Shell arrows and other tweakings
32
bows.lua
@ -1,10 +1,10 @@
|
|||||||
local stiffness=0
|
local stiffness=0
|
||||||
local bow_idle=false
|
local bow_idle=true
|
||||||
local reload=0
|
local reload=0
|
||||||
|
|
||||||
local throwing_shoot_arrow = function(itemstack, player)
|
local throwing_shoot_arrow = function(itemstack, player)
|
||||||
if not bow_idle then
|
if bow_idle then
|
||||||
bow_idle=true
|
bow_idle=false
|
||||||
for _,arrow in ipairs(arrows) do
|
for _,arrow in ipairs(arrows) do
|
||||||
if player:get_inventory():get_stack("main", player:get_wield_index()+1):get_name() == arrow[1] then
|
if player:get_inventory():get_stack("main", player:get_wield_index()+1):get_name() == arrow[1] then
|
||||||
if not minetest.setting_getbool("creative_mode") then
|
if not minetest.setting_getbool("creative_mode") then
|
||||||
@ -16,7 +16,7 @@ local throwing_shoot_arrow = function(itemstack, player)
|
|||||||
obj:setvelocity({x=dir.x*stiffness, y=dir.y*stiffness, z=dir.z*stiffness})
|
obj:setvelocity({x=dir.x*stiffness, y=dir.y*stiffness, z=dir.z*stiffness})
|
||||||
obj:setacceleration({x=dir.x*-3, y=-10, z=dir.z*-3})
|
obj:setacceleration({x=dir.x*-3, y=-10, z=dir.z*-3})
|
||||||
obj:setyaw(player:get_look_yaw()+math.pi)
|
obj:setyaw(player:get_look_yaw()+math.pi)
|
||||||
minetest.sound_play("throwing_sound", {pos=playerpos})
|
minetest.sound_play("throwing_bow_sound", {pos=playerpos})
|
||||||
if obj:get_luaentity().player == "" then
|
if obj:get_luaentity().player == "" then
|
||||||
obj:get_luaentity().player = player
|
obj:get_luaentity().player = player
|
||||||
end
|
end
|
||||||
@ -32,21 +32,22 @@ end
|
|||||||
|
|
||||||
local function reloading ()
|
local function reloading ()
|
||||||
minetest.after(reload, function()
|
minetest.after(reload, function()
|
||||||
bow_idle=false
|
bow_idle=true
|
||||||
end)
|
end)
|
||||||
end
|
end
|
||||||
|
|
||||||
minetest.register_tool("throwing:bow_wood", {
|
minetest.register_tool("throwing:bow_wood", {
|
||||||
description = "Wood Bow",
|
description = "Wood Bow",
|
||||||
inventory_image = "throwing_bow_wood.png",
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inventory_image = "throwing_bow_wood.png",
|
||||||
|
wield_scale = {x=1, y=1, z=0.5},
|
||||||
stack_max = 1,
|
stack_max = 1,
|
||||||
on_use = function(itemstack, user, pointed_thing)
|
on_use = function(itemstack, user, pointed_thing)
|
||||||
stiffness = 15
|
stiffness = 13
|
||||||
reload = 1.1
|
reload = 1.1
|
||||||
if throwing_shoot_arrow(itemstack, user, pointed_thing) then
|
if throwing_shoot_arrow(itemstack, user, pointed_thing) then
|
||||||
reloading()
|
reloading()
|
||||||
if not minetest.setting_getbool("creative_mode") then
|
if not minetest.setting_getbool("creative_mode") then
|
||||||
itemstack:add_wear(65535/100)
|
itemstack:add_wear(65535/80)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
return itemstack
|
return itemstack
|
||||||
@ -74,14 +75,15 @@ minetest.register_craft({
|
|||||||
minetest.register_tool("throwing:bow_steel", {
|
minetest.register_tool("throwing:bow_steel", {
|
||||||
description = "Steel Bow",
|
description = "Steel Bow",
|
||||||
inventory_image = "throwing_bow_steel.png",
|
inventory_image = "throwing_bow_steel.png",
|
||||||
|
wield_scale = {x=1, y=1, z=0.5},
|
||||||
stack_max = 1,
|
