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Fix crash
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3
room.lua
3
room.lua
@ -1116,10 +1116,13 @@ function tsm_pyramids.make_traps(pos, stype, rotations, layout_room)
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-- The depth of air between trap stones and lava layer is <depth> - 4
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local deep_trap = math.random(1,2) == 1
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local trap_node
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local depth
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if deep_trap then
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trap_node = " "
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depth = 14
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else
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trap_node = "~"
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depth = 7
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end
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local wmin, wmax = -1,9
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local hole = {x=pos.x+7,y=pos.y, z=pos.z+7}
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