mirror of
https://github.com/mt-mods/unifieddyes.git
synced 2025-06-30 15:20:44 +02:00
Refactored the code to use default "common" dyes
rather than directly from flowers. This mod now depends on "default" and "dye" from the Minetest common sub-game. Since the default dye mod uses default flowers, this mod no longer checks for what version of flowers you're using, or even depends on it. Bottle-based textures have been replaced with piles of dye powder, based on the default red dye texture. All dyes are obtained by crafting, not cooking, for consistency with the default dye mod. The somewhat-complicated method using separate "pigment" powders, glass bottles and "liquid dye base" has been done away with. Now it's just dry dye powders, as with the default dye mod. Also, got rid of the whole paint scheme, in favor of dry powders. All old dyes, paints, and Unified Dyes pigment powders have been aliased back to the standard dye powders.
This commit is contained in:
553
init.lua
553
init.lua
@ -2,7 +2,7 @@
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Unified Dyes
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This mod provides a complete dye system and framework for Minetest 0.4.x.
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This mod provides an extension to the Minetest 0.4.x dye system
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==============================================================================
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@ -25,440 +25,145 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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==============================================================================
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First, craft some bottles from the Vessels mod, then make some dye base:
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Craft six empty bottles along with a bucket of water and a piece
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of jungle grass to get 6 portions of dye base.
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--]]
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These craft/craftitem definitions for glass bottles are deprecated and are
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only included here for backwards compatibility. Use vessels:glass_bottle
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instead.
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]]--
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minetest.register_craftitem("unifieddyes:empty_bottle", {
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description = "Glass Bottle (empty) (Deprecated)",
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inventory_image = "unifieddyes_empty_bottle.png",
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})
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minetest.register_craft( {
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type = "shapeless",
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output = "vessels:glass_fragments",
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recipe = {
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"unifieddyes:empty_bottle",
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"unifieddyes:empty_bottle",
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},
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})
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-- Now the current stuff, using vessels:glass_bottle.
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minetest.register_craftitem("unifieddyes:dye_base", {
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description = "Uncolored Dye Base Liquid",
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inventory_image = "unifieddyes_dye_base.png",
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})
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minetest.register_craft( {
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type = "shapeless",
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output = "unifieddyes:dye_base 6",
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recipe = {
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"vessels:glass_bottle",
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"vessels:glass_bottle",
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"vessels:glass_bottle",
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"vessels:glass_bottle",
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"vessels:glass_bottle",
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"vessels:glass_bottle",
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"bucket:bucket_water",
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"default:junglegrass",
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},
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replacements = { {'bucket:bucket_water', 'bucket:bucket_empty'}, },
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})
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--==========================================================================
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-- Now we need to turn our color sources (flowers, etc) into pigments and from
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-- there into actual usable dyes. There are seven base colors - one for each
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-- flower, plus black (as "carbon black") from coal, and white (as "titanium
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-- dioxide") from stone. Most give two portions of pigment; cactus gives 6,
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-- stone gives 10.
