mirror of
https://gitlab.com/echoes91/spears.git
synced 2025-02-02 02:20:17 +01:00
Version 3.2.0
This commit is contained in:
parent
2335f45b71
commit
fcfd6f64d7
@ -1,3 +1,8 @@
|
|||||||
|
Version 3.2.0
|
||||||
|
- Moving from minetest. to core. API calls for future-proof newcomers-friendly maintenance.
|
||||||
|
- Properly manage default settings values in defaults.lua
|
||||||
|
- Addied full_punch_interval parameter to settings
|
||||||
|
|
||||||
Update 3.1.2
|
Update 3.1.2
|
||||||
- Fix initial loading with fallback values for logging and Esperanto translations tweaks.
|
- Fix initial loading with fallback values for logging and Esperanto translations tweaks.
|
||||||
|
|
||||||
|
@ -1,30 +1,32 @@
|
|||||||
=== SPEARS for MINETEST by Echoes91 ===
|
=== SPEARS for LUANTI by Echoes91 ===
|
||||||
|
|
||||||
This mod adds spears to Minetest.
|
This mod adds spears to Luanti (formerly to Minetest).
|
||||||
|
|
||||||
How to download:
|
How to download:
|
||||||
If you have this file, you probably know.
|
If you have this file, you probably know.
|
||||||
If you're reading from gitlab.com, you already know.
|
If you're reading from gitlab.com, you already know.
|
||||||
|
But in doubt, https://gitlab.com/echoes91/spears/-/archive/master/spears-master.zip
|
||||||
|
|
||||||
Forum topic:
|
Forum topic:
|
||||||
https://forum.minetest.net/viewtopic.php?f=11&t=13367
|
https://forum.luanti.org/viewtopic.php?t=13367
|
||||||
|
|
||||||
How to install:
|
How to install:
|
||||||
Minetest content DB is the way!
|
Content DB is the way!
|
||||||
http://wiki.minetest.com/wiki/Installing_Mods
|
https://wiki.luanti.org/Mods#Installation
|
||||||
|
|
||||||
How to use the mod:
|
How to use the mod:
|
||||||
Craft a spear with | | | (material) |
|
Craft a spear with | | | material |
|
||||||
| | stick | |
|
| | stick | |
|
||||||
| stick | | |,
|
| stick | | |
|
||||||
works also mirrored.
|
works also mirrored.
|
||||||
|
|
||||||
Spears can be thrown using right mouse button, they either hurt someone or stick where they land on; damage depends on speed and material, flight trajectory is ballistic with (unrealistic) drag.
|
Spears can be thrown using right mouse button, they either hurt someone or stick where they land on; damage depends on speed and material, flight trajectory is ballistic with (unrealistic) drag.
|
||||||
Spears can be used to fight, but are slower and weaker than swords.
|
Spears can be used to fight, but are slower and weaker than swords.
|
||||||
Spears can be used to dig, but are slower and weaker and pickaxes.
|
Spears can be used to dig, but are slower and weaker and pickaxes.
|
||||||
If you miss the target it's your fault, the spear is fine.
|
If you miss the target it's your fault, the spear is fine.
|
||||||
You can grab a spear on the fly (or maybe wait until it falls?).
|
You can grab a spear on the fly (or maybe wait until it falls?).
|
||||||
You can stick a spear into a block, but if you remove the block then the spear falls (obviously).
|
You can stick a spear into a block, but if you remove the block then the spear falls (obviously).
|
||||||
This mod contains the word "spear" more than 100 times, if you want the exact number you can count them.
|
This mod contains the word "spear" more than 100 times, if you want to know the exact number there must be a sed script for that.
|
||||||
If you feel clever, throw a spear right above you and look at it to see what happens.
|
If you feel clever, throw a spear right above you and look at it to see what happens.
|
||||||
You can even throw a spear from above down to your foes, it's even easier to hit.
|
You can even throw a spear down to your foes from above, it's even easier to hit!
|
||||||
Someone once reported to have hit its own foot but it takes practice to do that.
