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mirror of git://repo.or.cz/rocks.git synced 2024-11-15 23:10:40 +01:00

Rewrite igneous layer.

This commit is contained in:
Tomáš Brada 2015-04-02 20:17:56 +02:00
parent cd3c2b2586
commit 21d2a4779d
8 changed files with 157 additions and 400 deletions

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@ -1,126 +0,0 @@
local CcHard=3
local CcStrong=3
local CcMed=3
local CcSoft=3
--
-- Main rocks (top to bottom)
--
-- Granite In/Felsic hard Very common, below sed on land
minetest.register_node( "rocks:granite", {
description = S("Granite"),
tiles = { "rocks_Granite.png" },
is_ground_content = true, sounds = default.node_sound_stone_defaults(),
groups = {cracky=CcStrong, stone=1},
})
rocks.register_layer( "granite",{ gain=20, height=-22, limit=2, seed=1 }, "rocks:granite")
-- Diorite In/Inter vhard Below granite
minetest.register_node( "rocks:diorite", {
description = S("Diorite"),
tiles = { "rocks_Diorite.png" },
groups = {cracky=CcHard, stone=1},
is_ground_content = true, sounds = default.node_sound_stone_defaults(),
})
rocks.register_layer( "diorite",{ gain=20, height=-55, limit=2, seed=2 }, "rocks:diorite")
-- Basalt Ex/Mafic hard same as diorite, byt limit=0.5
minetest.register_node( "rocks:basalt", {
description = S("Basalt"),
tiles = { "rocks_Basalt.png" },
groups = {cracky=CcStrong, stone=1},
is_ground_content = true, sounds = default.node_sound_stone_defaults(),
})
rocks.register_layer( "basalt",{ gain=20, height=-60, limit=-0.7, seed=2 }, "rocks:basalt")
-- Gabbro In/Mafic vhard Below basalt/diorite (mtns, ocean)
minetest.register_node( "rocks:gabbro", {
description = S("Gabbro"),
tiles = { "rocks_Gabbro.png" },
groups = {cracky=CcHard, stone=1},
is_ground_content = true, sounds = default.node_sound_stone_defaults(),
})
rocks.register_layer( "gabbro",{ gain=20, height=-70, limit=2, seed=3 }, "rocks:gabbro")
-- Peridotite In/UMafic vhard Rarely under gabbro
minetest.register_node( "rocks:peridotite", {
description = S("Peridotite"),
tiles = { "rocks_Peridotite.png" },
groups = {cracky=CcStrong, stone=1},
is_ground_content = true, sounds = default.node_sound_stone_defaults(),
})
rocks.register_layer( "peridotite",{ gain=20, height=-120, limit=-0.8, seed=4 }, "rocks:peridotite")
-- Komatiite Ex/UMafic - Too deep
minetest.register_node( "rocks:komatiite", {
description = S("Komatiite"),
tiles = { "default_stone.png" }, -- no texture, yet
groups = {cracky=CcHard, stone=1},
is_ground_content = true, sounds = default.node_sound_stone_defaults(),
})
rocks.register_layer( "komatiite",{ gain=20, height=-130, limit=2, seed=5 }, "rocks:komatiite")
--
-- top sedimentary rocks
--
-- Mudstone Sed soft Ocean, beach, river, glaciers
minetest.register_node( "rocks:mudstone", {
description = S("Mudstone"),
tiles = { "rocks_Mudstone.png" },
groups = {cracky=CcSoft, stone=1},
is_ground_content = true, sounds = default.node_sound_stone_defaults(),
})
rocks.register_layer( "mudstone",{ gain=10, height=10, limit=2, seed=4 }, "rocks:mudstone")
-- Slate MM/barro med Under mud/clay/siltstone
minetest.register_node( "rocks:slate", {
description = S("slate"),
tiles = { "rocks_Slate.png" },
groups = {cracky=CcMed, stone=1},
is_ground_content = true, sounds = default.node_sound_stone_defaults(),
})
-- rocks.register_layer( "slate",{ gain=10, height=-7, limit=2, seed=5 }, "rocks:slate")
-- Schist MM/barro med Under slate, sometimes igneous
minetest.register_node( "rocks:schist", {
description = S("schist"),
tiles = { "rocks_Schist.png" },
groups = {cracky=CcMed, stone=1},
