Shell arrows and other tweakings
							
								
								
									
										32
									
								
								bows.lua
									
									
									
									
									
								
							
							
						
						@@ -1,10 +1,10 @@
 | 
			
		||||
local stiffness=0 
 | 
			
		||||
local bow_idle=false
 | 
			
		||||
local bow_idle=true
 | 
			
		||||
local reload=0
 | 
			
		||||
 | 
			
		||||
local throwing_shoot_arrow = function(itemstack, player)
 | 
			
		||||
	if not bow_idle then
 | 
			
		||||
		bow_idle=true
 | 
			
		||||
	if bow_idle then
 | 
			
		||||
		bow_idle=false
 | 
			
		||||
		for _,arrow in ipairs(arrows) do
 | 
			
		||||
			if player:get_inventory():get_stack("main", player:get_wield_index()+1):get_name() == arrow[1] then
 | 
			
		||||
				if not minetest.setting_getbool("creative_mode") then
 | 
			
		||||
@@ -16,7 +16,7 @@ local throwing_shoot_arrow = function(itemstack, player)
 | 
			
		||||
				obj:setvelocity({x=dir.x*stiffness, y=dir.y*stiffness, z=dir.z*stiffness})
 | 
			
		||||
				obj:setacceleration({x=dir.x*-3, y=-10, z=dir.z*-3})
 | 
			
		||||
				obj:setyaw(player:get_look_yaw()+math.pi)
 | 
			
		||||
				minetest.sound_play("throwing_sound", {pos=playerpos})
 | 
			
		||||
				minetest.sound_play("throwing_bow_sound", {pos=playerpos})
 | 
			
		||||
				if obj:get_luaentity().player == "" then
 | 
			
		||||
					obj:get_luaentity().player = player
 | 
			
		||||
				end
 | 
			
		||||
@@ -32,21 +32,22 @@ end
 | 
			
		||||
 | 
			
		||||
local function reloading ()
 | 
			
		||||
	minetest.after(reload, function()
 | 
			
		||||
	bow_idle=false
 | 
			
		||||
	bow_idle=true
 | 
			
		||||
	end)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
minetest.register_tool("throwing:bow_wood", {
 | 
			
		||||
	description = "Wood Bow",
 | 
			
		||||
	inventory_image = "throwing_bow_wood.png",
 | 
			
		||||
	wield_scale = {x=1, y=1, z=0.5},
 | 
			
		||||
    stack_max = 1,
 | 
			
		||||
	on_use = function(itemstack, user, pointed_thing)
 | 
			
		||||
		stiffness = 15
 | 
			
		||||
		stiffness = 13
 | 
			
		||||
		reload = 1.1
 | 
			
		||||
		if throwing_shoot_arrow(itemstack, user, pointed_thing) then
 | 
			
		||||
			reloading()
 | 
			
		||||
			if not minetest.setting_getbool("creative_mode") then
 | 
			
		||||
				itemstack:add_wear(65535/100)
 | 
			
		||||
				itemstack:add_wear(65535/80)
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
		return itemstack
 | 
			
		||||
@@ -74,14 +75,15 @@ minetest.register_craft({
 | 
			
		||||
minetest.register_tool("throwing:bow_steel", {
 | 
			
		||||
	description = "Steel Bow",
 | 
			
		||||
	inventory_image = "throwing_bow_steel.png",
 | 
			
		||||
	wield_scale = {x=1, y=1, z=0.5},
 | 
			
		||||
    stack_max = 1,
 | 
			
		||||
	on_use = function(itemstack, user, pointed_thing)
 | 
			
		||||
		stiffness = 20
 | 
			
		||||
		reload = 1.5
 | 
			
		||||
		stiffness = 16
 | 
			
		||||
		reload = 1.6
 | 
			
		||||
		if throwing_shoot_arrow(itemstack, user, pointed_thing) then
 | 
			
		||||
			reloading()
 | 
			
		||||
			if not minetest.setting_getbool("creative_mode") then
 | 
			
		||||
				itemstack:add_wear(65535/200)
 | 
			
		||||
				itemstack:add_wear(65535/400)
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
		return itemstack
 | 
			
