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fix "walk-through" glass panes (wrong nodebox)
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@ -19,7 +19,7 @@ local function register(basename, description, texture)
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is_ground_content = false,
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node_box = {
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type = "fixed",
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fixed = {{-0.5, -0.5, 0, 0.5, 0.5, 0}},
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fixed = {{-0.5, -0.5, -0.03125, 0.5, 0.5, 0.03125}},
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},
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selection_box = {
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type = "fixed",
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