mirror of
git://repo.or.cz/rocks.git
synced 2024-11-15 23:10:40 +01:00
Rewrite igneous layer.
This commit is contained in:
parent
cd3c2b2586
commit
21d2a4779d
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@ -1,126 +0,0 @@
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local CcHard=3
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local CcStrong=3
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local CcMed=3
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local CcSoft=3
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--
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-- Main rocks (top to bottom)
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--
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-- Granite In/Felsic hard Very common, below sed on land
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minetest.register_node( "rocks:granite", {
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description = S("Granite"),
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tiles = { "rocks_Granite.png" },
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is_ground_content = true, sounds = default.node_sound_stone_defaults(),
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groups = {cracky=CcStrong, stone=1},
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})
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rocks.register_layer( "granite",{ gain=20, height=-22, limit=2, seed=1 }, "rocks:granite")
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-- Diorite In/Inter vhard Below granite
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minetest.register_node( "rocks:diorite", {
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description = S("Diorite"),
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tiles = { "rocks_Diorite.png" },
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groups = {cracky=CcHard, stone=1},
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is_ground_content = true, sounds = default.node_sound_stone_defaults(),
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})
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rocks.register_layer( "diorite",{ gain=20, height=-55, limit=2, seed=2 }, "rocks:diorite")
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-- Basalt Ex/Mafic hard same as diorite, byt limit=0.5
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minetest.register_node( "rocks:basalt", {
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description = S("Basalt"),
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tiles = { "rocks_Basalt.png" },
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groups = {cracky=CcStrong, stone=1},
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is_ground_content = true, sounds = default.node_sound_stone_defaults(),
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})
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rocks.register_layer( "basalt",{ gain=20, height=-60, limit=-0.7, seed=2 }, "rocks:basalt")
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-- Gabbro In/Mafic vhard Below basalt/diorite (mtns, ocean)
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minetest.register_node( "rocks:gabbro", {
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description = S("Gabbro"),
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tiles = { "rocks_Gabbro.png" },
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groups = {cracky=CcHard, stone=1},
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is_ground_content = true, sounds = default.node_sound_stone_defaults(),
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})
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rocks.register_layer( "gabbro",{ gain=20, height=-70, limit=2, seed=3 }, "rocks:gabbro")
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-- Peridotite In/UMafic vhard Rarely under gabbro
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minetest.register_node( "rocks:peridotite", {
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description = S("Peridotite"),
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tiles = { "rocks_Peridotite.png" },
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groups = {cracky=CcStrong, stone=1},
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is_ground_content = true, sounds = default.node_sound_stone_defaults(),
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})
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rocks.register_layer( "peridotite",{ gain=20, height=-120, limit=-0.8, seed=4 }, "rocks:peridotite")
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-- Komatiite Ex/UMafic - Too deep
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minetest.register_node( "rocks:komatiite", {
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description = S("Komatiite"),
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tiles = { "default_stone.png" }, -- no texture, yet
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groups = {cracky=CcHard, stone=1},
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is_ground_content = true, sounds = default.node_sound_stone_defaults(),
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})
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rocks.register_layer( "komatiite",{ gain=20, height=-130, limit=2, seed=5 }, "rocks:komatiite")
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--
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-- top sedimentary rocks
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--
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-- Mudstone Sed soft Ocean, beach, river, glaciers
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minetest.register_node( "rocks:mudstone", {
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description = S("Mudstone"),
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tiles = { "rocks_Mudstone.png" },
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groups = {cracky=CcSoft, stone=1},
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is_ground_content = true, sounds = default.node_sound_stone_defaults(),
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})
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rocks.register_layer( "mudstone",{ gain=10, height=10, limit=2, seed=4 }, "rocks:mudstone")
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-- Slate MM/barro med Under mud/clay/siltstone
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minetest.register_node( "rocks:slate", {
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description = S("slate"),
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tiles = { "rocks_Slate.png" },
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groups = {cracky=CcMed, stone=1},
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is_ground_content = true, sounds = default.node_sound_stone_defaults(),
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})
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-- rocks.register_layer( "slate",{ gain=10, height=-7, limit=2, seed=5 }, "rocks:slate")
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-- Schist MM/barro med Under slate, sometimes igneous
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minetest.register_node( "rocks:schist", {
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description = S("schist"),
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tiles = { "rocks_Schist.png" },
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groups = {cracky=CcMed, stone=1},
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is_ground_content = true, sounds = default.node_sound_stone_defaults(),
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})
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rocks.register_layer( "schist",{ gain=10, height=-15, limit=2, seed=5 }, "rocks:schist")