is_ground_content = true, sounds = default.node_sound_stone_defaults(),
})
rocks.register_layer( "schist",{ gain=10, height=-15, limit=2, seed=5 }, "rocks:schist")
-- Gneiss MM/barro hard Under schist, sometimes igneous
minetest.register_node( "rocks:gneiss", {
description = S("gneiss"),
tiles = { "rocks_Gneiss.png" },
groups = {cracky=CcStrong, stone=1},
is_ground_content = true, sounds = default.node_sound_stone_defaults(),
})
rocks.register_layer( "gneiss",{ gain=10, height=-19, limit=2, seed=6 }, "rocks:gneiss")
--
-- peak rocks
--
-- Rhyolite Ex/Felsic hard Mountains, top
minetest.register_node( "rocks:rhyolite", {
description = S("Rhyolite"),
tiles = { "rocks_Rhyolite.png" },
groups = {cracky=CcHard, stone=1},
is_ground_content = true, sounds = default.node_sound_stone_defaults(),
})
rocks.register_layer( "rhyolite",{ gain=8, height=80, limit=2, seed=4 }, "rocks:rhyolite")
-- Andesite Ex/Inter hard Mountains, below rhyolite
minetest.register_node( "rocks:andesite", {
description = S("Andesite"),
tiles = { "rocks_Andesite.png" },
groups = {cracky=CcHard, stone=1},
is_ground_content = true, sounds = default.node_sound_stone_defaults(),
})
rocks.register_layer( "andesite",{ gain=8, height=22, limit=2, seed=4 }, "rocks:andesite")
print("[rocks/geologicaLayers] loaded.")

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@ -1,75 +0,0 @@
local CcHard=3
local CcStrong=3
local CcMed=3
local CcSoft=3
--
-- Sedimentary
--
-- Claystone Sed soft in mudstone
rocks.register_vein("clay",{
spread = {x=30, y=10, z=30},
treshold=0.26, -- clay should be plenty
seed = 9,
layers={ "mudstone" },
})
rocks.register_ore( "clay", "default:clay", {treshold=0, chance=85 } )
-- Breccia Mixture soft in mudstone
-- Conglomerate Sed soft in mudstone
-- Coal Ocean, inland 2x swamp
rocks.register_vein("coal",{
spread = {x=20, y=10, z=20},
treshold=0.48, -- coal shold be less
seed = 10,
layers={ "mudstone" },
})
rocks.register_ore( "coal", "default:stone_with_coal", {treshold=0, chance=85 } )
-- Pyrolusite Swamp
-- Diatomite Volcanic, desert
-- Glauconite Ocean 20% sandstone
-- Apatite Any Metamorphic depth
-- Zeolite Volcanic
-- Fuller's Earth Desert
-- Kaolinite Tropics
--
-- Misc rocks
--
-- Limestone Sed med in Rhyolite, Andesite in mountains
minetest.register_node( "rocks:limestone", {
description = S("Limestone"),
tiles = { "rocks_Limestone.png" },
is_ground_content = true, sounds = default.node_sound_stone_defaults(),
groups = {cracky=CcMed, stone=1},
})
rocks.register_vein("limestone",{
spread = {x=60, y=60, z=60},
treshold=0.4,
seed = 10,
layers={ "rhyolite", "andesite" },
})
rocks.register_ore( "limestone", "rocks:limestone", {treshold=0, chance=100} )
-- Dolomite Sed med in Rhyolite, Andesite in mountains
minetest.register_node( "rocks:dolomite", {
description = S("Dolomite"),
tiles = { "rocks_Dolomite.png" },
is_ground_content = true, sounds = default.node_sound_stone_defaults(),
groups = {cracky=CcMed, stone=1},
})
rocks.register_vein("dolomite",{
spread = {x=60, y=60, z=60},
treshold=0.4,
seed = 11,
layers={ "rhyolite", "andesite" },
})
rocks.register_ore( "dolomite", "rocks:dolomite", {treshold=0, chance=100} )
-- Quartzite MM/contact vhard sandstone
print("[rocks/geologicaStrata] loaded.")

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@ -1,15 +0,0 @@
local CcHard=3
local CcStrong=3
local CcMed=3
local CcSoft=3
--
-- Veins
--
-- Skarn MM/contact med in rhyo/ande in mountains
-- Hornfels MM/contact vhard in skarn
-- Marble MM/contact hard in skarn
-- Limestone Sed med in skarn
print("[rocks/geologicaVeins] loaded.")

