Version 3.0

This commit is contained in:
echoes91 2024-02-03 10:56:25 +01:00
parent 5ac99ff835
commit 534e7ecc8f
8 changed files with 115 additions and 77 deletions

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@ -1,3 +1,7 @@
Version 3.0:
- First attempt to detect collisionboxes
- Implemented settings through settingtypes.txt, deprecating "spears.conf"
Version 2.4:
- Functions rewrite, fixed many vector/variable declarations and unknown node handling
- Added pigiron support

28
README
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@ -1,28 +0,0 @@
=== SPEARS for MINETEST by Echoes91 ===
This mod adds spears to Minetest.
How to download:
If you have this file, you already know
Forum topic:
https://forum.minetest.net/viewtopic.php?f=11&t=13367
How to install:
http://wiki.minetest.com/wiki/Installing_Mods
How to use the mod:
Craft a spear with | | | (material) |
| | stick | |
| stick | | |,
works also mirrored.
Spears can be thrown using right mouse button, they either hurt someone or stick where they land on; damage depends on speed and material, flight trajectory is ballistic with (unrealistic) drag.
Spears can be used to fight, but are slower and weaker than swords.
Spears can be used to dig, but are slower and weaker and pickaxes.
If you miss the target it's your fault, the spear is fine.
You can grab a spear on the fly (or maybe wait until it falls?).
You can stick a spear into a block, but if you remove the block then the spear falls (obviously).
This mod contains the word "spear" more than 100 times, if you want the exact number you can count them.
If you feel clever, throw a spear right above you and look at it to see what happens.
You can even throw a spear from above down to your foes, it's even easier to hit.
Someone once reported to have hit its own foot but it takes practice to do that.

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@ -1,16 +1,30 @@
DISABLE_STONE_SPEAR = false
DISABLE_STEEL_SPEAR = false
DISABLE_COPPER_SPEAR = false
DISABLE_BRONZE_SPEAR = false
DISABLE_DIAMOND_SPEAR = false
DISABLE_OBSIDIAN_SPEAR = false
DISABLE_GOLD_SPEAR = false
DISABLE_IRON_SPEAR = false
SPEARS_THROW_SPEED = 13
-- Seems like defaults in settingtypes.txt are not taken by default
if minetest.settings:get("spears_throw_speed") == nil then
minetest.settings:set("spears_throw_speed", 13)
end
if minetest.settings:get("spears_drag_coeff") == nil then
minetest.settings:set("spears_drag_coeff", 0.1)
end
if minetest.settings:get("spears_node_cracky_limit") == nil then
minetest.settings:set("spears_node_cracky_limit", 3)
end
-- DISABLE_STONE_SPEAR = false
-- DISABLE_STEEL_SPEAR = false
-- DISABLE_COPPER_SPEAR = false
-- DISABLE_BRONZE_SPEAR = false
-- DISABLE_DIAMOND_SPEAR = false
-- DISABLE_OBSIDIAN_SPEAR = false
-- DISABLE_GOLD_SPEAR = false
-- DISABLE_IRON_SPEAR = false
-- SPEARS_THROW_SPEED = 13
SPEARS_V_ZERO = {x = 0, y = 0, z = 0}
SPEARS_DRAG_COEFF = 0.1
-- SPEARS_DRAG_COEFF = 0.1
SPEARS_NODE_UNKNOWN = nil
SPEARS_NODE_THROUGH = 0
SPEARS_NODE_STICKY = 1
SPEARS_NODE_CRACKY = 2
SPEARS_NODE_CRACKY_LIMIT = 3
-- SPEARS_NODE_CRACKY_LIMIT = 3