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-- Gneiss MM/barro hard Under schist, sometimes igneous
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minetest.register_node( "rocks:gneiss", {
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description = S("gneiss"),
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tiles = { "rocks_Gneiss.png" },
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groups = {cracky=CcStrong, stone=1},
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is_ground_content = true, sounds = default.node_sound_stone_defaults(),
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})
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rocks.register_layer( "gneiss",{ gain=10, height=-19, limit=2, seed=6 }, "rocks:gneiss")
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--
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-- peak rocks
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--
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-- Rhyolite Ex/Felsic hard Mountains, top
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minetest.register_node( "rocks:rhyolite", {
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description = S("Rhyolite"),
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tiles = { "rocks_Rhyolite.png" },
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groups = {cracky=CcHard, stone=1},
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is_ground_content = true, sounds = default.node_sound_stone_defaults(),
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})
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rocks.register_layer( "rhyolite",{ gain=8, height=80, limit=2, seed=4 }, "rocks:rhyolite")
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-- Andesite Ex/Inter hard Mountains, below rhyolite
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minetest.register_node( "rocks:andesite", {
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description = S("Andesite"),
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tiles = { "rocks_Andesite.png" },
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groups = {cracky=CcHard, stone=1},
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is_ground_content = true, sounds = default.node_sound_stone_defaults(),
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})
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rocks.register_layer( "andesite",{ gain=8, height=22, limit=2, seed=4 }, "rocks:andesite")
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print("[rocks/geologicaLayers] loaded.")
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@ -1,75 +0,0 @@
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local CcHard=3
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local CcStrong=3
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local CcMed=3
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local CcSoft=3
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--
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-- Sedimentary
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--
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-- Claystone Sed soft in mudstone
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rocks.register_vein("clay",{
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spread = {x=30, y=10, z=30},
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treshold=0.26, -- clay should be plenty
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seed = 9,
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layers={ "mudstone" },
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})
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rocks.register_ore( "clay", "default:clay", {treshold=0, chance=85 } )
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-- Breccia Mixture soft in mudstone
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-- Conglomerate Sed soft in mudstone
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-- Coal Ocean, inland 2x swamp
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rocks.register_vein("coal",{
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spread = {x=20, y=10, z=20},
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treshold=0.48, -- coal shold be less
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seed = 10,
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layers={ "mudstone" },
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})
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rocks.register_ore( "coal", "default:stone_with_coal", {treshold=0, chance=85 } )
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-- Pyrolusite Swamp
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-- Diatomite Volcanic, desert
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-- Glauconite Ocean 20% sandstone
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-- Apatite Any Metamorphic depth
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-- Zeolite Volcanic
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-- Fuller's Earth Desert
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-- Kaolinite Tropics
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--
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-- Misc rocks
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--
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-- Limestone Sed med in Rhyolite, Andesite in mountains
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minetest.register_node( "rocks:limestone", {
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description = S("Limestone"),
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tiles = { "rocks_Limestone.png" },
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is_ground_content = true, sounds = default.node_sound_stone_defaults(),
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groups = {cracky=CcMed, stone=1},
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})
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rocks.register_vein("limestone",{
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spread = {x=60, y=60, z=60},
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treshold=0.4,
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seed = 10,
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layers={ "rhyolite", "andesite" },
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})
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rocks.register_ore( "limestone", "rocks:limestone", {treshold=0, chance=100} )
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-- Dolomite Sed med in Rhyolite, Andesite in mountains
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minetest.register_node( "rocks:dolomite", {
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description = S("Dolomite"),
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tiles = { "rocks_Dolomite.png" },
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is_ground_content = true, sounds = default.node_sound_stone_defaults(),
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groups = {cracky=CcMed, stone=1},
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})
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rocks.register_vein("dolomite",{
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spread = {x=60, y=60, z=60},
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treshold=0.4,
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seed = 11,
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layers={ "rhyolite", "andesite" },
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})
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rocks.register_ore( "dolomite", "rocks:dolomite", {treshold=0, chance=100} )
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-- Quartzite MM/contact vhard sandstone
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print("[rocks/geologicaStrata] loaded.")