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pigments = {
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"red",
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"orange",
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"yellow",
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"green"
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}
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dyesdesc = {
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"Red",
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"Orange",
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"Yellow",
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"Green"
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}
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colorsources = {
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"flowers:flower_rose",
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"flowers:flower_tulip",
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"flowers:flower_dandelion_yellow",
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"flowers:flower_waterlily",
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}
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for color in ipairs(colorsources) do
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-- the recipes to turn sources into pigments
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minetest.register_craftitem("unifieddyes:pigment_"..pigments[color], {
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description = dyesdesc[color].." Pigment",
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inventory_image = "unifieddyes_pigment_"..pigments[color]..".png",
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})
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minetest.register_craft({
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type = "cooking",
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output = "unifieddyes:pigment_"..pigments[color].." 2",
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recipe = colorsources[color],
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})
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-- The recipes to turn pigments into usable dyes
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minetest.register_craftitem("unifieddyes:"..pigments[color], {
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description = "Full "..dyesdesc[color].." Dye",
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inventory_image = "unifieddyes_"..pigments[color]..".png",
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groups = { dye=1, ["basecolor_"..pigments[color]]=1, ["excolor_"..pigments[color]]=1, ["unicolor_"..pigments[color]]=1 }
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})
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minetest.register_craft( {
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type = "shapeless",
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output = "unifieddyes:"..pigments[color],
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recipe = {
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"unifieddyes:pigment_"..pigments[color],
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"unifieddyes:dye_base"
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}
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})
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end
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-- Stone->titanium dioxide and cactus->green pigment are done separately
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-- because of their larger yields
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minetest.register_craftitem("unifieddyes:titanium_dioxide", {
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description = "Titanium Dioxide",
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inventory_image = "unifieddyes_titanium_dioxide.png",
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})
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minetest.register_craft({
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type = "cooking",
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output = "unifieddyes:titanium_dioxide 10",
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recipe = "default:stone",
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})
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minetest.register_craft({
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type = "cooking",
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output = "unifieddyes:pigment_green 6",
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recipe = "default:cactus",
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})
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-- coal->carbon black and carbon black -> black dye are done separately
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-- because of the different names
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minetest.register_craftitem("unifieddyes:carbon_black", {
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description = "Carbon Black",
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inventory_image = "unifieddyes_carbon_black.png",
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})
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minetest.register_craft({
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type = "cooking",
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output = "unifieddyes:carbon_black 2",
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recipe = "default:coal_lump",
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})
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minetest.register_craftitem("unifieddyes:black", {
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description = "Black Dye",
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inventory_image = "unifieddyes_black.png",
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groups = { dye=1, basecolor_black=1, excolor_black=1, unicolor_black=1 }
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})
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minetest.register_craft( {
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type = "shapeless",
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output = "unifieddyes:black",
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recipe = {
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"unifieddyes:carbon_black",
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"unifieddyes:dye_base",
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},
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})
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--=======================================================================
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-- Now that we have the dyes in a usable form, let's mix the various
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-- ingredients together to create the rest of the mod's colors and greys.
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----------------------------
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-- The 5 levels of greyscale
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-- White paint
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minetest.register_craft( {
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type = "shapeless",
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output = "unifieddyes:white_paint",
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recipe = {
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"unifieddyes:titanium_dioxide",
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"bucket:bucket_water",
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"default:junglegrass",
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},
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})
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minetest.register_craftitem("unifieddyes:white_paint", {
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description = "White Paint",
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inventory_image = "unifieddyes_white_paint.png",
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groups = { dye=1, basecolor_white=1, excolor_white=1, unicolor_white=1 }
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})
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-- Light grey paint
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minetest.register_craft( {
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type = "shapeless",
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output = "unifieddyes:lightgrey_paint 3",
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recipe = {
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"unifieddyes:white_paint",
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"unifieddyes:white_paint",
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"unifieddyes:carbon_black",
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},
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})
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minetest.register_craftitem("unifieddyes:lightgrey_paint", {
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description = "Light Grey Paint",
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inventory_image = "unifieddyes_lightgrey_paint.png",
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groups = { dye=1, excolor_lightgrey=1, unicolor_lightgrey=1 }
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})
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-- Medium grey paint
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minetest.register_craft( {
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type = "shapeless",
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output = "unifieddyes:grey_paint 2",
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recipe = {
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"unifieddyes:white_paint",
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"unifieddyes:carbon_black",
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},
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})
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minetest.register_craftitem("unifieddyes:grey_paint", {
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description = "Medium Grey Paint",
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inventory_image = "unifieddyes_grey_paint.png",
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groups = { dye=1, basecolor_grey=1, excolor_grey=1, unicolor_grey=1 }
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})
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-- Dark grey paint
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minetest.register_craft( {
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type = "shapeless",
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output = "unifieddyes:darkgrey_paint 3",
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recipe = {
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"unifieddyes:white_paint",
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"unifieddyes:carbon_black",
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"unifieddyes:carbon_black",
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},
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})
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minetest.register_craftitem("unifieddyes:darkgrey_paint", {
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description = "Dark Grey Paint",
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inventory_image = "unifieddyes_darkgrey_paint.png",
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groups = { dye=1, excolor_darkgrey=1, unicolor_darkgrey=1 }
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})
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--=============================================================================
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-- Smelting/crafting recipes needed to generate various remaining 'full' colors
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-- (the register_craftitem functions are in the generate-the-rest loop below).