124
ign.lua
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@ -2,112 +2,68 @@
-- Igneous Layer
--
local layer={
local ign={
top={
offset = -13, scale = 0,
offset = -10, scale = 0,
spread = {x=80, y=80, z=80},
octaves = 0, persist = 0 },
bot={
offset = -180, scale = 10, seed=100,
offset = -180, scale = 10, seed=rocksl.GetNextSeed(),
spread = {x=80, y=80, z=80},
octaves = 2, persist = 0.7 },
primary={ name="rocks:basalt" },
localized={},
seedseq=100,
stats={ count=0, total=0, node={}, totalnodes=0 }
stats={ count=0, total=0, node={}, totalnodes=0 },
debugging=0
}
-- more rock defs
-- Basalt Ex/Mafic hard same as diorite, byt limit=0.5
minetest.register_node( "rocks:basalt", {
description = S("Basalt"),
tiles = { "rocks_Basalt.png" },
groups = {cracky=3, stone=1},
is_ground_content = true, sounds = default.node_sound_stone_defaults(),
})
-- more rock defs
minetest.register_node( "rocks:granite", {
description = S("Granite"),
tiles = { "rocks_Granite.png" },
is_ground_content = true, sounds = default.node_sound_stone_defaults(),
groups = {cracky=3, stone=1},
})
minetest.register_node( "rocks:diorite", {
description = S("Diorite"),
tiles = { "rocks_Diorite.png" },
groups = {cracky=3, stone=1},
is_ground_content = true, sounds = default.node_sound_stone_defaults(),
})
minetest.register_node( "rocks:gabbro", {
description = S("Gabbro"),
tiles = { "rocks_Gabbro.png" },
groups = {cracky=3, stone=1},
is_ground_content = true, sounds = default.node_sound_stone_defaults(),
})
local reg=function(name,param)
layer.localized[name]={
spread=(param.spread or 20),
height=(param.height or 15),
treshold=(param.treshold or 0.85),
secondary=(param.secondary),
seed=seedseq,
}
layer.stats.node[name]=0
layer.seedseq=layer.seedseq+1
rocksl.register_blob(ign,name,param)
end
rocks.register_igneous=reg
-- rock registration
--eg: reg("default:stone_with_coal", { spread=48, height=14, treshold=0.45 })
reg("rocks:granite", { spread=40, height=32, treshold=0.04})
reg("rocks:diorite", { spread=40, height=32, treshold=0.24})
reg("rocks:gabbro", { spread=40, height=32, treshold=0.33})
minetest.register_on_generated(function(minp, maxp, seed)
if ( (layer.top.offset+layer.top.scale)>minp.y )
and ( (layer.bot.offset-layer.bot.scale)<maxp.y )
then
stone_ctx= minetest.get_content_id("default:stone")
air_ctx= minetest.get_content_id("air")
dirt_ctx= minetest.get_content_id("default:dirt")
layer.primary.ctx= minetest.get_content_id(layer.primary.name)
local timebefore=os.clock();
local manipulator, emin, emax = minetest.get_mapgen_object("voxelmanip")
local nodes = manipulator:get_data()
local area = VoxelArea:new{MinEdge=emin, MaxEdge=emax}
local side_length = (maxp.x - minp.x) + 1
local map_lengths_xyz = {x=side_length, y=side_length, z=side_length}
-- noises:
local bottom=minetest.get_perlin_map(layer.bot,map_lengths_xyz):get2dMap_flat({x=minp.x, y=minp.z})
local localized={}
for name,loc in pairs(layer.localized) do
--defaults and overrides
local np={ offset = 0, scale = 1, octaves = 1, persist = 0.7,
spread = {x=loc.spread, y=loc.height, z=loc.spread} }
--get noise and content ids
table.insert(localized,
{
noise=minetest.get_perlin_map(np,map_lengths_xyz):get3dMap_flat(minp),
treshold=loc.treshold,
ctx= minetest.get_content_id(name),
ndn=name
})
end
local noise2d_ix = 1
local noise3d_ix = 1
print("[rocks] igneous gen1 "..os.clock()-timebefore)
for z=minp.z,maxp.z,1 do
for y=minp.y,maxp.y,1 do
for x=minp.x,maxp.x,1 do
local pos = area:index(x, y, z)
if (y>bottom[noise2d_ix])
and ((nodes[pos]==stone_ctx) or (nodes[pos]==dirt_ctx))