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local CcHard=3
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local CcStrong=3
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local CcMed=3
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local CcSoft=3
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--
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-- Veins
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--
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-- Skarn MM/contact med in rhyo/ande in mountains
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-- Hornfels MM/contact vhard in skarn
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-- Marble MM/contact hard in skarn
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-- Limestone Sed med in skarn
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print("[rocks/geologicaVeins] loaded.")
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124
ign.lua
124
ign.lua
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-- Igneous Layer
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--
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local layer={
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local ign={
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top={
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offset = -13, scale = 0,
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offset = -10, scale = 0,
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spread = {x=80, y=80, z=80},
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octaves = 0, persist = 0 },
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bot={
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offset = -180, scale = 10, seed=100,
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offset = -180, scale = 10, seed=rocksl.GetNextSeed(),
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spread = {x=80, y=80, z=80},
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octaves = 2, persist = 0.7 },
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primary={ name="rocks:basalt" },
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localized={},
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seedseq=100,
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stats={ count=0, total=0, node={}, totalnodes=0 }
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stats={ count=0, total=0, node={}, totalnodes=0 },
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debugging=0
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}
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-- more rock defs
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-- Basalt Ex/Mafic hard same as diorite, byt limit=0.5
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minetest.register_node( "rocks:basalt", {
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description = S("Basalt"),
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tiles = { "rocks_Basalt.png" },
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groups = {cracky=3, stone=1},
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is_ground_content = true, sounds = default.node_sound_stone_defaults(),
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})
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-- more rock defs
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minetest.register_node( "rocks:granite", {
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description = S("Granite"),
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tiles = { "rocks_Granite.png" },
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is_ground_content = true, sounds = default.node_sound_stone_defaults(),
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groups = {cracky=3, stone=1},
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})
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minetest.register_node( "rocks:diorite", {
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description = S("Diorite"),
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tiles = { "rocks_Diorite.png" },
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groups = {cracky=3, stone=1},
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is_ground_content = true, sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node( "rocks:gabbro", {
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description = S("Gabbro"),
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tiles = { "rocks_Gabbro.png" },
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groups = {cracky=3, stone=1},
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is_ground_content = true, sounds = default.node_sound_stone_defaults(),
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})
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local reg=function(name,param)
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layer.localized[name]={
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spread=(param.spread or 20),
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height=(param.height or 15),
