forked from mtcontrib/tsm_mines
Change la profondeur de spawn des mines
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4
init.lua
4
init.lua
@ -6,7 +6,7 @@ if not MINE_DEEP_MIN then
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MINE_DEEP_MIN = -64
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end
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if not MINE_DEEP_MAX then
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MINE_DEEP_MAX = -380
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MINE_DEEP_MAX = -13800
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end
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if not MINE_FACTOR then
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MINE_FACTOR = 1.5
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@ -81,7 +81,7 @@ local function fill_chest(pos)
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inv:set_size("main", 8*4)
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local stacks = {}
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if(minetest.get_modpath("treasurer") ~= nil) then
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stacks = treasurer.select_random_treasures(3,4,6,{"minetool", "food", "crafting_component"})
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stacks = treasurer.select_random_treasures(3,4,6,{"minetool", "nourriture", "building_block", "precieux"})
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else
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for i=0,2,1 do
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local stuff = chest_stuff[math.random(1,#chest_stuff)]
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