then
layer.stats.totalnodes=layer.stats.totalnodes+1
if nodes[pos]==stone_ctx then nodes[pos] = air_ctx end --layer.primary.ctx
for k,loc in pairs(localized) do
if ( loc.noise[noise3d_ix] > loc.treshold) then
nodes[pos]=loc.ctx
layer.stats.node[loc.ndn]=layer.stats.node[loc.ndn]+1
end
end
end
noise2d_ix=noise2d_ix+1
noise3d_ix=noise3d_ix+1
end
noise2d_ix=noise2d_ix-side_length
end
noise2d_ix=noise2d_ix+side_length
end
manipulator:set_data(nodes)
--manipulator:calc_lighting()
manipulator:set_lighting({day=15,night=15})
--manipulator:update_liquids()
manipulator:write_to_map()
print("[rocks] igneous gen2 "..os.clock()-timebefore)
layer.stats.count=layer.stats.count+1
layer.stats.total=layer.stats.total+(os.clock()-timebefore)
layer.stats.side=side_length
end
rocksl.layergen(ign,minp,maxp,seed)
end)
minetest.register_on_shutdown(function()
print("[rocks](ign) on_shutdown: generated total "..layer.stats.count.." chunks in "..layer.stats.total.." seconds ("..(layer.stats.total/layer.stats.count).." seconds per "..layer.stats.side.."^3 chunk)")
for name,total in pairs(layer.stats.node) do
print("[rocks](ign) "..name..": "..total.." nodes placed ("..(total*100)/(layer.stats.count*layer.stats.totalnodes).." %)")
if (ign.stats.count==0) then print("[rocks](ign) stats not available, no chunks generated") return end
print("[rocks](ign) generated total "..ign.stats.count.." chunks in "..ign.stats.total.." seconds ("..(ign.stats.total/ign.stats.count).." seconds per "..ign.stats.side.."^3 chunk)")
for name,total in pairs(ign.stats.node) do
print("[rocks](ign) "..name..": "..total.." nodes placed ("..(total*100)/(ign.stats.totalnodes).." %)")
end
end)

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@ -1,3 +1,5 @@
print("[rocks] mod initializing")
-- Load translation library if intllib is installed
if (minetest.get_modpath("intllib")) then
@ -8,16 +10,14 @@ if (minetest.get_modpath("intllib")) then
end
rocks={}
rocksl={}
local modpath=minetest.get_modpath(minetest.get_current_modname())
print("[rocks] begin")
dofile(modpath.."/mapgen.lua")
dofile(modpath.."/sed.lua")
dofile(modpath.."/ign.lua")
minetest.register_on_mapgen_init(function(mapgen_params)
-- todo: disable caves and ores
print("[rocks] mapgen initalized ")
end)
print("[rocks] done")

99
mapgen.lua Normal file
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@ -0,0 +1,99 @@
--
-- layer generator
--
rocksl.seedseq=0
rocksl.GetNextSeed=function()
rocksl.seedseq=rocksl.seedseq+20
print("seed "..rocksl.seedseq)
return rocksl.seedseq
end
rocksl.register_blob=function(layer,name,param)
layer.localized[name]={
spread=(param.spread or 20),
height=(param.height or 15),
treshold=(param.treshold or 0.85),
secondary=param.secondary,
seed=(rocksl.GetNextSeed()),
}
layer.stats.node[name]=0
end
rocksl.layergen=function(layer, minp, maxp, seed)
if ( (layer.top.offset+layer.top.scale)>minp.y )
and ( (layer.bot.offset-layer.bot.scale)<maxp.y )
then
stone_ctx= minetest.get_content_id("default:stone")
air_ctx= minetest.get_content_id("air")
dirt_ctx= minetest.get_content_id("default:dirt")
if layer.debugging then
layer.primary.ctx= air_ctx
else
layer.primary.ctx= minetest.get_content_id(layer.primary.name)
end
local timebefore=os.clock();
local manipulator, emin, emax = minetest.get_mapgen_object("voxelmanip")
local nodes = manipulator:get_data()
local area = VoxelArea:new{MinEdge=emin, MaxEdge=emax}
local side_length = (maxp.x - minp.x) + 1
local map_lengths_xyz = {x=side_length, y=side_length, z=side_length}
-- noises:
local bottom=minetest.get_perlin_map(layer.bot,map_lengths_xyz):get2dMap_flat({x=minp.x, y=minp.z})
local localized={}
for name,loc in pairs(layer.localized) do
--defaults and overrides
local np={ offset = 0, scale = 1, octaves = 1, persist = 0.7,
spread = {x=loc.spread, y=loc.height, z=loc.spread}, seed=loc.seed}
--get noise and content ids
table.insert(localized,
{
noise=minetest.get_perlin_map(np,map_lengths_xyz):get3dMap_flat(minp),
treshold=loc.treshold,
ctx= minetest.get_content_id(name),
ndn=name
})
end
local noise2d_ix = 1
local noise3d_ix = 1
print("after noise: "..(os.clock()-timebefore))
for z=minp.z,maxp.z,1 do
for y=minp.y,maxp.y,1 do
for x=minp.x,maxp.x,1 do
local pos = area:index(x, y, z)
if (y>bottom[noise2d_ix])
and ((nodes[pos]==stone_ctx) or (nodes[pos]==dirt_ctx))
then
layer.stats.totalnodes=layer.stats.totalnodes+1
if nodes[pos]==stone_ctx then nodes[pos] = layer.primary.ctx end
for k,loc in pairs(localized) do
if ( loc.noise[noise3d_ix] > loc.treshold) then
nodes[pos]=loc.ctx
layer.stats.node[loc.ndn]=layer.stats.node[loc.ndn]+1
break
end
end
end
noise2d_ix=noise2d_ix+1
noise3d_ix=noise3d_ix+1
end
noise2d_ix=noise2d_ix-side_length
end
noise2d_ix=noise2d_ix+side_length
end
print("after loop: "..(os.clock()-timebefore))
manipulator:set_data(nodes)
--manipulator:calc_lighting()
--manipulator:update_liquids()
if layer.debugging then
manipulator:set_lighting({day=15,night=15})
end
manipulator:write_to_map()
print("after commit: "..(os.clock()-timebefore))
layer.stats.count=layer.stats.count+1
layer.stats.total=layer.stats.total+(os.clock()-timebefore)
layer.stats.side=side_length
end
end
-- ~ Tomas Brod

96
sed.lua
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@ -8,20 +8,20 @@ local sed={
spread = {x=80, y=80, z=80},
octaves = 0, persist = 0 },
bot={
offset = -22, scale = 10, seed=1,
offset = -16, scale = 10, seed=rocksl.GetNextSeed(),
spread = {x=80, y=80, z=80},
octaves = 2, persist = 0.7 },
primary={ name="rocks:mudstone" },
localized={},
seedseq=2,
stats={ count=0, total=0, node={}, totalnodes=0 }
stats={ count=0, total=0, node={}, totalnodes=0 },
debugging=nil
}
-- Mudstone Sed soft Ocean, beach, river, glaciers
minetest.register_node( "rocks:mudstone", {
description = S("Mudstone"),
tiles = { "rocks_Mudstone.png" },
groups = {cracky=1, crumbly=1},
groups = {cracky=1, crumbly=3},
is_ground_content = true, sounds = default.node_sound_dirt_defaults(),
})
@ -35,16 +35,9 @@ minetest.register_node( "rocks:limestone", {
local reg=function(name,param)
sed.localized[name]={
spread=(param.spread or 20),
height=(param.height or 15),
treshold=(param.treshold or 0.85),
secondary=(param.secondary),
seed=seedseq,
}
sed.stats.node[name]=0
sed.seedseq=sed.seedseq+1
rocksl.register_blob(sed,name,param)
end
rocks.register_sedimentary=reg
-- Sedimentary rock hardness and distribution
@ -54,84 +47,21 @@ rocks.register_sedimentary=reg
--Conglomerate Weak Localized continental, folded
-->Limestone Medium Localized continental, folded; primary oceanic, hills
-->Coal - Large beds, twice as common in swamps
reg("rocks:limestone", { spread=64, height=32, treshold=0.56 })
reg("rocks:limestone", { spread=64, height=32, treshold=0.36 })
--reg("rocks:breccia", { spread=64, height=32, treshold=0.6 })
--reg("rocks:conglomerate", { spread=64, height=32, treshold=0.6 })
reg("default:clay",{ spread=24, height=16, treshold=0.63 })
reg("default:stone_with_coal", { spread=48, height=14, treshold=0.45 })
reg("default:clay",{ spread=48, height=14, treshold=0.50 })