		||||
@@ -109,14 +111,15 @@ minetest.register_craft({
 | 
			
		||||
minetest.register_tool("throwing:bow_composite", {
 | 
			
		||||
	description = "Composite Bow",
 | 
			
		||||
	inventory_image = "throwing_bow_composite.png",
 | 
			
		||||
	wield_scale = {x=1, y=1, z=0.5},
 | 
			
		||||
    stack_max = 1,
 | 
			
		||||
	on_use = function(itemstack, user, pointed_thing)
 | 
			
		||||
		stiffness = 25
 | 
			
		||||
		stiffness = 16
 | 
			
		||||
		reload = 1.3
 | 
			
		||||
		if throwing_shoot_arrow(itemstack, user, pointed_thing) then
 | 
			
		||||
			reloading()
 | 
			
		||||
			if not minetest.setting_getbool("creative_mode") then
 | 
			
		||||
				itemstack:add_wear(65535/250)
 | 
			
		||||
				itemstack:add_wear(65535/150)
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
		return itemstack
 | 
			
		||||
@@ -144,10 +147,11 @@ minetest.register_craft({
 | 
			
		||||
minetest.register_tool("throwing:bow_gold", {
 | 
			
		||||
	description = "Golden Bow",
 | 
			
		||||
	inventory_image = "throwing_bow_gold.png",
 | 
			
		||||
	wield_scale = {x=1, y=1, z=0.5},
 | 
			
		||||
    stack_max = 1,
 | 
			
		||||
	on_use = function(itemstack, user, pointed_thing)
 | 
			
		||||
		stiffness = 20
 | 
			
		||||
		reload = 1.5
 | 
			
		||||
		stiffness = 16
 | 
			
		||||
		reload = 1.6
 | 
			
		||||
		if throwing_shoot_arrow(itemstack, user, pointed_thing) then
 | 
			
		||||
			reloading()
 | 
			
		||||
			if not minetest.setting_getbool("creative_mode") then
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										3
									
								
								init.lua
									
									
									
									
									
								
							
							
						
						@@ -9,6 +9,7 @@ arrows = {
 | 
			
		||||
	{"throwing:arrow_tnt", "throwing:arrow_tnt_entity"},
 | 
			
		||||
	{"throwing:arrow_torch", "throwing:arrow_torch_entity"},
 | 
			
		||||
	{"throwing:arrow_diamond", "throwing:arrow_diamond_entity"},
 | 
			
		||||
	{"throwing:arrow_shell", "throwing:arrow_shell_entity"},
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
dofile(minetest.get_modpath("throwing").."/bows.lua")
 | 
			
		||||
@@ -22,6 +23,8 @@ dofile(minetest.get_modpath("throwing").."/build_arrow.lua")
 | 
			
		||||
dofile(minetest.get_modpath("throwing").."/tnt_arrow.lua")
 | 
			
		||||
dofile(minetest.get_modpath("throwing").."/torch_arrow.lua")
 | 
			
		||||
dofile(minetest.get_modpath("throwing").."/diamond_arrow.lua")
 | 
			
		||||
dofile(minetest.get_modpath("throwing").."/shell_arrow.lua")
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
if minetest.setting_get("log_mods") then
 | 
			
		||||
	minetest.log("action", "throwing loaded")
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										117
									
								
								shell_arrow.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,117 @@
 | 
			
		||||
minetest.register_craftitem("throwing:arrow_shell", {
 | 
			
		||||
	description = "Shell arrow",
 | 
			
		||||
	inventory_image = "throwing_arrow_shell.png",
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_node("throwing:arrow_shell_box", {
 | 
			
