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git://repo.or.cz/rocks.git
synced 2024-11-18 00:08:35 +01:00
Sedimentary layer rewrite.
This commit is contained in:
parent
7665588a0e
commit
12f7c99e9f
33
init.lua
33
init.lua
@ -7,36 +7,17 @@ if (minetest.get_modpath("intllib")) then
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S = function ( s ) return s end
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S = function ( s ) return s end
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end
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end
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rocks={}
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local modpath=minetest.get_modpath(minetest.get_current_modname())
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local modpath=minetest.get_modpath(minetest.get_current_modname())
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dofile(modpath.."/register.lua")
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print("[rocks] begin")
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rocks.noiseparams_layers = {
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dofile(modpath.."/sed.lua")
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offset = 0,
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scale = 1,
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spread = {x=80, y=80, z=80},
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octaves = 2,
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persist = 0.7
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}
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dofile(modpath.."/mapgen.lua")
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--dofile(modpath.."/testing.lua")
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print("[rocks] core loaded.")
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dofile(modpath.."/geologicaLayers.lua")
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dofile(modpath.."/geologicaStrata.lua")
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dofile(modpath.."/geologicaVeins.lua")
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minetest.register_on_mapgen_init(function(mapgen_params)
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minetest.register_on_mapgen_init(function(mapgen_params)
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for i,d in pairs(rocks.layers_name) do table.insert(rocks.layers,d) end
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table.sort(rocks.layers,function(a,b)
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return a.height<b.height
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end)
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-- todo: disable caves and ores
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-- todo: disable caves and ores
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print("[rocks] mapgen initalized ")
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print("[rocks] mapgen initalized ("..#rocks.layers.." layers)")
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end)
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end)
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print("[rocks] done")
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61
register.lua
61
register.lua
@ -1,61 +0,0 @@
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-- global table and register_* functions
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rocks = {}
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rocks.layers = {}
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rocks.layers_name = {}
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rocks.veins = {}
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rocks.ores = {}
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rocks.register_layer=function(name,params,rock)
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assert(name)
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assert(params)
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assert(rock)
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assert(params.gain)
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assert(params.height)
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local maxheight
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local ld= {
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gain=params.gain,
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height=params.height,
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maxheight=maxheight,
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limit=(params.limit*params.gain)+params.height,
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seed=params.seed or 0,
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rock={ node=rock },
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veins={},
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name=name
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}
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rocks.layers_name[name]= ld
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print("[rocks] layer "..ld.name.." height="..ld.height.." limit="..ld.limit)
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end
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rocks.register_vein=function(name,params)
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assert(name)
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assert(params)
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assert(not rocks.veins[name])
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rocks.veins[name]={
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np={
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offset=0, scale=1, octaves=1, presist=0.8,
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spread={x=params.spread.x, y=params.spread.y, z=params.spread.z},
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-- swapped, becouse we generate by horizontal layers
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seed=params.seed
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},
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treshold=params.treshold,
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hmin=params.hmin, hmax=params.hmax,
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layers=params.layers,
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ores={}
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}
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for i,layername in pairs(params.layers) do
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rocks.layers_name[layername].veins[name]=rocks.veins[name]
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print("[rocks] vein "..name.." in "..layername)
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end
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end
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rocks.register_ore=function( vein, node, params )
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-- params= {treshold=0, chance=1 }
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ore={ node=node }
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ore.treshold=(params.treshold or rocks.veins[vein].treshold)
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ore.chance= (params.chance or 1)
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table.insert(rocks.veins[vein].ores, ore)
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print("[rocks] ore "..node.." in "..vein.." chance="..ore.chance.." treshold="..ore.treshold)
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end
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130
sed.lua
Normal file
130
sed.lua
Normal file
@ -0,0 +1,130 @@
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--
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-- Sedimentary Layer
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--
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local sed={
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top={
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offset = 20, scale = 0,
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spread = {x=80, y=80, z=80},
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octaves = 0, persist = 0 },
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bot={
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offset = -22, scale = 20, seed=1,
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spread = {x=80, y=80, z=80},
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octaves = 2, persist = 0.7 },
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primary={ name="rocks:mudstone" },
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localized={},
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seedseq=2,
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stats={ count=0, total=0 }
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}
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-- Mudstone Sed soft Ocean, beach, river, glaciers
