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Version 3.0
This commit is contained in:
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@ -1,3 +1,7 @@
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Version 3.0:
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- First attempt to detect collisionboxes
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- Implemented settings through settingtypes.txt, deprecating "spears.conf"
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Version 2.4:
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- Functions rewrite, fixed many vector/variable declarations and unknown node handling
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- Added pigiron support
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28
README
28
README
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@ -1,28 +0,0 @@
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=== SPEARS for MINETEST by Echoes91 ===
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This mod adds spears to Minetest.
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How to download:
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If you have this file, you already know
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Forum topic:
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https://forum.minetest.net/viewtopic.php?f=11&t=13367
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How to install:
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http://wiki.minetest.com/wiki/Installing_Mods
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How to use the mod:
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Craft a spear with | | | (material) |
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| | stick | |
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| stick | | |,
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works also mirrored.
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Spears can be thrown using right mouse button, they either hurt someone or stick where they land on; damage depends on speed and material, flight trajectory is ballistic with (unrealistic) drag.
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Spears can be used to fight, but are slower and weaker than swords.
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Spears can be used to dig, but are slower and weaker and pickaxes.
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If you miss the target it's your fault, the spear is fine.
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You can grab a spear on the fly (or maybe wait until it falls?).
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You can stick a spear into a block, but if you remove the block then the spear falls (obviously).
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This mod contains the word "spear" more than 100 times, if you want the exact number you can count them.
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If you feel clever, throw a spear right above you and look at it to see what happens.
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You can even throw a spear from above down to your foes, it's even easier to hit.
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Someone once reported to have hit its own foot but it takes practice to do that.
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36
defaults.lua
36
defaults.lua
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@ -1,16 +1,30 @@
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DISABLE_STONE_SPEAR = false
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DISABLE_STEEL_SPEAR = false
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DISABLE_COPPER_SPEAR = false
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DISABLE_BRONZE_SPEAR = false
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DISABLE_DIAMOND_SPEAR = false
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DISABLE_OBSIDIAN_SPEAR = false
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DISABLE_GOLD_SPEAR = false
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DISABLE_IRON_SPEAR = false
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SPEARS_THROW_SPEED = 13
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-- Seems like defaults in settingtypes.txt are not taken by default
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if minetest.settings:get("spears_throw_speed") == nil then
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minetest.settings:set("spears_throw_speed", 13)
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end
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if minetest.settings:get("spears_drag_coeff") == nil then
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minetest.settings:set("spears_drag_coeff", 0.1)
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end
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if minetest.settings:get("spears_node_cracky_limit") == nil then
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minetest.settings:set("spears_node_cracky_limit", 3)
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end
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-- DISABLE_STONE_SPEAR = false
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-- DISABLE_STEEL_SPEAR = false
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-- DISABLE_COPPER_SPEAR = false
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-- DISABLE_BRONZE_SPEAR = false
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-- DISABLE_DIAMOND_SPEAR = false
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-- DISABLE_OBSIDIAN_SPEAR = false
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-- DISABLE_GOLD_SPEAR = false
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-- DISABLE_IRON_SPEAR = false
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-- SPEARS_THROW_SPEED = 13
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SPEARS_V_ZERO = {x = 0, y = 0, z = 0}
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SPEARS_DRAG_COEFF = 0.1
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-- SPEARS_DRAG_COEFF = 0.1
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SPEARS_NODE_UNKNOWN = nil
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SPEARS_NODE_THROUGH = 0
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SPEARS_NODE_STICKY = 1
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SPEARS_NODE_CRACKY = 2
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SPEARS_NODE_CRACKY_LIMIT = 3
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-- SPEARS_NODE_CRACKY_LIMIT = 3
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@ -27,7 +27,7 @@ function spears_throw (itemstack, player, pointed_thing)
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return false
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end
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else -- Avoid hitting yourself and throw
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local throw_speed = SPEARS_THROW_SPEED
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local throw_speed = tonumber(minetest.settings:get("spears_throw_speed"))
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while vector.distance(player_pos, throw_pos) < 1.2 do
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throw_pos = vector.add(throw_pos, vector.multiply(direction, 0.1))
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end
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@ -90,10 +90,10 @@ function spears_set_entity(spear_type, base_damage, toughness)
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local pitch = math.acos(velocity.y/speed) - math.pi/3
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local spearhead_pos = vector.add(pos, vector.multiply(direction, 0.5))
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self.object:set_rotation({x = 0, y = yaw + math.pi/2, z = pitch})
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-- Hit someone?
