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6266f04bf1
commit
58094c8690
2
api.lua
2
api.lua
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@ -944,7 +944,7 @@ function signs_lib.after_place_node(pos, placer, itemstack, pointed_thing, locke
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local signname = itemstack:get_name()
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-- incase player has sign nodes they shouldnt, remove extensions for normal sign
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-- in case player has sign nodes they shouldn't, remove extensions for normal sign
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local no_wall_name = string.gsub(signname, "_wall", "")
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no_wall_name = string.gsub(no_wall_name, "_yard", "")
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no_wall_name = string.gsub(no_wall_name, "_hanging", "")
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