stack_max = 1,
|
||||||
on_use = function(itemstack, user, pointed_thing)
|
on_use = function(itemstack, user, pointed_thing)
|
||||||
stiffness = 20
|
stiffness = 16
|
||||||
reload = 1.5
|
reload = 1.6
|
||||||
if throwing_shoot_arrow(itemstack, user, pointed_thing) then
|
if throwing_shoot_arrow(itemstack, user, pointed_thing) then
|
||||||
reloading()
|
reloading()
|
||||||
if not minetest.setting_getbool("creative_mode") then
|
if not minetest.setting_getbool("creative_mode") then
|
||||||
itemstack:add_wear(65535/200)
|
itemstack:add_wear(65535/400)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
return itemstack
|
return itemstack
|
||||||
@ -109,14 +111,15 @@ minetest.register_craft({
|
|||||||
minetest.register_tool("throwing:bow_composite", {
|
minetest.register_tool("throwing:bow_composite", {
|
||||||
description = "Composite Bow",
|
description = "Composite Bow",
|
||||||
inventory_image = "throwing_bow_composite.png",
|
inventory_image = "throwing_bow_composite.png",
|
||||||
|
wield_scale = {x=1, y=1, z=0.5},
|
||||||
stack_max = 1,
|
stack_max = 1,
|
||||||
on_use = function(itemstack, user, pointed_thing)
|
on_use = function(itemstack, user, pointed_thing)
|
||||||
stiffness = 25
|
stiffness = 16
|
||||||
reload = 1.3
|
reload = 1.3
|
||||||
if throwing_shoot_arrow(itemstack, user, pointed_thing) then
|
if throwing_shoot_arrow(itemstack, user, pointed_thing) then
|
||||||
reloading()
|
reloading()
|
||||||
if not minetest.setting_getbool("creative_mode") then
|
if not minetest.setting_getbool("creative_mode") then
|
||||||
itemstack:add_wear(65535/250)
|
itemstack:add_wear(65535/150)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
return itemstack
|
return itemstack
|
||||||
@ -144,10 +147,11 @@ minetest.register_craft({
|
|||||||
minetest.register_tool("throwing:bow_gold", {
|
minetest.register_tool("throwing:bow_gold", {
|
||||||
description = "Golden Bow",
|
description = "Golden Bow",
|
||||||
inventory_image = "throwing_bow_gold.png",
|
inventory_image = "throwing_bow_gold.png",
|
||||||
|
wield_scale = {x=1, y=1, z=0.5},
|
||||||
stack_max = 1,
|
stack_max = 1,
|
||||||
on_use = function(itemstack, user, pointed_thing)
|
on_use = function(itemstack, user, pointed_thing)
|
||||||
stiffness = 20
|
stiffness = 16
|
||||||
reload = 1.5
|
reload = 1.6
|
||||||
if throwing_shoot_arrow(itemstack, user, pointed_thing) then
|
if throwing_shoot_arrow(itemstack, user, pointed_thing) then
|
||||||
reloading()
|
reloading()
|
||||||
if not minetest.setting_getbool("creative_mode") then
|
if not minetest.setting_getbool("creative_mode") then
|
||||||
|
3
init.lua
@ -9,6 +9,7 @@ arrows = {
|
|||||||
{"throwing:arrow_tnt", "throwing:arrow_tnt_entity"},
|
{"throwing:arrow_tnt", "throwing:arrow_tnt_entity"},
|
||||||
{"throwing:arrow_torch", "throwing:arrow_torch_entity"},
|
{"throwing:arrow_torch", "throwing:arrow_torch_entity"},
|
||||||
{"throwing:arrow_diamond", "throwing:arrow_diamond_entity"},
|
{"throwing:arrow_diamond", "throwing:arrow_diamond_entity"},
|
||||||
|
{"throwing:arrow_shell", "throwing:arrow_shell_entity"},
|
||||||
}
|
}
|
||||||
|
|
||||||
dofile(minetest.get_modpath("throwing").."/bows.lua")
|
dofile(minetest.get_modpath("throwing").."/bows.lua")
|
||||||
@ -22,6 +23,8 @@ dofile(minetest.get_modpath("throwing").."/build_arrow.lua")