|
Someone once reported to have hit its own foot but it takes practice to do that.
|
74
defaults.lua
74
defaults.lua
@ -1,30 +1,52 @@
|
|||||||
-- Seems like defaults in settingtypes.txt are not taken by default
|
-- Seems like defaults in settingtypes.txt are not taken by default, let's default them
|
||||||
--if minetest.settings:get("spears_throw_speed") == nil then
|
if core.settings:get("spears_throw_speed") == nil then
|
||||||
-- minetest.settings:set("spears_throw_speed", 13)
|
core.settings:set("spears_throw_speed", 13)
|
||||||
--end
|
end
|
||||||
|
|
||||||
--[[ if minetest.settings:get("spears_drag_coeff") == nil then
|
if core.settings:get("spears_drag_coeff") == nil then
|
||||||
minetest.settings:set("spears_drag_coeff", 0.1)
|
core.settings:set("spears_drag_coeff", 0.1)
|
||||||
end ]]
|
end
|
||||||
|
|
||||||
-- if minetest.settings:get("spears_node_cracky_limit") == nil then
|
if core.settings:get("spears_node_cracky_limit") == nil then
|
||||||
-- minetest.settings:set("spears_node_cracky_limit", 3)
|
core.settings:set("spears_node_cracky_limit", 3)
|
||||||
-- end
|
end
|
||||||
|
|
||||||
|
if core.settings:get("spears_full_punch_interval") == nil then
|
||||||
|
core.settings:set("spears_full_punch_interval", 1.5)
|
||||||
|
end
|
||||||
|
|
||||||
-- DISABLE_STONE_SPEAR = false
|
if core.settings:get("spears_enable_stone_spear") == nil then
|
||||||
-- DISABLE_STEEL_SPEAR = false
|
core.settings:set_bool("spears_enable_stone_spear", true)
|
||||||
-- DISABLE_COPPER_SPEAR = false
|
end
|
||||||
-- DISABLE_BRONZE_SPEAR = false
|
|
||||||
-- DISABLE_DIAMOND_SPEAR = false
|
if core.get_modpath("pigiron") then
|
||||||
-- DISABLE_OBSIDIAN_SPEAR = false
|
if core.settings:get("spears_enable_iron_spear") == nil then
|
||||||
-- DISABLE_GOLD_SPEAR = false
|
core.settings:set_bool("spears_enable_iron_spear", true)
|
||||||
-- DISABLE_IRON_SPEAR = false
|
end
|
||||||
-- SPEARS_THROW_SPEED = 13
|
else
|
||||||
-- SPEARS_V_ZERO = {x = 0, y = 0, z = 0}
|
core.settings:set_bool("spears_enable_iron_spear", false)
|
||||||
-- SPEARS_DRAG_COEFF = 0.1
|
end
|
||||||
-- SPEARS_NODE_UNKNOWN = nil
|
|
||||||
-- SPEARS_NODE_THROUGH = 0
|
if core.settings:get("spears_enable_steel_spear") == nil then
|
||||||
-- SPEARS_NODE_STICKY = 1
|
core.settings:set_bool("spears_enable_steel_spear", true)
|
||||||
-- SPEARS_NODE_CRACKY = 2
|
end
|
||||||
-- SPEARS_NODE_CRACKY_LIMIT = 3
|
|
||||||
|
if core.settings:get("spears_enable_copper_spear") == nil then
|
||||||
|
core.settings:set_bool("spears_enable_copper_spear", true)
|
||||||
|
end
|
||||||
|
|
||||||
|
if core.settings:get("spears_enable_bronze_spear") == nil then
|
||||||
|
core.settings:set_bool("spears_enable_bronze_spear", true)
|
||||||
|
end
|
||||||
|
|
||||||
|
if core.settings:get("spears_enable_obsidian_spear") == nil then
|
||||||
|
core.settings:set_bool("spears_enable_obsidian_spear", true)
|
||||||
|
end
|
||||||
|
|
||||||
|
if core.settings:get("spears_enable_diamond_spear") == nil then
|
||||||
|
core.settings:set_bool("spears_enable_diamond_spear", true)
|
||||||
|
end
|
||||||
|
|
||||||
|
