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mirror of https://github.com/D00Med/scifi_nodes.git synced 2025-06-28 22:26:37 +02:00

17 Commits

Author SHA1 Message Date
317fdd6df6 add animated lightbar 2021-01-26 20:15:20 +01:00
2e035f37e9 Fix strong window panel recipe collision with dark glass pane 2020-12-23 20:29:43 +01:00
178fd9c48b fix too large nodebox of "scifi_nodes:light_dynamic" 2020-12-16 09:21:07 +01:00
d2dd770635 Preserve the metadata of items in the itemholder by converting to string instead of taking name 2020-12-14 07:54:40 +01:00
eed0d601be add contentdb badge 2020-11-11 12:13:38 +01:00
16ff4dcdb8 fix recipe typo for "scifi_nodes:stripes2top" 2020-11-07 19:20:53 +01:00
b54333d56b fix nodeboxes of double- and offset pane 2020-09-11 21:19:50 +02:00
6492d311c8 fix "walk-through" glass panes (wrong nodebox) 2020-07-22 20:23:54 +02:00
03d097abf8 add pane variants of the octagon glass nodes (single, double and offset) (#41)
* add pane variants of the octagon glass nodes (single, double and offset)
* fix some indent issues
* added dark glass pane

Co-authored-by: BuckarooBanzay <BuckarooBanzay@users.noreply.github.com>
2020-07-14 07:37:51 +02:00
9ad9ba33c8 #39 fix (chat_send_all to chat_send_player) 2020-06-24 21:32:08 +02:00
40bcb29c6d add white and white2 to colored nodes 2020-06-02 07:23:15 +02:00
37aef1ce17 fix backward compatibility 2020-06-02 07:23:15 +02:00
8a8e566d27 add unifieddyes support 2020-06-02 07:23:15 +02:00
a3b8ec1522 update contributor list
fixes #19
2020-05-13 17:56:14 +02:00
ce0501bef3 fix name typo in github action 2020-05-13 17:55:37 +02:00
6d6432940f add integration-test 2020-05-13 17:55:37 +02:00
242dbde0e6 Merge pull request #36 from D00Med/protected-button
Protected button
2020-05-13 17:55:20 +02:00
13 changed files with 298 additions and 26 deletions

15
.github/workflows/integration-test.yml vendored Normal file
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@ -0,0 +1,15 @@
name: integration-test
on: [push, pull_request]
jobs:
build:
runs-on: ubuntu-latest
timeout-minutes: 10
steps:
- uses: actions/checkout@v1
- name: integration-test
run: ./test/integration-test.sh

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@ -19,6 +19,7 @@ read_globals = {
"xpanes",
"screwdriver",
"minetest",
"mesecon"
"mesecon",
"unifieddyes"
}

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@ -3,11 +3,14 @@
# scifi_nodes
![](https://github.com/D00Med/scifi_nodes/workflows/luacheck/badge.svg)
![](https://github.com/D00Med/scifi_nodes/workflows/integration-test/badge.svg)
[![ContentDB](https://content.minetest.net/packages/D00Med/scifi_nodes/shields/downloads/)](https://content.minetest.net/packages/D00Med/scifi_nodes/)
Minetest mod that adds scifi themed blocks, doors, materials, plants and other assets.
# Changes log
# Changelog
* Added support for unifieddyes
* 14/08/2019 : retrocompatibility fixed (aliases in doors.lua)
* 13/08/2019 :
* added mod option doors_open_with_mesecon_only (default = false)
@ -42,9 +45,13 @@ CC0
# Contributors:
* D00Med https://github.com/D00Med (creator)
* tanmayameher https://github.com/tanmayameher
* naturefreshmilk https://github.com/naturefreshmilk
* BuckarooBanzay https://github.com/BuckarooBanzay
* acmgit https://github.com/acmgit
* catz85 https://github.com/catz85
* coil0 https://github.com/coil0
* Grossam https://github.com/Grossam
* OgelGames https://github.com/OgelGames
* leftshift https://github.com/leftshift
* fluxionary https://github.com/fluxionary

