mirror of
https://github.com/D00Med/scifi_nodes.git
synced 2025-06-30 15:10:46 +02:00
Latest versions I hope…
This commit is contained in:
234
nodeboxes.lua
234
nodeboxes.lua
@ -366,8 +366,6 @@ minetest.register_node("scifi_nodes:pot_lid", {
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sounds = default.node_sound_glass_defaults()
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})
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minetest.register_node("scifi_nodes:pot", {
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description = "metal plant pot (right click for lid, shift+rightclick to plant)",
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tiles = {
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@ -1205,34 +1203,25 @@ minetest.register_node("scifi_nodes:windowpanel", {
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sounds = default.node_sound_glass_defaults(),
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})
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--------------
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-- Switches --
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--------------
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local switch_rules = {}
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local mesecons_switch_on_def = {}
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local mesecons_switch_off_def = {}
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if (mesecon ~= nil) and
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(mesecon.receptor_on ~= nil) and
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(mesecon.receptor_off ~= nil) then
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minetest.register_node("scifi_nodes:switch_off", {
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description = "Wall switch",
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tiles = {
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"scifi_nodes_switch_off.png",
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},
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inventory_image = "scifi_nodes_switch_on.png",
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wield_image = "scifi_nodes_switch_on.png",
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drawtype = "signlike",
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sunlight_propagates = true,
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node_box = {
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type = "wallmounted",
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},
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selection_box = {
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type = "wallmounted",
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},
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paramtype = "light",
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paramtype2 = "wallmounted",
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groups = {cracky=1, oddly_breakable_by_hand=1, mesecon_needs_receiver = 1},
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on_rightclick = function(pos, node, clicker, item, _)
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minetest.set_node(pos, {name="scifi_nodes:switch_on", param2=node.param2})
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mesecon.receptor_on(pos)
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end,
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sounds = default.node_sound_glass_defaults(),
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mesecons = {receptor = { state = mesecon.state.off }}
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})
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switch_rules = {
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{x=1, y=-1, z=1},
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{x=1, y=-1, z=-1},
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{x=-1, y=-1, z=1},
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{x=-1, y=-1, z=-1}
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}
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mesecons_switch_on_def = {receptor = {state = mesecon.state.on, rules = switch_rules}}
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mesecons_switch_off_def = {receptor = {state = mesecon.state.off, rules = switch_rules}}
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minetest.register_node("scifi_nodes:switch_on", {
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description = "Wall switch",
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@ -1253,21 +1242,44 @@ if (mesecon ~= nil) and
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paramtype2 = "wallmounted",
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light_source = 5,
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groups = {cracky=1, oddly_breakable_by_hand=1, not_in_creative_inventory=1, mesecon_needs_receiver = 1},
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mesecons = mesecons_switch_on_def,
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on_rightclick = function(pos, node, clicker, item, _)
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minetest.set_node(pos, {name="scifi_nodes:switch_off", param2=node.param2})
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mesecon.receptor_off(pos)
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minetest.set_node(pos, {name="scifi_nodes:switch_off", param2=node.param2})
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mesecon.receptor_off(pos, switch_rules)
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if switch_rules == {} or nil then minetest.chat_send_all("Nib !") end
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minetest.sound_play("scifi_nodes_switch", {max_hear_distance = 8, pos = pos, gain = 1.0})
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end,
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sounds = default.node_sound_glass_defaults(),
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})
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minetest.register_node("scifi_nodes:switch_off", {
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description = "Wall switch",
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tiles = {"scifi_nodes_switch_off.png",},
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inventory_image = "scifi_nodes_switch_on.png",
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wield_image = "scifi_nodes_switch_on.png",
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drawtype = "signlike",
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sunlight_propagates = true,
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node_box = {type = "wallmounted",},
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selection_box = {type = "wallmounted",},
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paramtype = "light",
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paramtype2 = "wallmounted",
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groups = {cracky=1, oddly_breakable_by_hand=1, mesecon_needs_receiver = 1},
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mesecons = mesecons_switch_off_def,
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on_rightclick = function(pos, node, clicker, item, _)
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minetest.set_node(pos, {name="scifi_nodes:switch_on", param2=node.param2})
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mesecon.receptor_on(pos, switch_rules)
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minetest.sound_play("scifi_nodes_switch", {max_hear_distance = 8, pos = pos, gain = 1.0})
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end,
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sounds = default.node_sound_glass_defaults(),
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mesecons = {receptor = { state = mesecon.state.on }}
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})
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minetest.register_craft({
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output = "scifi_nodes:switch_off 2",
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recipe = {
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{"mesecons_button:button_off", "scifi_nodes:grey", ""}
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}
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})
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minetest.register_craft({
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output = "scifi_nodes:switch_off 2",
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recipe = {
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{"mesecons_button:button_off", "scifi_nodes:grey", ""}
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}
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})
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else
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--wall switch, currently does not do anything
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minetest.register_node("scifi_nodes:switch_off", {
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@ -1290,6 +1302,7 @@ else
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groups = {cracky=1, oddly_breakable_by_hand=1},
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on_rightclick = function(pos, node, clicker, item, _)
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minetest.set_node(pos, {name="scifi_nodes:switch_on", param2=node.param2})
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minetest.sound_play("scifi_nodes_switch", {max_hear_distance = 8, pos = pos, gain = 1.0})
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end,
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sounds = default.node_sound_glass_defaults()
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})
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@ -1315,10 +1328,149 @@ else
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groups = {cracky=1, oddly_breakable_by_hand=1, not_in_creative_inventory=1},
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on_rightclick = function(pos, node, clicker, item, _)
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minetest.set_node(pos, {name="scifi_nodes:switch_off", param2=node.param2})
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minetest.sound_play("scifi_nodes_switch", {max_hear_distance = 8, pos = pos, gain = 1.0})
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end,
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sounds = default.node_sound_glass_defaults()
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})
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--end of wall switch
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}) --end of wall switch
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end -- if(mesecon.receptor ~= on
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--------------