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-- Cyan
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minetest.register_craftitem("unifieddyes:cyan", {
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description = "Full Cyan Dye",
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inventory_image = "unifieddyes_cyan.png",
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groups = { dye=1, basecolor_cyan=1, excolor_cyan=1, unicolor_cyan=1 }
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})
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minetest.register_craft( {
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type = "shapeless",
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output = "unifieddyes:cyan 2",
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recipe = {
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"unifieddyes:blue",
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"unifieddyes:green",
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},
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})
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-- Magenta
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minetest.register_craftitem("unifieddyes:magenta", {
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description = "Full Magenta Dye",
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inventory_image = "unifieddyes_magenta.png",
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groups = { dye=1, basecolor_magenta=1, excolor_magenta=1, unicolor_magenta=1 }
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})
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minetest.register_craft( {
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type = "shapeless",
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output = "unifieddyes:magenta 2",
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recipe = {
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"unifieddyes:blue",
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"unifieddyes:red",
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},
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})
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--=====================================================================
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-- Items/recipes needed to generate the few base colors that are not
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-- provided by the standard dyes mod.
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-- Lime
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minetest.register_craftitem("unifieddyes:lime", {
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description = "Full Lime Dye",
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minetest.register_craftitem(":dye:lime", {
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description = "Lime Dye",
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inventory_image = "unifieddyes_lime.png",
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groups = { dye=1, excolor_lime=1, unicolor_lime=1 }
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})
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minetest.register_craft( {
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type = "shapeless",
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output = "unifieddyes:lime 2",
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output = "dye:lime 2",
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recipe = {
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"unifieddyes:yellow",
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"unifieddyes:green",
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"dye:yellow",
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"dye:green",
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},
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})
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-- Aqua
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minetest.register_craftitem("unifieddyes:aqua", {
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description = "Full Aqua Dye",
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minetest.register_craftitem(":dye:aqua", {
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description = "Aqua Dye",
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inventory_image = "unifieddyes_aqua.png",
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groups = { dye=1, excolor_aqua=1, unicolor_aqua=1 }
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})
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minetest.register_craft( {
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type = "shapeless",
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output = "unifieddyes:aqua 2",
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output = "dye:aqua 2",
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recipe = {
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"unifieddyes:cyan",
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"unifieddyes:green",
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"dye:cyan",
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"dye:green",
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},
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})
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-- Sky blue
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minetest.register_craftitem("unifieddyes:skyblue", {
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description = "Full Sky-blue Dye",
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minetest.register_craftitem(":dye:skyblue", {
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description = "Sky-blue Dye",
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inventory_image = "unifieddyes_skyblue.png",
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groups = { dye=1, excolor_sky_blue=1, unicolor_sky_blue=1 }
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})
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minetest.register_craft( {
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type = "shapeless",
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output = "unifieddyes:skyblue 2",
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output = "dye:skyblue 2",
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recipe = {
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"unifieddyes:cyan",
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"unifieddyes:blue",
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"dye:cyan",
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"dye:blue",
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},
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})
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-- Red-violet
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minetest.register_craftitem("unifieddyes:redviolet", {
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description = "Full Red-violet Dye",
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minetest.register_craftitem(":dye:redviolet", {
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description = "Red-violet Dye",
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inventory_image = "unifieddyes_redviolet.png",
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groups = { dye=1, excolor_red_violet=1, unicolor_red_violet=1 }
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})
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minetest.register_craft( {
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type = "shapeless",
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output = "unifieddyes:redviolet 2",
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output = "dye:redviolet 2",
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recipe = {
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"unifieddyes:red",
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"unifieddyes:magenta",
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"dye:red",
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"dye:magenta",
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},
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})
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-- We need to check if the version of the Flowers mod that is installed
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-- contains geraniums or not. If it doesn't, use the Viola to make blue dye.
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-- If Geraniums do exist, use them to make blue dye instead, and use Violas
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-- to get violet dye. Violet can always be made by mixing blue with magenta
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-- or red as usual.
