Change shortname to “tsm_pyramids”

This commit is contained in:
Wuzzy
2014-10-04 08:38:08 +02:00
parent fd0d11df1c
commit 5f1bbb097a
14 changed files with 33 additions and 33 deletions

View File

@ -7,8 +7,8 @@ local mummy_animation_speed = 10
local mummy_animation_blend = 0
-- Default player appearance
local mummy_mesh = "pyramids_mummy.x"
local mummy_texture = {"pyramids_mummy.png"}
local mummy_mesh = "tsm_pyramids_mummy.x"
local mummy_texture = {"tsm_pyramids_mummy.png"}
local mummy_hp = 20
local mummy_drop = "default:papyrus"
@ -49,7 +49,7 @@ local ANIM_MINE = 6
function hit(self)
prop = {
mesh = mummy_mesh,
textures = {"pyramids_mummy.png^pyramids_hit.png"},
textures = {"tsm_pyramids_mummy.png^tsm_pyramids_hit.png"},
}
self.object:set_properties(prop)
minetest.after(0.4, function()
@ -120,7 +120,7 @@ spawner_DEF.on_step = function(self, dtime)
self.timer = self.timer + 0.01
local n = minetest.get_node_or_nil(self.object:getpos())
if self.timer > 1 then
if n and n.name and n.name ~= "pyramids:spawner_mummy" then
if n and n.name and n.name ~= "tsm_pyramids:spawner_mummy" then
self.object:remove()
end
end
@ -334,20 +334,20 @@ MUMMY_DEF.on_step = function(self, dtime)
end
end
minetest.register_entity("pyramids:mummy", MUMMY_DEF)
minetest.register_entity("pyramids:mummy_spawner", spawner_DEF)
minetest.register_entity("tsm_pyramids:mummy", MUMMY_DEF)
minetest.register_entity("tsm_pyramids:mummy_spawner", spawner_DEF)
--spawn-egg/spawner
minetest.register_craftitem("pyramids:spawn_egg", {
minetest.register_craftitem("tsm_pyramids:spawn_egg", {
description = "Mummy spawn-egg",
inventory_image = "pyramids_mummy_egg.png",
inventory_image = "tsm_pyramids_mummy_egg.png",
liquids_pointable = false,
stack_max = 99,
on_place = function(itemstack, placer, pointed_thing)
if pointed_thing.type == "node" then
minetest.env:add_entity(pointed_thing.above,"pyramids:mummy")
minetest.env:add_entity(pointed_thing.above,"tsm_pyramids:mummy")
if not minetest.setting_getbool("creative_mode") then itemstack:take_item() end
return itemstack
end
@ -357,21 +357,21 @@ minetest.register_craftitem("pyramids:spawn_egg", {
function pyramids.spawn_mummy (pos, number)
for i=0,number do
minetest.env:add_entity(pos,"pyramids:mummy")
minetest.env:add_entity(pos,"tsm_pyramids:mummy")
end
end
minetest.register_node("pyramids:spawner_mummy", {
minetest.register_node("tsm_pyramids:spawner_mummy", {
description = "Mummy spawner",
paramtype = "light",
tiles = {"pyramids_spawner.png"},
tiles = {"tsm_pyramids_spawner.png"},
is_ground_content = true,
drawtype = "allfaces",--_optional",
groups = {cracky=1,level=1},
drop = "",
on_construct = function(pos)
pos.y = pos.y - 0.28
minetest.env:add_entity(pos,"pyramids:mummy_spawner")
minetest.env:add_entity(pos,"tsm_pyramids:mummy_spawner")
end,
on_destruct = function(pos)
for _,obj in ipairs(minetest.env:get_objects_inside_radius(pos, 1)) do
@ -385,7 +385,7 @@ minetest.register_node("pyramids:spawner_mummy", {
})
if not minetest.setting_getbool("only_peaceful_mobs") then
minetest.register_abm({
nodenames = {"pyramids:spawner_mummy"},
nodenames = {"tsm_pyramids:spawner_mummy"},
interval = 2.0,
chance = 20,
action = function(pos, node, active_object_count, active_object_count_wider)
@ -402,7 +402,7 @@ if not minetest.setting_getbool("only_peaceful_mobs") then
if mobs < spawner_max_mobs then
pos.x = pos.x+1
local p = minetest.find_node_near(pos, 5, {"air"})
minetest.env:add_entity(p,"pyramids:mummy")
minetest.env:add_entity(p,"tsm_pyramids:mummy")
end
end
end