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treshold=(param.treshold or 0.85),
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secondary=(param.secondary),
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seed=seedseq,
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}
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layer.stats.node[name]=0
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layer.seedseq=layer.seedseq+1
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rocksl.register_blob(ign,name,param)
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end
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rocks.register_igneous=reg
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-- rock registration
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--eg: reg("default:stone_with_coal", { spread=48, height=14, treshold=0.45 })
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reg("rocks:granite", { spread=40, height=32, treshold=0.04})
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reg("rocks:diorite", { spread=40, height=32, treshold=0.24})
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reg("rocks:gabbro", { spread=40, height=32, treshold=0.33})
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minetest.register_on_generated(function(minp, maxp, seed)
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if ( (layer.top.offset+layer.top.scale)>minp.y )
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and ( (layer.bot.offset-layer.bot.scale)<maxp.y )
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then
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stone_ctx= minetest.get_content_id("default:stone")
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air_ctx= minetest.get_content_id("air")
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dirt_ctx= minetest.get_content_id("default:dirt")
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layer.primary.ctx= minetest.get_content_id(layer.primary.name)
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local timebefore=os.clock();
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local manipulator, emin, emax = minetest.get_mapgen_object("voxelmanip")
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local nodes = manipulator:get_data()
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local area = VoxelArea:new{MinEdge=emin, MaxEdge=emax}
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local side_length = (maxp.x - minp.x) + 1
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local map_lengths_xyz = {x=side_length, y=side_length, z=side_length}
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-- noises:
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local bottom=minetest.get_perlin_map(layer.bot,map_lengths_xyz):get2dMap_flat({x=minp.x, y=minp.z})
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local localized={}
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for name,loc in pairs(layer.localized) do
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--defaults and overrides
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local np={ offset = 0, scale = 1, octaves = 1, persist = 0.7,
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spread = {x=loc.spread, y=loc.height, z=loc.spread} }
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--get noise and content ids
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table.insert(localized,
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{
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noise=minetest.get_perlin_map(np,map_lengths_xyz):get3dMap_flat(minp),
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treshold=loc.treshold,
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ctx= minetest.get_content_id(name),
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ndn=name
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})
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end
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local noise2d_ix = 1
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local noise3d_ix = 1
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print("[rocks] igneous gen1 "..os.clock()-timebefore)
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for z=minp.z,maxp.z,1 do
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for y=minp.y,maxp.y,1 do
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for x=minp.x,maxp.x,1 do
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local pos = area:index(x, y, z)
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if (y>bottom[noise2d_ix])
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and ((nodes[pos]==stone_ctx) or (nodes[pos]==dirt_ctx))
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then
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layer.stats.totalnodes=layer.stats.totalnodes+1
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if nodes[pos]==stone_ctx then nodes[pos] = air_ctx end --layer.primary.ctx