if core.settings:get("spears_enable_gold_spear") == nil then
|
||||||
|
core.settings:set_bool("spears_enable_gold_spear", true)
|
||||||
|
end
|
||||||
|
@ -11,31 +11,28 @@ function spears_throw (itemstack, player, pointed_thing)
|
|||||||
local pointed_a = pointed_thing.above
|
local pointed_a = pointed_thing.above
|
||||||
local pointed_b = pointed_thing.under
|
local pointed_b = pointed_thing.under
|
||||||
if pointed_thing.type == "node" and vector.distance(pointed_a, throw_pos) < 1 then -- Stick into node
|
if pointed_thing.type == "node" and vector.distance(pointed_a, throw_pos) < 1 then -- Stick into node
|
||||||
local node = minetest.get_node(pointed_b)
|
local node = core.get_node(pointed_b)
|
||||||
local check_node = spears_check_node(node.name)
|
local check_node = spears_check_node(node.name)
|
||||||
if check_node == nil then
|
if check_node == nil then
|
||||||
return false
|
return false
|
||||||
elseif check_node == 'cracky' then
|
elseif check_node == 'cracky' then
|
||||||
minetest.sound_play("default_metal_footstep", {pos = pointed_a}, true)
|
core.sound_play("default_metal_footstep", {pos = pointed_a}, true)
|
||||||
return false
|
return false
|
||||||
elseif check_node == 'sticky' then
|
elseif check_node == 'sticky' then
|
||||||
local spear_object = minetest.add_entity(vector.divide(vector.add(vector.multiply(pointed_a, 2), pointed_b), 3), spear)
|
local spear_object = core.add_entity(vector.divide(vector.add(vector.multiply(pointed_a, 2), pointed_b), 3), spear)
|
||||||
spear_object:set_rotation(rotation)
|
spear_object:set_rotation(rotation)
|
||||||
spear_object:get_luaentity()._wear = wear
|
spear_object:get_luaentity()._wear = wear
|
||||||
spear_object:get_luaentity()._stickpos = pointed_b
|
spear_object:get_luaentity()._stickpos = pointed_b
|
||||||
minetest.sound_play("default_place_node", {pos = pointed_a}, true)
|
core.sound_play("default_place_node", {pos = pointed_a}, true)
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
else -- Throw
|
else -- Throw
|
||||||
local throw_speed = tonumber(minetest.settings:get("spears_throw_speed") or 13)
|
local throw_speed = tonumber(core.settings:get("spears_throw_speed"))
|
||||||
--while vector.distance(player_pos, throw_pos) < 1.2 do
|
|
||||||
-- throw_pos = vector.add(throw_pos, vector.multiply(direction, 0.1))
|
|
||||||
--end
|
|
||||||
local player_vel = player:get_velocity()
|
local player_vel = player:get_velocity()
|
||||||
local spear_object = minetest.add_entity(throw_pos, spear)
|
local spear_object = core.add_entity(throw_pos, spear)
|
||||||
spear_object:set_velocity(vector.add(player_vel, vector.multiply(direction, throw_speed)))
|
spear_object:set_velocity(vector.add(player_vel, vector.multiply(direction, throw_speed)))
|
||||||
spear_object:set_rotation(rotation)
|
spear_object:set_rotation(rotation)
|
||||||
minetest.sound_play("spears_throw", {pos = player_pos}, true)
|
core.sound_play("spears_throw", {pos = player_pos}, true)
|
||||||
spear_object:get_luaentity()._wear = wear
|
spear_object:get_luaentity()._wear = wear
|
||||||
spear_object:get_luaentity()._stickpos = nil
|
