Replaced bottles with better textures, making use of the gentextures.sh's
overlay feature (namely alpha blending, for more consistent bottle images). Replaced the two source images with what I just used.
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textures/bottle_overlay.png
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textures/unifieddyes_base.png
Normal file
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textures/unifieddyes_darkgrey.png
Normal file
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Before ![]() (image error) Size: 275 B After ![]() (image error) Size: 295 B ![]() ![]() |
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textures/unifieddyes_grey.png
Normal file
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BIN
textures/unifieddyes_lightgrey.png
Normal file
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textures/unifieddyes_white.png
Normal file
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Before ![]() (image error) Size: 275 B After ![]() (image error) Size: 295 B ![]() ![]() |
Before ![]() (image error) Size: 275 B After ![]() (image error) Size: 295 B ![]() ![]() |