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mirror of git://repo.or.cz/rocks.git synced 2024-11-15 23:10:40 +01:00

I separated the ores from rocks, to give freedom of choose to users.

Merge branch 'modpack'.
This commit is contained in:
Tomáš Brada 2015-04-20 15:49:07 +02:00
commit 0bd4d6bfa8
46 changed files with 125 additions and 61 deletions

44
a.txt
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@ -16,6 +16,13 @@ Features
* git clone git://repo.or.cz/rocks.git ([show](http://repo.or.cz/rocks.git/))
* (old) Git clone: [https](https://gitorious.org/mt/rocks.git)
This mod nor minetest_game/default do not define meaningful biomes.
So if you do not want unlimited grassland I suggest installing the
[Paramat's biomesdev mod](https://github.com/paramat/biomesdev) and adding
"rocks?" to depends.txt file inside the biomesdev folder. This is needed,
becouse "rock" overrides the standard biome registration callback to patch
in it's own sedimentary rocks.
Screenshots
-----------
@ -42,13 +49,6 @@ Is implemented by modifiing MGv7 biomes to use rocks's sedimentary rocks.
This means that you need mapgen v7 enabled. I also suggest enabling caves
and dungeons, as they are cool.
This mod nor minetest_game/default however do not define meaningful biomes.
So if you do not want unlimited grassland I suggest installing the
[Paramat's biomesdev mod](https://github.com/paramat/biomesdev) and adding
"rocks?" to depends.txt file inside the biomesdev folder. This is needed,
becouse "rock" overrides the standard biome registration callback to patch
in it's own sedimentary rocks.
Soil is normlly 50-70 cm deep in real life, so I made soil (dirt) only 1
block thick. Under this thin layer of dirt an sedimentary layer is located.
In RL, there is clay and other stuff.
@ -66,3 +66,33 @@ there.
Spawn simillary to coal, but not as large.
The Igenous layer
--------------
Default stone is aliased to basalt, but for some reason the alias is not
working so please treat stone as basalt until I find way to fix it.
Everything below sedimentary and (unimp) metamorphic layer is of igneous origin. Primary rock is basalt. But about half of basalt is replaced by granite. Some smaller fraction (like 20%) is then replaced by diorite and gabbro.
These are the primary rocks, and more should come.
### Mineral distribution
Mineral ore is placed only in nodes of correct rock and only if the region
for the ore is right. These "mineral biomes" can and do overlap and change
every like 100 nodes. Following regions are defined:
| Region | minerals
|---------|----------
| Copper | Chalcopyrite, Malachyte
| Pb/Zn | Sphalerite, Galena
| Iron | Magnetite
### Skarn deposits
Are larg-ish (15-20m) blobs of skarn stone. They spawn only in granite and
limestone. Copper, Lead, Zinc and Iron ores often enrich the skarn stone.
Some deposits may (unimp) contain considerable amounts of Molybenium,
Uranium and Wolfram ores.
Concentration of the minerals is quite high, as to regard the player for
finding a not-so-common skarn vein.

2
mineral/depends.txt Normal file
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@ -0,0 +1,2 @@
rocks
default

26
mineral/init.lua Normal file
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@ -0,0 +1,26 @@
--
-- The minerals mod.
--
minetest.log("info","/mineral mod initializing")
-- Load translation library if intllib is installed
if (minetest.get_modpath("intllib")) then
dofile(minetest.get_modpath("intllib").."/intllib.lua")
S = intllib.Getter(minetest.get_current_modname())
else
S = function ( s ) return s end
end
mineral={}
mineral.noise={}
local print=function(text)
minetest.log("info","/mineral "..text)
end
local modpath=minetest.get_modpath(minetest.get_current_modname())
dofile(modpath.."/skarn.lua")