spear_object:get_luaentity()._stickpos = nil
|
||||||
spear_object:get_luaentity()._owner = player:get_luaentity()
|
spear_object:get_luaentity()._owner = player:get_luaentity()
|
||||||
@ -78,60 +75,60 @@ function spears_set_entity(spear_type, base_damage, toughness)
|
|||||||
local velocity = self.object:get_velocity()
|
local velocity = self.object:get_velocity()
|
||||||
local speed = vector.length(velocity)
|
local speed = vector.length(velocity)
|
||||||
if self._stickpos ~= nil then -- Spear is stuck
|
if self._stickpos ~= nil then -- Spear is stuck
|
||||||
local node = minetest.get_node(self._stickpos)
|
local node = core.get_node(self._stickpos)
|
||||||
local check_node = spears_check_node(node.name)
|
local check_node = spears_check_node(node.name)
|
||||||
if check_node ~= 'sticky' then -- Fall when node is removed
|
if check_node ~= 'sticky' then -- Fall when node is removed
|
||||||
self.object:remove()
|
self.object:remove()
|
||||||
minetest.add_item(pos, {name='spears:spear_' .. spear_type, wear = wear})
|
core.add_item(pos, {name='spears:spear_' .. spear_type, wear = wear})
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
else -- Spear is flying
|
else -- Spear is flying
|
||||||
local direction = vector.normalize(velocity)
|
local direction = vector.normalize(velocity)
|
||||||
local yaw = minetest.dir_to_yaw(direction)
|
local yaw = core.dir_to_yaw(direction)
|
||||||
local pitch = math.acos(velocity.y/speed) - math.pi/3
|
local pitch = math.acos(velocity.y/speed) - math.pi/3
|
||||||
local spearhead_pos = vector.add(pos, vector.multiply(direction, 0.5))
|
local spearhead_pos = vector.add(pos, vector.multiply(direction, 0.5))
|
||||||
self.object:set_rotation({x = 0, y = yaw + math.pi/2, z = pitch})
|
self.object:set_rotation({x = 0, y = yaw + math.pi/2, z = pitch})
|
||||||
-- Hit a target?
|
-- Hit a target?
|
||||||
local objects_in_radius = minetest.get_objects_inside_radius(spearhead_pos, 1)
|
local objects_in_radius = core.get_objects_inside_radius(spearhead_pos, 1)
|
||||||
for _,object in ipairs(objects_in_radius) do
|
for _,object in ipairs(objects_in_radius) do
|
||||||
if spears_check_target(self, object, spearhead_pos) and object:get_armor_groups().fleshy then
|
if spears_check_target(self, object, spearhead_pos) and object:get_armor_groups().fleshy then
|
||||||
local damage = (speed + base_damage)^1.15 - 20
|
local damage = (speed + base_damage)^1.15 - 20
|
||||||
object:punch(self.object, 1.0, {full_punch_interval = 1.0, damage_groups = {fleshy=damage},}, direction)
|
object:punch(self.object, 1.0, {full_punch_interval = 1.0, damage_groups = {fleshy=damage},}, direction)
|
||||||
self.object:remove()
|
self.object:remove()
|
||||||
minetest.sound_play("spears_hit", {pos = pos}, true)
|
core.sound_play("spears_hit", {pos = pos}, true)
|
||||||
wear = spears_wear(wear, toughness)
|
wear = spears_wear(wear, toughness)
|
||||||
minetest.add_item(pos, {name='spears:spear_' .. spear_type, wear = wear})
|
core.add_item(pos, {name='spears:spear_' .. spear_type, wear = wear})
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
-- Hit a node?
|
-- Hit a node?