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-- Digicode --
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--------------
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local digicode_rules = {}
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local mesecons_digicode_on_def = {}
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local mesecons_digicode_off_def = {}
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if (mesecon ~= nil) and
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(mesecon.receptor_on ~= nil) and
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(mesecon.receptor_off ~= nil) then
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digicode_rules = {
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{x=1, y=-1, z=1},
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{x=1, y=-1, z=-1},
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{x=-1, y=-1, z=1},
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{x=-1, y=-1, z=-1}
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}
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mesecons_digicode_on_def = {receptor = {state = mesecon.state.on, rules = digicode_rules}}
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mesecons_digicode_off_def = {receptor = {state = mesecon.state.off, rules = digicode_rules}}
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local function toggle_digicode(pos)
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local node = minetest.get_node(pos)
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local name = node.name
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if name == "scifi_nodes:digicode_off" then
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minetest.sound_play("scifi_nodes_digicode", {max_hear_distance = 8, pos = pos, gain = 1.0})
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minetest.set_node(pos, {name="scifi_nodes:digicode_on", param2=node.param2})
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mesecon.receptor_on(pos, digicode_rules)
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minetest.get_node_timer(pos):start(2)
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else
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minetest.set_node(pos, {name="scifi_nodes:digicode_off", param2=node.param2})
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mesecon.receptor_off(pos, digicode_rules)
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end
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end
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-- local function digicode_turn_off (pos)
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-- local node = minetest.get_node(pos)
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-- minetest.set_node (pos, {name = "scifi_nodes:digicode_off", param2 = node.param2})
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-- mesecon.receptor_off(pos, digicode_rules)
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-- return false
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-- end
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minetest.register_node("scifi_nodes:digicode_on", {
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description = "Wall switch",
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sunlight_propagates = true,
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tiles = {"scifi_nodes_digicode_on.png",},
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inventory_image = "scifi_nodes_digicode_on.png",
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wield_image = "scifi_nodes_digicode_on.png",
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drawtype = "signlike",
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node_box = {type = "wallmounted",},
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selection_box = {type = "wallmounted",},
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paramtype = "light",
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paramtype2 = "wallmounted",
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light_source = 5,
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groups = {cracky=1, oddly_breakable_by_hand=1, not_in_creative_inventory=1, mesecon_needs_receiver = 1},
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mesecons = mesecons_digicode_on_def,
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on_rightclick = toggle_digicode,
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on_timer = toggle_digicode,
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sounds = default.node_sound_glass_defaults(),
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})
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minetest.register_node("scifi_nodes:digicode_off", {
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description = "Digicode",
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tiles = {"scifi_nodes_digicode_off.png",},
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inventory_image = "scifi_nodes_digicode_on.png",
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wield_image = "scifi_nodes_digicode_on.png",
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drawtype = "signlike",
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sunlight_propagates = true,
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node_box = {type = "wallmounted",},
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selection_box = {type = "wallmounted",},
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paramtype = "light",
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paramtype2 = "wallmounted",
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groups = {cracky=1, oddly_breakable_by_hand=1, mesecon_needs_receiver = 1},
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mesecons = mesecons_digicode_off_def,
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on_rightclick = toggle_digicode,
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sounds = default.node_sound_glass_defaults(),
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})
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minetest.register_craft({
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output = "scifi_nodes:digicode_off 2",
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recipe = {
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{"mesecons_switch:mesecon_switch_off", "scifi_nodes:grey", ""}
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}
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})
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-- In case mesecons mod is missing :
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else
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minetest.register_node("scifi_nodes:digicode_off", {
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description = "Digicode",
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tiles = {
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"scifi_nodes_digicode_off.png",
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},
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inventory_image = "scifi_nodes_digicode_on.png",
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wield_image = "scifi_nodes_digicode_on.png",
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drawtype = "signlike",
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sunlight_propagates = true,
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node_box = {
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type = "wallmounted",
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},
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selection_box = {
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type = "wallmounted",
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},
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paramtype = "light",
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paramtype2 = "wallmounted",
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groups = {cracky=1, oddly_breakable_by_hand=1},
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on_rightclick = function(pos, node, clicker, item, _)
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minetest.sound_play("scifi_nodes_digicode", {max_hear_distance = 8, pos = pos, gain = 1.0})
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minetest.swap_node(pos, {name="scifi_nodes:digicode_on", param2=node.param2})
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end,
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sounds = default.node_sound_glass_defaults()
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})
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minetest.register_node("scifi_nodes:digicode_on", {
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description = "Digicode",
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sunlight_propagates = true,
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tiles = {
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"scifi_nodes_switch_on.png",
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},
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inventory_image = "scifi_nodes_digicode_on.png",
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wield_image = "scifi_nodes_digicode_on.png",
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drawtype = "signlike",
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node_box = {
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type = "wallmounted",
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},
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selecion_box = {
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type = "wallmounted",
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},
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paramtype = "light",
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paramtype2 = "wallmounted",
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light_source = 5,
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groups = {cracky=1, oddly_breakable_by_hand=1, not_in_creative_inventory=1},
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on_rightclick = function(pos, node, clicker, item, _)
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minetest.swap_node(pos, {name="scifi_nodes:digicode_off", param2=node.param2})
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end,
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on_timer = function(pos, node, clicker, item, _)
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minetest.swap_node(pos, {name="scifi_nodes:digicode_off", param2=node.param2})
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end,
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sounds = default.node_sound_glass_defaults()
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})
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end -- if(mesecon.receptor ~= on
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