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Pegmatite vein def.
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@ -153,7 +153,7 @@ rocksl.veingen=function(veins,minp,maxp,seed)
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local noise_ix=1
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local posi = area:index(x0, y0, z0)
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if ignore_wherein or wherein_set[nodes[posi]] then
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print("vein "..vein.primary.." @ "..x0..","..y0..","..z0.." vrm="..vrm)
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print("[rocks] vein "..vein.primary.." @ "..x0..","..y0..","..z0.." vrm="..vrm)
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did_generate=1
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for x=-vrm, vrm do
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for y=-vrm, vrm do
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@ -184,7 +184,7 @@ rocksl.veingen=function(veins,minp,maxp,seed)
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manipulator:set_data(nodes)
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--manipulator:calc_lighting()
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manipulator:write_to_map()
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print("end veingen "..(os.clock()-timebefore))
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print2("end veingen "..(os.clock()-timebefore))
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else
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--print("end veingen (nothin generated)")
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end
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@ -2,8 +2,8 @@
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-- Pegmatite vein
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--
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local CommonRarity=0.02 --too high... should be like 0.013
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local CommonRadius=10
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local CommonRarity=0.024
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local CommonRadius=8
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local CommonWherein={ "rocks:granite" }
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minetest.register_node( "rocks:pegmatite", {
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@ -15,4 +15,23 @@ minetest.register_node( "rocks:pegmatite", {
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-- ores have to be redefined for pegmatite background
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-- Lepidolite Li Medium Pegmatite (2.5%)
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-- Cassiterite Sn Strong Granite, Pegmatite (1.5%)
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-- Pollucite Cs Strong Pegmatite (0.1%)
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-- Scheelite W Medium SEDEX, Pegmatite (2%), Skarn
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-- Spodumene Li Strong Pegmatite (7%)
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-- Tantalite Ta Strong Pegmatite (2%)
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-- Wolframite W Medium Pegmatite (1%)
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-- Spodumene 7%
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-- Muscovite (mica) 7%
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-- Kyanite 5%
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-- pegmatites are only 1 kind
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rocks.register_vein("rocks:pegmatite",{
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wherein={ "rocks:granite" },
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miny=-160, maxy=20,
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radius={ average=8, amplitude=4, frequency=5 },
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density=80, rarity=CommonRarity,
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ores={
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}
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})
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BIN
textures/rocks_Pegmatite.png
Normal file
BIN
textures/rocks_Pegmatite.png
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