reg("default:stone_with_coal", { spread=48, height=14, treshold=0.40 })
minetest.register_on_generated(function(minp, maxp, seed)
if ( (sed.top.offset+sed.top.scale)>minp.y )
and ( (sed.bot.offset-sed.bot.scale)<maxp.y )
then
stone_ctx= minetest.get_content_id("default:stone")
air_ctx= minetest.get_content_id("air")
dirt_ctx= minetest.get_content_id("default:dirt")
sed.primary.ctx= minetest.get_content_id(sed.primary.name)
local timebefore=os.clock();
local manipulator, emin, emax = minetest.get_mapgen_object("voxelmanip")
local nodes = manipulator:get_data()
local area = VoxelArea:new{MinEdge=emin, MaxEdge=emax}
local side_length = (maxp.x - minp.x) + 1
local map_lengths_xyz = {x=side_length, y=side_length, z=side_length}
-- noises:
local bottom=minetest.get_perlin_map(sed.bot,map_lengths_xyz):get2dMap_flat({x=minp.x, y=minp.z})
local localized={}
for name,loc in pairs(sed.localized) do
--defaults and overrides
local np={ offset = 0, scale = 1, octaves = 1, persist = 0.7,
spread = {x=loc.spread, y=loc.height, z=loc.spread} }
--get noise and content ids
table.insert(localized,
{
noise=minetest.get_perlin_map(np,map_lengths_xyz):get3dMap_flat(minp),
treshold=loc.treshold,
ctx= minetest.get_content_id(name),
ndn=name
})
end
local noise2d_ix = 1
local noise3d_ix = 1
print("[rocks] sedimentary gen1 "..os.clock()-timebefore)
for z=minp.z,maxp.z,1 do
for y=minp.y,maxp.y,1 do
for x=minp.x,maxp.x,1 do
local pos = area:index(x, y, z)
if (y>bottom[noise2d_ix])
and ((nodes[pos]==stone_ctx) or (nodes[pos]==dirt_ctx))
then
sed.stats.totalnodes=sed.stats.totalnodes+1
if nodes[pos]==stone_ctx then nodes[pos] = air_ctx end --sed.primary.ctx
for k,loc in pairs(localized) do
if ( loc.noise[noise3d_ix] > loc.treshold) then
nodes[pos]=loc.ctx
sed.stats.node[loc.ndn]=sed.stats.node[loc.ndn]+1
end
end
end
noise2d_ix=noise2d_ix+1
noise3d_ix=noise3d_ix+1
end
noise2d_ix=noise2d_ix-side_length
end
noise2d_ix=noise2d_ix+side_length
end
manipulator:set_data(nodes)
--manipulator:calc_lighting()
manipulator:set_lighting({day=15,night=15})
--manipulator:update_liquids()
manipulator:write_to_map()
print("[rocks] sedimentary gen2 "..os.clock()-timebefore)
sed.stats.count=sed.stats.count+1
sed.stats.total=sed.stats.total+(os.clock()-timebefore)
sed.stats.side=side_length
end
rocksl.layergen(sed,minp,maxp,seed)
end)
minetest.register_on_shutdown(function()
print("[rocks](sed) on_shutdown: generated total "..sed.stats.count.." chunks in "..sed.stats.total.." seconds ("..(sed.stats.total/sed.stats.count).." seconds per "..sed.stats.side.."^3 chunk)")
if (sed.stats.count==0) then print("[rocks](sed) stats not available, no chunks generated") return end
print("[rocks](sed) generated total "..sed.stats.count.." chunks in "..sed.stats.total.." seconds ("..(sed.stats.total/sed.stats.count).." seconds per "..sed.stats.side.."^3 chunk)")
for name,total in pairs(sed.stats.node) do
print("[rocks](sed) "..name..": "..total.." nodes placed ("..(total*100)/(sed.stats.count*sed.stats.totalnodes).." %)")
print("[rocks](sed) "..name..": "..total.." nodes placed ("..(total*100)/(sed.stats.totalnodes).." %)")
end
end)

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@ -1,12 +0,0 @@
rocks.register_layer("testl", { gain=20, height=-55, limit=2, seed=1 }, "default:wood")
rocks.register_vein("clay",{
spread = {x=30, y=10, z=30},
treshold=0.2, -- clay should be plenty
seed = 9,
hmin=-8, hmax=nil,
layers={ "mudstone" },
})
rocks.register_ore( "clay", "default:clay", {treshold=0, chance=85 } )
rocks.register_ore( "clay", "default:torch", {treshold=0, chance=15 } )