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@ -27,7 +27,7 @@ function spears_throw (itemstack, player, pointed_thing)
return false
end
else -- Avoid hitting yourself and throw
local throw_speed = SPEARS_THROW_SPEED
local throw_speed = tonumber(minetest.settings:get("spears_throw_speed"))
while vector.distance(player_pos, throw_pos) < 1.2 do
throw_pos = vector.add(throw_pos, vector.multiply(direction, 0.1))
end
@ -90,10 +90,10 @@ function spears_set_entity(spear_type, base_damage, toughness)
local pitch = math.acos(velocity.y/speed) - math.pi/3
local spearhead_pos = vector.add(pos, vector.multiply(direction, 0.5))
self.object:set_rotation({x = 0, y = yaw + math.pi/2, z = pitch})
-- Hit someone?
local objects_in_radius = minetest.get_objects_inside_radius(spearhead_pos, 0.6)
-- Hit a target?
local objects_in_radius = minetest.get_objects_inside_radius(spearhead_pos, 1)
for _,object in ipairs(objects_in_radius) do
if object:get_luaentity() ~= self and object:get_armor_groups().fleshy then
if spears_check_target(self, object, spearhead_pos) and object:get_armor_groups().fleshy then
local damage = (speed + base_damage)^1.15 - 20
object:punch(self.object, 1.0, {full_punch_interval = 1.0, damage_groups = {fleshy=damage},}, direction)
self.object:remove()
@ -130,7 +130,8 @@ function spears_set_entity(spear_type, base_damage, toughness)
end
else -- Get drag
local viscosity = minetest.registered_nodes[node.name].liquid_viscosity
local drag = math.max(viscosity, SPEARS_DRAG_COEFF)
local drag_coeff = tonumber(minetest.settings:get("spears_drag_coeff"))
local drag = math.max(viscosity, drag_coeff)
local acceleration = vector.multiply(velocity, -drag)
acceleration.y = acceleration.y - 10 * ((7 - drag) / 7)
self.object:set_acceleration(acceleration)
@ -143,11 +144,12 @@ end
function spears_check_node(node_name)
local node = minetest.registered_nodes[node_name]
local cracky_limit = tonumber(minetest.settings:get("spears_node_cracky_limit"))
if node == nil then
return SPEARS_NODE_UNKNOWN
elseif node.groups.cracky ~= nil and node.groups.cracky < SPEARS_NODE_CRACKY_LIMIT then
elseif node.groups.cracky ~= nil and node.groups.cracky < cracky_limit then
return SPEARS_NODE_CRACKY
elseif node.walkable and not node.buildable then
elseif node.walkable and not node.buildable_to then
return SPEARS_NODE_STICKY
else
return SPEARS_NODE_THROUGH
@ -163,3 +165,59 @@ function spears_wear(initial_wear, toughness)
return wear
end
end
function spears_check_target(self, object, spearhead_pos)
if object:get_luaentity() == self then
return false
elseif isPointInsideEntity(object, spearhead_pos) then
-- print(self.name .. " hit " .. object:get_luaentity().name)
return true
else
-- print(self.name .. " missed " .. object:get_luaentity().name)
return false
end
end
-- Function to check if a point is inside an entity
function isPointInsideEntity(object, point)
local pos = object:get_pos()
local collisionbox = object:get_properties().collisionbox
local yaw = object:get_yaw()
-- Adjust position for the center of the collision box
local center = {
x = pos.x + (collisionbox[1] + collisionbox[4]) / 2,
y = pos.y + (collisionbox[2] + collisionbox[5]) / 2,
z = pos.z + (collisionbox[3] + collisionbox[6]) / 2
}
-- Rotate the point around the entity's center
local rotatedPoint = rotatePoint(point, center, yaw)
-- Check if the rotated point is inside the collision box
return rotatedPoint.x >= pos.x + collisionbox[1] and
rotatedPoint.x <= pos.x + collisionbox[4] and
rotatedPoint.y >= pos.y + collisionbox[2] and
rotatedPoint.y <= pos.y + collisionbox[5] and
rotatedPoint.z >= pos.z + collisionbox[3] and
rotatedPoint.z <= pos.z + collisionbox[6]
end
-- Function to rotate a point around a center and yaw angle
function rotatePoint(point, center, yaw)
local cosYaw = math.cos(yaw)
local sinYaw = math.sin(yaw)
local translatedX = point.x - center.x
local translatedZ = point.z - center.z
local rotatedX = translatedX * cosYaw - translatedZ * sinYaw
local rotatedZ = translatedX * sinYaw + translatedZ * cosYaw
return {
x = rotatedX + center.x,
y = point.y,
z = rotatedZ + center.z
}
end