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@ -2,25 +2,6 @@
-- Skarn deposit
--
local CommonRarity=40 --too high... should be like 76
local CommonRadius=10
local CommonWherein={ "rocks:granite", "rocks:limestone" }
minetest.register_node( "rocks:skarn", {
description = S("Skarn"),
tiles = { "rocks_Skarn.png" },
groups = {cracky=3, stone=1},
is_ground_content = true, sounds = default.node_sound_stone_defaults(),
})
-- skarn deposit
rocks.register_vein("rocks:skarn",{
wherein=CommonWherein,
miny=-320, maxy=300,
radius={ average=CommonRadius, amplitude=0.16, frequency=8 },
density=80, rarity=CommonRarity,
})
local function GetNoiseParams()
return {
scale=1, offset=0, seed=rocksl.GetNextSeed(), octaves=1, persist=1,
@ -29,80 +10,74 @@ end
-- ores have to be redefined for skarn background
-- Todo:
-- There is also a chance of isolated lapis crystals, Gold
-- Molybdenite with Cu
-- wollastonite with Fe
-- enrichments: scheelite and wollastonite
-- Chalcopyrite
minetest.register_node( "rocks:skarn_chalcopyrite", {
minetest.register_node( "mineral:skarn_chalcopyrite", {
description = S("Chalcopyrite"),
tiles = { "rocks_Skarn.png^rocks_Chalcopyrite.png" },
tiles = { "rocks_Skarn.png^mineral_Chalcopyrite.png" },
groups = {cracky=3},
is_ground_content = true, sounds = default.node_sound_stone_defaults(),
})
-- Malachyte
minetest.register_node( "rocks:skarn_malachyte", {
minetest.register_node( "mineral:skarn_malachyte", {
description = S("Malachyte"),
tiles = { "rocks_Skarn.png^rocks_Chalcopyrite.png" },
tiles = { "rocks_Skarn.png^mineral_Chalcopyrite.png" },
groups = {cracky=3},
is_ground_content = true, sounds = default.node_sound_stone_defaults(),
})
-- Chalcopyrite/Malachyte skarn mix
rocksl.CopperNoise=GetNoiseParams()
mineral.noise.Copper=GetNoiseParams()
minetest.register_ore({
wherein="rocks:skarn",
ore="rocks:skarn_chalcopyrite",
ore="mineral:skarn_chalcopyrite",
clust_size=3,
clust_num_ores=12,
clust_scarcity=4^3,
noise_treshold=0.333,
noise_params=rocksl.CopperNoise
noise_params=mineral.noise.Copper
})
minetest.register_ore({
wherein="rocks:skarn",
ore="rocks:skarn_malachyte",
ore="mineral:skarn_malachyte",
clust_size=3,
clust_num_ores=11,
clust_scarcity=4^3,
noise_treshold=0.333,
noise_params=rocksl.CopperNoise
noise_params=mineral.noise.Copper
})
-- Sphalerite
minetest.register_node( "rocks:skarn_sphalerite", {
minetest.register_node( "mineral:skarn_sphalerite", {
description = S("Sphalerite"),
tiles = { "rocks_Skarn.png^rocks_sphalerite.png" },
tiles = { "rocks_Skarn.png^mineral_sphalerite.png" },
groups = {cracky=3},
is_ground_content = true, sounds = default.node_sound_stone_defaults(),
})
-- Galena
minetest.register_node( "rocks:skarn_galena", {
minetest.register_node( "mineral:skarn_galena", {
description = S("Galena"),
tiles = { "rocks_Skarn.png^rocks_galena.png" },
tiles = { "rocks_Skarn.png^mineral_galena.png" },
groups = {cracky=3},
is_ground_content = true, sounds = default.node_sound_stone_defaults(),
})
-- Pb Zn skarn mix
rocksl.PbZnNoise=GetNoiseParams()
mineral.noise.PbZn=GetNoiseParams()
minetest.register_ore({
wherein="rocks:skarn",
ore="rocks:skarn_sphalerite",
ore="mineral:skarn_sphalerite",
clust_size=3,
clust_num_ores=9,
clust_scarcity=4^3,
noise_treshold=0.38,
noise_params=rocksl.PbZnNoise
noise_params=mineral.noise.PbZn
})
minetest.register_ore({
wherein="rocks:skarn",
ore="rocks:skarn_galena",
ore="mineral:skarn_galena",
clust_size=3,
clust_num_ores=10,
clust_scarcity=4^3,
noise_treshold=0.38,
noise_params=rocksl.PbZnNoise
noise_params=mineral.noise.PbZn
})
-- marble and hornfels, as well as unchanged limestone.
-- { ore="rocks:marble", percent=10 },
@ -111,22 +86,22 @@ minetest.register_ore({
-- { ore="rocks:skarn_sphalerite", percent=25 },
-- Magnetite
minetest.register_node( "rocks:skarn_magnetite", {
minetest.register_node( "mineral:skarn_magnetite", {
description = S("Magnetite"),
tiles = { "rocks_Skarn.png^rocks_Magnetite.png" },
tiles = { "rocks_Skarn.png^mineral_Magnetite.png" },
groups = {cracky=3},
is_ground_content = true, sounds = default.node_sound_stone_defaults(),
})
-- Fe skarn mix
rocksl.IronNoise=GetNoiseParams()
mineral.noise.Iron=GetNoiseParams()
minetest.register_ore({
wherein="rocks:skarn",
ore="rocks:skarn_magnetite",
ore="mineral:skarn_magnetite",
clust_size=3,
clust_num_ores=13,
clust_scarcity=4^3,
noise_treshold=0.3,
noise_params=rocksl.IronNoise
noise_params=mineral.noise.Iron
})
-- marble and hornfels, as well as unchanged limestone.
-- { ore="rocks:marble", percent=10 },
@ -134,16 +109,16 @@ minetest.register_ore({
-- { ore="rocks:skarn_magnetite", percent=40 },
-- Magnesite
minetest.register_node( "rocks:skarn_magnesite", {
minetest.register_node( "mineral:skarn_magnesite", {
description = S("Magnesite"),
tiles = { "rocks_Skarn.png^rocks_Magnesite.png" },
tiles = { "rocks_Skarn.png^mineral_Magnesite.png" },
groups = {cracky=3},
is_ground_content = true, sounds = default.node_sound_stone_defaults(),
})
-- Vermiculite (fixme: move to CommonRocks)
minetest.register_node( "rocks:vermiculite", {
minetest.register_node( "mineral:vermiculite", {
description = S("Vermiculite"),
tiles = { "rocks_Vermiculite.png" },
tiles = { "mineral_Vermiculite.png" },
groups = {crumbly=3},
is_ground_content = true, sounds = default.node_sound_stone_defaults(),
})

