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Wuzzy | 0abcd7960a | |
Wuzzy | f5fef5118d | |
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Wuzzy | 85da5073b9 | |
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Wuzzy | 355aa1d40d | |
Wuzzy | 44482f6268 | |
Wuzzy | ae4fc9135c |
|
@ -1,22 +0,0 @@
|
|||
# Auto detect text files and perform LF normalization
|
||||
* text=auto
|
||||
|
||||
# Custom for Visual Studio
|
||||
*.cs diff=csharp
|
||||
*.sln merge=union
|
||||
*.csproj merge=union
|
||||
*.vbproj merge=union
|
||||
*.fsproj merge=union
|
||||
*.dbproj merge=union
|
||||
|
||||
# Standard to msysgit
|
||||
*.doc diff=astextplain
|
||||
*.DOC diff=astextplain
|
||||
*.docx diff=astextplain
|
||||
*.DOCX diff=astextplain
|
||||
*.dot diff=astextplain
|
||||
*.DOT diff=astextplain
|
||||
*.pdf diff=astextplain
|
||||
*.PDF diff=astextplain
|
||||
*.rtf diff=astextplain
|
||||
*.RTF diff=astextplain
|
|
@ -1,215 +0,0 @@
|
|||
#################
|
||||
## Eclipse
|
||||
#################
|
||||
|
||||
*.pydevproject
|
||||
.project
|
||||
.metadata
|
||||
bin/
|
||||
tmp/
|
||||
*.tmp
|
||||
*.bak
|
||||
*.swp
|
||||
*~.nib
|
||||
local.properties
|
||||
.classpath
|
||||
.settings/
|
||||
.loadpath
|
||||
|
||||
# External tool builders
|
||||
.externalToolBuilders/
|
||||
|
||||
# Locally stored "Eclipse launch configurations"
|
||||
*.launch
|
||||
|
||||
# CDT-specific
|
||||
.cproject
|
||||
|
||||
# PDT-specific
|
||||
.buildpath
|
||||
|
||||
|
||||
#################
|
||||
## Visual Studio
|
||||
#################
|
||||
|
||||
## Ignore Visual Studio temporary files, build results, and
|
||||
## files generated by popular Visual Studio add-ons.
|
||||
|
||||
# User-specific files
|
||||
*.suo
|
||||
*.user
|
||||
*.sln.docstates
|
||||
|
||||
# Build results
|
||||
|
||||
[Dd]ebug/
|
||||
[Rr]elease/
|
||||
x64/
|
||||
build/
|
||||
[Bb]in/
|
||||
[Oo]bj/
|
||||
|
||||
# MSTest test Results
|
||||
[Tt]est[Rr]esult*/
|
||||
[Bb]uild[Ll]og.*
|
||||
|
||||
*_i.c
|
||||
*_p.c
|
||||
*.ilk
|
||||
*.meta
|
||||
*.obj
|
||||
*.pch
|
||||
*.pdb
|
||||
*.pgc
|
||||
*.pgd
|
||||
*.rsp
|
||||
*.sbr
|
||||
*.tlb
|
||||
*.tli
|
||||
*.tlh
|
||||
*.tmp
|
||||
*.tmp_proj
|
||||
*.log
|
||||
*.vspscc
|
||||
*.vssscc
|
||||
.builds
|
||||
*.pidb
|
||||
*.log
|
||||
*.scc
|
||||
|
||||
# Visual C++ cache files
|
||||
ipch/
|
||||
*.aps
|
||||
*.ncb
|
||||
*.opensdf
|
||||
*.sdf
|
||||
*.cachefile
|
||||
|
||||
# Visual Studio profiler
|
||||
*.psess
|
||||
*.vsp
|
||||
*.vspx
|
||||
|
||||
# Guidance Automation Toolkit
|
||||
*.gpState
|
||||
|
||||
# ReSharper is a .NET coding add-in
|
||||
_ReSharper*/
|
||||
*.[Rr]e[Ss]harper
|
||||
|
||||
# TeamCity is a build add-in
|
||||
_TeamCity*
|
||||
|
||||