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-- Light grey
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minetest.register_craftitem("unifieddyes:pigment_blue", {
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description = "Blue Pigment",
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inventory_image = "unifieddyes_pigment_blue.png",
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})
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minetest.register_craft( {
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type = "shapeless",
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output = "unifieddyes:blue",
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recipe = {
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"unifieddyes:pigment_blue",
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"unifieddyes:dye_base"
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}
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})
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minetest.register_craftitem("unifieddyes:blue", {
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description = "Full Blue Dye",
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inventory_image = "unifieddyes_blue.png",
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groups = { dye=1, basecolor_blue=1, excolor_blue=1, unicolor_blue=1 }
|
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})
|
||||
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minetest.register_craftitem("unifieddyes:violet", {
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description = "Full Violet/Purple Dye",
|
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inventory_image = "unifieddyes_violet.png",
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groups = { dye=1, basecolor_violet=1, excolor_violet=1, unicolor_violet=1 }
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minetest.register_craftitem(":dye:light_grey", {
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description = "Light Grey Dye",
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inventory_image = "unifieddyes_lightgrey.png",
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groups = { dye=1, excolor_red_violet=1, unicolor_red_violet=1 }
|
||||
})
|
||||
|
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minetest.register_craft( {
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type = "shapeless",
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output = "unifieddyes:violet 2",
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output = "dye:light_grey 2",
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||||
recipe = {
|
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"unifieddyes:blue",
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"unifieddyes:magenta",
|
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"dye:grey",
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"dye:white",
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||||
},
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})
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-- Extra craft for black dye
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minetest.register_craft( {
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type = "shapeless",
|
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output = "unifieddyes:violet 3",
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output = "dye:black 4",
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recipe = {
|
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"unifieddyes:blue",
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"unifieddyes:blue",
|
||||
"unifieddyes:red",
|
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"default:coal_lump",
|
||||
},
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||||
})
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||||
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if minetest.registered_nodes["flowers:flower_geranium"] == nil then
|
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-- Extra craft for dark grey dye
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||||
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||||
minetest.register_craft( {
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type = "shapeless",
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output = "dye:dark_grey 3",
|
||||
recipe = {
|
||||
"dye:black",
|
||||
"dye:black",
|
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"dye:white",
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},
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||||
})
|
||||
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minetest.register_craft({
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||||
type = "cooking",
|
||||
output = "unifieddyes:pigment_blue 2",
|
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recipe = "flowers:flower_viola",
|
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})
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||||
else
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minetest.register_craftitem("unifieddyes:pigment_violet", {
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||||
description = "Violet Pigment",
|
||||
inventory_image = "unifieddyes_pigment_violet.png",
|
||||
})
|
||||
-- Extra craft for light grey dye
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "unifieddyes:pigment_blue 2",
|
||||
recipe = "flowers:flower_geranium",
|
||||
})
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||||
minetest.register_craft( {
|
||||
type = "shapeless",
|
||||
output = "dye:light_grey 3",
|
||||
recipe = {
|
||||
"dye:black",
|
||||
"dye:white",
|
||||
"dye:white",
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "unifieddyes:pigment_violet 2",
|
||||
recipe = "flowers:flower_viola",
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
type = "shapeless",
|
||||
output = "unifieddyes:violet",
|
||||
recipe = {
|
||||
"unifieddyes:pigment_violet",
|
||||
"unifieddyes:dye_base"
|
||||
}
|
||||
})
|
||||
end
|
||||
-- Extra craft for green dye
|
||||
|
||||
minetest.register_craft( {
|
||||
type = "shapeless",
|
||||
output = "dye:green 4",
|
||||
recipe = {
|
||||
"default:cactus",
|
||||
},
|
||||
})
|
||||
|
||||
-- =================================================================
|
||||
|
||||
-- Finally, generate all of additional variants of hue, saturation, and
|
||||
-- Generate all of additional variants of hue, saturation, and
|
||||
-- brightness.
|
||||
|
||||
-- "s50" in a file/item name means "saturation: 50%".