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@ -1,18 +1,14 @@
dofile(minetest.get_modpath("spears").."/defaults.lua")
local input = io.open(minetest.get_modpath("spears").."/spears.conf", "r")
if input then
dofile(minetest.get_modpath("spears").."/spears.conf")
input:close()
input = nil
end
-- local input = io.open(minetest.get_modpath("spears").."/spears.conf", "r")
-- if input then
-- dofile(minetest.get_modpath("spears").."/spears.conf")
-- input:close()
-- input = nil
-- end
dofile(minetest.get_modpath("spears").."/functions.lua")
dofile(minetest.get_modpath("spears").."/tools.lua")
local log_mods = minetest.settings:get_bool("log_mods")
if minetest.settings:get_bool("log_mods") then
minetest.log("action", "[MOD] Spears loaded")
end
minetest.log("action", "[MOD] Spears loaded with throwing speed " .. minetest.settings:get("spears_throw_speed") .. " and drag coeff. " .. minetest.settings:get("spears_drag_coeff"))

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@ -1,6 +1,8 @@
name = spears
depends = default
optional_depends = pigiron
description = Add spears to Minetest, versatile weapons that can be thrown
release = 3.0
author = Echoes91
title = Spears
min_minetest_version = 5.4

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@ -1,8 +0,0 @@
DISABLE_STONE_SPEAR = true
DISABLE_STEEL_SPEAR = true
DISABLE_COPPER_SPEAR = true
DISABLE_BRONZE_SPEAR = true
DISABLE_DIAMOND_SPEAR = true
DISABLE_OBSIDIAN_SPEAR = true
DISABLE_GOLD_SPEAR = true
SPEARS_THROW_SPEED = 13

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@ -54,44 +54,44 @@ function spears_register_spear(spear_type, desc, base_damage, toughness, materia
})
end
if not DISABLE_STONE_SPEAR then
if minetest.settings:get_bool('spears_enable_stone_spear') then
spears_register_spear('stone', 'Stone', 4, 20, 'group:stone')
minetest.log("info", "[MOD] Stone spear enabled")
end
if minetest.get_modpath("pigiron") then
if not DISABLE_IRON_SPEAR then
if minetest.settings:get_bool('spears_enable_iron_spear') then
spears_register_spear('iron', 'Iron', 5.5, 30, 'pigiron:iron_ingot')
end
if not DISABLE_STEEL_SPEAR then
if minetest.settings:get_bool('spears_enable_steel_spear') then
spears_register_spear('steel', 'Steel', 6, 35, 'default:steel_ingot')
end
if not DISABLE_COPPER_SPEAR then
if minetest.settings:get_bool('spears_enable_copper_spear') then
spears_register_spear('copper', 'Copper', 4.8, 30, 'default:copper_ingot')
end
if not DISABLE_BRONZE_SPEAR then
if minetest.settings:get_bool('spears_enable_bronze_spear') then
spears_register_spear('bronze', 'Bronze', 5.5, 35, 'default:bronze_ingot')
end
else
if not DISABLE_STEEL_SPEAR then
if minetest.settings:get_bool('spears_enable_steel_spear') then
spears_register_spear('steel', 'Steel', 6, 30, 'default:steel_ingot')
end
if not DISABLE_COPPER_SPEAR then
if minetest.settings:get_bool('spears_enable_copper_spear') then
spears_register_spear('copper', 'Copper', 5, 30, 'default:copper_ingot')
end
if not DISABLE_BRONZE_SPEAR then
if minetest.settings:get_bool('spears_enable_bronze_spear') then
spears_register_spear('bronze', 'Bronze', 6, 35, 'default:bronze_ingot')
end
end
if not DISABLE_OBSIDIAN_SPEAR then
if minetest.settings:get_bool('spears_enable_obsidian_spear') then
spears_register_spear('obsidian', 'Obsidian', 8, 30, 'default:obsidian')
end
if not DISABLE_DIAMOND_SPEAR then
if minetest.settings:get_bool('spears_enable_diamond_spear') then
spears_register_spear('diamond', 'Diamond', 8, 40, 'default:diamond')
end
if not DISABLE_GOLD_SPEAR then
if minetest.settings:get_bool('spears_enable_gold_spear') then
spears_register_spear('gold', 'Golden', 5, 40, 'default:gold_ingot')
end