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Refinements and new textures
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@ -38,10 +38,9 @@ function spears_set_entity(spear_type, base_damage, toughness)
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initial_properties = {
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physical = false,
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visual = "item",
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visual_size = {x = 0.5, y = 0.5, z = 0.5},
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visual_size = {x = 0.25, y = 0.25, z = 0.25},
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wield_item = "spears:spear_" .. spear_type,
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collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
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automatic_rotate = 10,
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},
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on_activate = function (self, staticdata, dtime_s)
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@ -4,7 +4,7 @@ function spears_register_spear(spear_type, desc, base_damage, toughness, materia
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description = desc .. " spear",
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wield_image = "spears_spear_" .. spear_type .. ".png",
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inventory_image = "spears_spear_" .. spear_type .. ".png^[transform4",
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wield_scale= {x = 2, y = 2, z = 1},
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wield_scale= {x = 1.5, y = 1.5, z = 1.5},
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on_secondary_use = function(itemstack, user, pointed_thing)
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spears_throw(itemstack, user, pointed_thing)
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if not minetest.setting_getbool("creative_mode") then
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