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for k,loc in pairs(localized) do
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if ( loc.noise[noise3d_ix] > loc.treshold) then
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nodes[pos]=loc.ctx
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layer.stats.node[loc.ndn]=layer.stats.node[loc.ndn]+1
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end
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end
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end
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noise2d_ix=noise2d_ix+1
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noise3d_ix=noise3d_ix+1
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end
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noise2d_ix=noise2d_ix-side_length
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end
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noise2d_ix=noise2d_ix+side_length
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end
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manipulator:set_data(nodes)
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--manipulator:calc_lighting()
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manipulator:set_lighting({day=15,night=15})
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--manipulator:update_liquids()
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manipulator:write_to_map()
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print("[rocks] igneous gen2 "..os.clock()-timebefore)
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layer.stats.count=layer.stats.count+1
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layer.stats.total=layer.stats.total+(os.clock()-timebefore)
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layer.stats.side=side_length
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end
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rocksl.layergen(ign,minp,maxp,seed)
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end)
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minetest.register_on_shutdown(function()
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print("[rocks](ign) on_shutdown: generated total "..layer.stats.count.." chunks in "..layer.stats.total.." seconds ("..(layer.stats.total/layer.stats.count).." seconds per "..layer.stats.side.."^3 chunk)")
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for name,total in pairs(layer.stats.node) do
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print("[rocks](ign) "..name..": "..total.." nodes placed ("..(total*100)/(layer.stats.count*layer.stats.totalnodes).." %)")
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if (ign.stats.count==0) then print("[rocks](ign) stats not available, no chunks generated") return end
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print("[rocks](ign) generated total "..ign.stats.count.." chunks in "..ign.stats.total.." seconds ("..(ign.stats.total/ign.stats.count).." seconds per "..ign.stats.side.."^3 chunk)")
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for name,total in pairs(ign.stats.node) do
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print("[rocks](ign) "..name..": "..total.." nodes placed ("..(total*100)/(ign.stats.totalnodes).." %)")
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end
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end)
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10
init.lua
10
init.lua
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@ -1,3 +1,5 @@
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print("[rocks] mod initializing")
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-- Load translation library if intllib is installed
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if (minetest.get_modpath("intllib")) then
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@ -8,16 +10,14 @@ if (minetest.get_modpath("intllib")) then
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end
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rocks={}
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rocksl={}
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local modpath=minetest.get_modpath(minetest.get_current_modname())
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print("[rocks] begin")
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dofile(modpath.."/mapgen.lua")
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dofile(modpath.."/sed.lua")
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dofile(modpath.."/ign.lua")
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minetest.register_on_mapgen_init(function(mapgen_params)
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-- todo: disable caves and ores
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print("[rocks] mapgen initalized ")
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end)
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print("[rocks] done")
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99
mapgen.lua
Normal file
99
mapgen.lua
Normal file