|
||||
@ -505,8 +210,8 @@ for i = 1, 12 do
|
||||
type = "shapeless",
|
||||
output = "unifieddyes:dark_" .. hue .. "_s50 2",
|
||||
recipe = {
|
||||
"unifieddyes:" .. hue,
|
||||
"unifieddyes:darkgrey_paint",
|
||||
"dye:" .. hue,
|
||||
"dye:dark_grey",
|
||||
},
|
||||
})
|
||||
|
||||
@ -514,29 +219,42 @@ for i = 1, 12 do
|
||||
type = "shapeless",
|
||||
output = "unifieddyes:dark_" .. hue .. "_s50 4",
|
||||
recipe = {
|
||||
"unifieddyes:" .. hue,
|
||||
"unifieddyes:black",
|
||||
"unifieddyes:black",
|
||||
"unifieddyes:white_paint"
|
||||
"dye:" .. hue,
|
||||
"dye:black",
|
||||
"dye:black",
|
||||
"dye:white"
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
type = "shapeless",
|
||||
output = "unifieddyes:dark_" .. hue .. " 3",
|
||||
recipe = {
|
||||
"unifieddyes:" .. hue,
|
||||
"unifieddyes:black",
|
||||
"unifieddyes:black",
|
||||
},
|
||||
})
|
||||
if hue == "green" then
|
||||
|
||||
minetest.register_craft( {
|
||||
type = "shapeless",
|
||||
output = "dye:dark_green 3",
|
||||
recipe = {
|
||||
"dye:" .. hue,
|
||||
"dye:black",
|
||||
"dye:black",
|
||||
},
|
||||
})
|
||||
else
|
||||
minetest.register_craft( {
|
||||
type = "shapeless",
|
||||
output = "unifieddyes:dark_" .. hue .. " 3",
|
||||
recipe = {
|
||||
"dye:" .. hue,
|
||||
"dye:black",
|
||||
"dye:black",
|
||||
},
|
||||
})
|
||||
end
|
||||
|
||||
minetest.register_craft( {
|
||||
type = "shapeless",
|
||||
output = "unifieddyes:medium_" .. hue .. "_s50 2",
|
||||
recipe = {
|
||||
"unifieddyes:" .. hue,
|
||||
"unifieddyes:grey_paint",
|
||||
"dye:" .. hue,
|
||||
"dye:grey",
|
||||
},
|
||||
})
|
||||
|
||||
@ -544,9 +262,9 @@ for i = 1, 12 do
|
||||
type = "shapeless",
|
||||
output = "unifieddyes:medium_" .. hue .. "_s50 3",
|
||||
recipe = {
|
||||
"unifieddyes:" .. hue,
|
||||
"unifieddyes:black",
|
||||
"unifieddyes:white_paint",
|
||||
"dye:" .. hue,
|
||||
"dye:black",
|
||||
"dye:white",
|
||||
},
|
||||
})
|
||||
|
||||
@ -554,8 +272,8 @@ for i = 1, 12 do
|
||||
type = "shapeless",
|
||||
output = "unifieddyes:medium_" .. hue .. " 2",
|
||||
recipe = {
|
||||
"unifieddyes:" .. hue,
|
||||
"unifieddyes:black",
|
||||
"dye:" .. hue,
|
||||
"dye:black",
|
||||
},
|
||||
})
|
||||
|
||||
@ -563,8 +281,9 @@ for i = 1, 12 do
|
||||
type = "shapeless",
|
||||
output = "unifieddyes:" .. hue .. "_s50 2",
|
||||
recipe = {
|
||||
"unifieddyes:" .. hue,
|
||||
"unifieddyes:lightgrey_paint",
|
||||
"dye:" .. hue,
|
||||
"dye:grey",
|
||||
"dye:white",
|
||||
},
|
||||
})
|
||||
|
||||
@ -572,22 +291,23 @@ for i = 1, 12 do
|
||||
type = "shapeless",
|
||||
output = "unifieddyes:" .. hue .. "_s50 4",
|
||||
recipe = {
|
||||
"unifieddyes:" .. hue,
|
||||
"unifieddyes:white_paint",
|
||||
"unifieddyes:white_paint",
|
||||
"unifieddyes:black",
|
||||
"dye:" .. hue,
|
||||
"dye:white",
|
||||
"dye:white",
|
||||
"dye:black",
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
