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https://github.com/mt-mods/signs_lib.git
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6 Commits
2019-09-15
...
2019-09-18
Author | SHA1 | Date | |
---|---|---|---|
bbd580acb1 | |||
2d29a539f8 | |||
4b2abfadce | |||
ee2dc495c3 | |||
f944337b1c | |||
a5e711d354 |
347
api.lua
347
api.lua
@ -29,6 +29,8 @@ signs_lib.standard_steel_groups.attached_node = nil
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signs_lib.standard_wood_sign_sounds = table.copy(minetest.registered_items["default:sign_wall_wood"].sounds)
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signs_lib.standard_steel_sign_sounds = table.copy(minetest.registered_items["default:sign_wall_steel"].sounds)
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signs_lib.default_text_scale = {x=10, y=10}
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signs_lib.standard_yaw = {
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0,
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math.pi / -2,
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@ -83,7 +85,57 @@ signs_lib.rotate_walldir = {
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-- Initialize character texture cache
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local ctexcache = {}
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signs_lib.wallmounted_rotate = function(pos, node, user, mode)
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-- entity handling
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minetest.register_entity("signs_lib:text", {
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collisionbox = { 0, 0, 0, 0, 0, 0 },
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visual = "mesh",
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mesh = "signs_lib_standard_wall_sign_entity.obj",
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textures = {},
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static_save = false
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})
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function signs_lib.delete_objects(pos)
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local objects = minetest.get_objects_inside_radius(pos, 0.5)
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for _, v in ipairs(objects) do
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v:remove()
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end
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end
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function signs_lib.spawn_entity(pos, texture)
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local node = minetest.get_node(pos)
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local def = minetest.registered_items[node.name]
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if not def or not def.entity_info or not def.entity_info.yaw[node.param2 + 1] then return end
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local text_scale = (node and node.text_scale) or signs_lib.default_text_scale
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local objects = minetest.get_objects_inside_radius(pos, 0.5)
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local obj
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if #objects > 0 then
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obj = objects[1]
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else
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obj = minetest.add_entity(pos, "signs_lib:text")
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end
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obj:setyaw(def.entity_info.yaw[node.param2 + 1])
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if not texture then
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obj:set_properties({
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mesh = def.entity_info.mesh,
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visual_size = text_scale,
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})
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else
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obj:set_properties({
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mesh = def.entity_info.mesh,
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visual_size = text_scale,
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textures={texture},
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})
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end
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end
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-- rotation
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function signs_lib.wallmounted_rotate(pos, node, user, mode)
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if not signs_lib.can_modify(pos, user) then return false end
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if mode ~= screwdriver.ROTATE_FACE or string.match(node.name, "_onpole") then
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@ -93,17 +145,12 @@ signs_lib.wallmounted_rotate = function(pos, node, user, mode)
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local newparam2 = signs_lib.rotate_walldir[node.param2] or 0
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minetest.swap_node(pos, { name = node.name, param2 = newparam2 })
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for _, v in ipairs(minetest.get_objects_inside_radius(pos, 0.5)) do
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local e = v:get_luaentity()
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if e and e.name == "signs_lib:text" then
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v:remove()
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end
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end
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signs_lib.delete_objects(pos)
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signs_lib.update_sign(pos)
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return true
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end
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signs_lib.facedir_rotate = function(pos, node, user, mode)
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function signs_lib.facedir_rotate(pos, node, user, mode)
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if not signs_lib.can_modify(pos, user) then return false end
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if mode ~= screwdriver.ROTATE_FACE or string.match(node.name, "_onpole") then
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@ -113,18 +160,11 @@ signs_lib.facedir_rotate = function(pos, node, user, mode)
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local newparam2 = signs_lib.rotate_facedir[node.param2] or 0
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minetest.swap_node(pos, { name = node.name, param2 = newparam2 })
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for _, v in ipairs(minetest.get_objects_inside_radius(pos, 0.5)) do
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local e = v:get_luaentity()
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if e and e.name == "signs_lib:text" then