|
|||||||
dofile(minetest.get_modpath("throwing").."/tnt_arrow.lua")
|
dofile(minetest.get_modpath("throwing").."/tnt_arrow.lua")
|
||||||
dofile(minetest.get_modpath("throwing").."/torch_arrow.lua")
|
dofile(minetest.get_modpath("throwing").."/torch_arrow.lua")
|
||||||
dofile(minetest.get_modpath("throwing").."/diamond_arrow.lua")
|
dofile(minetest.get_modpath("throwing").."/diamond_arrow.lua")
|
||||||
|
dofile(minetest.get_modpath("throwing").."/shell_arrow.lua")
|
||||||
|
|
||||||
|
|
||||||
if minetest.setting_get("log_mods") then
|
if minetest.setting_get("log_mods") then
|
||||||
minetest.log("action", "throwing loaded")
|
minetest.log("action", "throwing loaded")
|
||||||
|
117
shell_arrow.lua
Normal file
@ -0,0 +1,117 @@
|
|||||||
|
minetest.register_craftitem("throwing:arrow_shell", {
|
||||||
|
description = "Shell arrow",
|
||||||
|
inventory_image = "throwing_arrow_shell.png",
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_node("throwing:arrow_shell_box", {
|
||||||
|
drawtype = "nodebox",
|
||||||
|
node_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = {
|
||||||
|
-- Shaft
|
||||||
|
{-6.5/17, -1.5/17, -1.5/17, 6.5/17, 1.5/17, 1.5/17},
|
||||||
|
--Spitze
|
||||||
|
{-4.5/17, 2.5/17, 2.5/17, -3.5/17, -2.5/17, -2.5/17},
|
||||||
|
{-8.5/17, 0.5/17, 0.5/17, -6.5/17, -0.5/17, -0.5/17},
|
||||||
|
--Federn
|
||||||
|
{6.5/17, 1.5/17, 1.5/17, 7.5/17, 2.5/17, 2.5/17},
|
||||||
|
{7.5/17, -2.5/17, 2.5/17, 6.5/17, -1.5/17, 1.5/17},
|
||||||
|
{7.5/17, 2.5/17, -2.5/17, 6.5/17, 1.5/17, -1.5/17},
|
||||||
|
{6.5/17, -1.5/17, -1.5/17, 7.5/17, -2.5/17, -2.5/17},
|
||||||
|
|
||||||
|
{7.5/17, 2.5/17, 2.5/17, 8.5/17, 3.5/17, 3.5/17},
|
||||||
|
{8.5/17, -3.5/17, 3.5/17, 7.5/17, -2.5/17, 2.5/17},
|
||||||
|
{8.5/17, 3.5/17, -3.5/17, 7.5/17, 2.5/17, -2.5/17},
|
||||||
|
{7.5/17, -2.5/17, -2.5/17, 8.5/17, -3.5/17, -3.5/17},
|
||||||
|
}
|
||||||
|
},
|
||||||
|
tiles = {"throwing_arrow_shell.png", "throwing_arrow_shell.png", "throwing_arrow_shell_back.png", "throwing_arrow_shell_front.png", "throwing_arrow_shell_2.png", "throwing_arrow_shell.png"},
|
||||||
|
groups = {not_in_creative_inventory=1},
|
||||||
|
})
|
||||||
|
|
||||||
|
local THROWING_ARROW_ENTITY={
|
||||||
|
physical = false,
|
||||||
|
timer=0,
|
||||||
|
visual = "wielditem",
|
||||||
|
visual_size = {x=0.1, y=0.1},
|
||||||
|
textures = {"throwing:arrow_shell_box"},
|
||||||
|
lastpos={},
|
||||||
|
collisionbox = {0,0,0,0,0,0},
|
||||||
|
}
|
||||||
|
|
||||||
|
local radius = 1
|
||||||
|
|
||||||
|
local function add_effects(pos, radius)
|
||||||
|
minetest.add_particlespawner({
|
||||||
|
amount = 8,
|
||||||
|
time = 0.5,
|
||||||
|
minpos = vector.subtract(pos, radius / 2),
|
||||||
|
maxpos = vector.add(pos, radius / 2),
|
||||||
|
minvel = {x=-10, y=-10, z=-10},
|
||||||
|
maxvel = {x=10, y=10, z=10},
|
||||||
|
minacc = vector.new(),
|
||||||
|
maxacc = vector.new(),
|
||||||
|
minexptime = 0.5,
|
||||||
|
maxexptime = 1,
|
||||||
|
minsize = 0.5,
|
||||||
|
maxsize = 1,
|
||||||
|
texture = "tnt_smoke.png",
|
||||||
|
})
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
local function boom(pos)
|
||||||
|
minetest.sound_play("shell_explode", {pos=pos, gain=1.5, max_hear_distance=2*64})
|
||||||
|
minetest.set_node(pos, {name="tnt:boom"})
|
||||||
|
