mirror of
https://github.com/paramat/watershed.git
synced 2024-11-14 14:30:38 +01:00
Soil depth table > tree roots. Dirt/sand on floatlands. math.abs() 'planetlike' 3D biomes
This commit is contained in:
parent
9f6f937193
commit
d7152f18bd
|
@ -1,4 +1,4 @@
|
|||
watershed 0.2.3 by paramat
|
||||
watershed 0.2.4 by paramat
|
||||
For latest stable Minetest back to 0.4.8
|
||||
Depends default
|
||||
Licenses: code WTFPL
|
130
init.lua
130
init.lua
|
@ -1,11 +1,12 @@
|
|||
-- watershed 0.2.3 by paramat
|
||||
-- watershed 0.2.4 by paramat
|
||||
-- For latest stable Minetest and back to 0.4.8
|
||||
-- Depends default
|
||||
-- License: code WTFPL
|
||||
|
||||
-- 0.2.3 clouds, cacti, ice, papyrus, dry shrubs
|
||||
-- savanna with acacias, dry grass surface nodes and golden grass
|
||||
-- arctan density gradient for floatlands and caves
|
||||
-- 0.2.4 soil depth table must meet depth of trees
|
||||
-- altprop, arctan version keeps thin dirt/sand on floatlands
|
||||
-- math.abs() biomes for planet-like biomes. x4 spread factor
|
||||
-- biome noise spread 1024, 2 octaves, 3D
|
||||
|
||||
-- Parameters
|
||||
|
||||
|
@ -13,22 +14,22 @@ local YMIN = 6000 -- Approximate base of realm stone
|
|||
local YMAX = 8000 -- Approximate top of atmosphere / mountains / floatlands
|
||||
local TERCEN = 6960 -- Terrain 'centre'. Approximate average seabed level
|
||||
local YWAT = 7024 -- Sea level
|
||||
local CLOUDY = 7152 -- Cloud level
|
||||
local YCLOUD = 7152 -- Cloud level
|
||||
|
||||
local TERSCA = 384 -- Vertical terrain scale
|
||||
local XLSAMP = 0 -- Extra large scale height variation amplitude
|
||||
local BASAMP = 0.3 -- Base terrain amplitude
|
||||
local CANAMP = 0.7 -- Canyon terrain amplitude
|
||||
local BASAMP = 0.4 -- Base terrain amplitude
|
||||
local CANAMP = 0.6 -- Canyon terrain amplitude
|
||||
local CANEXP = 1.33 -- Canyon shape exponent
|
||||
local ATANAMP = 1.4 -- Arctan function amplitude. Controls size and number of floatlands / caves
|
||||
local ATANAMP = 1.2 -- Arctan function amplitude, controls size and number of floatlands / caves
|
||||
|
||||
local TSTONE = 0.02 -- Density threshold for stone
|
||||
local TRIV = -0.017 -- Maximum densitybase threshold for river water
|
||||
local TSAND = -0.02 -- Maximum densitybase threshold for sand
|
||||
local FIST = 0 -- Fissure threshold at surface. Controls size of fissure entrances at surface
|
||||
local TSTONE = 0.02 -- Density threshold for stone, depth of soil at TERCEN
|
||||
local TRIV = -0.015 -- Maximum densitybase threshold for river water
|
||||
local TSAND = -0.018 -- Maximum densitybase threshold for river sand
|
||||
local FIST = 0 -- Fissure threshold at surface, controls size of fissure entrances at surface
|
||||
local FISEXP = 0.02 -- Fissure expansion rate under surface
|
||||
local ORECHA = 1 / (7 * 7 * 7) -- Ore chance per stone node
|
||||
local CLOUT = 0.5 -- Cloud threshold
|
||||
local ORECHA = 7 * 7 * 7 -- Ore chance per stone node
|
||||
local TCLOUD = 1 -- Cloud threshold
|
||||
|
||||
local PINCHA = 47 -- Pine tree 1/x chance per node
|
||||
local APTCHA = 47 -- Appletree
|
||||
|
@ -61,7 +62,7 @@ local np_smooth = {