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@ -767,6 +767,16 @@ minetest.register_craft({
}
})
-- 4 green light bar from 4 green metal, 2 green dye, 1 lightbar
minetest.register_craft({
output = "scifi_nodes:greenbar_animated 4",
recipe = {
{"scifi_nodes:greenbar", "", "scifi_nodes:greenbar"},
{"", "mesecons:wire_00000000_off", ""},
{"scifi_nodes:greenbar", "", "scifi_nodes:greenbar"}
}
})
-- 4 green metal block from 4 green metal
minetest.register_craft({
output = "scifi_nodes:green_square 4",
@ -1282,10 +1292,13 @@ minetest.register_craft({
})
-- https://forum.minetest.net/viewtopic.php?f=10&t=13125&p=261481#p261481
-- with modified recipe
minetest.register_craft({
output = 'scifi_nodes:windowpanel 4',
output = 'scifi_nodes:windowpanel',
recipe = {
{"scifi_nodes:glass","",""}
{"scifi_nodes:glass_pane","scifi_nodes:glass_pane",""},
{"scifi_nodes:glass_pane","scifi_nodes:glass_pane",""},
{"","",""}
}
})
@ -1680,7 +1693,7 @@ minetest.register_craft({
minetest.register_craft({
output = 'scifi_nodes:stripes2top 3',
recipe = {
{"scifi_nodes:black","scifi_noedes:black","scifi_nodes:black"},
{"scifi_nodes:black","scifi_nodes:black","scifi_nodes:black"},
{"default:silver_sand","default:silver_sand","default:silver_sand"}
}
})
@ -1692,4 +1705,3 @@ minetest.register_craft({
{"scifi_nodes:stripes"}
}
})

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@ -20,4 +20,5 @@ dofile(MP.."/nodeboxes.lua")
dofile(MP.."/palm_scanner.lua")
dofile(MP.."/digicode.lua")
dofile(MP.."/models.lua")
dofile(MP.."/octagon_panes.lua")
dofile(MP.."/crafts.lua")

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@ -1,4 +1,4 @@
name = scifi_nodes
description = Minetest mod that adds scifi themed blocks, doors, materials, plants and other assets.
depends = default,dye
optional_depends = xpanes,mesecons,moreblocks,mesecons_microcontroller,mesecons_button,mesecons_torch,mesecons_receiver,basic_materials
optional_depends = xpanes,mesecons,moreblocks,mesecons_microcontroller,mesecons_button,mesecons_torch,mesecons_receiver,basic_materials,unifieddyes