|
||||||
local node = minetest.get_node(spearhead_pos)
|
local node = core.get_node(spearhead_pos)
|
||||||
local check_node = spears_check_node(node.name)
|
local check_node = spears_check_node(node.name)
|
||||||
if check_node == nil then
|
if check_node == nil then
|
||||||
self.object:remove()
|
self.object:remove()
|
||||||
minetest.add_item(pos, {name='spears:spear_' .. spear_type, wear = wear})
|
core.add_item(pos, {name='spears:spear_' .. spear_type, wear = wear})
|
||||||
elseif check_node ~= 'through' then
|
elseif check_node ~= 'through' then
|
||||||
wear = spears_wear(wear, toughness)
|
wear = spears_wear(wear, toughness)
|
||||||
if wear >= 65535 then
|
if wear >= 65535 then
|
||||||
minetest.sound_play("default_tool_breaks", {pos = pos}, true)
|
core.sound_play("default_tool_breaks", {pos = pos}, true)
|
||||||
self.object:remove()
|
self.object:remove()
|
||||||
minetest.add_item(pos, {name='defaut:stick'})
|
core.add_item(pos, {name='defaut:stick'})
|
||||||
return false
|
return false
|
||||||
elseif check_node == 'cracky' then
|
elseif check_node == 'cracky' then
|
||||||
minetest.sound_play("default_metal_footstep", {pos = pos}, true)
|
core.sound_play("default_metal_footstep", {pos = pos}, true)
|
||||||
self.object:remove()
|
self.object:remove()
|
||||||
minetest.add_item(pos, {name='spears:spear_' .. spear_type, wear = wear})
|
core.add_item(pos, {name='spears:spear_' .. spear_type, wear = wear})
|
||||||
return false
|
return false
|
||||||
elseif check_node == 'sticky' then
|
elseif check_node == 'sticky' then
|
||||||
self.object:set_acceleration({x = 0, y = 0, z = 0})
|
self.object:set_acceleration({x = 0, y = 0, z = 0})
|
||||||
self.object:set_velocity({x = 0, y = 0, z = 0})
|
self.object:set_velocity({x = 0, y = 0, z = 0})
|
||||||
minetest.sound_play("default_place_node", {pos = pos}, true)
|
core.sound_play("default_place_node", {pos = pos}, true)
|
||||||
self._stickpos = spearhead_pos
|
self._stickpos = spearhead_pos
|
||||||
self._wear = wear
|
self._wear = wear
|
||||||
end
|
end
|
||||||
else -- Get drag
|
else -- Get drag
|
||||||
local viscosity = minetest.registered_nodes[node.name].liquid_viscosity
|
local viscosity = core.registered_nodes[node.name].liquid_viscosity
|
||||||
local drag_coeff = tonumber(minetest.settings:get("spears_drag_coeff") or 0.1)
|
local drag_coeff = tonumber(core.settings:get("spears_drag_coeff"))
|
||||||
local drag = math.max(viscosity, drag_coeff)
|
local drag = math.max(viscosity, drag_coeff)
|
||||||
local acceleration = vector.multiply(velocity, -drag)
|
local acceleration = vector.multiply(velocity, -drag)
|
||||||
acceleration.y = acceleration.y - 10 * ((7 - drag) / 7)
|
acceleration.y = acceleration.y - 10 * ((7 - drag) / 7)
|
||||||
@ -144,8 +141,8 @@ function spears_set_entity(spear_type, base_damage, toughness)
|
|||||||
end
|
end
|
||||||
|
|
||||||
function spears_check_node(node_name)
|
function spears_check_node(node_name)
|
||||||
local node = minetest.registered_nodes[node_name]
|
local node = core.registered_nodes[node_name]
|
||||||
local cracky_limit = tonumber(minetest.settings:get("spears_node_cracky_limit") or 3)
|
local cracky_limit = tonumber(core.settings:get("spears_node_cracky_limit"))
|
||||||
if node == nil then
|
if node == nil then
|
||||||
return nil
|
return nil
|
||||||
elseif node.groups.cracky ~= nil and node.groups.cracky < cracky_limit then
|
elseif node.groups.cracky ~= nil and node.groups.cracky < cracky_limit then
|
