1
0
mirror of https://github.com/mt-mods/unifieddyes.git synced 2024-11-10 20:20:26 +01:00
Commit Graph

4 Commits

Author SHA1 Message Date
Vanessa Ezekowitz
127caef5b3 use current intllib API 2014-12-27 01:02:35 -05:00
Vanessa Ezekowitz
a9c803b14f Refactored the code to use default "common" dyes
rather than directly from flowers.

This mod now depends on "default" and "dye" from the Minetest common
sub-game.  Since the default dye mod uses default flowers, this mod no
longer checks for what version of flowers you're using, or even depends
on it.

Bottle-based textures have been replaced with piles of dye powder, based
on the default red dye texture.

All dyes are obtained by crafting, not cooking, for consistency with the
default dye mod.

The somewhat-complicated method using separate "pigment" powders, glass
bottles and "liquid dye base" has been done away with.  Now it's just
dry dye powders, as with the default dye mod.

Also, got rid of the whole paint scheme, in favor of dry powders.

All old dyes, paints, and Unified Dyes pigment powders have been aliased
back to the standard dye powders.
2013-04-30 06:08:34 -04:00
Vanessa Ezekowitz
d581057356 Reworked unifiedyes to use my vessels mod 2012-07-26 17:09:38 -04:00
Vanessa Ezekowitz
02313f504d first commit 2012-07-12 17:49:46 -04:00