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v:remove()
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end
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end
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signs_lib.delete_objects(pos)
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signs_lib.update_sign(pos)
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return true
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end
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local DEFAULT_TEXT_SCALE = {x=10, y=10}
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-- infinite stacks
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if not minetest.settings:get_bool("creative_mode") then
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@ -235,15 +275,6 @@ local fences_with_sign = { }
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-- some local helper functions
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local function split_lines_and_words(text)
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if not text then return end
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local lines = { }
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for _, line in ipairs(text:split("\n")) do
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table.insert(lines, line:split(" "))
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end
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return lines
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end
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local math_max = math.max
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local function fill_line(x, y, w, c, font_size, colorbgw)
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@ -422,26 +453,55 @@ local function make_sign_texture(lines, pos)
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return table.concat(texture, "")
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end
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local function set_obj_text(obj, text, x, pos)
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local split = split_lines_and_words
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local text_ansi = Utf8ToAnsi(text)
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local n = minetest.registered_nodes[minetest.get_node(pos).name]
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local text_scale = (n and n.text_scale) or DEFAULT_TEXT_SCALE
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local texture = make_sign_texture(split(text_ansi), pos)
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obj:set_properties({
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textures={texture},
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visual_size = text_scale,
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})
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function signs_lib.split_lines_and_words(text)
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if not text then return end
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local lines = { }
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for _, line in ipairs(text:split("\n")) do
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table.insert(lines, line:split(" "))
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end
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return lines
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end
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signs_lib.construct_sign = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string(
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"formspec",
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"size[6,4]"..
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function signs_lib.set_obj_text(pos, text)
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local split = signs_lib.split_lines_and_words
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local text_ansi = Utf8ToAnsi(text)
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local n = minetest.registered_nodes[minetest.get_node(pos).name]
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signs_lib.delete_objects(pos)
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signs_lib.spawn_entity(pos, make_sign_texture(split(text_ansi), pos))
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end
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local function make_widefont_nodename(name)
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if string.find(name, "_widefont") then return name end
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if string.find(name, "_onpole") then
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return string.gsub(name, "_onpole", "_widefont_onpole")
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elseif string.find(name, "_hanging") then
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return string.gsub(name, "_hanging", "_widefont_hanging")
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else
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return name.."_widefont"
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end
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end
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function signs_lib.construct_sign(pos)
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local form = "size[6,4]"..
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"textarea[0,-0.3;6.5,3;text;;${text}]"..
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"button_exit[2,3.4;2,1;ok;"..S("Write").."]"..
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"background[-0.5,-0.5;7,5;signs_lib_sign_bg.jpg]")
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"background[-0.5,-0.5;7,5;signs_lib_sign_bg.jpg]"
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local node = minetest.get_node(pos)
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local wname = make_widefont_nodename(node.name)
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if minetest.registered_items[wname] then
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local state = "off"
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if string.find(node.name, "widefont") then state = "on" end
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form = form.."label[1,3.4;Use wide font]"..
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"image_button[1.1,3.7;1,0.6;signs_lib_switch_"..
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state..".png;"..
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state..";;;false;signs_lib_switch_interm.png]"..
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"button_exit[3,3.4;2,1;ok;"..S("Write").."]"
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else
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form = form.."button_exit[2,3.4;2,1;ok;"..S("Write").."]"
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end
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec", form)
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local i = meta:get_string("infotext")
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if i == "" then -- it wasn't even set, so set it.