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--
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-- layer generator
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--
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rocksl.seedseq=0
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rocksl.GetNextSeed=function()
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||||
rocksl.seedseq=rocksl.seedseq+20
|
||||
print("seed "..rocksl.seedseq)
|
||||
return rocksl.seedseq
|
||||
end
|
||||
|
||||
rocksl.register_blob=function(layer,name,param)
|
||||
layer.localized[name]={
|
||||
spread=(param.spread or 20),
|
||||
height=(param.height or 15),
|
||||
treshold=(param.treshold or 0.85),
|
||||
secondary=param.secondary,
|
||||
seed=(rocksl.GetNextSeed()),
|
||||
}
|
||||
layer.stats.node[name]=0
|
||||
end
|
||||
|
||||
rocksl.layergen=function(layer, minp, maxp, seed)
|
||||
if ( (layer.top.offset+layer.top.scale)>minp.y )
|
||||
and ( (layer.bot.offset-layer.bot.scale)<maxp.y )
|
||||
then
|
||||
stone_ctx= minetest.get_content_id("default:stone")
|
||||
air_ctx= minetest.get_content_id("air")
|
||||
dirt_ctx= minetest.get_content_id("default:dirt")
|
||||
if layer.debugging then
|
||||
layer.primary.ctx= air_ctx
|
||||
else
|
||||
layer.primary.ctx= minetest.get_content_id(layer.primary.name)
|
||||
end
|
||||
local timebefore=os.clock();
|
||||
local manipulator, emin, emax = minetest.get_mapgen_object("voxelmanip")
|
||||
local nodes = manipulator:get_data()
|
||||
local area = VoxelArea:new{MinEdge=emin, MaxEdge=emax}
|
||||
local side_length = (maxp.x - minp.x) + 1
|
||||
local map_lengths_xyz = {x=side_length, y=side_length, z=side_length}
|
||||
-- noises:
|
||||
local bottom=minetest.get_perlin_map(layer.bot,map_lengths_xyz):get2dMap_flat({x=minp.x, y=minp.z})
|
||||
local localized={}
|
||||
for name,loc in pairs(layer.localized) do
|
||||
--defaults and overrides
|
||||
local np={ offset = 0, scale = 1, octaves = 1, persist = 0.7,
|
||||
spread = {x=loc.spread, y=loc.height, z=loc.spread}, seed=loc.seed}
|
||||
--get noise and content ids
|
||||
table.insert(localized,
|
||||
{
|
||||
noise=minetest.get_perlin_map(np,map_lengths_xyz):get3dMap_flat(minp),
|
||||
treshold=loc.treshold,
|
||||
ctx= minetest.get_content_id(name),
|
||||
ndn=name
|
||||
})
|
||||
end
|
||||
local noise2d_ix = 1
|
||||
local noise3d_ix = 1
|
||||
print("after noise: "..(os.clock()-timebefore))
|
||||
for z=minp.z,maxp.z,1 do
|
||||
for y=minp.y,maxp.y,1 do
|
||||
for x=minp.x,maxp.x,1 do
|
||||
local pos = area:index(x, y, z)
|
||||
if (y>bottom[noise2d_ix])
|
||||
and ((nodes[pos]==stone_ctx) or (nodes[pos]==dirt_ctx))
|
||||
then
|
||||
layer.stats.totalnodes=layer.stats.totalnodes+1
|
||||
if nodes[pos]==stone_ctx then nodes[pos] = layer.primary.ctx end
|
||||
for k,loc in pairs(localized) do
|
||||
if ( loc.noise[noise3d_ix] > loc.treshold) then
|
||||
nodes[pos]=loc.ctx
|
||||
layer.stats.node[loc.ndn]=layer.stats.node[loc.ndn]+1
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
noise2d_ix=noise2d_ix+1
|
||||
noise3d_ix=noise3d_ix+1
|
||||
end
|
||||
noise2d_ix=noise2d_ix-side_length
|
||||
end
|
||||
noise2d_ix=noise2d_ix+side_length
|
||||
end
|
||||
print("after loop: "..(os.clock()-timebefore))
|
||||
manipulator:set_data(nodes)
|
||||
--manipulator:calc_lighting()
|
||||
--manipulator:update_liquids()
|
||||
if layer.debugging then
|
||||
manipulator:set_lighting({day=15,night=15})
|
||||
end
|
||||
manipulator:write_to_map()
|
||||
print("after commit: "..(os.clock()-timebefore))
|
||||
layer.stats.count=layer.stats.count+1
|
||||
layer.stats.total=layer.stats.total+(os.clock()-timebefore)
|
||||
layer.stats.side=side_length
|
||||
end
|
||||
end
|
||||
|
||||
-- ~ Tomas Brod
|
96
sed.lua
96
sed.lua
|
@ -8,20 +8,20 @@ local sed={
|
|||
spread = {x=80, y=80, z=80},
|
||||
octaves = 0, persist = 0 },
|
||||
bot={
|
||||
offset = -22, scale = 10, seed=1,
|
||||
offset = -16, scale = 10, seed=rocksl.GetNextSeed(),
|
||||
spread = {x=80, y=80, z=80},
|
||||
octaves = 2, persist = 0.7 },
|
||||
primary={ name="rocks:mudstone" },
|
||||
localized={},
|
||||
seedseq=2,
|
||||
stats={ count=0, total=0, node={}, totalnodes=0 }
|
||||
stats={ count=0, total=0, node={}, totalnodes=0 },
|
||||
debugging=nil
|
||||
}
|
||||
|
||||
-- Mudstone Sed soft Ocean, beach, river, glaciers
|
||||
minetest.register_node( "rocks:mudstone", {
|
||||
description = S("Mudstone"),
|
||||
tiles = { "rocks_Mudstone.png" },
|
||||
groups = {cracky=1, crumbly=1},
|
||||
groups = {cracky=1, crumbly=3},
|
||||
is_ground_content = true, sounds = default.node_sound_dirt_defaults(),
|
||||
})
|
||||
|
||||
|
@ -35,16 +35,9 @@ minetest.register_node( "rocks:limestone", {
|
|||
|
||||
|
||||
local reg=function(name,param)
|
||||
sed.localized[name]={
|
||||
spread=(param.spread or 20),
|
||||
height=(param.height or 15),
|
||||
treshold=(param.treshold or 0.85),
|
||||
secondary=(param.secondary),
|
||||
seed=seedseq,
|
||||
}
|
||||
sed.stats.node[name]=0
|
||||
sed.seedseq=sed.seedseq+1
|
||||
rocksl.register_blob(sed,name,param)
|
||||
end
|
