27.6.17 update
>mod now supports player_monoids >potion textures match the new glass bottle texture
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@ -3,6 +3,7 @@ vessels
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tnt
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fire
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playereffects
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player_monoids?
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farming?
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lightning?
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pmobs?
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127
init.lua
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@ -1437,7 +1437,97 @@ minetest.register_entity("witchcraft:smoke_splash", {
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--player effects
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playereffects.register_effect_type("potion_speed_lv1", "High speed", nil, {"speed"},
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if minetest.get_modpath("player_monoids") then
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local speed = player_monoids.speed
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local jump = player_monoids.jump
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local gravity = player_monoids.gravity
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playereffects.register_effect_type("witchcraft:potion_speed_lv1", "High Speed", nil, {"witchcraft:potion_speed_lv1"},
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function(player)
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speed:add_change(player, 2, "witchcraft:potion_speed_lv1")
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end,
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function(effect, player)
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speed:del_change(player, "witchcraft:potion_speed_lv1")
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end,
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false
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)
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playereffects.register_effect_type("witchcraft:potion_speed_lv2", "High Speed", nil, {"witchcraft:potion_speed_lv2"},
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function(player)
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speed:add_change(player, 2.5, "witchcraft:potion_speed_lv2")
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end,
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function(effect, player)
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speed:del_change(player, "witchcraft:potion_speed_lv2")
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end,
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false
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)
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playereffects.register_effect_type("witchcraft:potion_jump_lvx", "High Jump", nil, {"witchcraft:potion_jump_lvx"},
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function(player)
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jump:add_change(player, 1.5, "witchcraft:potion_jump_lvx")
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gravity:add_change(player, 0.8, "witchcraft:potion_jump_lvx")
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end,
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function(effect, player)
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jump:del_change(player, "witchcraft:potion_jump_lvx")
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gravity:del_change(player, "witchcraft:potion_jump_lvx")
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end,
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false
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)
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playereffects.register_effect_type("witchcraft:potion_antigrav_lvx", "Light weight", nil, {"witchcraft:potion_antigrav_lvx"},
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function(player)
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gravity:add_change(player, 0.1, "witchcraft:potion_antigrav_lvx")
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end,
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function(effect, player)
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gravity:del_change(player, "witchcraft:potion_antigrav_lvx")
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end,
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false
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)
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playereffects.register_effect_type("witchcraft:potion_slow_lv1", "Low Speed", nil, {"witchcraft:potion_slow_lv1"},
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function(player)
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speed:add_change(player, 0.5, "witchcraft:potion_slow_lv1")
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end,
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function(effect, player)
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speed:del_change(player, "witchcraft:potion_slow_lv1")
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end,
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false
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)
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playereffects.register_effect_type("witchcraft:potion_slow_lv2", "Low Speed", nil, {"witchcraft:potion_slow_lv2"},
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function(player)
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speed:add_change(player, 0.4, "witchcraft:potion_slow_lv2")
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end,
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function(effect, player)
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speed:del_change(player, "witchcraft:potion_slow_lv2")
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end,
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false
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)
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playereffects.register_effect_type("witchcraft:potion_swim_lv1", "Fast Swim", nil, {"witchcraft:potion_swim_lv1"},
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function(player)
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speed:add_change(player, 3, "witchcraft:potion_swim_lv1")
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end,
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function(effect, player)
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speed:del_change(player, "witchcraft:potion_swim_lv1")
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end,
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false
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)
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playereffects.register_effect_type("witchcraft:potion_swim_lv2", "Dive", nil, {"witchcraft:potion_swim_lv2"},
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function(player)
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speed:add_change(player, 3, "witchcraft:potion_swim_lv2")
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gravity:add_change(player, 4, "witchcraft:potion_swim_lv2")
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end,
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function(effect, player)
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speed:del_change(player, "witchcraft:potion_swim_lv2")
