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add ambience sounds and helper function (#87)
* add ambience sounds and helper function * minor tweaks * fix deps --------- Co-authored-by: BuckarooBanzay <BuckarooBanzay@users.noreply.github.com>
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@ -49,6 +49,9 @@ CC BY 3.0
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CC0
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* scifi_nodes_digicode.ogg https://freesound.org/people/benjaminharveydesign/sounds/315921/
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* scifi_nodes_ambience_fan.ogg https://freesound.org/people/itinerantmonk108/sounds/554430/
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* scifi_nodes_ambience_vent.ogg https://freesound.org/people/kentspublicdomain/sounds/324665/
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* scifi_nodes_ambience_engine.ogg https://freesound.org/people/firestorm185/sounds/423221/
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# Contributors:
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73
ambience.lua
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73
ambience.lua
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@ -0,0 +1,73 @@
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-- currently playing sounds per mapblock
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-- mapblock_pos[number]
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local currently_playing = {}
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-- clear the currently playing tracker every few seconds
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local function clear_currently_playing()
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currently_playing = {}
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minetest.after(5, clear_currently_playing)
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end
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minetest.after(5, clear_currently_playing)
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-- mapblock resolution
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local function get_key(pos)
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return minetest.pos_to_string(vector.round(vector.divide(pos, 16)))
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end
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local function add_currently_playing(pos, value)
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local key = get_key(pos)
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local count = currently_playing[key]
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if not count then
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-- new entry
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count = value
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else
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-- update entry
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count = count + value
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end
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currently_playing[key] = count
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end
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-- limit plaing sounds per mapblock
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local function can_play(pos)
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local count = currently_playing[get_key(pos)]
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return not count or count < 25
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end
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-- register ambience sounds with node-timer
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function scifi_nodes.register_ambience(nodename, soundname, opts)
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assert(opts)
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opts.interval = opts.interval or 60
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local function play(pos)
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minetest.sound_play(soundname ,{
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max_hear_distance = opts.max_hear_distance or 16,
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pos = pos,
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gain = opts.gain or 0.7
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})
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end
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minetest.override_item(nodename, {
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on_timer = function(pos)
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local timer = minetest.get_node_timer(pos)
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if not can_play(pos) then
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-- too many sounds playing, recheck again soon
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timer:start(1)
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return
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end
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-- increment usage count
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add_currently_playing(pos, 1)
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play(pos)
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-- restart timer
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timer:start(opts.interval)
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end,
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on_construct = function(pos)
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play(pos)
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local timer = minetest.get_node_timer(pos)
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timer:start(opts.interval)
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end
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})
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end
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1
init.lua
1
init.lua
@ -20,6 +20,7 @@ if minetest.get_modpath("default") then
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dofile(MP.."/chest.lua")
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end
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dofile(MP.."/ambience.lua")
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dofile(MP.."/plants.lua")
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dofile(MP.."/models.lua")
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dofile(MP.."/nodes.lua")
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21
nodes.json
21
nodes.json
@ -25,7 +25,12 @@
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"texture_name": "white2"
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},
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"engine": {
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"description": "Engine"
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"description": "Engine",
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"ambience": {
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"scifi_nodes_ambience_engine": {
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"interval": 16.1
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}
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}
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},
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"wall": {
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"description": "metal wall"
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@ -58,7 +63,12 @@
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"description": "transparent vent",
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"texture_name": "vent2",
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"texture_modifier": "^[makealpha:33,33,33",
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"drawtype": "glasslike"
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"drawtype": "glasslike",
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"ambience": {
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"scifi_nodes_ambience_vent": {
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"interval": 4.2
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}
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}
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},
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"stripes": {
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"description": "hazard stripes",
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@ -261,7 +271,12 @@
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"light": 5
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},
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"fan": {
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"description": "Fan"
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"description": "Fan",
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"ambience": {
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"scifi_nodes_ambience_fan": {
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"interval": 7
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}
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}
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},
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"ppllght": {
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"description": "Purple wall light",
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@ -537,7 +537,8 @@ for name, def in pairs(nodes) do
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end
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-- register node
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minetest.register_node("scifi_nodes:"..name, node_def)
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local nodename = "scifi_nodes:" .. name
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minetest.register_node(nodename , node_def)
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-- unified dyes registration
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if def.colorable and has_unifieddyes_mod then
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@ -574,6 +575,12 @@ for name, def in pairs(nodes) do
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})
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end
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if def.ambience then
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for soundname, opts in pairs(def.ambience) do
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scifi_nodes.register_ambience(nodename, soundname, opts)
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end
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end
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-- advtrains platform registration
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if has_advtrains_mod and def.advtrains_platform then
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advtrains.register_platform("scifi_nodes", "scifi_nodes:" .. name)
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BIN
sounds/scifi_nodes_ambience_engine.ogg
Normal file
BIN
sounds/scifi_nodes_ambience_engine.ogg
Normal file
Binary file not shown.
BIN
sounds/scifi_nodes_ambience_fan.ogg
Normal file
BIN
sounds/scifi_nodes_ambience_fan.ogg
Normal file
Binary file not shown.
BIN
sounds/scifi_nodes_ambience_vent.ogg
Normal file
BIN
sounds/scifi_nodes_ambience_vent.ogg
Normal file
Binary file not shown.
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