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@ -6,7 +6,7 @@ if not MINE_DEEP_MIN then
MINE_DEEP_MIN = -64
end
if not MINE_DEEP_MAX then
MINE_DEEP_MAX = -380
MINE_DEEP_MAX = -13800
end
if not MINE_FACTOR then
MINE_FACTOR = 1.5
@ -81,7 +81,7 @@ local function fill_chest(pos)
inv:set_size("main", 8*4)
local stacks = {}
if(minetest.get_modpath("treasurer") ~= nil) then
stacks = treasurer.select_random_treasures(3,4,6,{"minetool", "food", "crafting_component"})
stacks = treasurer.select_random_treasures(3,4,6,{"minetool", "nourriture", "building_block", "precieux"})
else
for i=0,2,1 do
local stuff = chest_stuff[math.random(1,#chest_stuff)]
@ -255,3 +255,5 @@ minetest.register_on_generated(function(minp, maxp, seed)
vm:update_liquids()
vm:write_to_map()
end)
minetest.log("action", "[tsm_mines] loaded.")