||||
|
||||
rocks.register_sedimentary=reg
|
||||
|
||||
-- Sedimentary rock hardness and distribution
|
||||
|
@ -54,84 +47,21 @@ rocks.register_sedimentary=reg
|
|||
--Conglomerate Weak Localized continental, folded
|
||||
-->Limestone Medium Localized continental, folded; primary oceanic, hills
|
||||
-->Coal - Large beds, twice as common in swamps
|
||||
reg("rocks:limestone", { spread=64, height=32, treshold=0.56 })
|
||||
reg("rocks:limestone", { spread=64, height=32, treshold=0.36 })
|
||||
--reg("rocks:breccia", { spread=64, height=32, treshold=0.6 })
|
||||
--reg("rocks:conglomerate", { spread=64, height=32, treshold=0.6 })
|
||||
reg("default:clay",{ spread=24, height=16, treshold=0.63 })
|
||||
reg("default:stone_with_coal", { spread=48, height=14, treshold=0.45 })
|
||||
reg("default:clay",{ spread=48, height=14, treshold=0.50 })
|
||||
reg("default:stone_with_coal", { spread=48, height=14, treshold=0.40 })
|
||||
|
||||
minetest.register_on_generated(function(minp, maxp, seed)
|
||||
if ( (sed.top.offset+sed.top.scale)>minp.y )
|
||||
and ( (sed.bot.offset-sed.bot.scale)<maxp.y )
|
||||
then
|
||||
stone_ctx= minetest.get_content_id("default:stone")
|
||||
air_ctx= minetest.get_content_id("air")
|
||||
dirt_ctx= minetest.get_content_id("default:dirt")
|
||||
sed.primary.ctx= minetest.get_content_id(sed.primary.name)
|
||||
local timebefore=os.clock();
|
||||
local manipulator, emin, emax = minetest.get_mapgen_object("voxelmanip")
|
||||
local nodes = manipulator:get_data()
|
||||
local area = VoxelArea:new{MinEdge=emin, MaxEdge=emax}
|
||||
local side_length = (maxp.x - minp.x) + 1
|
||||
local map_lengths_xyz = {x=side_length, y=side_length, z=side_length}
|
||||
-- noises:
|
||||
local bottom=minetest.get_perlin_map(sed.bot,map_lengths_xyz):get2dMap_flat({x=minp.x, y=minp.z})
|
||||
local localized={}
|
||||
for name,loc in pairs(sed.localized) do
|
||||
--defaults and overrides
|
||||
local np={ offset = 0, scale = 1, octaves = 1, persist = 0.7,
|
||||
spread = {x=loc.spread, y=loc.height, z=loc.spread} }
|
||||
--get noise and content ids
|
||||
table.insert(localized,
|
||||
{
|
||||
noise=minetest.get_perlin_map(np,map_lengths_xyz):get3dMap_flat(minp),
|
||||
treshold=loc.treshold,
|
||||
ctx= minetest.get_content_id(name),
|
||||
ndn=name
|
||||
})
|
||||
end
|
||||
local noise2d_ix = 1
|
||||
local noise3d_ix = 1
|
||||
print("[rocks] sedimentary gen1 "..os.clock()-timebefore)
|
||||
for z=minp.z,maxp.z,1 do
|
||||
for y=minp.y,maxp.y,1 do
|
||||
for x=minp.x,maxp.x,1 do
|
||||
local pos = area:index(x, y, z)
|
||||
if (y>bottom[noise2d_ix])
|
||||
and ((nodes[pos]==stone_ctx) or (nodes[pos]==dirt_ctx))
|
||||
then
|
||||
sed.stats.totalnodes=sed.stats.totalnodes+1
|
||||
if nodes[pos]==stone_ctx then nodes[pos] = air_ctx end --sed.primary.ctx
|
||||
for k,loc in pairs(localized) do
|
||||
if ( loc.noise[noise3d_ix] > loc.treshold) then
|
||||
nodes[pos]=loc.ctx
|
||||
sed.stats.node[loc.ndn]=sed.stats.node[loc.ndn]+1
|
||||
end
|
||||
end
|
||||
end
|
||||
noise2d_ix=noise2d_ix+1
|
||||
noise3d_ix=noise3d_ix+1
|
||||
end
|
||||
noise2d_ix=noise2d_ix-side_length
|
||||
end
|
||||
noise2d_ix=noise2d_ix+side_length
|
||||
end
|
||||
manipulator:set_data(nodes)
|
||||
--manipulator:calc_lighting()
|
||||
manipulator:set_lighting({day=15,night=15})
|
||||
--manipulator:update_liquids()
|
||||
manipulator:write_to_map()
|
||||
print("[rocks] sedimentary gen2 "..os.clock()-timebefore)
|
||||
sed.stats.count=sed.stats.count+1
|
||||
sed.stats.total=sed.stats.total+(os.clock()-timebefore)
|
||||
sed.stats.side=side_length
|
||||
end
|
||||
rocksl.layergen(sed,minp,maxp,seed)
|
||||
end)
|
||||
|
||||
minetest.register_on_shutdown(function()
|
||||
print("[rocks](sed) on_shutdown: generated total "..sed.stats.count.." chunks in "..sed.stats.total.." seconds ("..(sed.stats.total/sed.stats.count).." seconds per "..sed.stats.side.."^3 chunk)")
|
||||
if (sed.stats.count==0) then print("[rocks](sed) stats not available, no chunks generated") return end
|
||||
print("[rocks](sed) generated total "..sed.stats.count.." chunks in "..sed.stats.total.." seconds ("..(sed.stats.total/sed.stats.count).." seconds per "..sed.stats.side.."^3 chunk)")
|
||||
for name,total in pairs(sed.stats.node) do
|
||||
print("[rocks](sed) "..name..": "..total.." nodes placed ("..(total*100)/(sed.stats.count*sed.stats.totalnodes).." %)")
|
||||
print("[rocks](sed) "..name..": "..total.." nodes placed ("..(total*100)/(sed.stats.totalnodes).." %)")
|
||||
end
|
||||
end)
|
||||
|
||||
|
|
12
testing.lua
12
testing.lua
|
@ -1,12 +0,0 @@
|
|||
rocks.register_layer("testl", { gain=20, height=-55, limit=2, seed=1 }, "default:wood")
|
||||
|
||||
rocks.register_vein("clay",{
|
||||
spread = {x=30, y=10, z=30},
|
||||
treshold=0.2, -- clay should be plenty
|
||||
seed = 9,
|
||||
hmin=-8, hmax=nil,
|
||||
layers={ "mudstone" },
|
||||
})
|
||||
|
||||
rocks.register_ore( "clay", "default:clay", {treshold=0, chance=85 } )
|
||||
rocks.register_ore( "clay", "default:torch", {treshold=0, chance=15 } )
|
Loading…
Reference in New Issue
Block a user