minetest.get_node_timer(pos):start(0.1)
|
||||||
|
add_effects(pos, radius)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Back to the arrow
|
||||||
|
|
||||||
|
THROWING_ARROW_ENTITY.on_step = function(self, dtime)
|
||||||
|
self.timer=self.timer+dtime
|
||||||
|
local pos = self.object:getpos()
|
||||||
|
local node = minetest.get_node(pos)
|
||||||
|
|
||||||
|
if self.timer>0.2 then
|
||||||
|
local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
|
||||||
|
for k, obj in pairs(objs) do
|
||||||
|
if obj:get_luaentity() ~= nil then
|
||||||
|
if obj:get_luaentity().name ~= "throwing:arrow_shell_entity" and obj:get_luaentity().name ~= "__builtin:item" then
|
||||||
|
local damage = 16
|
||||||
|
obj:punch(self.object, 1.0, {
|
||||||
|
full_punch_interval=1.0,
|
||||||
|
damage_groups={fleshy=damage},
|
||||||
|
}, nil)
|
||||||
|
self.object:remove()
|
||||||
|
boom(pos)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if self.lastpos.x~=nil then
|
||||||
|
if node.name ~= "air" then
|
||||||
|
self.object:remove()
|
||||||
|
boom(self.lastpos)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
self.lastpos={x=pos.x, y=pos.y, z=pos.z}
|
||||||
|
end
|
||||||
|
|
||||||
|
minetest.register_entity("throwing:arrow_shell_entity", THROWING_ARROW_ENTITY)
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = 'throwing:arrow_shell 8',
|
||||||
|
recipe = {
|
||||||
|
{'default:stick', 'tnt:gunpowder', 'default:bronze_ingot'},
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = 'throwing:arrow_shell 8',
|
||||||
|
recipe = {
|
||||||
|
{'default:bronze_ingot', 'tnt:gunpowder', 'default:stick'},
|
||||||
|
}
|
||||||
|
})
|
BIN
sounds/shell_explode.ogg
Normal file
BIN
sounds/throwing_bow_sound.ogg
Normal file
BIN
textures/throwing_arrow_shell.png
Normal file
After Width: | Height: | Size: 200 B |
BIN
textures/throwing_arrow_shell_2.png
Normal file
After Width: | Height: | Size: 199 B |
BIN
textures/throwing_arrow_shell_back.png
Normal file
After Width: | Height: | Size: 204 B |
BIN
textures/throwing_arrow_shell_front.png
Normal file
After Width: | Height: | Size: 191 B |
Before Width: | Height: | Size: 200 B After Width: | Height: | Size: 206 B |
Before Width: | Height: | Size: 200 B After Width: | Height: | Size: 205 B |
Before Width: | Height: | Size: 177 B After Width: | Height: | Size: 195 B |
Before Width: | Height: | Size: 572 B After Width: | Height: | Size: 594 B |
Before Width: | Height: | Size: 481 B After Width: | Height: | Size: 483 B |
Before Width: | Height: | Size: 481 B After Width: | Height: | Size: 507 B |
Before Width: | Height: | Size: 574 B After Width: | Height: | Size: 576 B |
@ -274,13 +274,13 @@ minetest.register_entity("throwing:arrow_tnt_entity", THROWING_ARROW_ENTITY)
|
|||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = 'throwing:arrow_tnt',
|
output = 'throwing:arrow_tnt',
|
||||||
recipe = {
|
recipe = {
|
||||||
{'default:stick', 'default:stick', 'tnt:tnt'},
|
{'default:stick', 'tnt:tnt', 'default:bronze_ingot'},
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = 'throwing:arrow_tnt',
|
output = 'throwing:arrow_tnt',
|
||||||
recipe = {
|
recipe = {
|
||||||
{'tnt:tnt', 'default:stick', 'default:stick'},
|
{'default:bronze_ingot', 'tnt:tnt', 'default:stick'},
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
|