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1
modpack.txt Normal file
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@ -0,0 +1 @@
# This is now a modpack, for you to ask why :)

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@ -37,13 +37,13 @@ minetest.register_node( "rocks:gabbro", {
local reg=function(name,param)
minetest.register_ore({
ore = name,
wherein= { "mapgen_stone" },
wherein= { "mapgen_stone", "default:stone", "rocks:basalt" },
ore_type = "scatter",
clust_scarcity = 10^3,
clust_num_ores = 20^3,
clust_size = 20,
height_min = -31000,
height_max = -5,
height_max = 28,
noise_treshhold=param.treshold,
noise_params={
offset = 0, scale = 1, octaves = 3, persist = 0.5,

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rocks/skarn.lua Normal file
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@ -0,0 +1,30 @@
--
-- Skarn deposit
--
local CommonRarity=40 --too high... should be like 76
local CommonRadius=10
local CommonWherein={ "rocks:granite", "rocks:limestone", "air" }
minetest.register_node( "rocks:skarn", {
description = S("Skarn"),
tiles = { "rocks_Skarn.png" },
groups = {cracky=3, stone=1},
is_ground_content = true, sounds = default.node_sound_stone_defaults(),
})
-- skarn deposit
rocks.register_vein("rocks:skarn",{
wherein=CommonWherein,
miny=-320, maxy=300,
radius={ average=CommonRadius, amplitude=0.16, frequency=8 },
density=80, rarity=CommonRarity,
})
-- Todo:
-- There is also a chance of isolated lapis crystals, Gold
-- Molybdenite with Cu
-- wollastonite with Fe
-- enrichments: scheelite and wollastonite
-- ~ Tomas Brod

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