||||||
@ -158,7 +155,7 @@ function spears_check_node(node_name)
|
|||||||
end
|
end
|
||||||
|
|
||||||
function spears_wear(initial_wear, toughness)
|
function spears_wear(initial_wear, toughness)
|
||||||
if not minetest.settings:get_bool("creative_mode") then
|
if not core.settings:get_bool("creative_mode") then
|
||||||
local wear = initial_wear + 65535/toughness
|
local wear = initial_wear + 65535/toughness
|
||||||
return wear
|
return wear
|
||||||
else
|
else
|
||||||
|
17
init.lua
17
init.lua
@ -1,14 +1,7 @@
|
|||||||
-- dofile(minetest.get_modpath("spears").."/defaults.lua")
|
-- Welcome to spears mod
|
||||||
|
|
||||||
-- local input = io.open(minetest.get_modpath("spears").."/spears.conf", "r")
|
dofile(core.get_modpath("spears").."/defaults.lua")
|
||||||
-- if input then
|
dofile(core.get_modpath("spears").."/functions.lua")
|
||||||
-- dofile(minetest.get_modpath("spears").."/spears.conf")
|
dofile(core.get_modpath("spears").."/tools.lua")
|
||||||
-- input:close()
|
|
||||||
-- input = nil
|
|
||||||
-- end
|
|
||||||
|
|
||||||
dofile(minetest.get_modpath("spears").."/functions.lua")
|
core.log("action", "[MOD] Spears loaded with throwing speed " .. (core.settings:get("spears_throw_speed")) .. " and drag coeff. " .. (core.settings:get("spears_drag_coeff")))
|
||||||
|
|
||||||
dofile(minetest.get_modpath("spears").."/tools.lua")
|
|
||||||
|
|
||||||
minetest.log("action", "[MOD] Spears loaded with throwing speed " .. (minetest.settings:get("spears_throw_speed") or 13) .. " and drag coeff. " .. (minetest.settings:get("spears_drag_coeff") or 0.1))
|
|
||||||
|
3
mod.conf
3
mod.conf
@ -1,8 +1,7 @@
|
|||||||
name = spears
|
name = spears
|
||||||
depends = default
|
depends = default
|
||||||
optional_depends = pigiron
|
optional_depends = pigiron
|
||||||
description = Add spears to Minetest, versatile weapons that can be thrown
|
description = Add spears to Luanti, versatile weapons that can be thrown
|
||||||
author = Echoes91
|
author = Echoes91
|
||||||
title = Spears
|
title = Spears
|
||||||
min_minetest_version = 5.4
|
min_minetest_version = 5.4
|
||||||
|
|
||||||
|
@ -7,6 +7,9 @@ spears_drag_coeff (Drag coefficient for spears in air) float 0.1
|
|||||||
# Crackyness limit to stick a spear into a node instead of bouncing
|
# Crackyness limit to stick a spear into a node instead of bouncing
|
||||||
spears_node_cracky_limit (Cracky node level limit to stick a spear) int 3
|
spears_node_cracky_limit (Cracky node level limit to stick a spear) int 3
|
||||||
|
|
||||||
|
# When used as melee weapon, the spear will do full damage if this time is spent between punches.
|
||||||
|
spears_full_punch_interval (When used as melee weapon, the spear will do full damage if this time is spent between punches.) float 1.5
|
||||||
|
|
||||||
spears_enable_stone_spear (Stone spear enabled) bool true
|
spears_enable_stone_spear (Stone spear enabled) bool true
|
||||||
spears_enable_iron_spear (Iron spear enabled, requires pigiron mod) bool false
|
spears_enable_iron_spear (Iron spear enabled, requires pigiron mod) bool false
|
||||||
spears_enable_steel_spear (Steel spear enabled) bool true
|
spears_enable_steel_spear (Steel spear enabled) bool true
|
||||||
|
40
tools.lua
40
tools.lua
@ -1,28 +1,28 @@
|
|||||||
local S = minetest.get_translator("spears")
|
local S = core.get_translator("spears")
|
||||||
|
|
||||||
function spears_register_spear(spear_type, desc, base_damage, toughness, material)
|
