mirror of
https://github.com/mt-mods/unifieddyes.git
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Rewrote the bottom part of the README concerning the modding template. Removed
files related to it, since they're exclusively part of the modding template distribution now.
This commit is contained in:
116
gentextures.sh
116
gentextures.sh
@ -1,116 +0,0 @@
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#!/bin/bash
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TEXTURE=$1
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COMPOSITE=$2
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base_texture="red_base_"$TEXTURE".png"
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if [ -z $TEXTURE ] || [ $TEXTURE == "--help" ] || [ $TEXTURE == "-h" ] ; then {
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echo -e "\nUsage:"
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echo -e "\ngentextures.sh basename [overlay filename]"
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echo -e "\nThis script requires one or two parameters which supply the"
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echo -e "base filename of the textures, and an optional overlay. The"
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echo -e "<basename> is the first part of the filename that your textures"
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echo -e "will use when your mod is done. For example, if you supply the"
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echo -e "word 'cotton', this script will produce filenames like cotton_red.png"
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echo -e "or 'cotton_dark_blue_s50.png'. The texture that this script will"
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echo -e "read and recolor is derived from this parameter, and will be of"
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echo -e "the form 'red_base_xxxxx.png', where 'xxxx' is the basename."
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echo -e "\nYou can also supply an optional overlay image filename."
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echo -e "This image will be composited onto the output files after they"
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echo -e "have been colorized, but without being modified. This is useful"
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echo -e "when you have some part of your base image that will either get"
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echo -e "changed unpredictably or undesirably. Simply draw two images -"
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echo -e "one containing the whole image to be colored, and one containing"
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echo -e "the parts that should not be changed, with transparency where the"
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echo -e "base image should show through.\n"
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exit 1
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} fi
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if [[ ! -z $TEXTURE && ! -e $base_texture ]]; then {
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echo -e "\nThe basename 'red_base_"$TEXTURE".png' was not found."
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echo -e "\nAborting.\n"
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exit 1
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} fi
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if [[ ! -z $COMPOSITE && ! -e $COMPOSITE ]]; then {
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echo -e "\nThe requested composite file '"$COMPOSITE"' was not found."
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echo -e "\nAborting.\n"
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exit 1
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} fi
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convert $base_texture -modulate 1,2,3 tempfile.png 1>/dev/null 2>/dev/null
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if (( $? )) ; then {
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echo -e "\nImagemagick failed while testing the base texture file."
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echo -e "\nEither the base file 'red_base_"$TEXTURE".png isn't an image,"
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echo "or it is broken, or Imagemagick itself just didn't work."
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echo -e "\nPlease check and correct your base image and try again."
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echo -e "\nAborting.\n"
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exit 1
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} fi
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composite_file=""
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if [ ! -z $COMPOSITE ] ; then {
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convert $base_texture -modulate 1,2,3 $COMPOSITE -composite tempfile.png 1>/dev/null 2>/dev/null
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if (( $? )) ; then {
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echo -e "\nImagemagick failed while testing the composite file."
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echo -e "\nEither the composite file '"$COMPOSITE"' isn't an image"
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echo "or it is broken, or Imagemagick itself just didn't work."
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echo -e "\nPlease check and correct your composite image and try again."
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echo -e "\nAborting.\n"
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exit 1
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} fi
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composite_file=$COMPOSITE" -composite"
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} fi
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rm tempfile.png
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base_colors="red orange yellow lime green aqua cyan skyblue blue violet magenta redviolet"
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echo -e -n "\nGenerating filenames based on "$base_texture
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if [ ! -z $COMPOSITE ] ; then {
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echo ","
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echo -n "using "$COMPOSITE" as an overlay"
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} fi
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echo -e "...\n"
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rm -rf generated-textures
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mkdir generated-textures
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hue=0
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for name in $base_colors ; do
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hue2=`echo "scale=10; ("$hue"*200/360)+100" |bc`
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echo $name "("$hue" degrees)"
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echo " dark"
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convert $base_texture -modulate 33,100,$hue2 $composite_file "generated-textures/"$TEXTURE"_dark_"$name".png"
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echo " medium"
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convert $base_texture -modulate 66,100,$hue2 $composite_file "generated-textures/"$TEXTURE"_medium_"$name".png"
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echo " bright"
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convert $base_texture -modulate 100,100,$hue2 $composite_file "generated-textures/"$TEXTURE"_"$name".png"
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echo " dark, 50% saturation"
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convert $base_texture -modulate 33,50,$hue2 $composite_file "generated-textures/"$TEXTURE"_dark_"$name"_s50.png"
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echo " medium, 50% saturation"
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convert $base_texture -modulate 66,50,$hue2 $composite_file "generated-textures/"$TEXTURE"_medium_"$name"_s50.png"
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echo " bright, 50% saturation"
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convert $base_texture -modulate 100,50,$hue2 $composite_file "generated-textures/"$TEXTURE"_"$name"_s50.png"
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hue=$((hue+30))
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done
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echo "greyscales"
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echo " black"
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convert $base_texture -modulate 15,0,0 $composite_file "generated-textures/"$TEXTURE"_black.png"
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echo " dark grey"
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convert $base_texture -modulate 50,0,0 $composite_file "generated-textures/"$TEXTURE"_darkgrey.png"
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echo " medium grey"
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convert $base_texture -modulate 100,0,0 $composite_file "generated-textures/"$TEXTURE"_mediumgrey.png"
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echo " light grey"
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convert $base_texture -modulate 150,0,0 $composite_file "generated-textures/"$TEXTURE"_lightgrey.png"
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echo " white"
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convert $base_texture -modulate 190,0,0 $composite_file "generated-textures/"$TEXTURE"_white.png"
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