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minetest.register_node( "rocks:mudstone", {
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description = S("Mudstone"),
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tiles = { "rocks_Mudstone.png" },
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groups = {cracky=3, stone=1, crumbly=4},
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is_ground_content = true, sounds = default.node_sound_dirt_defaults(),
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})
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-- more rock defs
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minetest.register_node( "rocks:limestone", {
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description = S("Limestone"),
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tiles = { "rocks_Limestone.png" },
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is_ground_content = true, sounds = default.node_sound_stone_defaults(),
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groups = {cracky=CcMed, stone=1},
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})
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local reg=function(name,param)
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sed.localized[name]={
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spread=(param.spread or 20),
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height=(param.height or 15),
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treshold=(param.treshold or 0.85),
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secondary=(param.secondary),
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seed=seedseq,
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}
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sed.seedseq=sed.seedseq+1
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end
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rocks.register_sedimentary=reg
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-- Sedimentary rock hardness and distribution
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-- Rock Hard Distribution
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--Breccia Weak Localized continental, folded
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-->Claystone Weak Localized continental, folded, oceanic
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--Conglomerate Weak Localized continental, folded
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-->Limestone Medium Localized continental, folded; primary oceanic, hills
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-->Coal - Large beds, twice as common in swamps
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--reg("rocks:breccia", { spread=35, height=30, treshold=0.85 })
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reg("default:clay",{ spread=40, height=30, treshold=0.70 })
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--reg("rocks:conglomerate", { spread=35, height=30, treshold=0.85 })
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reg("rocks:limestone", { spread=40, height=30, treshold=0.80 })
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reg("default:stone_with_coal", { spread=10, height=6, treshold=0.70 })
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minetest.register_on_generated(function(minp, maxp, seed)
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if ( (sed.top.offset+sed.top.scale)>minp.y )
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and ( (sed.bot.offset-sed.bot.scale)<maxp.y )
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then
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stone_ctx= minetest.get_content_id("default:stone")
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air_ctx= minetest.get_content_id("air")
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dirt_ctx= minetest.get_content_id("default:dirt")
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sed.primary.ctx= minetest.get_content_id(sed.primary.name)
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local timebefore=os.clock();
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local manipulator, emin, emax = minetest.get_mapgen_object("voxelmanip")
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local nodes = manipulator:get_data()
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local area = VoxelArea:new{MinEdge=emin, MaxEdge=emax}
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local side_length = (maxp.x - minp.x) + 1
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local map_lengths_xyz = {x=side_length, y=side_length, z=side_length}
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-- noises:
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local bottom=minetest.get_perlin_map(sed.bot,map_lengths_xyz):get2dMap_flat({x=minp.x, y=minp.z})
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local localized={}
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for name,loc in pairs(sed.localized) do
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--defaults and overrides
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local np={ offset = 0, scale = 1, octaves = 1, persist = 0.7,
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spread = {x=loc.spread, y=loc.height, z=loc.spread} }
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--get noise and content ids
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table.insert(localized,
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{
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noise=minetest.get_perlin_map(np,map_lengths_xyz):get3dMap_flat(minp),
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treshold=loc.treshold,
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ctx= minetest.get_content_id(name)
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})
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end
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local noise2d_ix = 1
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local noise3d_ix = 1
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print("[rocks] sedimentary gen1 "..os.clock()-timebefore)
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for z=minp.z,maxp.z,1 do
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for y=minp.y,maxp.y,1 do
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for x=minp.x,maxp.x,1 do
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local pos = area:index(x, y, z)
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if (y>bottom[noise2d_ix])
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and ((nodes[pos]==stone_ctx) or (nodes[pos]==dirt_ctx))
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then
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nodes[pos] = sed.primary.ctx
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for k,loc in pairs(localized) do
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if (loc.noise[noise3d_ix]>loc.treshold) then
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nodes[pos]=loc.ctx
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break
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end
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end
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end
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noise2d_ix=noise2d_ix+1
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noise3d_ix=noise3d_ix+1
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end
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noise2d_ix = noise2d_ix-side_length
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end
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end
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manipulator:set_data(nodes)
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--manipulator:calc_lighting()
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manipulator:set_lighting({day=15,night=15})
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--manipulator:update_liquids()
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manipulator:write_to_map()
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print("[rocks] sedimentary gen2 "..os.clock()-timebefore)
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sed.stats.count=sed.stats.count+1
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sed.stats.total=sed.stats.total+(os.clock()-timebefore)
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end
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end)
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minetest.register_on_shutdown(function()
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print("[rocks](sed) on_shutdown: generated total "..sed.stats.count.." chunks in "..sed.stats.total.." seconds ("..(sed.stats.total/sed.stats.count).." seconds per chunk)")
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end)
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-- ~ Tomas Brod
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