function spears_register_spear(spear_type, desc, base_damage, toughness, material)
|
||||||
|
|
||||||
minetest.register_tool("spears:spear_" .. spear_type, {
|
core.register_tool("spears:spear_" .. spear_type, {
|
||||||
description = desc,
|
description = desc,
|
||||||
wield_image = "spears_spear_" .. spear_type .. ".png^[transform4",
|
wield_image = "spears_spear_" .. spear_type .. ".png^[transform4",
|
||||||
inventory_image = "spears_spear_" .. spear_type .. ".png",
|
inventory_image = "spears_spear_" .. spear_type .. ".png",
|
||||||
wield_scale= {x = 1.5, y = 1.5, z = 1.5},
|
wield_scale= {x = 1.5, y = 1.5, z = 1.5},
|
||||||
on_secondary_use = function(itemstack, user, pointed_thing)
|
on_secondary_use = function(itemstack, user, pointed_thing)
|
||||||
spears_throw(itemstack, user, pointed_thing)
|
spears_throw(itemstack, user, pointed_thing)
|
||||||
if not minetest.settings:get_bool("creative_mode") then
|
if not core.settings:get_bool("creative_mode") then
|
||||||
itemstack:take_item()
|
itemstack:take_item()
|
||||||
end
|
end
|
||||||
return itemstack
|
return itemstack
|
||||||
end,
|
end,
|
||||||
on_place = function(itemstack, user, pointed_thing)
|
on_place = function(itemstack, user, pointed_thing)
|
||||||
spears_throw(itemstack, user, pointed_thing)
|
spears_throw(itemstack, user, pointed_thing)
|
||||||
if not minetest.settings:get_bool("creative_mode") then
|
if not core.settings:get_bool("creative_mode") then
|
||||||
itemstack:take_item()
|
itemstack:take_item()
|
||||||
end
|
end
|
||||||
return itemstack
|
return itemstack
|
||||||
end,
|
end,
|
||||||
tool_capabilities = {
|
tool_capabilities = {
|
||||||
full_punch_interval = 1.5,
|
full_punch_interval = core.settings:get("spears_full_punch_interval"),
|
||||||
max_drop_level=1,
|
max_drop_level=1,
|
||||||
groupcaps={
|
groupcaps={
|
||||||
cracky = {times={[3]=2}, uses=toughness, maxlevel=1},
|
cracky = {times={[3]=2}, uses=toughness, maxlevel=1},
|
||||||
@ -35,9 +35,9 @@ function spears_register_spear(spear_type, desc, base_damage, toughness, materia
|
|||||||
|
|
||||||
local SPEAR_ENTITY = spears_set_entity(spear_type, base_damage, toughness)
|
local SPEAR_ENTITY = spears_set_entity(spear_type, base_damage, toughness)
|
||||||
|
|
||||||
minetest.register_entity("spears:spear_" .. spear_type .. "_entity", SPEAR_ENTITY)
|
core.register_entity("spears:spear_" .. spear_type .. "_entity", SPEAR_ENTITY)
|
||||||
|
|
||||||
minetest.register_craft({
|
core.register_craft({
|
||||||
output = 'spears:spear_' .. spear_type,
|
output = 'spears:spear_' .. spear_type,
|
||||||
recipe = {
|
recipe = {
|
||||||
{"", "", material},
|
{"", "", material},
|
||||||
@ -46,7 +46,7 @@ function spears_register_spear(spear_type, desc, base_damage, toughness, materia
|
|||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
core.register_craft({
|
||||||
output = 'spears:spear_' .. spear_type,
|
output = 'spears:spear_' .. spear_type,
|
||||||
recipe = {
|
recipe = {
|
||||||
{material, "", ""},
|
{material, "", ""},
|
||||||
@ -56,43 +56,43 @@ function spears_register_spear(spear_type, desc, base_damage, toughness, materia
|
|||||||
})
|
})
|
||||||
end
|
end
|
||||||
|
|
||||||
if minetest.settings:get_bool('spears_enable_stone_spear') then
|
if core.settings:get_bool('spears_enable_stone_spear') then
|
||||||
spears_register_spear('stone', S('Stone Spear'), 4, 20, 'group:stone')
|
spears_register_spear('stone', S('Stone Spear'), 4, 20, 'group:stone')
|
||||||
end
|
end
|
||||||
|
|