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@ -151,7 +151,8 @@ minetest.register_node("scifi_nodes:pad", {
paramtype = "light",
groups = {cracky=1, oddly_breakable_by_hand=1},
light_source = 5,
on_construct = function(pos, node, placer)
after_place_node = function(pos, placer, itemstack, pointed_thing)
local placer_name = placer:get_player_name()
local meta = minetest.get_meta(pos)
if position1 == nil then
position1 = pos
@ -160,10 +161,11 @@ minetest.register_node("scifi_nodes:pad", {
position2 = pos
meta:set_int("type", 2)
else
minetest.chat_send_all("There can only be two teleportation pads at a time!")
minetest.chat_send_player(placer_name, "There can only be two teleportation pads at a time!")
end
end,
on_rightclick = function(pos, node, clicker)
on_rightclick = function(pos, node, clicker)
local clicker_name = clicker:get_player_name()
local meta = minetest.get_meta(pos)
if meta:get_int("type") == 1 and position2 ~= nil and position1 ~= nil then
minetest.add_particlespawner(
@ -217,7 +219,7 @@ minetest.register_node("scifi_nodes:pad", {
"scifi_nodes_tp_part.png" --texture
)
minetest.after(1, function()
local ppos = clicker:getpos()
local ppos = clicker:getpos()
if minetest.get_node({x=ppos.x, y=ppos.y, z=ppos.z}).name == "scifi_nodes:pad" then
clicker:setpos(position1)
end
@ -235,13 +237,13 @@ minetest.register_node("scifi_nodes:pad", {
end)
elseif position1 == nil and meta:get_int("type") ~= 2 then
position1 = pos
meta:set_int("type", 1)
minetest.chat_send_all("Teleporter 1 connected at "..minetest.pos_to_string(pos))
meta:set_int("type", 1)
minetest.chat_send_player(clicker_name, "Teleporter 1 connected at "..minetest.pos_to_string(pos))
elseif position2 == nil and meta:get_int("type") ~= 1 then
position2 = pos
meta:set_int("type", 2)
minetest.chat_send_all("Teleporter 2 connected at "..minetest.pos_to_string(pos))
else minetest.chat_send_all("Teleporter error!")
minetest.chat_send_player(clicker_name, "Teleporter 2 connected at "..minetest.pos_to_string(pos))
else minetest.chat_send_player(clicker_name, "Teleporter error!")
end
end,
on_destruct = function(pos, oldnode, placer)
@ -473,6 +475,12 @@ minetest.register_node("scifi_nodes:light_dynamic", {
type = "wallmounted",
fixed = {-0.5, -0.5, -0.5, -0.45, 0.5, 0.5}
},
node_box = {
type = "fixed",
fixed = {
fixed = {-0.5, -0.5, -0.5, -0.45, 0.5, 0.5}
}
},
paramtype2 = "wallmounted",
light_source = default.LIGHT_MAX,
groups = {cracky=1, oddly_breakable_by_hand=1},
@ -1078,10 +1086,9 @@ minetest.register_node("scifi_nodes:itemholder", {
local meta = minetest.get_meta(pos)
if name == meta:get_string("owner") or
minetest.check_player_privs(name, "protection_bypass") then
local wield_item = clicker:get_wielded_item():get_name()
local taken = item:take_item()
if taken and not taken:is_empty() then
minetest.add_item(pos, wield_item)
minetest.add_item(pos, taken:to_string())
return item
end
end