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meta:set_string("infotext", "")
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@ -449,18 +509,12 @@ signs_lib.construct_sign = function(pos)
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end
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function signs_lib.destruct_sign(pos)
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local objects = minetest.get_objects_inside_radius(pos, 0.5)
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for _, v in ipairs(objects) do
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local e = v:get_luaentity()
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if e and e.name == "signs_lib:text" then
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v:remove()
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end
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end
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signs_lib.delete_objects(pos)
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end
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local function make_infotext(text)
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text = trim_input(text)
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local lines = split_lines_and_words(text) or {}
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local lines = signs_lib.split_lines_and_words(text) or {}
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local lines2 = { }
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for _, line in ipairs(lines) do
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table.insert(lines2, (table.concat(line, " "):gsub("#[0-9a-fA-F]", ""):gsub("##", "#")))
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@ -475,50 +529,45 @@ function signs_lib.update_sign(pos, fields)
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text = trim_input(text)
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local owner = meta:get_string("owner")
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ownstr = ""
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local ownstr = ""
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if owner ~= "" then ownstr = S("Locked sign, owned by @1\n", owner) end
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meta:set_string("text", text)
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meta:set_string("infotext", ownstr..make_infotext(text).." ")
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local objects = minetest.get_objects_inside_radius(pos, 0.5)
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local found
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for _, v in ipairs(objects) do
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local e = v:get_luaentity()
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if e and e.name == "signs_lib:text" then
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if found then
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v:remove()
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else
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set_obj_text(v, text, nil, pos)
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found = true
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end
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end
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end
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if found then
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return
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end
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-- if there is no entity
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local signnode = minetest.get_node(pos)
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local signname = signnode.name
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local def = minetest.registered_items[signname]
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if not def.entity_info or not def.entity_info.yaw[signnode.param2 + 1] then return end
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local obj = minetest.add_entity(pos, "signs_lib:text")
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obj:setyaw(def.entity_info.yaw[signnode.param2 + 1])
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obj:set_properties({
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mesh = def.entity_info.mesh,
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})
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signs_lib.set_obj_text(pos, text)
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end
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function signs_lib.receive_fields(pos, formname, fields, sender)
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if fields and fields.text and fields.ok and signs_lib.can_modify(pos, sender) then
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if not fields or not signs_lib.can_modify(pos, sender) then return end
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if fields.text and fields.ok then
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minetest.log("action", S("@1 wrote \"@2\" to sign at @3",
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(sender:get_player_name() or ""),
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fields.text:gsub('\\', '\\\\'):gsub("\n", "\\n"),
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minetest.pos_to_string(pos)
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))
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signs_lib.update_sign(pos, fields)
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elseif fields.on or fields.off then
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local node = minetest.get_node(pos)
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local newname
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if fields.on and string.find(node.name, "widefont") then
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newname = string.gsub(node.name, "_widefont", "")
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elseif fields.off and not string.find(node.name, "widefont") then
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newname = make_widefont_nodename(node.name)
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end
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if newname then
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minetest.log("action", S("@1 flipped the wide-font switch to \"@2\" at @3",
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(sender:get_player_name() or ""),
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(fields.on and "off" or "on"),
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minetest.pos_to_string(pos)
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))
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minetest.swap_node(pos, {name = newname, param2 = node.param2})
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signs_lib.construct_sign(pos)
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signs_lib.update_sign(pos, fields)
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end
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end
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end
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@ -542,30 +591,6 @@ function signs_lib.can_modify(pos, player)
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return false
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end
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local signs_text_on_activate = function(self)
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local pos = self.object:getpos()
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local meta = minetest.get_meta(pos)
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local signnode = minetest.get_node(pos)
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local signname = signnode.name
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local def = minetest.registered_items[signname]
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local text = meta:get_string("text")
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if text and def and def.entity_info then
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text = trim_input(text)
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set_obj_text(self.object, text, nil, pos)
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self.object:set_properties({
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mesh = def.entity_info.mesh,
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})
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end
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end
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minetest.register_entity("signs_lib:text", {
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collisionbox = { 0, 0, 0, 0, 0, 0 },
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visual = "mesh",
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mesh = "signs_lib_standard_wall_sign_entity.obj",
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textures = {},
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on_activate = signs_text_on_activate,
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})
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-- make selection boxes
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-- sizex/sizey specified in inches because that's what MUTCD uses.