		||||
	drawtype = "nodebox",
 | 
			
		||||
	node_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = {
 | 
			
		||||
			-- Shaft
 | 
			
		||||
			{-6.5/17, -1.5/17, -1.5/17, 6.5/17, 1.5/17, 1.5/17},
 | 
			
		||||
			--Spitze
 | 
			
		||||
			{-4.5/17, 2.5/17, 2.5/17, -3.5/17, -2.5/17, -2.5/17},
 | 
			
		||||
			{-8.5/17, 0.5/17, 0.5/17, -6.5/17, -0.5/17, -0.5/17},
 | 
			
		||||
			--Federn
 | 
			
		||||
			{6.5/17, 1.5/17, 1.5/17, 7.5/17, 2.5/17, 2.5/17},
 | 
			
		||||
			{7.5/17, -2.5/17, 2.5/17, 6.5/17, -1.5/17, 1.5/17},
 | 
			
		||||
			{7.5/17, 2.5/17, -2.5/17, 6.5/17, 1.5/17, -1.5/17},
 | 
			
		||||
			{6.5/17, -1.5/17, -1.5/17, 7.5/17, -2.5/17, -2.5/17},
 | 
			
		||||
			
 | 
			
		||||
			{7.5/17, 2.5/17, 2.5/17, 8.5/17, 3.5/17, 3.5/17},
 | 
			
		||||
			{8.5/17, -3.5/17, 3.5/17, 7.5/17, -2.5/17, 2.5/17},
 | 
			
		||||
			{8.5/17, 3.5/17, -3.5/17, 7.5/17, 2.5/17, -2.5/17},
 | 
			
		||||
			{7.5/17, -2.5/17, -2.5/17, 8.5/17, -3.5/17, -3.5/17},
 | 
			
		||||
		}
 | 
			
		||||
	},
 | 
			
		||||
	tiles = {"throwing_arrow_shell.png", "throwing_arrow_shell.png", "throwing_arrow_shell_back.png", "throwing_arrow_shell_front.png", "throwing_arrow_shell_2.png", "throwing_arrow_shell.png"},
 | 
			
		||||
	groups = {not_in_creative_inventory=1},
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
local THROWING_ARROW_ENTITY={
 | 
			
		||||
	physical = false,
 | 
			
		||||
	timer=0,
 | 
			
		||||
	visual = "wielditem",
 | 
			
		||||
	visual_size = {x=0.1, y=0.1},
 | 
			
		||||
	textures = {"throwing:arrow_shell_box"},
 | 
			
		||||
	lastpos={},
 | 
			
		||||
	collisionbox = {0,0,0,0,0,0},
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
local radius = 1
 | 
			
		||||
 | 
			
		||||
local function add_effects(pos, radius)
 | 
			
		||||
	minetest.add_particlespawner({
 | 
			
		||||
		amount = 8,
 | 
			
		||||
		time = 0.5,
 | 
			
		||||
		minpos = vector.subtract(pos, radius / 2),
 | 
			
		||||
		maxpos = vector.add(pos, radius / 2),
 | 
			
		||||
		minvel = {x=-10, y=-10, z=-10},
 | 
			
		||||
		maxvel = {x=10,  y=10,  z=10},
 | 
			
		||||
		minacc = vector.new(),
 | 
			
		||||
		maxacc = vector.new(),
 | 
			
		||||
		minexptime = 0.5,
 | 
			
		||||
		maxexptime = 1,
 | 
			
		||||
		minsize = 0.5,
 | 
			
		||||
		maxsize = 1,
 | 
			
		||||
		texture = "tnt_smoke.png",
 | 
			
		||||
	})
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
local function boom(pos)
 | 
			
		||||
	minetest.sound_play("shell_explode", {pos=pos, gain=1.5, max_hear_distance=2*64})
 | 
			
		||||
	minetest.set_node(pos, {name="tnt:boom"})
 | 
			
		||||
	minetest.get_node_timer(pos):start(0.1)
 | 
			
		||||
	add_effects(pos, radius)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Back to the arrow
 | 
			
