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Added biosediments: limestone, coal, lignite, anthracite. And placeholders.
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a.txt
2
a.txt
@ -75,7 +75,7 @@ Noise3(220)= miera spevnenia, kvalita
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štrk gravel(20%) -> zlepenec conglomerate
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piesok sand(10%) -> pieskovec sandstone
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? -> prachovec
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mudstone
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íl clay -> ílovec claystone(40%) -> bridlica slate(50%)
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### Bio-vce
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@ -3,7 +3,7 @@
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local np_typ1 = {
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offset = 0, octaves = 2, persist = 0.33,
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scale = 1,
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spread = {x=70, y=70, z=70},
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spread = {x=50, y=50, z=50},
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seed = -5500,
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}
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local np_typ2 = {
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@ -21,22 +21,12 @@ local np_vc = {
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local np_sp = {
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offset = 0, octaves = 2, persist = 0.33,
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scale = 1,
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spread = {x=100, y=100, z=100},
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spread = {x=150, y=150, z=150},
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seed = -1284,
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}
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local stats={
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dirt=0,
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gravel=0,
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sand=0,
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sandstone=0,
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clay=0,
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claystone=0,
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slate=0,
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conglomerate=0,
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mudstone=0,
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total=0
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}
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local stats
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stats={ total=0 }
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rocksl.gensed = function (minp, maxp, seed)
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local t1 = os.clock()
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@ -57,6 +47,7 @@ rocksl.gensed = function (minp, maxp, seed)
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local n_sp= minetest.get_perlin_map(np_sp, pmapsize) : get2dMap_flat(pmapminpxz)
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local layers = {
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stone={ mod="default" },
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dirt={ mod="default" },
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gravel={ mod="default" },
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sand={ mod="default" },
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@ -66,32 +57,38 @@ rocksl.gensed = function (minp, maxp, seed)
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slate={ mod="rocks" },
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conglomerate={ mod="rocks" },
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mudstone={ mod="rocks" },
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limestone={ mod="rocks" },
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blackcoal={ mod="rocks" },
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lignite={ mod="rocks" },
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anthracite={ mod="rocks" },
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}
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for k,v in pairs(layers) do
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v.ctx=minetest.get_content_id(v.mod..":"..k)
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if stats and (stats[k]==nil) then stats[k]=0 end
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end
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local nixz= 1
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for z=minp.z, maxp.z do for x=minp.x, maxp.x do
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-- loop
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local li
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local vcv= math.abs(n_vc[nixz])
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local vcva= math.abs(n_vc[nixz])
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local vcv= n_vc[nixz]
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local spv= n_sp[nixz]
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local tp=1 --=particulates, 2=biosediments, 3=chemosediments, 4=vulcanosediments
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if n_tp1[nixz]>0.5 then tp=2
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if n_tp2[nixz]>0.7 then tp=4 end
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elseif n_tp2[nixz]>0.7 then tp=3 end
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if n_tp1[nixz]>0.2 then tp=2
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if n_tp2[nixz]>0.81 then tp=4 end
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elseif n_tp2[nixz]>0.76 then tp=3 end
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if tp==1 then
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-- particulates
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if vcv>0.46 then
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if vcva>0.44 then
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-- clay-(0,stone,slate)
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if spv>0.28 then li="slate"
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elseif spv>-0.31 then li="claystone"
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if spv>0.23 then li="slate"
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elseif spv>-0.21 then li="claystone"
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else li="clay" end
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elseif spv>0.4 then
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elseif vcva>0.4 then
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li="mudstone"
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elseif vcv>0.2 then
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elseif vcva>0.2 then
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-- sand-(0,stone)
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if spv>-0.3 then li="sandstone" else li="sand" end
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else
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@ -99,14 +96,30 @@ rocksl.gensed = function (minp, maxp, seed)
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if spv>-0.34 then li="conglomerate" else li="gravel" end
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-- breccia?
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end
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elseif tp==2 then
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-- biosediments
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if vcv>0.81 then
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--ropa
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li="stone"
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elseif vcv>-0.12 then
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li="limestone"
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elseif vcv>-0.42 then
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--ine
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li="stone"
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else
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--uhlia
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if spv>0.7 then li="anthracite"
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elseif spv>0 then li="blackcoal"
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else li="lignite" end
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end
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end
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if not li then li="dirt" end
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for y=minp.y, maxp.y do
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local di=area:index(x,y,z)
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if ((data[di]==c_stone) or (data[di]==c_dwg)) and li then
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data[di]=layers[li].ctx
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--stats.total=stats.total+1
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--stats[li]=stats[li]+1
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if stats then stats.total=stats.total+1 stats[li]=stats[li]+1 end
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end
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end
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nixz= nixz+1
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@ -114,7 +127,7 @@ rocksl.gensed = function (minp, maxp, seed)
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vm:set_data(data)
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minetest.log("action", "rocks/gensed/ "..math.ceil((os.clock() - t1) * 1000).." ms ")
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vm:write_to_map(data)
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--for k,v in pairs(stats) do print("stat: "..k..": "..((v/stats.total)*100).."%") end
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if stats then for k,v in pairs(stats) do print("stat: "..k..": "..((v/stats.total)*100).."%") end end
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end
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minetest.register_node( "rocks:slate", {
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@ -136,3 +149,22 @@ minetest.register_node( "rocks:conglomerate", {
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is_ground_content = true, sounds = default.node_sound_dirt_defaults(),
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groups = {crumbly=3},
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})
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minetest.register_node( "rocks:lignite", {
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description = S("Lignite coal"),
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tiles = { "rocks_Mudstone.png^rocks_lignite.png" },
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is_ground_content = true,
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groups = {crumbly=3},
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})
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minetest.register_node( "rocks:blackcoal", {
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description = S("Black coal"),
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tiles = { "rocks_Mudstone.png^default_mineral_coal.png" },
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is_ground_content = true,
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groups = {crumbly=3},
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})
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minetest.register_node( "rocks:anthracite", {
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description = S("Anthracite coal"),
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tiles = { "rocks_Mudstone.png^rocks_anthracite.png" },
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is_ground_content = true,
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groups = {crumbly=3},
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})
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