# DotCover is a Code Coverage Tool
|
||||
*.dotCover
|
||||
|
||||
# NCrunch
|
||||
*.ncrunch*
|
||||
.*crunch*.local.xml
|
||||
|
||||
# Installshield output folder
|
||||
[Ee]xpress/
|
||||
|
||||
# DocProject is a documentation generator add-in
|
||||
DocProject/buildhelp/
|
||||
DocProject/Help/*.HxT
|
||||
DocProject/Help/*.HxC
|
||||
DocProject/Help/*.hhc
|
||||
DocProject/Help/*.hhk
|
||||
DocProject/Help/*.hhp
|
||||
DocProject/Help/Html2
|
||||
DocProject/Help/html
|
||||
|
||||
# Click-Once directory
|
||||
publish/
|
||||
|
||||
# Publish Web Output
|
||||
*.Publish.xml
|
||||
*.pubxml
|
||||
|
||||
# NuGet Packages Directory
|
||||
## TODO: If you have NuGet Package Restore enabled, uncomment the next line
|
||||
#packages/
|
||||
|
||||
# Windows Azure Build Output
|
||||
csx
|
||||
*.build.csdef
|
||||
|
||||
# Windows Store app package directory
|
||||
AppPackages/
|
||||
|
||||
# Others
|
||||
sql/
|
||||
*.Cache
|
||||
ClientBin/
|
||||
[Ss]tyle[Cc]op.*
|
||||
~$*
|
||||
*~
|
||||
*.dbmdl
|
||||
*.[Pp]ublish.xml
|
||||
*.pfx
|
||||
*.publishsettings
|
||||
|
||||
# RIA/Silverlight projects
|
||||
Generated_Code/
|
||||
|
||||
# Backup & report files from converting an old project file to a newer
|
||||
# Visual Studio version. Backup files are not needed, because we have git ;-)
|
||||
_UpgradeReport_Files/
|
||||
Backup*/
|
||||
UpgradeLog*.XML
|
||||
UpgradeLog*.htm
|
||||
|
||||
# SQL Server files
|
||||
App_Data/*.mdf
|
||||
App_Data/*.ldf
|
||||
|
||||
#############
|
||||
## Windows detritus
|
||||
#############
|
||||
|
||||
# Windows image file caches
|
||||
Thumbs.db
|
||||
ehthumbs.db
|
||||
|
||||
# Folder config file
|
||||
Desktop.ini
|
||||
|
||||
# Recycle Bin used on file shares
|
||||
$RECYCLE.BIN/
|
||||
|
||||
# Mac crap
|
||||
.DS_Store
|
||||
|
||||
|
||||
#############
|
||||
## Python
|
||||
#############
|
||||
|
||||
*.py[co]
|
||||
|
||||
# Packages
|
||||
*.egg
|
||||
*.egg-info
|
||||
dist/
|
||||
build/
|
||||
eggs/
|
||||
parts/
|
||||
var/
|
||||
sdist/
|
||||
develop-eggs/
|
||||
.installed.cfg
|
||||
|
||||
# Installer logs
|
||||
pip-log.txt
|
||||
|
||||
# Unit test / coverage reports
|
||||
.coverage
|
||||
.tox
|
||||
|
||||
#Translations
|
||||
*.mo
|
||||
|
||||
#Mr Developer
|
||||
.mr.developer.cfg
|
|
@ -0,0 +1,2 @@
|
|||
Wuzzy <Wuzzy@disroot.org> <Wuzzy2@mail.ru>
|
||||
Wuzzy <Wuzzy@disroot.org> <almikes@aol.com>
|
|
@ -1,6 +1,6 @@
|
|||
# Pyramids (with Treasurer support) [`tsm_pyramids`]
|
||||
|
||||
* Version: 0.8
|
||||
* Version: 1.0.4
|
||||
|
||||
## Description
|
||||
This is a mod for Minetest Game which adds randomly spawned pyramids in deserts and
|
||||
|
|
|
@ -0,0 +1,17 @@
|
|||
Minibugs:
|
||||
- Mummy doesn't avoid lava
|
||||
|
||||
Features:
|
||||
- More random rooms!
