Disable desert stone pyramids for now

This commit is contained in:
Wuzzy 2019-08-23 13:00:35 +02:00
parent e40a41e473
commit 92d36f9e79

View File

@ -239,7 +239,8 @@ minetest.register_on_generated(function(minp, maxp, seed)
if noise1 > 0.25 or noise1 < -0.26 then
local mpos = {x=math.random(minp.x,maxp.x), y=math.random(minp.y,maxp.y), z=math.random(minp.z,maxp.z)}
local sands = {"default:sand", "default:desert_sand", "default:desert_stone"}
-- TODO: Re-activate desert stone pyramid
local sands = {"default:sand", "default:desert_sand", --[["default:desert_stone"]]}
local p2
local psand = {}
local sand
@ -333,7 +334,8 @@ minetest.register_chatcommand("spawnpyramid", {
end
local pos = player:get_pos()
pos = vector.round(pos)
local s = math.random(1,3)
-- TODO: Enable desert stone pyramid
local s = math.random(1,2)
local r = tonumber(param)
local room_id
if r then
@ -349,6 +351,7 @@ minetest.register_chatcommand("spawnpyramid", {
ok, msg = make(pos, "default:desert_sandstone_brick", "default:desert_sandstone", "default:desert_stone", "default:desert_sand", "desert_sandstone", room_id)
else
-- Desert stone
-- XXX: Currently unused
ok, msg = make(pos, "default:desert_stonebrick", "default:desert_stone_block", "default:desert_stone", "ignore", "desert_stone", room_id)
end
if ok then