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gravity:del_change(player, "witchcraft:potion_swim_lv2")
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end,
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false
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)
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else
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playereffects.register_effect_type("witchcraft:potion_speed_lv1", "High speed", nil, {"speed"},
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function(player)
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player:set_physics_override(2,nil,nil)
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end,
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@ -1448,7 +1538,7 @@ playereffects.register_effect_type("potion_speed_lv1", "High speed", nil, {"spee
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false
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)
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playereffects.register_effect_type("potion_speed_lv2", "High speed", nil, {"speed"},
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playereffects.register_effect_type("witchcraft:potion_speed_lv2", "High speed", nil, {"speed"},
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function(player)
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player:set_physics_override(2.5,nil,nil)
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end,
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@ -1459,7 +1549,7 @@ playereffects.register_effect_type("potion_speed_lv2", "High speed", nil, {"spee
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false
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)
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playereffects.register_effect_type("potion_jump_lvx", "High Jump", nil, {"jump"},
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playereffects.register_effect_type("witchcraft:potion_jump_lvx", "High Jump", nil, {"jump"},
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function(player)
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player:set_physics_override(nil,1.5,0.8)
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end,
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@ -1470,7 +1560,7 @@ playereffects.register_effect_type("potion_jump_lvx", "High Jump", nil, {"jump"}
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false
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)
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playereffects.register_effect_type("potion_antigrav_lvx", "Light weight", nil, {"gravity"},
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playereffects.register_effect_type("witchcraft:potion_antigrav_lvx", "Light weight", nil, {"gravity"},
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function(player)
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player:set_physics_override(nil,nil,0.1)
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end,
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@ -1481,7 +1571,7 @@ playereffects.register_effect_type("potion_antigrav_lvx", "Light weight", nil, {
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false
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)
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playereffects.register_effect_type("potion_slow_lv1", "Low speed", nil, {"speed"},
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playereffects.register_effect_type("witchcraft:potion_slow_lv1", "Low speed", nil, {"speed"},
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function(player)
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player:set_physics_override(0.5,nil,nil)
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end,
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@ -1492,7 +1582,7 @@ playereffects.register_effect_type("potion_slow_lv1", "Low speed", nil, {"speed"
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false
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)
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playereffects.register_effect_type("potion_slow_lv2", "Low speed", nil, {"speed"},
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playereffects.register_effect_type("witchcraft:potion_slow_lv2", "Low speed", nil, {"speed"},
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function(player)
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player:set_physics_override(0.4,nil,nil)
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end,
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@ -1503,7 +1593,7 @@ playereffects.register_effect_type("potion_slow_lv2", "Low speed", nil, {"speed"
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false
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)
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playereffects.register_effect_type("potion_swim_lv1", "Fast Swim", nil, {"swim"},
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playereffects.register_effect_type("witchcraft:potion_swim_lv1", "Fast Swim", nil, {"swim"},
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function(player)
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player:set_physics_override(3,nil,nil)
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end,
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@ -1514,7 +1604,7 @@ playereffects.register_effect_type("potion_swim_lv1", "Fast Swim", nil, {"swim"}
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false
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)
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playereffects.register_effect_type("potion_swim_lv2", "Dive", nil, {"swim"},
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playereffects.register_effect_type("witchcraft:potion_swim_lv2", "Dive", nil, {"swim"},
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function(player)
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player:set_physics_override(3,nil,4)
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end,
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@ -1524,6 +1614,7 @@ playereffects.register_effect_type("potion_swim_lv2", "Dive", nil, {"swim"},
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end,
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false
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)
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end
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playereffects.register_effect_type("potion_silver", "Fire resist", nil, {"fire_resist"},
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function(player)
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@ -3015,7 +3106,7 @@ minetest.register_node("witchcraft:potion_magenta", {
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on_use = function(item, user, pointed_thing)
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local player = user:get_player_name()
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local breath_change = user:set_breath(5)
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playereffects.apply_effect_type("potion_speed_lv1", 10, user)
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playereffects.apply_effect_type("witchcraft:potion_speed_lv1", 10, user)
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local playerpos = user:getpos();
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minetest.add_particlespawner(
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@ -3058,7 +3149,7 @@ minetest.register_node("witchcraft:potion_magenta_2", {
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on_use = function(item, user, pointed_thing)