|
||||
- Man statue
|
||||
- Falling traps from above
|
||||
- More variety in pyramid exterior styles
|
||||
- Different entrances
|
||||
- Stairs leading to entrance
|
||||
- Open roof? For sun room
|
||||
- Multiple entries (temple-like pyramids)
|
||||
- Different pyramid sizes
|
||||
- Damaged pyramids
|
||||
- Missing blocks
|
||||
- Trap stones
|
||||
- No mummies, traps or treasures
|
5
init.lua
5
init.lua
|
@ -345,11 +345,6 @@ minetest.register_on_generated(function(minp, maxp, seed)
|
|||
minetest.log("verbose", "[tsm_pyramids] Pyramid not placed, no suitable surface. minp="..minetest.pos_to_string(minp))
|
||||
return
|
||||
end
|
||||
-- Select the material type by the most prominent node type
|
||||
-- E.g. if desert sand is most prominent, we place a desert sandstone pyramid
|
||||
if sand_cnt_max_id then
|
||||
sand = sands[sand_cnt_max_id]
|
||||
end
|
||||
if p2.y < PYRA_MIN_Y then
|
||||
minetest.log("info", "[tsm_pyramids] Pyramid not placed, too deep. p2="..minetest.pos_to_string(p2))
|
||||
return
|
||||
|
|
|
@ -6,10 +6,11 @@ Desert Sandstone with Cactus Engraving=
|
|||
Desert Sandstone with Scarab Engraving=
|
||||
Falling Cracked Sandstone Brick=
|
||||
Falling Cracked Desert Sandstone Brick=
|
||||
Mummy=
|
||||
Mummy Spawn Egg=
|
||||
Mummy Spawner=
|
||||
Sandstone with Eye Engraving=
|
||||
Sandstone with Man Engraving=
|
||||
Sandstone with Human Engraving=
|
||||
Sandstone with Sun Engraving=
|
||||
A mummy spawner causes hostile mummies to appear in its vicinity as long it exists.=
|
||||
Can be used to create a hostile mummy.=
|
||||
|
|
|
@ -6,10 +6,11 @@ Desert Sandstone with Cactus Engraving=Wüstensandstein mit Kaktusgravur
|
|||
Desert Sandstone with Scarab Engraving=Wüstensandstein mit Skarabäusgravur
|
||||
Falling Cracked Sandstone Brick=Fallender rissiger Sandsteinziegel
|
||||
Falling Cracked Desert Sandstone Brick=Fallender rissiger Wüstensandsteinziegel
|
||||
Mummy=Mumie
|
||||
Mummy Spawn Egg=Mumien-Spawn-Ei
|
||||
Mummy Spawner=Mumien-Spawner
|
||||
Sandstone with Eye Engraving=Sandstein mit Augengravur
|
||||
Sandstone with Man Engraving=Sandstein mit Manngravur
|
||||
Sandstone with Human Engraving=Sandstein mit Menschengravur
|
||||
Sandstone with Sun Engraving=Sandstein mit Sonnengravur
|
||||
A mummy spawner causes hostile mummies to appear in its vicinity as long it exists.=Ein Mumien-Spawner lässt feindliche Mumien in seiner näheren Umgebung auftauchen, solange er existiert.
|
||||
Can be used to create a hostile mummy.=Kann benutzt werden, um eine feindliche Mumie zu erzeugen (auch »spawnen« genannt).
|
||||
|
|
3
mod.conf
3
mod.conf
|
@ -1,4 +1,5 @@
|
|||
name = tsm_pyramids
|
||||
description = Pyramids with treasures! You can find them in deserts and sandstone deserts.