||||||
if minetest.get_modpath("pigiron") then
|
if core.get_modpath("pigiron") then
|
||||||
if minetest.settings:get_bool('spears_enable_iron_spear') then
|
if core.settings:get_bool('spears_enable_iron_spear') then
|
||||||
spears_register_spear('iron', S('Iron Spear'), 5.5, 30, 'pigiron:iron_ingot')
|
spears_register_spear('iron', S('Iron Spear'), 5.5, 30, 'pigiron:iron_ingot')
|
||||||
end
|
end
|
||||||
if minetest.settings:get_bool('spears_enable_steel_spear') then
|
if core.settings:get_bool('spears_enable_steel_spear') then
|
||||||
spears_register_spear('steel', S('Steel Spear'), 6, 35, 'default:steel_ingot')
|
spears_register_spear('steel', S('Steel Spear'), 6, 35, 'default:steel_ingot')
|
||||||
end
|
end
|
||||||
if minetest.settings:get_bool('spears_enable_copper_spear') then
|
if core.settings:get_bool('spears_enable_copper_spear') then
|
||||||
spears_register_spear('copper', S('Copper Spear'), 4.8, 30, 'default:copper_ingot')
|
spears_register_spear('copper', S('Copper Spear'), 4.8, 30, 'default:copper_ingot')
|
||||||
end
|
end
|
||||||
if minetest.settings:get_bool('spears_enable_bronze_spear') then
|
if core.settings:get_bool('spears_enable_bronze_spear') then
|
||||||
spears_register_spear('bronze', S('Bronze Spear'), 5.5, 35, 'default:bronze_ingot')
|
spears_register_spear('bronze', S('Bronze Spear'), 5.5, 35, 'default:bronze_ingot')
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
if minetest.settings:get_bool('spears_enable_steel_spear') then
|
if core.settings:get_bool('spears_enable_steel_spear') then
|
||||||
spears_register_spear('steel', S('Steel Spear'), 6, 30, 'default:steel_ingot')
|
spears_register_spear('steel', S('Steel Spear'), 6, 30, 'default:steel_ingot')
|
||||||
end
|
end
|
||||||
if minetest.settings:get_bool('spears_enable_copper_spear') then
|
if core.settings:get_bool('spears_enable_copper_spear') then
|
||||||
spears_register_spear('copper', S('Copper Spear'), 5, 30, 'default:copper_ingot')
|
spears_register_spear('copper', S('Copper Spear'), 5, 30, 'default:copper_ingot')
|
||||||
end
|
end
|
||||||
if minetest.settings:get_bool('spears_enable_bronze_spear') then
|
if core.settings:get_bool('spears_enable_bronze_spear') then
|
||||||
spears_register_spear('bronze', S('Bronze Spear'), 6, 35, 'default:bronze_ingot')
|
spears_register_spear('bronze', S('Bronze Spear'), 6, 35, 'default:bronze_ingot')
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
if minetest.settings:get_bool('spears_enable_obsidian_spear') then
|
if core.settings:get_bool('spears_enable_obsidian_spear') then
|
||||||
spears_register_spear('obsidian', S('Obsidian Spear'), 8, 30, 'default:obsidian')
|
spears_register_spear('obsidian', S('Obsidian Spear'), 8, 30, 'default:obsidian')
|
||||||
end
|
end
|
||||||
|
|
||||||
if minetest.settings:get_bool('spears_enable_diamond_spear') then
|
if core.settings:get_bool('spears_enable_diamond_spear') then
|
||||||
spears_register_spear('diamond', S('Diamond Spear'), 8, 40, 'default:diamond')
|
spears_register_spear('diamond', S('Diamond Spear'), 8, 40, 'default:diamond')
|
||||||
end
|
end
|
||||||
|
|
||||||
if minetest.settings:get_bool('spears_enable_gold_spear') then
|
if core.settings:get_bool('spears_enable_gold_spear') then
|
||||||
spears_register_spear('gold', S('Golden Spear'), 5, 40, 'default:gold_ingot')
|
spears_register_spear('gold', S('Golden Spear'), 5, 40, 'default:gold_ingot')
|
||||||
end
|
end
|
||||||
|
Loading…
Reference in New Issue
Block a user