		||||
 | 
			
		||||
THROWING_ARROW_ENTITY.on_step = function(self, dtime)
 | 
			
		||||
	self.timer=self.timer+dtime
 | 
			
		||||
	local pos = self.object:getpos()
 | 
			
		||||
	local node = minetest.get_node(pos)
 | 
			
		||||
 | 
			
		||||
	if self.timer>0.2 then
 | 
			
		||||
		local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
 | 
			
		||||
		for k, obj in pairs(objs) do
 | 
			
		||||
			if obj:get_luaentity() ~= nil then
 | 
			
		||||
				if obj:get_luaentity().name ~= "throwing:arrow_shell_entity" and obj:get_luaentity().name ~= "__builtin:item" then
 | 
			
		||||
					local damage = 16
 | 
			
		||||
					obj:punch(self.object, 1.0, {
 | 
			
		||||
						full_punch_interval=1.0,
 | 
			
		||||
						damage_groups={fleshy=damage},
 | 
			
		||||
					}, nil)
 | 
			
		||||
					self.object:remove()
 | 
			
		||||
					boom(pos)
 | 
			
		||||
				end
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	if self.lastpos.x~=nil then
 | 
			
		||||
		if node.name ~= "air" then
 | 
			
		||||
			self.object:remove()
 | 
			
		||||
			boom(self.lastpos)
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
	self.lastpos={x=pos.x, y=pos.y, z=pos.z}
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
minetest.register_entity("throwing:arrow_shell_entity", THROWING_ARROW_ENTITY)
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	output = 'throwing:arrow_shell 8',
 | 
			
		||||
	recipe = {
 | 
			
		||||
		{'default:stick', 'tnt:gunpowder', 'default:bronze_ingot'},
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	output = 'throwing:arrow_shell 8',
 | 
			
		||||
	recipe = {
 | 
			
		||||
		{'default:bronze_ingot', 'tnt:gunpowder', 'default:stick'},
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
							
								
								
									
										
											BIN
										
									
								
								sounds/shell_explode.ogg
									
									
									
									
									
										Normal file
									
								
							
							
						
						
							
								
								
									
										
											BIN
										
									
								
								sounds/throwing_bow_sound.ogg
									
									
									
									
									
										Normal file
									
								
							
							
						
						
							
								
								
									
										
											BIN
										
									
								
								textures/throwing_arrow_shell.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 200 B  | 
							
								
								
									
										
											BIN
										
									
								
								textures/throwing_arrow_shell_2.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 199 B  | 
							
								
								
									
										
											BIN
										
									
								
								textures/throwing_arrow_shell_back.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 204 B  | 
							
								
								
									
										
											BIN
										
									
								
								textures/throwing_arrow_shell_front.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 191 B  | 
| 
		 Before Width: | Height: | Size: 200 B After Width: | Height: | Size: 206 B  | 
| 
		 Before Width: | Height: | Size: 200 B After Width: | Height: | Size: 205 B  | 
| 
		 Before Width: | Height: | Size: 177 B After Width: | Height: | Size: 195 B  | 
| 
		 Before Width: | Height: | Size: 572 B After Width: | Height: | Size: 594 B  | 
| 
		 Before Width: | Height: | Size: 481 B After Width: | Height: | Size: 483 B  | 
| 
		 Before Width: | Height: | Size: 481 B After Width: | Height: | Size: 507 B  | 
| 
		 Before Width: | Height: | Size: 574 B After Width: | Height: | Size: 576 B  | 
@@ -274,13 +274,13 @@ minetest.register_entity("throwing:arrow_tnt_entity", THROWING_ARROW_ENTITY)
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	output = 'throwing:arrow_tnt',
 | 
			
		||||
	recipe = {
 | 
			
		||||
		{'default:stick', 'default:stick', 'tnt:tnt'},
 | 
			
		||||
		{'default:stick', 'tnt:tnt', 'default:bronze_ingot'},
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	output = 'throwing:arrow_tnt',
 | 
			
		||||
	recipe = {
 | 
			
		||||
		{'tnt:tnt', 'default:stick', 'default:stick'},
 | 
			
		||||
		{'default:bronze_ingot', 'tnt:tnt', 'default:stick'},
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
 
 | 
			
		||||