|
||||
depends = default
|
||||
optional_depends = farming, tnt, treasurer, doc_items, awards
|
||||
optional_depends = farming, tnt, treasurer, doc_items, awards, cmi
|
||||
min_minetest_version = 5.0
|
||||
|
|
159
mummy.lua
159
mummy.lua
|
@ -1,5 +1,7 @@
|
|||
local S = minetest.get_translator("tsm_pyramids")
|
||||
|
||||
local mod_cmi = minetest.get_modpath("cmi") ~= nil
|
||||
|
||||
local mummy_walk_limit = 1
|
||||
local mummy_chillaxin_speed = 1
|
||||
local mummy_animation_speed = 10
|
||||
|
@ -12,6 +14,8 @@ local mummy_texture = {"tsm_pyramids_mummy.png"}
|
|||
local mummy_hp = 20
|
||||
local mummy_drop = "default:papyrus"
|
||||
|
||||
local spawner_entity_offset = -0.28
|
||||
|
||||
local sound_normal = "mummy"
|
||||
local sound_hit = "mummy_hurt"
|
||||
local sound_dead = "mummy_death"
|
||||
|
@ -47,15 +51,11 @@ local ANIM_WALK_MINE = 5
|
|||
local ANIM_MINE = 6
|
||||
|
||||
local function hit(self)
|
||||
local prop = {
|
||||
mesh = mummy_mesh,
|
||||
textures = {"tsm_pyramids_mummy.png^tsm_pyramids_hit.png"},
|
||||
}
|
||||
self.object:set_properties(prop)
|
||||
self.object:set_texture_mod("^tsm_pyramids_hit.png")
|
||||
minetest.after(0.4, function(self)
|
||||
local prop = {textures = mummy_texture,}
|
||||
if self ~= nil and self.object ~= nil then
|
||||
self.object:set_properties(prop)
|
||||
self.object:set_texture_mod("")
|
||||
end
|
||||
end, self)
|
||||
end
|
||||
|
@ -63,7 +63,6 @@ end
|
|||
local function mummy_update_visuals_def(self)
|
||||
npc_anim = 0 -- Animation will be set further below immediately
|
||||
local prop = {
|
||||
mesh = mummy_mesh,
|
||||
textures = mummy_texture,
|
||||
}
|
||||
self.object:set_properties(prop)
|
||||
|
@ -91,8 +90,32 @@ local MUMMY_DEF = {
|
|||
envdmg_timer = 0,
|
||||
attacker = "",
|
||||
attacking_timer = 0,
|
||||
|
||||
-- CMI stuff
|
||||
-- Track last cause of damage for cmi.notify_die
|
||||
last_damage_cause = { type = "unknown" },
|
||||
_cmi_is_mob = true,
|
||||
description = S("Mummy"),
|
||||
}
|
||||
|
||||
-- Returns true if a mummy spawner entity was found at pos.
|
||||
-- If self is provided, this object does not count.
