+1
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circle[#circle+1] = {x=i, y=0, z=j}
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end
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end
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end
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114
init.lua
114
init.lua
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@ -69,15 +69,15 @@ local function set_vm_data(manip, pznodes, pos, t1, name)
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manip:write_to_map()
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riesenpilz.inform("a giant " .. name .. " mushroom grew at " ..
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minetest.pos_to_string(pos), 3, t1)
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local t1 = os.clock()
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local t2 = os.clock()
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manip:update_map()
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riesenpilz.inform("map updated", 3, t1)
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riesenpilz.inform("map updated", 3, t2)
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end
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function riesenpilz.red(pos, nodes, area, w)
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local w = w or math.random(MAX_SIZE)
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local h = w+2
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w = w or math.random(MAX_SIZE)
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local h = w + 2
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for i = 0, h do
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nodes[area:index(pos.x, pos.y+i, pos.z)] = c.stem
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@ -115,8 +115,8 @@ end
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function riesenpilz.brown(pos, nodes, area, br)
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local br = br or math.random(MAX_SIZE-1)+1
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local h = br+2
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br = br or math.random(MAX_SIZE-1)+1
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local h = br + 2
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for i in area:iterp(pos, {x=pos.x, y=pos.y+h, z=pos.z}) do
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nodes[i] = c.stem
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@ -205,7 +205,7 @@ local function ran_node(a, b, ran)
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end
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function riesenpilz.lavashroom(pos, nodes, area, h)
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local h = h or 3+math.random(MAX_SIZE-2)
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h = h or 3 + math.random(MAX_SIZE - 2)
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-- remove the mushroom
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nodes[area:indexp(pos)] = c.air
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@ -274,7 +274,7 @@ end
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function riesenpilz.glowshroom(pos, nodes, area, h)
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local h = h or 2+math.random(MAX_SIZE)
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h = h or 2 + math.random(MAX_SIZE)
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for i = 0, h do
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nodes[area:index(pos.x, pos.y+i, pos.z)] = c.stem_blue
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@ -323,14 +323,14 @@ end
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function riesenpilz.parasol(pos, nodes, area, w, h)
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local h = h or 6+math.random(MAX_SIZE)
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h = h or 6 + math.random(MAX_SIZE)
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--stem
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for i in area:iterp(pos, {x=pos.x, y=pos.y+h-2, z=pos.z}) do
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nodes[i] = c.stem
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end
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local w = w or MAX_SIZE+math.random(2)
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w = w or MAX_SIZE + math.random(2)
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local bhead1 = w-1
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local bhead2 = math.random(1,w-2)
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@ -418,13 +418,15 @@ function riesenpilz.red45(pos, nodes, area, h1, h2)
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or math.random(4) ~= 2 then
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nodes[area:index(pos.x+x*j, pos.y+h, pos.z+z*i)] = c.head_red
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end
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local z = z+1
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x = x+1
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nodes[area:index(pos.x+x*j, pos.y+walkspace+2, pos.z+z*i)] = c.head_red
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if z ~= 3
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or x ~= 3
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local zo = z+1
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local xo = x+1
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nodes[area:index(pos.x + xo * j, pos.y + walkspace + 2,
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pos.z + zo * i)] = c.head_red
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if zo ~= 3
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or xo ~= 3
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or math.random(2) == 1 then
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nodes[area:index(pos.x+x*j, pos.y+walkspace+3, pos.z+z*i)] = c.head_red
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nodes[area:index(pos.x + xo * j, pos.y + walkspace + 3,
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pos.z + zo * i)] = c.head_red
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end
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end
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end
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@ -540,7 +542,7 @@ end
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local abm_allowed = true
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local disallowed_ps = {}
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for name,i in pairs({
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for name, ndata in pairs({
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brown = {
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description = "brown mushroom",
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box = {
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@ -706,21 +708,21 @@ for name,i in pairs({
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hp = 1,
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},
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}) do
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local burntime = i.burntime or 1
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local burntime = ndata.burntime or 1
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local box = {
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type = "fixed",
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fixed = i.box
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fixed = ndata.box
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}
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local nd = "riesenpilz:"..name
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local nd = "riesenpilz:" .. name
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minetest.register_node(nd, {
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description = i.description,
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description = ndata.description,
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tiles = {
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--~ {name = "riesenpilz_"..name.."_top.png", tileable_vertical = false},
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--~ {name = "riesenpilz_"..name.."_bottom.png", tileable_vertical = false},
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--~ {name = "riesenpilz_"..name.."_side.png", tileable_vertical = false},
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"riesenpilz_"..name.."_top.png",
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"riesenpilz_"..name.."_bottom.png",
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"riesenpilz_"..name.."_side.png",
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"riesenpilz_" .. name .. "_top.png",
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"riesenpilz_" .. name .. "_bottom.png",
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"riesenpilz_" .. name .. "_side.png",
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},
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use_texture_alpha = "opaque",
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inventory_image = "riesenpilz_"..name.."_side.png",
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@ -733,10 +735,10 @@ for name,i in pairs({
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node_box = box,
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selection_box = box,
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furnace_burntime = burntime,
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on_secondary_use = minetest.item_eat(i.hp),
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on_secondary_use = minetest.item_eat(ndata.hp),
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})
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local g = i.growing
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local g = ndata.growing
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if g then
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local grounds = g.grounds
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@ -798,8 +800,8 @@ for name,i in pairs({
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return
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end
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local groups = data.groups
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for n,i in pairs(grounds) do
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if groups[n] ~= i then
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for groupname, groupvalue in pairs(grounds) do
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if groups[groupname] ~= groupvalue then
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return
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end
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end
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@ -819,31 +821,31 @@ for name,i in pairs({
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-- witch circles
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local ps = {}
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for _,p in pairs(riesenpilz.circle(math.random(rmin, rmax))) do
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local p = vector.add(pos, p)
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p = vector.add(pos, p)
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-- currently 3 is used here, approved by its use in the mapgen
