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https://github.com/D00Med/witchcraft.git
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Check if the player exists
Attempt to fix the problem of the game potentially crashing after players use a potion and then leave the game.
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b78d27c8da
commit
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20
init.lua
20
init.lua
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@ -2552,6 +2552,7 @@ minetest.register_node("witchcraft:potion_magenta", {
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})
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local reset = minetest.after(10, function()
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if not user == nil then
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user:set_breath(11)
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local effect = user:set_physics_override({
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@ -2562,6 +2563,7 @@ minetest.register_node("witchcraft:potion_magenta", {
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sneak_glitch = false, -- whether player can use the sneak glitch
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})
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end
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end)
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local playerpos = user:getpos();
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@ -2615,6 +2617,7 @@ minetest.register_node("witchcraft:potion_magenta_2", {
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})
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local reset = minetest.after(10, function()
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if not user == nil then
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user:set_breath(11)
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local effect = user:set_physics_override({
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@ -2625,6 +2628,7 @@ minetest.register_node("witchcraft:potion_magenta_2", {
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sneak_glitch = false, -- whether player can use the sneak glitch
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})
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end
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end)
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local playerpos = user:getpos();
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@ -2678,6 +2682,7 @@ minetest.register_node("witchcraft:potion_cyan", {
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})
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local reset = minetest.after(10, function()
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if not user == nil then
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user:set_breath(11)
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local effect = user:set_physics_override({
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@ -2688,6 +2693,7 @@ minetest.register_node("witchcraft:potion_cyan", {
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sneak_glitch = false, -- whether player can use the sneak glitch
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})
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end
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end)
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local playerpos = user:getpos();
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minetest.add_particlespawner(
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@ -2781,6 +2787,7 @@ minetest.register_node("witchcraft:potion_cyan_2", {
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})
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local reset = minetest.after(20, function()
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if not user == nil then
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user:set_breath(11)
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local effect = user:set_physics_override({
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@ -2791,6 +2798,7 @@ minetest.register_node("witchcraft:potion_cyan_2", {
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sneak_glitch = false, -- whether player can use the sneak glitch
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})
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end
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end)
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local playerpos = user:getpos();
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minetest.add_particlespawner(
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@ -2843,6 +2851,7 @@ minetest.register_node("witchcraft:potion_green2", {
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})
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local reset = minetest.after(6, function()
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if not user == nil then
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user:set_breath(11)
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local effect = user:set_physics_override({
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@ -2853,6 +2862,7 @@ minetest.register_node("witchcraft:potion_green2", {
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sneak_glitch = false, -- whether player can use the sneak glitch
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})
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end
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end)
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local playerpos = user:getpos();
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minetest.add_particlespawner(
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@ -2945,6 +2955,7 @@ minetest.register_node("witchcraft:potion_green2_2", {
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})
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local reset = minetest.after(10, function()
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if not user == nil then
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user:set_breath(11)
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local effect = user:set_physics_override({
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@ -2955,6 +2966,7 @@ minetest.register_node("witchcraft:potion_green2_2", {
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sneak_glitch = false, -- whether player can use the sneak glitch
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})
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end
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end)
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local playerpos = user:getpos();
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minetest.add_particlespawner(
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@ -3007,6 +3019,7 @@ minetest.register_node("witchcraft:potion_redbrown", {
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})
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local reset = minetest.after(10, function()
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if not user == nil then
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user:set_breath(11)
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local effect = user:set_physics_override({
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@ -3017,6 +3030,7 @@ minetest.register_node("witchcraft:potion_redbrown", {
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sneak_glitch = false, -- whether player can use the sneak glitch
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})
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end
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end)
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local playerpos = user:getpos();
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minetest.add_particlespawner(
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@ -3069,6 +3083,7 @@ minetest.register_node("witchcraft:potion_redbrown_2", {
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})
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local reset = minetest.after(15, function()
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if not user == nil then
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user:set_breath(11)
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local effect = user:set_physics_override({
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@ -3079,6 +3094,7 @@ minetest.register_node("witchcraft:potion_redbrown_2", {
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sneak_glitch = false, -- whether player can use the sneak glitch
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})
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end
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end)
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local playerpos = user:getpos();
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minetest.add_particlespawner(
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@ -3133,6 +3149,7 @@ minetest.register_node("witchcraft:potion_blue2", {
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})
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end
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local reset = minetest.after(20, function()
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if not user == nil then
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user:set_physics_override({
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speed = 1.0, -- multiplier to default value
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@ -3142,6 +3159,7 @@ minetest.register_node("witchcraft:potion_blue2", {
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sneak_glitch = false, -- whether player can use the sneak glitch
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})
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end
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end)
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local playerpos = user:getpos();
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minetest.add_particlespawner(
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@ -3196,6 +3214,7 @@ minetest.register_node("witchcraft:potion_blue2_2", {
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})
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end
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local reset = minetest.after(15, function()
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if not user == nil then
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user:set_physics_override({
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speed = 1.0, -- multiplier to default value
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@ -3205,6 +3224,7 @@ minetest.register_node("witchcraft:potion_blue2_2", {
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sneak_glitch = false, -- whether player can use the sneak glitch
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})
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end
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end)
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local playerpos = user:getpos();
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minetest.add_particlespawner(
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