|
||||
local function check_if_mummy_spawner_entity_exists(pos, self)
|
||||
local ents = minetest.get_objects_inside_radius(pos, 0.5)
|
||||
for e=1, #ents do
|
||||
if (not self) or (ents[e] ~= ents[e]) then
|
||||
local lua = ents[e]:get_luaentity()
|
||||
if lua then
|
||||
if lua.name == "tsm_pyramids:mummy_spawner" then
|
||||
-- entity found
|
||||
return true
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
local spawner_DEF = {
|
||||
hp_max = 1,
|
||||
physical = false,
|
||||
|
@ -107,6 +130,13 @@ local spawner_DEF = {
|
|||
}
|
||||
|
||||
spawner_DEF.on_activate = function(self)
|
||||
local pos = self.object:get_pos()
|
||||
local spos = vector.new(pos.x, pos.y + spawner_entity_offset, pos.z)
|
||||
if check_if_mummy_spawner_entity_exists(spos, self) then
|
||||
-- Remove possible duplicate entity
|
||||
self.object:remove()
|
||||
return
|
||||
end
|
||||
mummy_update_visuals_def(self)
|
||||
self.object:set_velocity({x=0, y=0, z=0})
|
||||
self.object:set_acceleration({x=0, y=0, z=0})
|
||||
|
@ -114,13 +144,18 @@ spawner_DEF.on_activate = function(self)
|
|||
|
||||
end
|
||||
|
||||
-- Regularily check if entity is still inside spawner
|
||||
spawner_DEF.on_step = function(self, dtime)
|
||||
self.timer = self.timer + 0.01
|
||||
local n = minetest.get_node_or_nil(self.object:get_pos())
|
||||
if self.timer > 1 then
|
||||
self.timer = self.timer + dtime
|
||||
local pos = self.object:get_pos()
|
||||
pos.y = pos.y - spawner_entity_offset
|
||||
local n = minetest.get_node_or_nil(pos)
|
||||
if self.timer > 50 then
|
||||
if n and n.name and n.name ~= "tsm_pyramids:spawner_mummy" then
|
||||
self.object:remove()
|
||||
return
|
||||
end
|
||||
self.timer = 0
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -128,7 +163,10 @@ spawner_DEF.on_punch = function(self, hitter)
|
|||
|
||||
end
|
||||
|
||||
MUMMY_DEF.on_activate = function(self)
|
||||
MUMMY_DEF.on_activate = function(self, staticdata, dtime_s)
|
||||
if mod_cmi then
|
||||
cmi.notify_activate(self, dtime_s)
|
||||
end
|
||||
mummy_update_visuals_def(self)
|
||||
self.anim = get_animations()
|
||||
self.object:set_animation({x=self.anim.stand_START,y=self.anim.stand_END}, mummy_animation_speed, mummy_animation_blend)
|
||||
|
@ -138,12 +176,20 @@ MUMMY_DEF.on_activate = function(self)
|
|||
self.object:set_armor_groups({fleshy=130})
|
||||
end
|
||||
|
||||
MUMMY_DEF.on_punch = function(self, puncher, time_from_last_punch, tool_capabilities, dir)
|
||||
|
||||
MUMMY_DEF.on_punch = function(self, puncher, time_from_last_punch, tool_capabilities, dir, damage)
|
||||
if mod_cmi then
|
||||
cmi.notify_punch(self, puncher, time_from_last_punch, tool_capabilities, dir, damage)
|
||||
end
|
||||
self.attacker = puncher
|
||||
|
||||
if damage and damage > 0 then
|
||||
self.last_damage = {
|
||||
type = "punch",
|
||||
puncher = puncher,
|
||||
}
|
||||
end
|
||||
if puncher ~= nil then
|
||||
minetest.sound_play(sound_hit, {pos = self.object:get_pos(), loop = false, max_hear_distance = 10, gain = 0.4})
|
||||
minetest.sound_play(sound_hit, {pos = self.object:get_pos(), loop = false, max_hear_distance = 10, gain = 0.4}, true)
|
||||
if time_from_last_punch >= 0.45 then
|
||||
hit(self)
|
||||
self.direction = {x=self.object:get_velocity().x, y=self.object:get_velocity().y, z=self.object:get_velocity().z}
