1
0
mirror of https://github.com/D00Med/scifi_nodes.git synced 2024-12-22 16:10:18 +01:00
Commit Graph

40 Commits

Author SHA1 Message Date
BuckarooBanzay
63f4bd529e embed dirt,wood and grass texture for proper cross-game support 2023-10-17 11:35:26 +02:00
BuckarooBanzay
89f825d4e6 fix deprecated minetest.env calls 2023-02-17 08:54:52 +01:00
Buckaroo Banzai
f94b900fbe
add facedir param2type to lightbars and liquidpipes (#77)
Co-authored-by: BuckarooBanzay <BuckarooBanzay@users.noreply.github.com>
2022-12-12 10:36:09 +01:00
Wuzzy
72471b7c3b
Set more fitting node sounds (#74) 2022-12-03 18:30:28 +01:00
wsor4035
32f46ebf23
fix https://github.com/D00Med/scifi_nodes/issues/68 and adding additional game digging support (#69) 2022-03-05 16:09:17 +01:00
Buckaroo Banzai
e40f9747b0
Opt-depend on all mods (#58)
* move "dye" to optional depends and disable recipes if default or dye are not available
* replace default.LIGHT_MAX with minetest.LIGHT_MAX
* add sound-switch and use default if available
* enable crate and builder only if default mod is available
* move default mod to opt-depends and use screwdriver only if available

Co-authored-by: BuckarooBanzay <BuckarooBanzay@users.noreply.github.com>
2021-08-27 09:22:15 +02:00
OgelGames
85aa74e98b fix metal plant pot 2021-08-15 11:01:17 +02:00
BuckarooBanzay
5b9431ea18 add pot-lid protection-check and fix lid-toggle code 2021-08-14 19:17:20 +02:00
1d42e59ada Fix things to avoid warnings about use_texture_alpha
And optimize textures with optipng
2021-03-20 14:31:04 +01:00
BuckarooBanzay
178fd9c48b fix too large nodebox of "scifi_nodes:light_dynamic" 2020-12-16 09:21:07 +01:00
Cam B
d2dd770635 Preserve the metadata of items in the itemholder by converting to string instead of taking name 2020-12-14 07:54:40 +01:00
wsor
9ad9ba33c8 #39 fix (chat_send_all to chat_send_player) 2020-06-24 21:32:08 +02:00
D00Med
0e05d475a3
Merge pull request #23 from thomasrudin-mt/code-cleanup-ci
stricter luacheck (no globals) / travis ci file
2019-10-10 06:48:12 +10:00
NatureFreshMilk
2ab767c993 preserve metadata on tools if placed on item holder 2019-10-08 08:34:13 +02:00
NatureFreshMilk
285473d4fc stricter luacheck (no globals) / travis ci file 2019-10-08 08:14:03 +02:00
Thomas Rudin
974c147b45 move switches,palm-scanner and digicode to own file 2019-09-09 18:23:50 +02:00
NatureFreshMilk
707c21250e luacheck fixes 2019-09-05 09:00:39 +02:00
9ad78b4b86 Merge branch 'master' of https://github.com/D00Med/scifi_nodes into grossam-features 2019-08-13 06:49:44 +02:00
coil
052ff7287a Fix duplication with item holder and powered stand
The item holder and powered stand could be used to duplicate
buckets, cans from technic, and mob eggs from mobs_redo, as these
items were added to the nodes without being removed from the
player's inventory.
2019-07-02 01:32:00 -04:00
fwhcat
03443e41d9 Fix options being passed with {} for playing digicode sound 2019-06-21 09:30:41 +00:00
fwhcat
b7acbebd0f Digicode sound not being globally heard anymore ^^ 2019-06-21 09:27:26 +00:00
23fa45bfa8 working digicodes 2019-05-08 18:10:12 +02:00
6aaf2fa665 Palm scanner added 2019-05-05 19:13:36 +02:00
e0e04587fa Hand scanners are now usable 2019-05-03 18:40:40 +02:00
cbcbc3dfb8 Latest versions I hope… 2019-04-27 10:22:38 +02:00
f559f25e07 Switches collision bu corrected. Some sound added 2019-04-22 19:38:20 +02:00
A.C.M
b642bc0af4 fixed check for Mesecons. 2019-01-27 14:21:50 +01:00
A.C.M
c2775191ce Fixed warnings about maxlight, set to default.LIGHT_MAX 2019-01-27 14:04:34 +01:00
A.C.M
c54c5ba035 Recipes for various Nodes added. Registered some Nodes for stairsplus. Added Support for Mesecons to the Switch. 2019-01-26 22:33:18 +01:00
Thomas Rudin
8a0ea36a18 strong windows (source: https://forum.minetest.net/viewtopic.php?f=10&t=13125&p=261481#p261481) 2018-09-24 14:13:59 +02:00
D00Med
b984b92589 Merge remote-tracking branch 'origin/master'
# Conflicts:
#	models.lua
2017-03-07 07:07:15 +10:00
D00Med
d64758c113 stuff 2017-03-07 07:04:32 +10:00
Tanmaya Meher
460729211e More recipes and some changes
Created recipes for other blocks and updated some of those nodes, where light is written in description but they have no light. Those which are made of metals but breakable by hand lol :P :) Changed only one thing in nodeboxes for ownership of the itemholder just like pedestal.
2017-03-06 19:05:32 +05:30
D00Med
2c98ef0687 23/11/16 update
>added hanging trap plant
>added "Alien" themed nodes
>Capitalised slope names
>changed infotext on the crate and box
>added builder node, which doesn't do anything at the moment
>added mode slopes
>added more black nodes
>added teleporter
2016-11-23 08:29:17 +10:00
D00Med
20e8e9a3c8 Eyetree and purple nodes
>added eye tree
>added purple nodes
>added octagon glass nodes
2016-11-22 06:44:38 +10:00
D00Med
576f01b372 More plants added 2016-11-21 11:27:50 +10:00
D00Med
b2215f3943 More plants
>added new plants
>added damage for plant table
>removed selection box from plant pots
2016-11-21 10:45:33 +10:00
D00Med
1386b5a2cf Plant pots
>adds plant pots
2016-09-10 07:34:06 +10:00
D00Med
a3b428f527 slopes and a few other nodes
>added slopes
>added more doom-ey nodes
>added a ladder
>added more random nodes
>added "strong" glass
2016-07-12 14:29:12 +10:00
D00Med
bdec3641bd Initial commit 2016-07-11 14:26:57 +10:00