1
0
mirror of https://github.com/D00Med/scifi_nodes.git synced 2025-06-28 22:26:37 +02:00

8 Commits

7 changed files with 45 additions and 10 deletions

View File

@ -4,6 +4,7 @@
![](https://github.com/D00Med/scifi_nodes/workflows/luacheck/badge.svg)
![](https://github.com/D00Med/scifi_nodes/workflows/integration-test/badge.svg)
[![ContentDB](https://content.minetest.net/packages/D00Med/scifi_nodes/shields/downloads/)](https://content.minetest.net/packages/D00Med/scifi_nodes/)
Minetest mod that adds scifi themed blocks, doors, materials, plants and other assets.

View File

@ -767,6 +767,16 @@ minetest.register_craft({
}
})
-- 4 green light bar from 4 green metal, 2 green dye, 1 lightbar
minetest.register_craft({
output = "scifi_nodes:greenbar_animated 4",
recipe = {
{"scifi_nodes:greenbar", "", "scifi_nodes:greenbar"},
{"", "mesecons:wire_00000000_off", ""},
{"scifi_nodes:greenbar", "", "scifi_nodes:greenbar"}
}
})
-- 4 green metal block from 4 green metal
minetest.register_craft({
output = "scifi_nodes:green_square 4",
@ -1282,10 +1292,13 @@ minetest.register_craft({
})
-- https://forum.minetest.net/viewtopic.php?f=10&t=13125&p=261481#p261481
-- with modified recipe
minetest.register_craft({
output = 'scifi_nodes:windowpanel 4',
output = 'scifi_nodes:windowpanel',
recipe = {
{"scifi_nodes:glass","",""}
{"scifi_nodes:glass_pane","scifi_nodes:glass_pane",""},
{"scifi_nodes:glass_pane","scifi_nodes:glass_pane",""},
{"","",""}
}
})
@ -1680,7 +1693,7 @@ minetest.register_craft({
minetest.register_craft({
output = 'scifi_nodes:stripes2top 3',
recipe = {
{"scifi_nodes:black","scifi_noedes:black","scifi_nodes:black"},
{"scifi_nodes:black","scifi_nodes:black","scifi_nodes:black"},
{"default:silver_sand","default:silver_sand","default:silver_sand"}
}
})
@ -1692,4 +1705,3 @@ minetest.register_craft({
{"scifi_nodes:stripes"}
}
})

View File

@ -20,5 +20,5 @@ dofile(MP.."/nodeboxes.lua")
dofile(MP.."/palm_scanner.lua")
dofile(MP.."/digicode.lua")
dofile(MP.."/models.lua")
dofile(MP.."/crafts.lua")
dofile(MP.."/octagon_panes.lua")
dofile(MP.."/crafts.lua")

View File

@ -475,6 +475,12 @@ minetest.register_node("scifi_nodes:light_dynamic", {
type = "wallmounted",
fixed = {-0.5, -0.5, -0.5, -0.45, 0.5, 0.5}
},
node_box = {
type = "fixed",
fixed = {
fixed = {-0.5, -0.5, -0.5, -0.45, 0.5, 0.5}
}
},
paramtype2 = "wallmounted",
light_source = default.LIGHT_MAX,
groups = {cracky=1, oddly_breakable_by_hand=1},
@ -1080,10 +1086,9 @@ minetest.register_node("scifi_nodes:itemholder", {
local meta = minetest.get_meta(pos)
if name == meta:get_string("owner") or
minetest.check_player_privs(name, "protection_bypass") then
local wield_item = clicker:get_wielded_item():get_name()
local taken = item:take_item()
if taken and not taken:is_empty() then
minetest.add_item(pos, wield_item)
minetest.add_item(pos, taken:to_string())
return item
end
end

View File

@ -182,6 +182,23 @@ minetest.register_node("scifi_nodes:disc", {
groups = {cracky=1}
})
minetest.register_node("scifi_nodes:greenbar_animated", {
description = "animated green light bar",
sunlight_propagates = false,
tiles = {
"scifi_nodes_greenbar.png",
"scifi_nodes_greenbar.png", {
name="scifi_nodes_greenbar_animated.png",
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1.00},
}
},
paramtype = "light",
paramtype2 = "facedir",
groups = {cracky=1},
light_source = 10,
sounds = default.node_sound_glass_defaults(),
on_place = minetest.rotate_node
})
minetest.register_node("scifi_nodes:blink", {
description = "blinking light",

View File

@ -19,7 +19,7 @@ local function register(basename, description, texture)
is_ground_content = false,
node_box = {
type = "fixed",
fixed = {{-0.5, -0.5, 0, 0.5, 0.5, 0}},
fixed = {{-0.5, -0.5, -0.03125, 0.5, 0.5, 0.03125}},
},
selection_box = {
type = "fixed",
@ -44,7 +44,7 @@ local function register(basename, description, texture)
is_ground_content = false,
node_box = {
type = "fixed",
fixed = {{-0.5, -0.5, 0, 0.5, 1.5, 0}},
fixed = {{-0.5, -0.5, -0.03125, 0.5, 1.5, 0.03125}},
},
selection_box = {
type = "fixed",
@ -69,7 +69,7 @@ local function register(basename, description, texture)
is_ground_content = false,
node_box = {
type = "fixed",
fixed = {{-0.5, -0.5, 1, 0.5, 0.5, 1}},
fixed = {{-0.5, -0.5, 0.96875, 0.5, 0.5, 1.03125}},
},
selection_box = {
type = "fixed",

Binary file not shown.

After

Width:  |  Height:  |  Size: 278 B