|
||||
|
@ -159,7 +205,7 @@ MUMMY_DEF.on_punch = function(self, puncher, time_from_last_punch, tool_capabili
|
|||
end
|
||||
|
||||
MUMMY_DEF.on_death = function(self, killer)
|
||||
minetest.sound_play(sound_dead, {pos = self.object:get_pos(), max_hear_distance = 10 , gain = 0.3})
|
||||
minetest.sound_play(sound_dead, {pos = self.object:get_pos(), max_hear_distance = 10 , gain = 0.3}, true)
|
||||
-- Drop item on death
|
||||
local count = math.random(0,3)
|
||||
if count > 0 then
|
||||
|
@ -167,12 +213,15 @@ MUMMY_DEF.on_death = function(self, killer)
|
|||
pos.y = pos.y + 1.0
|
||||
minetest.add_item(pos, mummy_drop .. " " .. count)
|
||||
end
|
||||
if mod_cmi then
|
||||
cmi.notify_die(self, self.last_damage)
|
||||
end
|
||||
end
|
||||
|
||||
local cnt1 = 0
|
||||
local cnt2 = 0
|
||||
|
||||
MUMMY_DEF.on_step = function(self, dtime)
|
||||
if mod_cmi then
|
||||
cmi.notify_step(self, dtime)
|
||||
end
|
||||
self.timer = self.timer + 0.01
|
||||
self.turn_timer = self.turn_timer + 0.01
|
||||
self.jump_timer = self.jump_timer + 0.01
|
||||
|
@ -186,9 +235,11 @@ MUMMY_DEF.on_step = function(self, dtime)
|
|||
self.time_passed = 0
|
||||
end
|
||||
|
||||
-- Environment damage
|
||||
local def = minetest.registered_nodes[current_node.name]
|
||||
local dps = def.damage_per_second
|
||||
local dmg = 0
|
||||
local dmg_node, dmg_pos
|
||||
if dps ~= nil and dps > 0 then
|
||||
dmg = dps
|
||||
end
|
||||
|
@ -208,17 +259,24 @@ MUMMY_DEF.on_step = function(self, dtime)
|
|||
self.envdmg_timer = self.envdmg_timer + dtime
|
||||
if dmg > 0 then
|
||||
if self.envdmg_timer >= 1 then
|
||||
self.envdmg_timer = 0
|
||||
self.object:set_hp(self.object:get_hp()-dmg)
|
||||
if self.object:get_hp() <= 0 then
|
||||
local new_hp = self.object:get_hp() - dmg
|
||||
if new_hp <= 0 then
|
||||
if self.on_death then
|
||||
self.on_death(self)
|
||||
end
|
||||
self.object:remove()
|
||||
return
|
||||
else
|
||||
self.envdmg_timer = 0
|
||||
self.object:set_hp(new_hp)
|
||||
self.last_damage = {
|
||||
type = "environment",
|
||||
pos = current_pos,
|
||||
node = current_node,
|
||||
}
|
||||
hit(self)
|
||||
self.sound_timer = 0
|
||||
minetest.sound_play(sound_hit, {pos = current_pos, max_hear_distance = 10, gain = 0.4})
|
||||
minetest.sound_play(sound_hit, {pos = current_pos, max_hear_distance = 10, gain = 0.4}, true)
|
||||
end
|
||||
end
|
||||
else
|
||||
|
@ -237,7 +295,7 @@ MUMMY_DEF.on_step = function(self, dtime)
|
|||
|
||||
--play sound
|
||||
if self.sound_timer > math.random(5,35) then
|
||||
minetest.sound_play(sound_normal, {pos = current_pos, max_hear_distance = 10, gain = 0.2})
|
||||
minetest.sound_play(sound_normal, {pos = current_pos, max_hear_distance = 10, gain = 0.2}, true)
|
||||
self.sound_timer = 0
|
||||
end
|
||||
|
||||
|
@ -341,11 +399,23 @@ minetest.register_craftitem("tsm_pyramids:spawn_egg", {
|
|||
liquids_pointable = false,
|
||||
stack_max = 99,
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
if pointed_thing.type == "node" then
|
||||
minetest.add_entity(pointed_thing.above,"tsm_pyramids:mummy")
|
||||
if not minetest.settings:get_bool("creative_mode") then itemstack:take_item() end
|
||||
if pointed_thing.type ~= "node" then
|
||||
return itemstack
|
||||
end
|
||||
|
||||
-- am I clicking on something with existing on_rightclick function?