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@ -182,6 +182,23 @@ minetest.register_node("scifi_nodes:disc", {
groups = {cracky=1}
})
minetest.register_node("scifi_nodes:greenbar_animated", {
description = "animated green light bar",
sunlight_propagates = false,
tiles = {
"scifi_nodes_greenbar.png",
"scifi_nodes_greenbar.png", {
name="scifi_nodes_greenbar_animated.png",
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1.00},
}
},
paramtype = "light",
paramtype2 = "facedir",
groups = {cracky=1},
light_source = 10,
sounds = default.node_sound_glass_defaults(),
on_place = minetest.rotate_node
})
minetest.register_node("scifi_nodes:blink", {
description = "blinking light",
@ -500,14 +517,15 @@ minetest.register_node("scifi_nodes:whtlightbnd", {
-- colors available. When crafting, the last recipes will be checked first.
--add new block using texture name(without "scifi_nodes_" prefix) then the description, and then the name of the block
local nodetypes = {
-- { name, description, shortname?, light, colorable }
{"blue", "blue lines", "blue"},
{"holes", "metal with holes","holes"},
{"white2", "plastic", "white2"},
{"white2", "plastic", "white2", 0, true},
{"super_white", "Super Plastic", "super_white", 11},
{"ultra_white", "Ultra Plastic", "ultra_white", default.LIGHT_MAX},
{"engine", "engine", "engine"},
{"wall", "metal wall", "wall"},
{"white", "plastic wall", "white"},
{"white", "plastic wall", "white", 0, true},
{"stripes2top", "dirty metal block","metal2"},
{"rough", "rough metal", "rough"},
{"lighttop", "metal block", "metal"},
@ -528,12 +546,11 @@ local nodetypes = {
{"bluetile", "blue tile", "blutl"},
{"greytile", "grey tile", "grytl"},
{"mesh2", "metal floormesh", "mesh2"},
{"white", "plastic wall", "white"},
{"pipe", "wall pipe", "pipe2"},
{"pipeside", "side pipe", "pipe3"},
{"tile", "white tile", "tile"},
{"whiteoct", "white octagon", "whiteoct"},
{"whitetile", "white tile2", "whttl"},
{"whiteoct", "white octagon", "whiteoct", 0, true},
{"whitetile", "white tile2", "whttl", 0, true},
{"black_detail", "black detail", "blckdtl"},
{"green_square", "green metal block", "grnblck"},
{"red_square", "red metal block", "redblck"},
@ -586,12 +603,16 @@ local nodetypes = {
{"blackplate", "Black plate", "", 0},
}
local has_unifieddyes_mod = minetest.get_modpath("unifieddyes")
for _, row in ipairs(nodetypes) do
local name = row[1]
local desc = row[2]
local light = row[4]
local is_colorable = row[5]
-- Node Definition
minetest.register_node("scifi_nodes:"..name, {
local node_def = {
description = desc,
tiles = {"scifi_nodes_"..name..".png"},
groups = {cracky=1},
@ -599,5 +620,35 @@ for _, row in ipairs(nodetypes) do
paramtype2 = "facedir",
light_source = light,
sounds = default.node_sound_glass_defaults()
})
end
}
if is_colorable and has_unifieddyes_mod then
-- overwrite attributes on the "uncolored" node
node_def.palette = "unifieddyes_palette_extended.png"
node_def.groups.ud_param2_colorable = 1
node_def.airbrush_replacement_node = "scifi_nodes:"..name.."_colored"
end
-- register node
minetest.register_node("scifi_nodes:"..name, node_def)
if is_colorable and has_unifieddyes_mod then
-- register colored node
minetest.register_node("scifi_nodes:"..name.."_colored", {
description = desc,
tiles = {"scifi_nodes_"..name..".png"},
groups = {
cracky = 1,
ud_param2_colorable = 1,
not_in_creative_inventory = 1
},
palette = "unifieddyes_palette_extended.png",
paramtype = "light",
paramtype2 = "color",
light_source = light,
sounds = default.node_sound_glass_defaults(),
on_construct = unifieddyes.on_construct,
on_dig = unifieddyes.on_dig
})
end
end