|
|||
scale = 1,
|
||||
spread = {x=512, y=512, z=512},
|
||||
seed = 593,
|
||||
octaves = 6,
|
||||
octaves = 5,
|
||||
persist = 0.4
|
||||
}
|
||||
|
||||
|
@ -76,6 +77,17 @@ local np_fissure = {
|
|||
persist = 0.5
|
||||
}
|
||||
|
||||
-- 3D noise for biomes
|
||||
|
||||
local np_biome = {
|
||||
offset = 0,
|
||||
scale = 1,
|
||||
spread = {x=1024, y=1024, z=1024},
|
||||
seed = -677772,
|
||||
octaves = 2,
|
||||
persist = 0.5
|
||||
}
|
||||
|
||||
-- 2D noise for base terrain / riverbed height / mountain ranges, terrain blend, river and river sand depth
|
||||
|
||||
local np_base = {
|
||||
|
@ -87,17 +99,6 @@ local np_base = {
|
|||
persist = 0.4
|
||||
}
|
||||
|
||||
-- 2D noise for biomes
|
||||
|
||||
local np_biome = {
|
||||
offset = 0,
|
||||
scale = 1,
|
||||
spread = {x=512, y=512, z=512},
|
||||
seed = -677772,
|
||||
octaves = 3,
|
||||
persist = 0.5
|
||||
}
|
||||
|
||||
-- 2D noise for extra large scale height variation
|
||||
|
||||
local np_xlscale = {
|
||||
|
@ -114,10 +115,10 @@ local np_xlscale = {
|
|||
local np_cloud = {
|
||||
offset = 0,
|
||||
scale = 1,
|
||||
spread = {x=104, y=104, z=104},
|
||||
spread = {x=207, y=207, z=207},
|
||||
seed = 2113,
|
||||
octaves = 3,
|
||||
persist = 0.9
|
||||
octaves = 4,
|
||||
persist = 0.8
|
||||
}
|
||||
|
||||
-- Stuff
|
||||
|
@ -181,9 +182,9 @@ minetest.register_on_generated(function(minp, maxp, seed)
|
|||
local nvals_rough = minetest.get_perlin_map(np_rough, chulens):get3dMap_flat(minposxyz)
|
||||
local nvals_smooth = minetest.get_perlin_map(np_smooth, chulens):get3dMap_flat(minposxyz)
|
||||
local nvals_fissure = minetest.get_perlin_map(np_fissure, chulens):get3dMap_flat(minposxyz)
|
||||
local nvals_biome = minetest.get_perlin_map(np_biome, chulens):get3dMap_flat(minposxyz)
|
||||
|
||||
local nvals_base = minetest.get_perlin_map(np_base, chulens):get2dMap_flat(minposxz)
|
||||
local nvals_biome = minetest.get_perlin_map(np_biome, chulens):get2dMap_flat(minposxz)
|
||||
local nvals_xlscale = minetest.get_perlin_map(np_xlscale, chulens):get2dMap_flat(minposxz)
|
||||
local nvals_cloud = minetest.get_perlin_map(np_cloud, chulens):get2dMap_flat(minposxz)
|
||||
|
||||
|
@ -191,10 +192,12 @@ minetest.register_on_generated(function(minp, maxp, seed)
|
|||
local nixz = 1
|
||||
local stable = {}
|
||||
local under = {}
|
||||
local soil = {}
|
||||
for z = z0, z1 do -- for each xy plane progressing northwards
|
||||
for x = x0, x1 do
|
||||
local si = x - x0 + 1
|
||||
under[si] = 0
|
||||
soil[si] = 0
|
||||
local nodename = minetest.get_node({x=x,y=y0-1,z=z}).name
|
||||
if nodename == "air"
|
||||
or nodename == "default:water_source" then
|
||||
|
@ -210,14 +213,16 @@ minetest.register_on_generated(function(minp, maxp, seed)
|
|||
local si = x - x0 + 1
|
||||
local grad = math.atan((TERCEN - y) / TERSCA) * ATANAMP
|
||||
local n_base = nvals_base[nixz]
|
||||
local n_biome = nvals_biome[nixz]
|
||||
local terblen = 1 - math.abs(n_base)
|
||||
local densitybase = terblen * BASAMP + nvals_xlscale[nixz] * XLSAMP + grad
|
||||
local triv = TRIV * (1 - terblen * 1.1) -- 1.1 river disappears before ridge top
|
||||