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local objects_in_radius = minetest.get_objects_inside_radius(spearhead_pos, 0.6)
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-- Hit a target?
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local objects_in_radius = minetest.get_objects_inside_radius(spearhead_pos, 1)
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for _,object in ipairs(objects_in_radius) do
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if object:get_luaentity() ~= self and object:get_armor_groups().fleshy then
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if spears_check_target(self, object, spearhead_pos) and object:get_armor_groups().fleshy then
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local damage = (speed + base_damage)^1.15 - 20
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object:punch(self.object, 1.0, {full_punch_interval = 1.0, damage_groups = {fleshy=damage},}, direction)
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self.object:remove()
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@ -130,7 +130,8 @@ function spears_set_entity(spear_type, base_damage, toughness)
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end
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else -- Get drag
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local viscosity = minetest.registered_nodes[node.name].liquid_viscosity
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local drag = math.max(viscosity, SPEARS_DRAG_COEFF)
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local drag_coeff = tonumber(minetest.settings:get("spears_drag_coeff"))
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local drag = math.max(viscosity, drag_coeff)
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local acceleration = vector.multiply(velocity, -drag)
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acceleration.y = acceleration.y - 10 * ((7 - drag) / 7)
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self.object:set_acceleration(acceleration)
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@ -143,11 +144,12 @@ end
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function spears_check_node(node_name)
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local node = minetest.registered_nodes[node_name]
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local cracky_limit = tonumber(minetest.settings:get("spears_node_cracky_limit"))
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if node == nil then
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return SPEARS_NODE_UNKNOWN
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elseif node.groups.cracky ~= nil and node.groups.cracky < SPEARS_NODE_CRACKY_LIMIT then
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elseif node.groups.cracky ~= nil and node.groups.cracky < cracky_limit then
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return SPEARS_NODE_CRACKY
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elseif node.walkable and not node.buildable then
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elseif node.walkable and not node.buildable_to then
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return SPEARS_NODE_STICKY
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else
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return SPEARS_NODE_THROUGH
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@ -163,3 +165,59 @@ function spears_wear(initial_wear, toughness)
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return wear
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end
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end
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function spears_check_target(self, object, spearhead_pos)
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if object:get_luaentity() == self then
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return false
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elseif isPointInsideEntity(object, spearhead_pos) then
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-- print(self.name .. " hit " .. object:get_luaentity().name)
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return true
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else
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-- print(self.name .. " missed " .. object:get_luaentity().name)
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return false
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end
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end
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-- Function to check if a point is inside an entity
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function isPointInsideEntity(object, point)
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local pos = object:get_pos()
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local collisionbox = object:get_properties().collisionbox
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local yaw = object:get_yaw()
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-- Adjust position for the center of the collision box
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local center = {
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x = pos.x + (collisionbox[1] + collisionbox[4]) / 2,
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y = pos.y + (collisionbox[2] + collisionbox[5]) / 2,
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z = pos.z + (collisionbox[3] + collisionbox[6]) / 2
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}
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-- Rotate the point around the entity's center
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local rotatedPoint = rotatePoint(point, center, yaw)
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-- Check if the rotated point is inside the collision box
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return rotatedPoint.x >= pos.x + collisionbox[1] and
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rotatedPoint.x <= pos.x + collisionbox[4] and
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rotatedPoint.y >= pos.y + collisionbox[2] and
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rotatedPoint.y <= pos.y + collisionbox[5] and
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rotatedPoint.z >= pos.z + collisionbox[3] and
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rotatedPoint.z <= pos.z + collisionbox[6]
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end
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-- Function to rotate a point around a center and yaw angle
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function rotatePoint(point, center, yaw)
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local cosYaw = math.cos(yaw)
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local sinYaw = math.sin(yaw)
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local translatedX = point.x - center.x
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local translatedZ = point.z - center.z
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local rotatedX = translatedX * cosYaw - translatedZ * sinYaw
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local rotatedZ = translatedX * sinYaw + translatedZ * cosYaw
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return {
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x = rotatedX + center.x,
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y = point.y,
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z = rotatedZ + center.z
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}
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end
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18
init.lua
18
init.lua
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@ -1,18 +1,14 @@
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dofile(minetest.get_modpath("spears").."/defaults.lua")