type = "shapeless",
|
||||
output = "unifieddyes:light_" .. hue .. " 2",
|
||||
recipe = {
|
||||
"unifieddyes:" .. hue,
|
||||
"unifieddyes:white_paint",
|
||||
},
|
||||
replacements = { {'unifieddyes:white_paint', 'bucket:bucket_empty'}, },
|
||||
})
|
||||
if hue ~= "red" then
|
||||
minetest.register_craft( {
|
||||
type = "shapeless",
|
||||
output = "unifieddyes:light_" .. hue .. " 2",
|
||||
recipe = {
|
||||
"dye:" .. hue,
|
||||
"dye:white",
|
||||
},
|
||||
})
|
||||
end
|
||||
|
||||
minetest.register_craftitem("unifieddyes:dark_" .. hue .. "_s50", {
|
||||
description = "Dark " .. hue2 .. " Dye (low saturation)",
|
||||
@ -595,11 +315,13 @@ for i = 1, 12 do
|
||||
groups = { dye=1, ["unicolor_dark_"..hue.."_s50"]=1 }
|
||||
})
|
||||
|
||||
minetest.register_craftitem("unifieddyes:dark_" .. hue, {
|
||||
description = "Dark " .. hue2 .. " Dye",
|
||||
inventory_image = "unifieddyes_dark_" .. hue .. ".png",
|
||||
groups = { dye=1, ["unicolor_dark_"..hue]=1 }
|
||||
})
|
||||
if hue ~= "green" then
|
||||
minetest.register_craftitem("unifieddyes:dark_" .. hue, {
|
||||
description = "Dark " .. hue2 .. " Dye",
|
||||
inventory_image = "unifieddyes_dark_" .. hue .. ".png",
|
||||
groups = { dye=1, ["unicolor_dark_"..hue]=1 }
|
||||
})
|
||||
end
|
||||
|
||||
minetest.register_craftitem("unifieddyes:medium_" .. hue .. "_s50", {
|
||||
description = "Medium " .. hue2 .. " Dye (low saturation)",
|
||||
@ -619,13 +341,26 @@ for i = 1, 12 do
|
||||
groups = { dye=1, ["unicolor_"..hue.."_s50"]=1 }
|
||||
})
|
||||
|
||||
minetest.register_craftitem("unifieddyes:light_" .. hue, {
|
||||
description = "Light " .. hue2 .. " Dye",
|
||||
inventory_image = "unifieddyes_light_" .. hue .. ".png",
|
||||
groups = { dye=1, ["unicolor_light_"..hue]=1 }
|
||||
})
|
||||
|
||||
if hue ~= "red" then
|
||||
minetest.register_craftitem("unifieddyes:light_" .. hue, {
|
||||
description = "Light " .. hue2 .. " Dye",
|
||||
inventory_image = "unifieddyes_light_" .. hue .. ".png",
|
||||
groups = { dye=1, ["unicolor_light_"..hue]=1 }
|
||||
})
|
||||
end
|
||||
minetest.register_alias("unifieddyes:"..hue, "dye:"..hue)
|
||||
minetest.register_alias("unifieddyes:pigment_"..hue, "dye:"..hue)
|
||||
end
|
||||
|
||||
minetest.register_alias("unifieddyes:light_red", "dye:pink")
|
||||
minetest.register_alias("unifieddyes:dark_green", "dye:dark_green")
|
||||
|
||||
minetest.register_alias("unifieddyes:white_paint", "dye:white")
|
||||
minetest.register_alias("unifieddyes:titanium_dioxide", "dye:white")
|
||||
minetest.register_alias("unifieddyes:lightgrey_paint", "dye:light_grey")
|
||||
minetest.register_alias("unifieddyes:grey_paint", "dye:grey")
|
||||
minetest.register_alias("unifieddyes:darkgrey_paint", "dye:dark_grey")
|
||||
minetest.register_alias("unifieddyes:carbon_black", "dye:black")
|
||||
|
||||
print("[UnifiedDyes] Loaded!")
|
||||
|
||||
|
Reference in New Issue
Block a user