local tsand = TSAND * (1 - terblen * 1.1)
|
||||
local tstone = TSTONE * (1 + grad)
|
||||
local n_biome = math.abs(nvals_biome[nixz]) -- math.abs() for planet like biomes: polar blobs and desert networks
|
||||
local terblen = math.max(1 - math.abs(n_base), 0)
|
||||
local densitybase = (1 - math.abs(n_base)) * BASAMP + nvals_xlscale[nixz] * XLSAMP + grad
|
||||
local altprop = (y - YWAT) / (TERCEN + TERSCA - YWAT)
|
||||
local triv = TRIV * (1 - altprop * 1.1)
|
||||
local tsand = TSAND * (1 - altprop * 1.1)
|
||||
local tstone = TSTONE * (1 - math.atan(altprop) * 0.6) -- 1 to 0.05 for thin dirt/sand on floatlands
|
||||
local density = densitybase
|
||||
+ math.abs(nvals_rough[nixyz] * terblen + nvals_smooth[nixyz] * (1 - terblen)) ^ CANEXP * CANAMP
|
||||
+ math.abs(nvals_rough[nixyz] * terblen
|
||||
+ nvals_smooth[nixyz] * (1 - terblen)) ^ CANEXP * CANAMP
|
||||
|
||||
local nofis = false
|
||||
if density >= 0 then -- if terrain set fissure flag
|
||||
|
@ -229,9 +234,9 @@ minetest.register_on_generated(function(minp, maxp, seed)
|
|||
if density >= tstone and nofis -- stone cut by fissures
|
||||
or (density >= tstone and density < TSTONE * 3 and y <= YWAT) -- or stone layer around water
|
||||
or (density >= tstone and density < TSTONE * 3 and densitybase >= triv ) then -- or stone layer around river
|
||||
if n_biome > 0.8 then
|
||||
if n_biome < 0.15 then
|
||||
data[vi] = c_wsredstone
|
||||
elseif math.random() < ORECHA then
|
||||
elseif math.random(ORECHA) == 2 then
|
||||
local osel = math.random(34)
|
||||
if osel == 34 then
|
||||
data[vi] = c_stodiam
|
||||
|
@ -251,73 +256,83 @@ minetest.register_on_generated(function(minp, maxp, seed)
|
|||
end
|
||||
stable[si] = stable[si] + 1
|
||||
under[si] = 0
|
||||
soil[si] = 0
|
||||
elseif density >= 0 and density < tstone and stable[si] >= 2 then -- fine materials
|
||||
if densitybase >= tsand or y <= YWAT + 1 + math.random(2) then -- river / seabed not cut by fissures
|
||||
data[vi] = c_sand
|
||||
if densitybase >= tsand + math.random() * 0.003 or y <= YWAT + 1 + math.random(2) then
|
||||
data[vi] = c_sand -- river / seabed sand not cut by fissures
|
||||
elseif nofis then -- fine materials cut by fissures
|
||||
if n_biome > 0.8 then
|
||||
if n_biome < 0.15 then
|
||||
data[vi] = c_desand
|
||||
under[si] = 6 -- desert
|
||||
elseif n_biome > 0.4 then
|
||||
elseif n_biome < 0.3 then
|
||||
data[vi] = c_wsdirt
|
||||
under[si] = 5 -- savanna
|
||||
elseif n_biome > 0 then
|
||||
soil[si] = soil[si] + 1
|
||||
elseif n_biome < 0.45 then
|
||||
data[vi] = c_wsdirt
|
||||
under[si] = 4 -- rainforest
|
||||
elseif n_biome > -0.4 then
|
||||
soil[si] = soil[si] + 1
|
||||
elseif n_biome < 0.6 then
|
||||
data[vi] = c_wsdirt
|
||||
under[si] = 3 -- grassland
|
||||
elseif n_biome > -0.8 then
|
||||
elseif n_biome < 0.75 then
|
||||
data[vi] = c_wsdirt
|
||||
under[si] = 2 -- forest
|
||||
soil[si] = soil[si] + 1
|
||||
else
|
||||
data[vi] = c_wsdirt
|
||||
under[si] = 1 -- taiga
|
||||
soil[si] = soil[si] + 1
|
||||
end
|
||||
else -- fissure
|
||||
stable[si] = 0
|
||||
under[si] = 0
|
||||
soil[si] = 0
|
||||
end
|
||||
