1d42e59ada
Fix things to avoid warnings about use_texture_alpha
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And optimize textures with optipng
2021-03-20 14:31:04 +01:00
BuckarooBanzay
178fd9c48b
fix too large nodebox of "scifi_nodes:light_dynamic"
2020-12-16 09:21:07 +01:00
Cam B
d2dd770635
Preserve the metadata of items in the itemholder by converting to string instead of taking name
2020-12-14 07:54:40 +01:00
wsor
9ad9ba33c8
#39 fix (chat_send_all to chat_send_player)
2020-06-24 21:32:08 +02:00
D00Med
0e05d475a3
Merge pull request #23 from thomasrudin-mt/code-cleanup-ci
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stricter luacheck (no globals) / travis ci file
2019-10-10 06:48:12 +10:00
NatureFreshMilk
2ab767c993
preserve metadata on tools if placed on item holder
2019-10-08 08:34:13 +02:00
NatureFreshMilk
285473d4fc
stricter luacheck (no globals) / travis ci file
2019-10-08 08:14:03 +02:00
Thomas Rudin
974c147b45
move switches,palm-scanner and digicode to own file
2019-09-09 18:23:50 +02:00
NatureFreshMilk
707c21250e
luacheck fixes
2019-09-05 09:00:39 +02:00
9ad78b4b86
Merge branch 'master' of https://github.com/D00Med/scifi_nodes into grossam-features
2019-08-13 06:49:44 +02:00
coil
052ff7287a
Fix duplication with item holder and powered stand
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The item holder and powered stand could be used to duplicate
buckets, cans from technic, and mob eggs from mobs_redo, as these
items were added to the nodes without being removed from the
player's inventory.
2019-07-02 01:32:00 -04:00
fwhcat
03443e41d9
Fix options being passed with {} for playing digicode sound
2019-06-21 09:30:41 +00:00
fwhcat
b7acbebd0f
Digicode sound not being globally heard anymore ^^
2019-06-21 09:27:26 +00:00
23fa45bfa8
working digicodes
2019-05-08 18:10:12 +02:00
6aaf2fa665
Palm scanner added
2019-05-05 19:13:36 +02:00
e0e04587fa
Hand scanners are now usable
2019-05-03 18:40:40 +02:00
cbcbc3dfb8
Latest versions I hope…
2019-04-27 10:22:38 +02:00
f559f25e07
Switches collision bu corrected. Some sound added
2019-04-22 19:38:20 +02:00
A.C.M
b642bc0af4
fixed check for Mesecons.
2019-01-27 14:21:50 +01:00
A.C.M
c2775191ce
Fixed warnings about maxlight, set to default.LIGHT_MAX
2019-01-27 14:04:34 +01:00
A.C.M
c54c5ba035
Recipes for various Nodes added. Registered some Nodes for stairsplus. Added Support for Mesecons to the Switch.
2019-01-26 22:33:18 +01:00
Thomas Rudin
8a0ea36a18
strong windows (source: https://forum.minetest.net/viewtopic.php?f=10&t=13125&p=261481#p261481 )
2018-09-24 14:13:59 +02:00
D00Med
b984b92589
Merge remote-tracking branch 'origin/master'
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# Conflicts:
# models.lua
2017-03-07 07:07:15 +10:00
D00Med
d64758c113
stuff
2017-03-07 07:04:32 +10:00
Tanmaya Meher
460729211e
More recipes and some changes
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Created recipes for other blocks and updated some of those nodes, where light is written in description but they have no light. Those which are made of metals but breakable by hand lol :P :) Changed only one thing in nodeboxes for ownership of the itemholder just like pedestal.
2017-03-06 19:05:32 +05:30
D00Med
2c98ef0687
23/11/16 update
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>added hanging trap plant
>added "Alien" themed nodes
>Capitalised slope names
>changed infotext on the crate and box
>added builder node, which doesn't do anything at the moment
>added mode slopes
>added more black nodes
>added teleporter
2016-11-23 08:29:17 +10:00
D00Med
20e8e9a3c8
Eyetree and purple nodes
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>added eye tree
>added purple nodes
>added octagon glass nodes
2016-11-22 06:44:38 +10:00
D00Med
576f01b372
More plants added
2016-11-21 11:27:50 +10:00
D00Med
b2215f3943
More plants
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>added new plants
>added damage for plant table
>removed selection box from plant pots
2016-11-21 10:45:33 +10:00
D00Med
1386b5a2cf
Plant pots
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>adds plant pots
2016-09-10 07:34:06 +10:00
D00Med
a3b428f527
slopes and a few other nodes
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>added slopes
>added more doom-ey nodes
>added a ladder
>added more random nodes
>added "strong" glass
2016-07-12 14:29:12 +10:00
D00Med
bdec3641bd
Initial commit
2016-07-11 14:26:57 +10:00