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don't try to match last_color to registered_items table, that breaks aliases
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init.lua
2
init.lua
@ -639,7 +639,7 @@ function unifieddyes.on_airbrush(itemstack, player, pointed_thing)
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local player_name = player:get_player_name()
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local player_name = player:get_player_name()
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local painting_with = nil
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local painting_with = nil
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if unifieddyes.player_current_dye[player_name] and minetest.registered_items[unifieddyes.player_current_dye[player_name]] then
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if unifieddyes.player_current_dye[player_name] then
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painting_with = unifieddyes.player_current_dye[player_name]
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painting_with = unifieddyes.player_current_dye[player_name]
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end
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end
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