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@ -602,6 +627,7 @@ function signs_lib.check_for_pole(pos, pointed_thing)
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or string.find(pnode.name, "default:fence_")
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or string.find(pnode.name, "_post")
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or string.find(pnode.name, "fencepost")
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or string.find(pnode.name, "streets:streetlamp_basic_top")
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or (pnode.name == "streets:bigpole" and pnode.param2 < 4)
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or (pnode.name == "streets:bigpole" and pnode.param2 > 19 and pnode.param2 < 24)
|
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)
|
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@ -646,47 +672,7 @@ function signs_lib.register_fence_with_sign()
|
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minetest.log("warning", "[signs_lib] ".."Attempt to call no longer used function signs_lib.register_fence_with_sign()")
|
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end
|
||||
|
||||
--[[
|
||||
The main sign registration function
|
||||
===================================
|
||||
|
||||
Example minimal recommended def for writable signs:
|
||||
|
||||
signs_lib.register_sign("foo:my_cool_sign", {
|
||||
description = "Wooden cool sign",
|
||||
inventory_image = "signs_lib_sign_cool_inv.png",
|
||||
tiles = {
|
||||
"signs_lib_sign_cool.png",
|
||||
"signs_lib_sign_cool_edges.png"
|
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},
|
||||
number_of_lines = 2,
|
||||
horiz_scaling = 0.8,
|
||||
vert_scaling = 1,
|
||||
line_spacing = 9,
|
||||
font_size = 31,
|
||||
x_offset = 7,
|
||||
y_offset = 4,
|
||||
chars_per_line = 40,
|
||||
entity_info = "standard"
|
||||
})
|
||||
|
||||
* default def assumes a wallmounted sign with on-pole being allowed.
|
||||
|
||||
*For signs that can't support onpole, include in the def:
|
||||
allow_onpole = false,
|
||||
|
||||
* "standard" entity info implies the standard wood/steel sign model, in
|
||||
wallmounted mode. For facedir signs using the standard model, use:
|
||||
|
||||
entity_info = {
|
||||
mesh = "signs_lib_standard_wall_sign_entity.obj",
|
||||
yaw = signs_lib.standard_yaw
|
||||
},
|
||||
|
||||
]]--
|
||||
|
||||
function signs_lib.register_sign(name, rdef)
|
||||
|
||||
local function register_sign(name, rdef)
|
||||
local def = table.copy(rdef)
|
||||
|
||||
if rdef.entity_info == "standard" then
|
||||
@ -698,6 +684,8 @@ function signs_lib.register_sign(name, rdef)
|
||||
def.entity_info = rdef.entity_info
|
||||
end
|
||||
|
||||
def.after_place_node = rdef.after_place_node or signs_lib.after_place_node
|
||||
|
||||
if rdef.entity_info then
|
||||
def.on_rightclick = rdef.on_rightclick or signs_lib.construct_sign
|
||||
def.on_construct = rdef.on_construct or signs_lib.construct_sign
|
||||
@ -717,8 +705,6 @@ function signs_lib.register_sign(name, rdef)
|
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def.after_place_node = function(pos, placer, itemstack, pointed_thing)
|
||||
signs_lib.after_place_node(pos, placer, itemstack, pointed_thing, true)
|
||||
end
|
||||
else
|
||||
def.after_place_node = rdef.after_place_node or signs_lib.after_place_node
|
||||
end
|
||||
end
|
||||
|
||||
@ -819,7 +805,58 @@ function signs_lib.register_sign(name, rdef)
|
||||
minetest.register_node(":"..name.."_hanging", hdef)
|
||||
table.insert(signs_lib.lbm_restore_nodes, name.."_hanging")
|
||||
end
|
||||
end
|
||||
|
||||
--[[
|
||||
The main sign registration function
|
||||
===================================
|
||||
|
||||
Example minimal recommended def for writable signs:
|
||||
|
||||
signs_lib.register_sign("foo:my_cool_sign", {
|
||||
description = "Wooden cool sign",
|
||||
inventory_image = "signs_lib_sign_cool_inv.png",
|
||||
tiles = {
|
||||
"signs_lib_sign_cool.png",
|
||||
"signs_lib_sign_cool_edges.png"
|
||||
},
|
||||
number_of_lines = 2,
|
||||
horiz_scaling = 0.8,
|
||||
vert_scaling = 1,
|
||||
line_spacing = 9,
|
||||
font_size = 31,
|
||||
x_offset = 7,
|
||||
y_offset = 4,
|
||||
chars_per_line = 40,
|
||||
entity_info = "standard"
|
||||
})
|
||||
|
||||
* default def assumes a wallmounted sign with on-pole being allowed.