elseif y <= YWAT and density < tstone then -- sea water, not in fissures
|
||||
if y == YWAT and n_biome < -1 then
|
||||
if y == YWAT and n_biome > 0.9 then
|
||||
data[vi] = c_ice
|
||||
else
|
||||
data[vi] = c_water
|
||||
if y == YWAT and n_biome > 0.2 and stable[si] >= 1
|
||||
if y == YWAT and n_biome < 0.45 and stable[si] >= 1
|
||||
and math.random(PAPCHA) == 2 then -- papyrus in desert and rainforest
|
||||
watershed_papyrus(x, y, z, area, data)
|
||||
end
|
||||
end
|
||||
stable[si] = 0
|
||||
under[si] = 0
|
||||
soil[si] = 0
|
||||
elseif densitybase >= triv and density < tstone then -- river water, not in fissures
|
||||
if n_biome < -1 then
|
||||
if n_biome > 0.9 then
|
||||
data[vi] = c_ice
|
||||
else
|
||||
data[vi] = c_wswater
|
||||
end
|
||||
stable[si] = 0
|
||||
under[si] = 0
|
||||
elseif y == CLOUDY then -- clouds
|
||||
soil[si] = 0
|
||||
elseif y == YCLOUD then -- clouds
|
||||
local xrq = 16 * math.floor((x - x0) / 16)
|
||||
local zrq = 16 * math.floor((z - z0) / 16)
|
||||
local qixz = zrq * sidelen + xrq + 1
|
||||
if nvals_cloud[qixz] > CLOUT then
|
||||
local qixz = zrq * 80 + xrq + 1
|
||||
if nvals_cloud[qixz] > TCLOUD and nvals_biome[qixz] > 0.15 then
|
||||
data[vi] = c_wscloud
|
||||
end
|
||||
stable[si] = 0
|
||||
under[si] = 0
|
||||
soil[si] = 0
|
||||
else -- possible above surface air node
|
||||
if y >= YWAT and under[si] ~= 0 then
|
||||
if under[si] == 1 then
|
||||
if n_biome > -1 and math.random(PINCHA) == 2 then
|
||||
if n_biome < 0.9 and math.random(PINCHA) == 2
|
||||
and soil[si] >= 4 then
|
||||
watershed_pinetree(x, y, z, area, data)
|
||||
else
|
||||
data[viu] = c_dirtsnow
|
||||
data[vi] = c_snowblock
|
||||
end
|
||||
elseif under[si] == 2 then
|
||||
if math.random(APTCHA) == 2 then
|
||||
if math.random(APTCHA) == 2 and soil[si] >= 2 then
|
||||
watershed_appletree(x, y, z, area, data)
|
||||
else
|
||||
data[viu] = c_wsgrass
|
||||
|
@ -339,7 +354,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
|
|||
end
|
||||
end
|
||||
elseif under[si] == 4 then
|
||||
if math.random(JUTCHA) == 2 then
|
||||
if math.random(JUTCHA) == 2 and soil[si] >= 5 then
|
||||
watershed_jungletree(x, y, z, area, data)
|
||||
else
|
||||
data[viu] = c_wsgrass
|
||||
|
@ -348,7 +363,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
|
|||
end
|
||||
end
|
||||
elseif under[si] == 5 then
|
||||
if math.random(ACACHA) == 2 then
|
||||
if math.random(ACACHA) == 2 and soil[si] >= 3 then
|
||||
watershed_acaciatree(x, y, z, area, data)
|
||||
else
|
||||
data[viu] = c_wsdrygrass
|
||||
|
@ -356,7 +371,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
|
|||
data[vi] = c_wsgoldgrass
|
||||
end
|
||||
end
|
||||
elseif under[si] == 6 and n_biome < 1 then
|
||||
elseif under[si] == 6 and n_biome > 0.1 then
|
||||
if math.random(CACCHA) == 2 then
|
||||
watershed_cactus(x, y, z, area, data)
|
||||
elseif math.random(DRYCHA) == 2 then
|
||||
|
@ -366,6 +381,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
|
|||
end
|
||||
stable[si] = 0
|
||||
under[si] = 0
|
||||
soil[si] = 0
|
||||
end
|
||||
nixyz = nixyz + 1
|
||||
nixz = nixz + 1
|
||||
|
|
Loading…
Reference in New Issue
Block a user