111
octagon_panes.lua Normal file
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@ -0,0 +1,111 @@
local function register(basename, description, texture)
local nodename_single = "scifi_nodes:" .. basename .. "_pane"
local nodename_double = "scifi_nodes:" .. basename .. "_pane_double"
local nodename_offset = "scifi_nodes:" .. basename .. "_pane_offset"
local recipe_ingredient = "scifi_nodes:" .. basename
-- single height
minetest.register_node(nodename_single, {
description = description,
drawtype = "nodebox",
tiles = {
texture
},
wield_image = texture,
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
is_ground_content = false,
node_box = {
type = "fixed",
fixed = {{-0.5, -0.5, -0.03125, 0.5, 0.5, 0.03125}},
},
selection_box = {
type = "fixed",
fixed = {{-0.5, -0.5, -0.25, 0.5, 0.5, 0.25}},
},
groups = {cracky = 3, oddly_breakable_by_hand = 3},
use_texture_alpha = true,
sounds = default.node_sound_glass_defaults()
})
-- double height
minetest.register_node(nodename_double, {
description = description,
drawtype = "nodebox",
tiles = {
texture
},
wield_image = texture,
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
is_ground_content = false,
node_box = {
type = "fixed",
fixed = {{-0.5, -0.5, -0.03125, 0.5, 1.5, 0.03125}},
},
selection_box = {
type = "fixed",
fixed = {{-0.5, -0.5, -0.25, 0.5, 1.5, 0.25}},
},
groups = {cracky = 3, oddly_breakable_by_hand = 3},
use_texture_alpha = true,
sounds = default.node_sound_glass_defaults()
})
-- single height with offset
minetest.register_node(nodename_offset, {
description = description,
drawtype = "nodebox",
tiles = {
texture
},
wield_image = texture,
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
is_ground_content = false,
node_box = {
type = "fixed",
fixed = {{-0.5, -0.5, 0.96875, 0.5, 0.5, 1.03125}},
},
selection_box = {
type = "fixed",
fixed = {{-0.5, -0.5, 0.75, 0.5, 0.5, 1.25}},
},
groups = {cracky = 3, oddly_breakable_by_hand = 3},
use_texture_alpha = true,
sounds = default.node_sound_glass_defaults()
})
-- register recipes
minetest.register_craft({
output = nodename_single .. " 16",
recipe = {
{recipe_ingredient}
},
})
minetest.register_craft({
output = nodename_double .. " 16",
recipe = {
{recipe_ingredient},
{recipe_ingredient}
},
})
minetest.register_craft({
output = nodename_offset,
type = "shapeless",
recipe = {nodename_single},
})
end
register("octrng", "Orange Octagon Glass pane", "scifi_nodes_octrng.png")
register("octgrn", "Green Octagon Glass pane", "scifi_nodes_octgrn.png")
register("octbl", "Blue Octagon Glass pane", "scifi_nodes_octbl.png")
register("octppl", "Purple Octagon Glass pane", "scifi_nodes_octppl.png")
register("glass", "Dark Glass pane", "scifi_nodes_glass.png")

25
test/integration-test.sh Executable file
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@ -0,0 +1,25 @@
#!/bin/sh
# Spins up a test world to ensure proper working recipes and registrations
CWD=$(dirname $0)
cd ${CWD}/../
CFG=/tmp/minetest.conf
MTDIR=/tmp/mt
WORLDDIR=${MTDIR}/worlds/world
cat <<EOF > ${CFG}
# empty
EOF
mkdir -p ${WORLDDIR}
chmod 777 ${MTDIR} -R
docker run --rm -i \
-v ${CFG}:/etc/minetest/minetest.conf:ro \
-v ${MTDIR}:/var/lib/minetest/.minetest \
-v $(pwd)/:/var/lib/minetest/.minetest/worlds/world/worldmods/scifi_nodes \
-v $(pwd)/test/test_mod/:/var/lib/minetest/.minetest/worlds/world/worldmods/scifi_nodes_test \
--network host \
registry.gitlab.com/minetest/minetest/server:5.2.0
test -f ${WORLDDIR}/integration_test.json && exit 0 || exit 1

40
test/test_mod/init.lua Normal file
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@ -0,0 +1,40 @@
minetest.log("warning", "[TEST] integration-test enabled!")
-- those mods have to be present
local assert_mods = {
"scifi_nodes"
}
-- those nodes have to be present
local assert_nodes = {
"scifi_nodes:crate",
"scifi_nodes:door1a"
}
minetest.register_on_mods_loaded(function()
minetest.after(0, function()
-- check mods
for _, modname in ipairs(assert_mods) do
if not minetest.get_modpath(modname) then
error("Mod not present: " .. modname)
end
end
-- check nodes
for _, nodename in ipairs(assert_nodes) do
if not minetest.registered_nodes[nodename] then
error("Node not present: " .. nodename)
end
end
local data = minetest.write_json({ success = true }, true);
local file = io.open(minetest.get_worldpath().."/integration_test.json", "w" );
if file then
file:write(data)
file:close()
end
minetest.request_shutdown("success")
end)
end)

2
test/test_mod/mod.conf Normal file
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@ -0,0 +1,2 @@
name = scifi_nodes_test
depends = scifi_nodes

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