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if math.random(3) == 1 then
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-- don't only use the current y for them
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for y = 1,-1,-1 do
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local pos = {x=p.x, y=p.y+y, z=p.z}
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if minetest.get_node(pos).name ~= "air" then
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local pos_above = {x=p.x, y=p.y+y, z=p.z}
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if minetest.get_node(pos_above).name ~= "air" then
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break
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end
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local f = minetest.get_node({x=p.x, y=p.y+y-1, z=p.z}).name
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if f ~= "air" then
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-- they grown on specific nodes
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local data = minetest.registered_nodes[f]
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if data
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and data.walkable
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and data.groups
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and (not data.drawtype
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or data.drawtype == "normal"
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local data_ground = minetest.registered_nodes[f]
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if data_ground
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and data_ground.walkable
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and data_ground.groups
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and (not data_ground.drawtype
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or data_ground.drawtype == "normal"
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) then
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local ground_disallowed
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for n,i in pairs(grounds) do
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if data.groups[n] ~= i then
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if data_ground.groups[n] ~= i then
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ground_disallowed = true
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break
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end
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@ -851,10 +853,11 @@ for name,i in pairs({
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if not ground_disallowed then
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-- they also need specific light strengths
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local light = minetest.get_node_light(pos, 0.5)
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local light = minetest.get_node_light(
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pos_above, 0.5)
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if light >= lmin
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and light <= lmax then
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ps[#ps+1] = pos
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ps[#ps+1] = pos_above
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end
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end
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end
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@ -901,7 +904,7 @@ local head_sounds = default.node_sound_wood_defaults({
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local add_fence = minetest.register_fence
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local node_groups = {oddly_breakable_by_hand=3, fall_damage_add_percent=-80, bouncy=10}
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for _,i in pairs({
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for _, ndata in ipairs({
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{
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typ = "stem",
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description = "white",
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@ -996,8 +999,8 @@ for _,i in pairs({
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},
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}) do
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-- fill missing stuff
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local textures = i.textures
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i.description = i.description or i.name
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local textures = ndata.textures
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ndata.description = ndata.description or ndata.name
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if type(textures) == "string" then
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textures = {textures}
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end
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@ -1006,25 +1009,26 @@ for _,i in pairs({
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end
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local nodename = "riesenpilz:"
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local desctiption,sounds = "giant mushroom "
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if i.typ == "stem" then
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desctiption = desctiption.."stem "..i.description
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nodename = nodename.."stem"..((i.name and "_"..i.name) or "")
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if ndata.typ == "stem" then
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desctiption = desctiption .. "stem " .. ndata.description
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nodename = nodename .. "stem" ..
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((ndata.name and "_" .. ndata.name) or "")
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sounds = default.node_sound_wood_defaults({
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footstep = {name="riesenpilz_stem", gain=0.2},
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place = {name="default_place_node", gain=0.5},
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dig = {name="riesenpilz_stem", gain=0.4},
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dug = {name="default_wood_footstep", gain=0.3}
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})
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elseif i.typ == "head" then
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desctiption = desctiption.."head "..i.description
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nodename = nodename.."head_"..i.name
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elseif ndata.typ == "head" then
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desctiption = desctiption .. "head " .. ndata.description
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nodename = nodename .. "head_" .. ndata.name
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sounds = head_sounds
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else
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nodename = nodename..i.name
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desctiption = desctiption..i.description
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nodename = nodename .. ndata.name
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desctiption = desctiption .. ndata.description
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end
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local drop = i.sapling and {max_items = 1, items = {
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{items = {"riesenpilz:"..i.sapling}, rarity = 20},
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local drop = ndata.sapling and {max_items = 1, items = {
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{items = {"riesenpilz:" .. ndata.sapling}, rarity = 20},
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{items = {nodename}, rarity = 1}
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}}
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minetest.register_node(nodename, {
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@ -1036,7 +1040,7 @@ for _,i in pairs({
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})
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if add_fence
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and i.fence ~= false then
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and ndata.fence ~= false then
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add_fence({fence_of = nodename})
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end
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end
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@ -1149,7 +1153,7 @@ local function get_grow(name)
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if def.on_timer then
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func = def.on_timer
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else
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func = function(pos, node, player)
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func = function(pos, _, player)
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if def.on_place then
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def.on_place(ItemStack(name), player, {
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type = "node",
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@ -128,7 +128,9 @@ minetest.register_on_generated(function(minp, maxp, seed)
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end
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local t1 = os.clock()
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riesenpilz.inform("tries to generate a giant mushroom biome at: x=["..minp.x.."; "..maxp.x.."]; y=["..minp.y.."; "..maxp.y.."]; z=["..minp.z.."; "..maxp.z.."]", 2)
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riesenpilz.inform(("tries to generate a giant mushroom biome at: " ..
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"x=[%d; %d]; y=[%d; %d]; z=[%d; %d]"):format(minp.x, maxp.x, minp.y,
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maxp.y, minp.z, maxp.z), 2)
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if not contents_defined then
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define_contents()
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@ -217,8 +219,8 @@ minetest.register_on_generated(function(minp, maxp, seed)
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if ground_y then
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-- add ground and dirt below if needed
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data[vi] = c.ground
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for i = -1,-5,-1 do
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local p_pos = vi + i * area.ystride
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for off = -1,-5,-1 do
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local p_pos = vi + off * area.ystride
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if not is_ground(data[p_pos])
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or data[p_pos] == c.dirt then
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break
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