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local player = user:get_player_name()
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local breath_change = user:set_breath(5)
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playereffects.apply_effect_type("potion_speed_lv2", 10, user)
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playereffects.apply_effect_type("witchcraft:potion_speed_lv2", 10, user)
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local playerpos = user:getpos();
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minetest.add_particlespawner(
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@ -3101,7 +3192,7 @@ minetest.register_node("witchcraft:potion_cyan", {
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on_use = function(item, user, pointed_thing)
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local player = user:get_player_name()
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local breath_change = user:set_breath(5)
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playereffects.apply_effect_type("potion_antigrav_lvx", 10, user)
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playereffects.apply_effect_type("witchcraft:potion_antigrav_lvx", 10, user)
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local playerpos = user:getpos();
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minetest.add_particlespawner(
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5, --amount
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@ -3184,7 +3275,7 @@ minetest.register_node("witchcraft:potion_cyan_2", {
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on_use = function(item, user, pointed_thing)
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local player = user:get_player_name()
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local breath_change = user:set_breath(5)
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playereffects.apply_effect_type("potion_antigrav_lvx", 20, user)
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playereffects.apply_effect_type("witchcraft:potion_antigrav_lvx", 20, user)
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local playerpos = user:getpos();
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minetest.add_particlespawner(
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5, --amount
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@ -3226,7 +3317,7 @@ minetest.register_node("witchcraft:potion_green2", {
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on_use = function(item, user, pointed_thing)
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local player = user:get_player_name()
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local breath_change = user:set_breath(5)
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playereffects.apply_effect_type("potion_jump_lvx", 6, user)
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playereffects.apply_effect_type("witchcraft:potion_jump_lvx", 6, user)
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local playerpos = user:getpos();
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minetest.add_particlespawner(
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5, --amount
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@ -3315,7 +3406,7 @@ minetest.register_node("witchcraft:potion_green2_2", {
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on_use = function(item, user, pointed_thing)
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local player = user:get_player_name()
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local breath_change = user:set_breath(5)
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playereffects.apply_effect_type("potion_jump_lvx", 10, user)
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playereffects.apply_effect_type("witchcraft:potion_jump_lvx", 10, user)
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local playerpos = user:getpos();
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minetest.add_particlespawner(
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5, --amount
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@ -3357,7 +3448,7 @@ minetest.register_node("witchcraft:potion_redbrown", {
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on_use = function(item, user, pointed_thing)
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local player = user:get_player_name()
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local breath_change = user:set_breath(5)
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playereffects.apply_effect_type("potion_slow_lv1", 11, user)
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playereffects.apply_effect_type("witchcraft:potion_slow_lv1", 11, user)
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local playerpos = user:getpos();
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minetest.add_particlespawner(
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5, --amount
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@ -3399,7 +3490,7 @@ minetest.register_node("witchcraft:potion_redbrown_2", {
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on_use = function(item, user, pointed_thing)
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local player = user:get_player_name()
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local breath_change = user:set_breath(5)
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playereffects.apply_effect_type("potion_slow_lv2", 15, user)
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playereffects.apply_effect_type("witchcraft:potion_slow_lv2", 15, user)
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local playerpos = user:getpos();
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minetest.add_particlespawner(
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5, --amount
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@ -3442,7 +3533,7 @@ minetest.register_node("witchcraft:potion_blue2", {
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local player = user:get_player_name()
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local breath = user:get_breath()
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if breath <= 10 then
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playereffects.apply_effect_type("potion_swim_lv1", 15, user)
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playereffects.apply_effect_type("witchcraft:potion_swim_lv1", 15, user)
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local playerpos = user:getpos();
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minetest.add_particlespawner(
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5, --amount
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@ -3486,7 +3577,7 @@ minetest.register_node("witchcraft:potion_blue2_2", {
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local player = user:get_player_name()
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local breath = user:get_breath()
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if breath <= 10 then
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playereffects.apply_effect_type("potion_swim_lv2", 15, user)
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playereffects.apply_effect_type("witchcraft:potion_swim_lv2", 15, user)
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local playerpos = user:getpos();
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minetest.add_particlespawner(
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5, --amount
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BIN
recipes.gfie
BIN
screenshot.png
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