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local input = io.open(minetest.get_modpath("spears").."/spears.conf", "r")
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if input then
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dofile(minetest.get_modpath("spears").."/spears.conf")
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input:close()
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input = nil
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end
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-- local input = io.open(minetest.get_modpath("spears").."/spears.conf", "r")
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-- if input then
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-- dofile(minetest.get_modpath("spears").."/spears.conf")
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-- input:close()
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-- input = nil
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-- end
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dofile(minetest.get_modpath("spears").."/functions.lua")
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dofile(minetest.get_modpath("spears").."/tools.lua")
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local log_mods = minetest.settings:get_bool("log_mods")
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if minetest.settings:get_bool("log_mods") then
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minetest.log("action", "[MOD] Spears loaded")
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end
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minetest.log("action", "[MOD] Spears loaded with throwing speed " .. minetest.settings:get("spears_throw_speed") .. " and drag coeff. " .. minetest.settings:get("spears_drag_coeff"))
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2
mod.conf
2
mod.conf
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name = spears
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depends = default
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optional_depends = pigiron
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description = Add spears to Minetest, versatile weapons that can be thrown
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release = 3.0
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author = Echoes91
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title = Spears
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min_minetest_version = 5.4
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DISABLE_STONE_SPEAR = true
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DISABLE_STEEL_SPEAR = true
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DISABLE_COPPER_SPEAR = true
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DISABLE_BRONZE_SPEAR = true
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DISABLE_DIAMOND_SPEAR = true
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DISABLE_OBSIDIAN_SPEAR = true
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DISABLE_GOLD_SPEAR = true
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SPEARS_THROW_SPEED = 13
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24
tools.lua
24
tools.lua
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@ -54,44 +54,44 @@ function spears_register_spear(spear_type, desc, base_damage, toughness, materia
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})
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end
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if not DISABLE_STONE_SPEAR then
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if minetest.settings:get_bool('spears_enable_stone_spear') then
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spears_register_spear('stone', 'Stone', 4, 20, 'group:stone')
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minetest.log("info", "[MOD] Stone spear enabled")
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end
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if minetest.get_modpath("pigiron") then
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if not DISABLE_IRON_SPEAR then
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if minetest.settings:get_bool('spears_enable_iron_spear') then
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spears_register_spear('iron', 'Iron', 5.5, 30, 'pigiron:iron_ingot')
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end
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if not DISABLE_STEEL_SPEAR then
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if minetest.settings:get_bool('spears_enable_steel_spear') then
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spears_register_spear('steel', 'Steel', 6, 35, 'default:steel_ingot')
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end
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if not DISABLE_COPPER_SPEAR then
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if minetest.settings:get_bool('spears_enable_copper_spear') then
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spears_register_spear('copper', 'Copper', 4.8, 30, 'default:copper_ingot')
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end
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if not DISABLE_BRONZE_SPEAR then
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if minetest.settings:get_bool('spears_enable_bronze_spear') then
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spears_register_spear('bronze', 'Bronze', 5.5, 35, 'default:bronze_ingot')
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end
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else
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if not DISABLE_STEEL_SPEAR then
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if minetest.settings:get_bool('spears_enable_steel_spear') then
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spears_register_spear('steel', 'Steel', 6, 30, 'default:steel_ingot')
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end
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if not DISABLE_COPPER_SPEAR then
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if minetest.settings:get_bool('spears_enable_copper_spear') then
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spears_register_spear('copper', 'Copper', 5, 30, 'default:copper_ingot')
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end
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if not DISABLE_BRONZE_SPEAR then
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if minetest.settings:get_bool('spears_enable_bronze_spear') then
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spears_register_spear('bronze', 'Bronze', 6, 35, 'default:bronze_ingot')
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end
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end
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if not DISABLE_OBSIDIAN_SPEAR then
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if minetest.settings:get_bool('spears_enable_obsidian_spear') then
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spears_register_spear('obsidian', 'Obsidian', 8, 30, 'default:obsidian')
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end
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if not DISABLE_DIAMOND_SPEAR then
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if minetest.settings:get_bool('spears_enable_diamond_spear') then
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spears_register_spear('diamond', 'Diamond', 8, 40, 'default:diamond')
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end
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if not DISABLE_GOLD_SPEAR then
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if minetest.settings:get_bool('spears_enable_gold_spear') then
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spears_register_spear('gold', 'Golden', 5, 40, 'default:gold_ingot')
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end
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