|
||||
local node = minetest.get_node(pointed_thing.under)
|
||||
if placer and not placer:get_player_control().sneak then
|
||||
if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
|
||||
return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer, itemstack) or itemstack
|
||||
end
|
||||
end
|
||||
|
||||
minetest.add_entity(pointed_thing.above,"tsm_pyramids:mummy")
|
||||
if not minetest.settings:get_bool("creative_mode") then
|
||||
itemstack:take_item()
|
||||
end
|
||||
return itemstack
|
||||
end,
|
||||
|
||||
})
|
||||
|
@ -368,6 +438,20 @@ else
|
|||
spawnersounds = default.node_sound_stone_defaults()
|
||||
end
|
||||
|
||||
local spawn_mummy_spawner_entity = function(pos)
|
||||
local spos = vector.new(pos.x, pos.y+spawner_entity_offset, pos.z)
|
||||
minetest.add_entity(spos, "tsm_pyramids:mummy_spawner")
|
||||
end
|
||||
|
||||
-- Respawn mummy spawner entity at pos if none exists
|
||||
local respawn_mummy_spawner_entity = function(pos)
|
||||
local spos = vector.new(pos.x, pos.y + spawner_entity_offset, pos.z)
|
||||
if check_if_mummy_spawner_entity_exists(spos) then
|
||||
return
|
||||
end
|
||||
spawn_mummy_spawner_entity(pos)
|
||||
end
|
||||
|
||||
minetest.register_node("tsm_pyramids:spawner_mummy", {
|
||||
description = S("Mummy Spawner"),
|
||||
_doc_items_longdesc = S("A mummy spawner causes hostile mummies to appear in its vicinity as long it exists."),
|
||||
|
@ -378,13 +462,15 @@ minetest.register_node("tsm_pyramids:spawner_mummy", {
|
|||
groups = {cracky=1,level=1},
|
||||
drop = "",
|
||||
on_construct = function(pos)
|
||||
pos.y = pos.y - 0.28
|
||||
minetest.add_entity(pos,"tsm_pyramids:mummy_spawner")
|
||||
spawn_mummy_spawner_entity(pos)
|
||||
end,
|
||||
on_punch = function(pos)
|
||||
respawn_mummy_spawner_entity(pos)
|
||||
end,
|
||||
on_destruct = function(pos)
|
||||
for _,obj in ipairs(minetest.get_objects_inside_radius(pos, 1)) do
|
||||
if not obj:is_player() then
|
||||
if obj ~= nil and obj:get_luaentity().name == "tsm_pyramids:mummy_spawner" then
|
||||
for _,obj in ipairs(minetest.get_objects_inside_radius(pos, 0.5)) do
|
||||
if obj ~= nil and not obj:is_player() then
|
||||
if obj:get_luaentity().name == "tsm_pyramids:mummy_spawner" then
|
||||
obj:remove()
|
||||
end
|
||||
end
|
||||
|
@ -393,6 +479,17 @@ minetest.register_node("tsm_pyramids:spawner_mummy", {
|
|||
sounds = spawnersounds,
|
||||
})
|
||||
|
||||
-- Neccessary in case the spawner entity got lost due to /clearobjects
|
||||
minetest.register_lbm({
|
||||
label = "Respawn mummy spawner entity",
|
||||
name = "tsm_pyramids:respawn_mummy_spawner_entity",
|
||||
nodenames = { "tsm_pyramids:spawner_mummy" },
|
||||
run_at_every_load = true,
|
||||
action = function(pos, node)
|
||||
respawn_mummy_spawner_entity(pos)
|
||||
end,
|
||||
})
|
||||
|
||||
-- Attempt to spawn a mummy at a random appropriate position around pos.
|
||||
-- Criteria:
|
||||
-- * Must be close to pos
|
||||
|
|
|
@ -5,7 +5,7 @@ local img = {
|
|||
"ankh", "scarab", "cactus"
|
||||
}
|
||||
local desc = {
|
||||
S("Sandstone with Eye Engraving"), S("Sandstone with Man Engraving"), S("Sandstone with Sun Engraving"),
|
||||
S("Sandstone with Eye Engraving"), S("Sandstone with Human Engraving"), S("Sandstone with Sun Engraving"),
|
||||
S("Desert Sandstone with Ankh Engraving"), S("Desert Sandstone with Scarab Engraving"), S("Desert Sandstone with Cactus Engraving")
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue