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mirror of https://github.com/mt-mods/unifieddyes.git synced 2025-06-30 15:20:44 +02:00

Added a new set of colors: "light" (brightness turned up to 150% over the

full/base colors - no low-saturation versions here).  Re-generated all of the
dyes using my gentextures.sh script, to keep them consistent.  Re-added the
gentextures script to this mod, it's too useful not to include it.
This commit is contained in:
Vanessa Ezekowitz
2012-07-16 10:53:56 -04:00
parent 1384fa32a3
commit 711206099b
94 changed files with 151 additions and 10 deletions

View File

@ -286,8 +286,8 @@ minetest.register_craftitem("unifieddyes:black", {
-- brightness from the above 12 base colors.
-- "s50" in a file/item name means "saturation: 50%".
-- Brightness levels in the textures are 100%, 66%
-- ("medium"), and 33% ("dark").
-- Brightness levels in the textures are 33% ("dark"), 66% ("medium"),
-- 100% ("full" but not so-named), and 150% ("light").
HUES = {
"red",
@ -386,6 +386,15 @@ for i = 1, 12 do
},
})
minetest.register_craft( {
type = "shapeless",
output = "unifieddyes:light_" .. hue .. " 2",
recipe = {
"unifieddyes:" .. hue,
"unifieddyes:white_paint",
},
})
minetest.register_craftitem("unifieddyes:dark_" .. hue .. "_s50", {
description = "Dark " .. hue .. " (low saturation)",
inventory_image = "unifieddyes_dark_" .. hue .. "_s50.png",
@ -411,17 +420,23 @@ for i = 1, 12 do
})
minetest.register_craftitem("unifieddyes:" .. hue .. "_s50", {
description = "Bright " .. hue .. " (low saturation)",
description = "Full " .. hue .. " (low saturation)",
inventory_image = "unifieddyes_" .. hue .. "_s50.png",
groups = {dye=1},
})
minetest.register_craftitem("unifieddyes:" .. hue, {
description = "Bright " .. hue,
description = "Full " .. hue,
inventory_image = "unifieddyes_" .. hue .. ".png",
groups = {dye=1},
})
minetest.register_craftitem("unifieddyes:light_" .. hue, {
description = "Light " .. hue,
inventory_image = "unifieddyes_light_" .. hue .. ".png",
groups = {dye=1},
})
end