|
||||
|
||||
*For signs that can't support onpole, include in the def:
|
||||
allow_onpole = false,
|
||||
|
||||
* "standard" entity info implies the standard wood/steel sign model, in
|
||||
wallmounted mode. For facedir signs using the standard model, use:
|
||||
|
||||
entity_info = {
|
||||
mesh = "signs_lib_standard_wall_sign_entity.obj",
|
||||
yaw = signs_lib.standard_yaw
|
||||
},
|
||||
|
||||
]]--
|
||||
|
||||
function signs_lib.register_sign(name, rdef)
|
||||
register_sign(name, rdef)
|
||||
|
||||
if rdef.allow_widefont then
|
||||
|
||||
wdef = table.copy(minetest.registered_items[name])
|
||||
wdef.groups.not_in_creative_inventory = 1
|
||||
wdef.horiz_scaling = wdef.horiz_scaling / 2
|
||||
|
||||
register_sign(name.."_widefont", wdef)
|
||||
end
|
||||
end
|
||||
|
||||
-- restore signs' text after /clearobjects and the like, the next time
|
||||
@ -856,12 +893,7 @@ minetest.register_lbm({
|
||||
local oldfence = signs_lib.old_fenceposts[node.name]
|
||||
local newsign = signs_lib.old_fenceposts_replacement_signs[node.name]
|
||||
|
||||
for _, v in ipairs(minetest.get_objects_inside_radius(pos, 0.5)) do
|
||||
local e = v:get_luaentity()
|
||||
if e and e.name == "signs_lib:text" then
|
||||
v:remove()
|
||||
end
|
||||
end
|
||||
signs_lib.delete_objects(pos)
|
||||
|
||||
local oldmeta = minetest.get_meta(pos):to_table()
|
||||
minetest.set_node(pos, {name = oldfence})
|
||||
@ -924,12 +956,7 @@ minetest.register_chatcommand("regen_signs", {
|
||||
|
||||
for _, b in pairs(allsigns) do
|
||||
for _, pos in ipairs(b) do
|
||||
local objects = minetest.get_objects_inside_radius(pos, 0.5)
|
||||
if #objects > 0 then
|
||||
for _, v in ipairs(objects) do
|
||||
v:remove()
|
||||
end
|
||||
end
|
||||
signs_lib.delete_objects(pos)
|
||||
local node = minetest.get_node(pos)
|
||||
local def = minetest.registered_items[node.name]
|
||||
if def and def.entity_info then
|
||||
|
@ -9,6 +9,7 @@ signs_lib.register_sign("default:sign_wall_wood", {
|
||||
},
|
||||
entity_info = "standard",
|
||||
allow_hanging = true,
|
||||
allow_widefont = true
|
||||
})
|
||||
|
||||
signs_lib.register_sign("default:sign_wall_steel", {
|
||||
@ -23,6 +24,7 @@ signs_lib.register_sign("default:sign_wall_steel", {
|
||||
locked = true,
|
||||
entity_info = "standard",
|
||||
allow_hanging = true,
|
||||
allow_widefont = true
|
||||
})
|
||||
|
||||
minetest.register_alias("signs:sign_hanging", "default:sign_wall_wood_hanging")
|
||||
|
BIN
textures/signs_lib_switch_interm.png
Normal file
BIN
textures/signs_lib_switch_interm.png
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After Width: | Height: | Size: 5.5 KiB |
BIN
textures/signs_lib_switch_off.png
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textures/signs_lib_switch_off.png
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After Width: | Height: | Size: 6.2 KiB |
BIN
textures/signs_lib_switch_on.png
Normal file
BIN
textures/signs_lib_switch_on.png
Normal file
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After Width: | Height: | Size: 6.0 KiB |
Reference in New Issue
Block a user