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Fix bad hp_max of mummy
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@ -70,6 +70,7 @@ local function mummy_update_visuals_def(self)
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end
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local MUMMY_DEF = {
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hp_max = mummy_hp,
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physical = true,
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collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
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visual = "mesh",
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@ -186,9 +187,6 @@ MUMMY_DEF.on_step = function(self, dtime)
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self.time_passed = 0
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end
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if self.object:get_hp() == 0 then
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self.object:remove()
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end
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local def = minetest.registered_nodes[current_node.name]
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local dps = def.damage_per_second
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local dmg = 0
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